Marginal Utility for Planning in Continuous or Large Discrete Action Spaces
Ahmad, Zaheen Farraz, Lelis, Levi H. S., Bowling, Michael
–arXiv.org Artificial Intelligence
Sample-based planning is a powerful family of algorithms for generating intelligent behavior from a model of the environment. Generating good candidate actions is critical to the success of sample-based planners, particularly in continuous or large action spaces. Typically, candidate action generation exhausts the action space, uses domain knowledge, or more recently, involves learning a stochastic policy to provide such search guidance. In this paper we explore explicitly learning a candidate action generator by optimizing a novel objective, marginal utility. The marginal utility of an action generator measures the increase in value of an action over previously generated actions. We validate our approach in both curling, a challenging stochastic domain with continuous state and action spaces, and a location game with a discrete but large action space. We show that a generator trained with the marginal utility objective outperforms hand-coded schemes built on substantial domain knowledge, trained stochastic policies, and other natural objectives for generating actions for sampled-based planners.
arXiv.org Artificial Intelligence
Jun-17-2020
- Country:
- North America > Canada (0.46)
- Genre:
- Research Report > New Finding (0.93)
- Industry:
- Leisure & Entertainment > Games (1.00)
- Technology: