generator
Authors face backlash for participation in 2022 Google AI study
In the spring of 2022, Google began reaching out to a series of writers, including award-winning science-fiction authors and New York Times bestsellers, for feedback on an experimental writing tool. Four years later, their participation has corners of the literary world up in arms. Google researchers knew at the time that they were approaching a breakthrough point with large language models (LLMs). DeepMind, the company's AI division, was internally testing a natural language generation model called LaMDA which had demonstrated emergent writing capabilities. That model would eventually form the basis for Google Gemini.
How generative AI and physics can help design new antibiotics
By 2050, scientists estimate that antibiotic-resistant infections will be associated with more than eight million deaths around the world every year. These are bacterial infections that resist traditional antibiotics like penicillin. They can develop when you eat contaminated food, have an open wound or undergo surgery. E. coli is a good example, as several strains have become highly resistant to conventional antibiotics . They can also arrive as secondary infections, like pneumonia after a virus .
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Look Up Say More Versus Creator Hub Switch Off Mashable's Best: E-readers, robovacs, laptops, earbuds, smart home and more Trending Now Safety Net In My Bag VidCon with Mashable Back to School Furtastic All Series Save on laptops, generators, and more. Tabitha Britt is an award-winning freelance journalist, editor, and SEO/AEO strategist. Aside from reviewing dating apps and sex toys for Mashable, Tabitha is also the founding editor-in-chief of DO YOU ENDO -- a digital magazine by individuals with endometriosis, for individuals with endometriosis. She has a Master's degree in Creative Publishing and Critical Journalism from The New School for Social Research and is a grad of Sextech School. You can find more of her work in various online publications, including,, and .
NSW government 'absolutely thrilled' to welcome OpenAI ... until someone mentioned the Terminator films
OpenAI has partnered with datacentre operator NextDC to build a multibillion dollar computing cluster in Sydney. The NSW environment minister, Penny Sharpe, says the city is'a highly desirable location'. OpenAI has partnered with datacentre operator NextDC to build a multibillion dollar computing cluster in Sydney. The NSW environment minister, Penny Sharpe, says the city is'a highly desirable location'. NSW government'absolutely thrilled' to welcome OpenAI ... until someone mentioned the Terminator films Emails sent between MP Anoulak Chanthivong's staff take cautious approach to AI giant arriving in Sydney - despite the government's encouragement The NSW technology minister's office removed a reference to being "absolutely thrilled" about OpenAI opening a Sydney office after staffers joked a dystopian Skynet could be headed for the city within five years.
INFUSER: Influence-Guided Self-Evolution Improves Reasoning
Chen, Siyu, Lu, Miao, Wu, Beining, Sheen, Heejune, Zhang, Fengzhuo, Li, Shuangning, Li, Zhiyuan, Blanchet, Jose, Wang, Tianhao, Yang, Zhuoran
Self-evolution offers a scalable path to stronger reasoning: a pretrained language model improves itself with only minimal external supervision. Yet existing methods either depend on extensively curated or teacher-generated training data, or, when the generator runs unsupervised, reward it by a difficulty heuristic that need not improve the solver. We introduce INFUSER, an iterative co-training framework with two co-evolving roles: a Generator that drafts questions and reference golden answers from a pool of unstructured, automatically collected documents, and a Solver that improves by training on them. The solver is trained with standard correctness rewards against the generator-provided answers, while the generator is rewarded by an optimizer-aware influence score that measures whether each proposed question would actually improve the solver on the target distribution. Because this continuous, noisy influence score is poorly served by standard GRPO, we propose DuGRPO, a dual-normalized variant of GRPO, for generator training. Together, these turn the document pool into an adaptive curriculum that favors questions useful to the current solver, not just hard ones. On Qwen3-8B-Base, INFUSER outperforms strong self-evolution baselines with over 20% relative improvement on Olympiad and SuperGPQA benchmarks, and an 8B INFUSER co-evolving generator outperforms a frozen 32B thinking generator on math and coding. Ablations confirm each design choice is necessary, and two extensions, applying INFUSER to an instruction-finetuned anchor and augmenting it with rule-verifiable RLVR data, further demonstrate the flexibility and generalizability of the framework. Code is available at https://github.com/FFishy-git/INFUSER.
Improving Regret Approximation for Unsupervised Dynamic Environment Generation
Unsupervised Environment Design (UED) seeks to automatically generate training curricula for reinforcement learning (RL) agents, with the goal of improving generalisation and zero-shot performance. However, designing effective curricula remains a difficult problem, particularly in settings where small subsets of environment parameterisations result in significant increases in the complexity of the required policy. Current methods struggle with a difficult credit assignment problem and rely on regret approximations that fail to identify challenging levels, both of which are compounded as the size of the environment grows. We propose Dynamic Environment Generation for UED (DEGen) to enable a denser level generator reward signal, reducing the difficulty of credit assignment and allowing for UED to scale to larger environment sizes. We also introduce a new regret approximation, Maximised Negative Advantage (MNA), as a significantly improved metric to optimise for, that better identifies more challenging levels. We show empirically that MNA outperforms current regret approximations and when combined with DEGen, consistently outperforms existing methods, especially as the size of the environment grows. We have made all our code available here: https://github.
GPSToken: Gaussian Parameterized Spatially-adaptive Tokenization for Image Representation and Generation
Effective and efficient tokenization plays an important role in image representation and generation. Conventional methods, constrained by uniform 2D/1D grid tokenization, are inflexible to represent regions with varying shapes and textures and at different locations, limiting their efficacy of feature representation. In this work, we propose GPSToken, a novel Gaussian Parameterized Spatially-adaptive Tokenization framework, to achieve non-uniform image tokenization by leveraging parametric 2DGaussians to dynamically model the shape, position, and textures of different image regions. We first employ an entropy-driven algorithm to partition the image into texture-homogeneous regions of variable sizes. Then, we parameterize each region as a 2DGaussian (mean for position, covariance for shape) coupled with texture features. A specialized transformer is trained to optimize the Gaussian parameters, enabling continuous adaptation of position/shape and content-aware feature extraction. During decoding, Gaussian parameterized tokens are reconstructed into 2D feature maps through a differentiable splatting-based renderer, bridging our adaptive tokenization with standard decoders for end-to-end training. GPSToken disentangles spatial layout (Gaussian parameters) from texture features to enable efficient two-stage generation: structural layout synthesis using lightweight networks, followed by structure-conditioned texture generation. Experiments demonstrate the state-of-the-art performance of GPSToken, which achieves rFID and FID scores of 0.65 and 1.50 on image reconstruction and generation tasks using 128 tokens, respectively.
DynamicRAG: Leveraging Outputs of Large Language Model as Feedback for Dynamic Reranking in Retrieval-Augmented Generation
Retrieval-augmented generation (RAG) systems combine large language models (LLMs) with external knowledge retrieval, making them highly effective for knowledge-intensive tasks. A crucial but often under-explored component of these systems is the reranker. Since irrelevant documents in RAG systems can mislead the generator, the reranker plays a vital role in refining retrieved documents to enhance generation quality and explainability. However, it is challenging to determine the appropriate number of documents (k) that the reranker should select: too few may result in missing critical information, while too many introduce noise and inefficiencies. Although recent studies have explored LLM-based rerankers, they primarily leverage internal model knowledge and overlook the rich supervisory signals that LLMs can provide, such as using response quality as feedback for optimizing reranking decisions. In this paper, we propose DynamicRAG, a novel RAG framework where the reranker dynamically adjusts both the order and number of retrieved documents based on the query. We model the reranker as an agent optimized through reinforcement learning (RL), using rewards derived from LLM output quality. Across seven knowledge-intensive datasets, DynamicRAG demonstrates superior performance, achieving state-of-the-art results among models of same parameter sizes.
Reward-Instruct: AReward-Centric Approach to Fast Photo-Realistic Image Generation
This paper addresses the challenge of achieving high-quality and fast image generation that aligns with complex human preferences. While recent advancements in diffusion models and distillation have enabled rapid generation, the effective integration of reward feedback for improved abilities like controllability and preference alignment remains a key open problem. Existing reward-guided post-training approaches targeting accelerated few-step generation often deem diffusion distillation losses indispensable. However, in this paper, we identify an interesting yet fundamental paradigm shift: as conditions become more specific, well-designed reward functions emerge as the primary driving force in training strong, few-step image generative models. Motivated by this insight, we introduce Reward-Instruct, a novel and surprisingly simple reward-centric approach for converting pre-trained base diffusion models into reward-enhanced few-step generators. Unlike existing methods, Reward-Instruct does not rely on expensive yet tricky diffusion distillation losses.