Adapting Vision-Language Models for Evaluating World Models

Hendriksen, Mariya, Rashid, Tabish, Bignell, David, Georgescu, Raluca, Lemkhenter, Abdelhak, Hofmann, Katja, Devlin, Sam, Parisot, Sarah

arXiv.org Artificial Intelligence 

World models - generative models that simulate environment dynamics conditioned on past observations and actions - are gaining prominence in planning, simulation, and embodied AI. However, evaluating their rollouts remains a fundamental challenge, requiring fine-grained, temporally grounded assessment of action alignment and semantic consistency - capabilities not captured by existing metrics. Vision-Language Models (VLMs) have shown promise as automatic evaluators of generative content due to their strong multimodal reasoning abilities. Yet, their use in fine-grained, temporally sensitive evaluation tasks remains limited and requires targeted adaptation. We introduce an evaluation protocol targeting two recognition tasks - action recognition and character recognition - each assessed across binary, multiple-choice, and open-ended formats. To support this, we present UNIVERSE (UNIfied Vision-language Evaluator for Rollouts in Simulated Environments), a VLM-based evaluator for video world model rollouts adapted under data and compute constraints. In our extensive experiments totaling over 5,154 GPU-days, we explore full, partial, and parameter-efficient adaptation methods across various task formats, context lengths, sampling methods, and data compositions. The resulting unified evaluator achieves parity with task-specific checkpoints. Human studies across seven diverse environments confirm strong alignment with human judgments, establishing UNIVERSE as a lightweight, adaptable, and semantics-aware evaluator for video world models.

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