Emergent social NPC interactions in the Social NPCs Skyrim mod and beyond
Guimarães, Manuel, Santos, Pedro A., Jhala, Arnav
–arXiv.org Artificial Intelligence
Disclaimer: The paper presented here is part of discontinued issue of Game AI Pro 4 This work presents an implementation of a social architecture model for authoring Non-Player Character (NPC) in open world games inspired in academic research on agentbased modeling. Believable NPC authoring is burdensome in terms of rich dialogue and responsive behaviors.
arXiv.org Artificial Intelligence
Jan-20-2023
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