Discovering Policies with DOMiNO: Diversity Optimization Maintaining Near Optimality

Zahavy, Tom, Schroecker, Yannick, Behbahani, Feryal, Baumli, Kate, Flennerhag, Sebastian, Hou, Shaobo, Singh, Satinder

arXiv.org Artificial Intelligence 

In this work we propose a Reinforcement Learning (RL) agent that can discover complex behaviours in a rich environment with a simple reward function. We define diversity in terms of state-action occupancy measures, since policies with different occupancy measures visit different states on average. More importantly, defining diversity in this way allows us to derive an intrinsic reward function for maximizing the diversity directly. Our agent, DOMiNO, stands for Diversity Optimization Maintaining Near Optimally. It is based on maximizing a reward function with two components: the extrinsic reward and the diversity intrinsic reward, which are combined with Lagrange multipliers to balance the quality-diversity trade-off. Any RL algorithm can be used to maximize this reward and no other changes are needed. We demonstrate that given a simple reward functions in various control domains, like height (stand) and forward velocity (walk), DOMiNO discovers diverse and meaningful behaviours. We also perform extensive analysis of our approach, compare it with other multi-objective baselines, demonstrate that we can control both the quality and the diversity of the set via interpretable hyperparameters, and show that the set is robust to perturbations of the environment. As we make progress in Artificial Intelligence, our agents get to interact with richer and richer environments. This means that we cannot expect such agents to come to fully understand and control all of their environment. Nevertheless, given an environment that is rich enough, we would like to build agents that are able to discover complex behaviours even if they are only provided with a simple reward function. Once a reward is specified, most existing RL algorithms will focus on finding the single best policy for maximizing it. However, when the environment is rich enough, there may be many qualitatively (optimal or near-optimal) different policies for maximising the reward, even if it is simple. Finding such diverse set of policies may help an RL agent to become more robust to changes, to construct a basis of behaviours, and to generalize better to future tasks. Our focus in this work is on agents that find creative and new ways to maximize the reward, which is closely related to Creative Problem Solving (Osborn, 1953): the mental process of searching for an original and previously unknown solution to a problem.

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