Situationally-aware Path Planning Exploiting 3D Scene Graphs

Ejaz, Saad, Giberna, Marco, Shaheer, Muhammad, Millan-Romera, Jose Andres, Tourani, Ali, Kremer, Paul, Voos, Holger, Sanchez-Lopez, Jose Luis

arXiv.org Artificial Intelligence 

--3D Scene Graphs integrate both metric and semantic information, yet their structure remains underexploited for improving path planning efficiency and interpretability. In this work, we present S-Path, a Situationally-aware Path planner that leverages the metric-semantic structure of indoor 3D Scene Graphs to significantly enhance planning efficiency. S-Path follows a two-stage process: it first performs a search over a semantic graph derived from the scene graph to yield a human-understandable high-level path. This also identifies relevant regions for planning, which later allows the decomposition of the problem into smaller, independent subproblems that can be solved in parallel. We also introduce a replanning mechanism that, in the event of an infeasible path, reuses information from previously solved subproblems to update semantic heuristics and prioritize re-use to further improve the efficiency of future planning attempts. Extensive experiments on both real-world and simulated environments show that S-Path achieves average reductions of 5.7x in planning time while maintaining comparable path optimality to classical sampling-based planners, and surpassing them in complex scenarios, making it an efficient and interpretable path planner for environments represented by indoor 3D scene graphs. Traditional path planners for indoor robot navigation rely on dense sampling of the configuration space (C-space) to find feasible paths, but their computational cost grows rapidly with its size and complexity, limiting efficiency and usability.