Can LLMs Play Ô Ăn Quan Game? A Study of Multi-Step Planning and Decision Making

Nguyen, Sang Quang, Van Nguyen, Kiet, Nguyen, Vinh-Tiep, Ngo, Thanh Duc, Nguyen, Ngan Luu-Thuy, Le, Duy-Dinh

arXiv.org Artificial Intelligence 

In this paper, we explore the ability of large language models (LLMs) to plan and make decisions through the lens of the traditional Vietnamese board game, Ô Ăn Quan. This game, which involves a series of strategic token movements and captures, offers a unique environment for evaluating the decision-making and strategic capabilities of LLMs. Specifically, we develop various agent personas, ranging from aggressive to defensive, and employ the Ô Ăn Quan game as a testbed for assessing LLM performance across different strategies. Through experimentation with models like Llama-3.2-3B-Instruct, Llama-3.1-8B-Instruct, and Llama-3.3-70B-Instruct, we aim to understand how these models execute strategic decision-making, plan moves, and manage dynamic game states. The results will offer insights into the strengths and weaknesses of LLMs in terms of reasoning and strategy, contributing to a deeper understanding of their general capabilities.

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