Uncertainty
A Unified Approach for Learning the Parameters of Sum-Product Networks
Zhao, Han, Poupart, Pascal, Gordon, Geoffrey J.
We present a unified approach for learning the parameters of Sum-Product networks (SPNs). We prove that any complete and decomposable SPN is equivalent to a mixture of trees where each tree corresponds to a product of univariate distributions. Based on the mixture model perspective, we characterize the objective function when learning SPNs based on the maximum likelihood estimation (MLE) principle and show that the optimization problem can be formulated as a signomial program. We construct two parameter learning algorithms for SPNs by using sequential monomial approximations (SMA) and the concave-convex procedure (CCCP), respectively. The two proposed methods naturally admit multiplicative updates, hence effectively avoiding the projection operation. With the help of the unified framework, we also show that, in the case of SPNs, CCCP leads to the same algorithm as Expectation Maximization (EM) despite the fact that they are different in general.
Coresets for Scalable Bayesian Logistic Regression
Huggins, Jonathan, Campbell, Trevor, Broderick, Tamara
The use of Bayesian methods in large-scale data settings is attractive because of the rich hierarchical models, uncertainty quantification, and prior specification they provide. Standard Bayesian inference algorithms are computationally expensive, however, making their direct application to large datasets difficult or infeasible. Recent work on scaling Bayesian inference has focused on modifying the underlying algorithms to, for example, use only a random data subsample at each iteration. We leverage the insight that data is often redundant to instead obtain a weighted subset of the data (called a coreset) that is much smaller than the original dataset. We can then use this small coreset in any number of existing posterior inference algorithms without modification. In this paper, we develop an efficient coreset construction algorithm for Bayesian logistic regression models. We provide theoretical guarantees on the size and approximation quality of the coreset -- both for fixed, known datasets, and in expectation for a wide class of data generative models. Crucially, the proposed approach also permits efficient construction of the coreset in both streaming and parallel settings, with minimal additional effort. We demonstrate the efficacy of our approach on a number of synthetic and real-world datasets, and find that, in practice, the size of the coreset is independent of the original dataset size. Furthermore, constructing the coreset takes a negligible amount of time compared to that required to run MCMC on it.
Probabilistic Inference with Generating Functions for Poisson Latent Variable Models
Winner, Kevin, Sheldon, Daniel R.
Graphical models with latent count variables arise in a number of fields. Standard exact inference techniques such as variable elimination and belief propagation do not apply to these models because the latent variables have countably infinite support. As a result, approximations such as truncation or MCMC are employed. We present the first exact inference algorithms for a class of models with latent count variables by developing a novel representation of countably infinite factors as probability generating functions, and then performing variable elimination with generating functions. Our approach is exact, runs in pseudo-polynomial time, and is much faster than existing approximate techniques. It leads to better parameter estimates for problems in population ecology by avoiding error introduced by approximate likelihood computations.
Stein Variational Gradient Descent: A General Purpose Bayesian Inference Algorithm
We propose a general purpose variational inference algorithm that forms a natural counterpart of gradient descent for optimization. Our method iteratively transports a set of particles to match the target distribution, by applying a form of functional gradient descent that minimizes the KL divergence. Empirical studies are performed on various real world models and datasets, on which our method is competitive with existing state-of-the-art methods. The derivation of our method is based on a new theoretical result that connects the derivative of KL divergence under smooth transforms with Stein’s identity and a recently proposed kernelized Stein discrepancy, which is of independent interest.
Algorithms and matching lower bounds for approximately-convex optimization
In recent years, a rapidly increasing number of applications in practice requires solving non-convex objectives, like training neural networks, learning graphical models, maximum likelihood estimation etc. Though simple heuristics such as gradient descent with very few modifications tend to work well, theoretical understanding is very weak. We consider possibly the most natural class of non-convex functions where one could hope to obtain provable guarantees: functions that are ``approximately convex'', i.e. functions $\tf: \Real^d \to \Real$ for which there exists a \emph{convex function} $f$ such that for all $x$, $|\tf(x) - f(x)| \le \errnoise$ for a fixed value $\errnoise$. We then want to minimize $\tf$, i.e. output a point $\tx$ such that $\tf(\tx) \le \min_{x} \tf(x) + \err$. It is quite natural to conjecture that for fixed $\err$, the problem gets harder for larger $\errnoise$, however, the exact dependency of $\err$ and $\errnoise$ is not known. In this paper, we strengthen the known \emph{information theoretic} lower bounds on the trade-off between $\err$ and $\errnoise$ substantially, and exhibit an algorithm that matches these lower bounds for a large class of convex bodies.
Quantized Random Projections and Non-Linear Estimation of Cosine Similarity
Li, Ping, Mitzenmacher, Michael, Slawski, Martin
Random projections constitute a simple, yet effective technique for dimensionality reduction with applications in learning and search problems. In the present paper, we consider the problem of estimating cosine similarities when the projected data undergo scalar quantization to $b$ bits. We here argue that the maximum likelihood estimator (MLE) is a principled approach to deal with the non-linearity resulting from quantization, and subsequently study its computational and statistical properties. A specific focus is on the on the trade-off between bit depth and the number of projections given a fixed budget of bits for storage or transmission. Along the way, we also touch upon the existence of a qualitative counterpart to the Johnson-Lindenstrauss lemma in the presence of quantization.
Learning Additive Exponential Family Graphical Models via $\ell_{2,1}$-norm Regularized M-Estimation
Yuan, Xiaotong, Li, Ping, Zhang, Tong, Liu, Qingshan, Liu, Guangcan
We investigate a subclass of exponential family graphical models of which the sufficient statistics are defined by arbitrary additive forms. We propose two $\ell_{2,1}$-norm regularized maximum likelihood estimators to learn the model parameters from i.i.d. samples. The first one is a joint MLE estimator which estimates all the parameters simultaneously. The second one is a node-wise conditional MLE estimator which estimates the parameters for each node individually. For both estimators, statistical analysis shows that under mild conditions the extra flexibility gained by the additive exponential family models comes at almost no cost of statistical efficiency. A Monte-Carlo approximation method is developed to efficiently optimize the proposed estimators. The advantages of our estimators over Gaussian graphical models and Nonparanormal estimators are demonstrated on synthetic and real data sets.
Unifying Count-Based Exploration and Intrinsic Motivation
Bellemare, Marc, Srinivasan, Sriram, Ostrovski, Georg, Schaul, Tom, Saxton, David, Munos, Remi
We consider an agent's uncertainty about its environment and the problem of generalizing this uncertainty across states. Specifically, we focus on the problem of exploration in non-tabular reinforcement learning. Drawing inspiration from the intrinsic motivation literature, we use density models to measure uncertainty, and propose a novel algorithm for deriving a pseudo-count from an arbitrary density model. This technique enables us to generalize count-based exploration algorithms to the non-tabular case. We apply our ideas to Atari 2600 games, providing sensible pseudo-counts from raw pixels. We transform these pseudo-counts into exploration bonuses and obtain significantly improved exploration in a number of hard games, including the infamously difficult Montezuma's Revenge.
Tractable Operations for Arithmetic Circuits of Probabilistic Models
Shen, Yujia, Choi, Arthur, Darwiche, Adnan
We consider tractable representations of probability distributions and the polytime operations they support. In particular, we consider a recently proposed arithmetic circuit representation, the Probabilistic Sentential Decision Diagram (PSDD). We show that PSDD supports a polytime multiplication operator, while they do not support a polytime operator for summing-out variables. A polytime multiplication operator make PSDDs suitable for a broader class of applications compared to arithmetic circuits, which do not in general support multiplication. As one example, we show that PSDD multiplication leads to a very simple but effective compilation algorithm for probabilistic graphical models: represent each model factor as a PSDD, and then multiply them.
Iterative Refinement of the Approximate Posterior for Directed Belief Networks
Hjelm, Devon, Salakhutdinov, Ruslan R., Cho, Kyunghyun, Jojic, Nebojsa, Calhoun, Vince, Chung, Junyoung
Variational methods that rely on a recognition network to approximate the posterior of directed graphical models offer better inference and learning than previous methods. Recent advances that exploit the capacity and flexibility in this approach have expanded what kinds of models can be trained. However, as a proposal for the posterior, the capacity of the recognition network is limited, which can constrain the representational power of the generative model and increase the variance of Monte Carlo estimates. To address these issues, we introduce an iterative refinement procedure for improving the approximate posterior of the recognition network and show that training with the refined posterior is competitive with state-of-the-art methods. The advantages of refinement are further evident in an increased effective sample size, which implies a lower variance of gradient estimates.