Planning & Scheduling
Mixture-of-Schedulers: An Adaptive Scheduling Agent as a Learned Router for Expert Policies
Wang, Xinbo, Jia, Shian, Huang, Ziyang, Cao, Jing, Song, Mingli
Modern operating system schedulers employ a single, static policy, which struggles to deliver optimal performance across the diverse and dynamic workloads of contemporary systems. This "one-policy-fits-all" approach leads to significant compromises in fairness, throughput, and latency, particularly with the rise of heterogeneous hardware and varied application architectures. This paper proposes a new paradigm: dynamically selecting the optimal policy from a portfolio of specialized schedulers rather than designing a single, monolithic one. We present the Adaptive Scheduling Agent (ASA), a lightweight framework that intelligently matches workloads to the most suitable "expert" scheduling policy at runtime. ASA's core is a novel, low-overhead offline/online approach. First, an offline process trains a universal, hardware-agnostic machine learning model to recognize abstract workload patterns from system behaviors. Second, at runtime, ASA continually processes the model's predictions using a time-weighted probability voting algorithm to identify the workload, then makes a scheduling decision by consulting a pre-configured, machine-specific mapping table to switch to the optimal scheduler via Linux's sched_ext framework. This decoupled architecture allows ASA to adapt to new hardware platforms rapidly without expensive retraining of the core recognition model. Our evaluation, based on a novel benchmark focused on user-experience metrics, demonstrates that ASA consistently outperforms the default Linux scheduler (EEVDF), achieving superior results in 86.4% of test scenarios. Furthermore, ASA's selections are near-optimal, ranking among the top three schedulers in 78.6% of all scenarios. This validates our approach as a practical path toward more intelligent, adaptive, and responsive operating system schedulers.
Scalable Coverage Trajectory Synthesis on GPUs as Statistical Inference
Sun, Max M., Kwon, Jueun, Murphey, Todd
Abstract--Coverage motion planning is essential to a wide range of robotic tasks. Unlike conventional motion planning problems, which reason over temporal sequences of states, coverage motion planning requires reasoning over the spatial distribution of entire trajectories, making standard motion planning methods limited in computational efficiency and less amenable to modern parallelization frameworks. In this work, we formulate the coverage motion planning problem as a statistical inference problem from the perspective of flow matching, a generative modeling technique that has gained significant attention in recent years. The proposed formulation unifies commonly used statistical discrepancy measures, such as Kullback-Leibler divergence and Sinkhorn divergence, with a standard linear quadratic regulator problem. This paper focuses on the advantages of this formulation in terms of scalability through parallelization, highlighting its computational benefits compared to conventional methods based on waypoint tracking.
Satisficing and Optimal Generalised Planning via Goal Regression (Extended Version)
Chen, Dillon Z., Hofmann, Till, Klassen, Toryn Q., McIlraith, Sheila A.
Generalised planning (GP) refers to the task of synthesising programs that solve families of related planning problems. We introduce a novel, yet simple method for GP: given a set of training problems, for each problem, compute an optimal plan for each goal atom in some order, perform goal regression on the resulting plans, and lift the corresponding outputs to obtain a set of first-order $\textit{Condition} \rightarrow \textit{Actions}$ rules. The rules collectively constitute a generalised plan that can be executed as is or alternatively be used to prune the planning search space. We formalise and prove the conditions under which our method is guaranteed to learn valid generalised plans and state space pruning axioms for search. Experiments demonstrate significant improvements over state-of-the-art (generalised) planners with respect to the 3 metrics of synthesis cost, planning coverage, and solution quality on various classical and numeric planning domains.
AdaptPNP: Integrating Prehensile and Non-Prehensile Skills for Adaptive Robotic Manipulation
Zhu, Jinxuan, Tie, Chenrui, Cao, Xinyi, Wang, Yuran, Guo, Jingxiang, Chen, Zixuan, Chen, Haonan, Chen, Junting, Xiao, Yangyu, Wu, Ruihai, Shao, Lin
Abstract-- Non-prehensile (NP) manipulation, in which robots alter object states without forming stable grasps (for example, pushing, poking, or sliding), significantly broadens robotic manipulation capabilities when grasping is infeasible or insufficient. However, enabling a unified framework that generalizes across different tasks, objects, and environments while seamlessly integrating non-prehensile and prehensile (P) actions remains challenging: robots must determine when to invoke NP skills, select the appropriate primitive for each context, and compose P and NP strategies into robust, multi-step plans. We introduce AdaptPNP, a vision-language model (VLM)-empowered task and motion planning framework that systematically selects and combines P and NP skills to accomplish diverse manipulation objectives. Our approach leverages a VLM to interpret visual scene observations and textual task descriptions, generating a high-level plan skeleton that prescribes the sequence and coordination of P and NP actions. A digital-twin based object-centric intermediate layer predicts desired object poses, enabling proactive mental rehearsal of manipulation sequences. We evaluate AdaptPNP across representative P&NP hybrid manipulation tasks in both simulation and real-world environments. These results underscore the potential of hybrid P&NP manipulation as a crucial step toward general-purpose, human-level robotic manipulation capabilities. When manipulating objects to achieve desired configurations, robots typically rely on establishing stable grasps and transporting objects to target locations.
Collaborative Multi-Robot Non-Prehensile Manipulation via Flow-Matching Co-Generation
Shaoul, Yorai, Chen, Zhe, Mohamed, Mohamed Naveed Gul, Pecora, Federico, Likhachev, Maxim, Li, Jiaoyang
Coordinating a team of robots to reposition multiple objects in cluttered environments requires reasoning jointly about where robots should establish contact, how to manipulate objects once contact is made, and how to navigate safely and efficiently at scale. Prior approaches typically fall into two extremes -- either learning the entire task or relying on privileged information and hand-designed planners -- both of which struggle to handle diverse objects in long-horizon tasks. To address these challenges, we present a unified framework for collaborative multi-robot, multi-object non-prehensile manipulation that integrates flow-matching co-generation with anonymous multi-robot motion planning. Within this framework, a generative model co-generates contact formations and manipulation trajectories from visual observations, while a novel motion planner conveys robots at scale. Crucially, the same planner also supports coordination at the object level, assigning manipulated objects to larger target structures and thereby unifying robot- and object-level reasoning within a single algorithmic framework. Experiments in challenging simulated environments demonstrate that our approach outperforms baselines in both motion planning and manipulation tasks, highlighting the benefits of generative co-design and integrated planning for scaling collaborative manipulation to complex multi-agent, multi-object settings. Visit gco-paper.github.io for code and demonstrations.
Improving Pre-Trained Vision-Language-Action Policies with Model-Based Search
Neary, Cyrus, Younis, Omar G., Kuramshin, Artur, Aslan, Ozgur, Berseth, Glen
Pre-trained vision-language-action (VLA) models offer a promising foundation for generalist robot policies, but often produce brittle behaviors or unsafe failures when deployed zero-shot in out-of-distribution scenarios. We present Vision-Language-Action Planning & Search (VLAPS) -- a novel framework and accompanying algorithms that embed model-based search into the inference procedure of pre-trained VLA policies to improve their performance on robotic tasks. Specifically, our method biases a modified Monte Carlo Tree Search (MCTS) algorithm -- run using a model of the target environment -- using action priors defined by the VLA policy. By using VLA-derived abstractions and priors in model-based search, VLAPS efficiently explores language-conditioned robotics tasks whose search spaces would otherwise be intractably large. Conversely, by integrating model-based search with the VLA policy's inference procedure, VLAPS yields behaviors that are more performant than those obtained by directly following the VLA policy's action predictions. VLAPS offers a principled framework to: i) control test-time compute in VLA models, ii) leverage a priori knowledge of the robotic environment, and iii) integrate established planning and reinforcement learning techniques into the VLA inference process. Across all experiments, VLAPS significantly outperforms VLA-only baselines on language-specified tasks that would otherwise be intractable for uninformed search algorithms, increasing success rates by as much as 67 percentage points.
Two Constraint Compilation Methods for Lifted Planning
Mantenoglou, Periklis, Bonassi, Luigi, Scala, Enrico, Martires, Pedro Zuidberg Dos
We study planning in a fragment of PDDL with qualitative state-trajectory constraints, capturing safety requirements, task ordering conditions, and intermediate sub-goals commonly found in real-world problems. A prominent approach to tackle such problems is to compile their constraints away, leading to a problem that is supported by state-of-the-art planners. Unfortunately, existing compilers do not scale on problems with a large number of objects and high-arity actions, as they necessitate grounding the problem before compilation. To address this issue, we propose two methods for compiling away constraints without grounding, making them suitable for large-scale planning problems. We prove the correctness of our compilers and outline their worst-case time complexity. Moreover, we present a reproducible empirical evaluation on the domains used in the latest International Planning Competition. Our results demonstrate that our methods are efficient and produce planning specifications that are orders of magnitude more succinct than the ones produced by compilers that ground the domain, while remaining competitive when used for planning with a state-of-the-art planner.
Trends in Motion Prediction Toward Deployable and Generalizable Autonomy: A Revisit and Perspectives
Wang, Letian, Lavoie, Marc-Antoine, Papais, Sandro, Nisar, Barza, Chen, Yuxiao, Ding, Wenhao, Ivanovic, Boris, Shao, Hao, Abuduweili, Abulikemu, Cook, Evan, Zhou, Yang, Karkus, Peter, Li, Jiachen, Liu, Changliu, Pavone, Marco, Waslander, Steven
Motion prediction, recently popularized under the term world models, refers to anticipating the future states of agents or the future evolution of a scene, which is rooted in human cognition to bridge perception and decision-making, enabling us to anticipate, adapt, and act within an ever-changing world. It lies at the core of intelligent autonomous systems, such as robotics and self-driving cars, to safely operate in dynamic and human-robot-mixed environments, and also informs broader time-series challenges. With advances in methods, representations, and datasets, the field has seen rapid progress, reflected in rapidly updated benchmark performance. However, when state-of-the-art methods are deployed in the real world, they are often found to struggle to generalize to open-world settings and fall short of deployment standards. This reveals a gap between reality and benchmarks, which are often idealized or ill-posed, and fail to capture real-world complexity. To address the pressing need for problem settings that better reflect real-world challenges and guide future research, this paper focuses on revisiting the generalization and applicability of motion prediction models, with an emphasis on robotics, autonomous driving, and human motion applications. We first provide a comprehensive taxonomy of motion prediction methods, covering representations, modelling methods, application domains, and evaluation protocols. We then revisit two fundamental problems: 1) how to push motion prediction models to be deployable to realistic deployment standards, where motion prediction does not act in a vacuum, but functions as one module of closed-loop autonomy stacks - it takes input from the localization and perception, and informs downstream planning and control.
Breadth-First Search vs. Restarting Random Walks for Escaping Uninformed Heuristic Regions
Platnick, Daniel, Tomasz, Dawson, Earl, Eamon, Khanzadeh, Sourena, Valenzano, Richard
Greedy search methods like Greedy Best-First Search (GBFS) and Enforced Hill-Climbing (EHC) often struggle when faced with Uninformed Heuristic Regions (UHRs) like heuristic local minima or plateaus. In this work, we theoretically and empirically compare two popular methods for escaping UHRs in breadth-first search (BrFS) and restarting random walks (RRWs). We first derive the expected runtime of escaping a UHR using BrFS and RRWs, based on properties of the UHR and the random walk procedure, and then use these results to identify when RRWs will be faster in expectation than BrFS. We then evaluate these methods for escaping UHRs by comparing standard EHC, which uses BrFS to escape UHRs, to variants of EHC called EHC-RRW, which use RRWs for that purpose. EHC-RRW is shown to have strong expected runtime guarantees in cases where EHC has previously been shown to be effective. We also run experiments with these approaches on PDDL planning benchmarks to better understand their relative effectiveness for escaping UHRs.