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 Planning & Scheduling


Goal Recognition via Linear Programming

arXiv.org Artificial Intelligence

Goal Recognition is the task by which an observer aims to discern the goals that correspond to plans that comply with the perceived behavior of subject agents given as a sequence of observations. Research on Goal Recognition as Planning encompasses reasoning about the model of a planning task, the observations, and the goals using planning techniques, resulting in very efficient recognition approaches. In this article, we design novel recognition approaches that rely on the Operator-Counting framework, proposing new constraints, and analyze their constraints' properties both theoretically and empirically. The Operator-Counting framework is a technique that efficiently computes heuristic estimates of cost-to-goal using Integer/Linear Programming (IP/LP). In the realm of theory, we prove that the new constraints provide lower bounds on the cost of plans that comply with observations. We also provide an extensive empirical evaluation to assess how the new constraints improve the quality of the solution, and we found that they are especially informed in deciding which goals are unlikely to be part of the solution. Our novel recognition approaches have two pivotal advantages: first, they employ new IP/LP constraints for efficiently recognizing goals; second, we show how the new IP/LP constraints can improve the recognition of goals under both partial and noisy observability.


Q-ITAGS: Quality-Optimized Spatio-Temporal Heterogeneous Task Allocation with a Time Budget

arXiv.org Artificial Intelligence

Complex multi-objective missions require the coordination of heterogeneous robots at multiple inter-connected levels, such as coalition formation, scheduling, and motion planning. The associated challenges are exacerbated when solutions to these interconnected problems need to both maximize task performance and respect practical constraints on time and resources. In this work, we formulate a new class of spatio-temporal heterogeneous task allocation problems that consider these complexities. We contribute a novel framework, named Quality-Optimized Incremental Task Allocation Graph Search (Q-ITAGS), to solve such problems. Q-ITAGS builds upon our prior work in trait-based coordination and offers a flexible interleaved framework that i) explicitly models and optimizes the effect of collective capabilities on task performance via learnable trait-quality maps, and ii) respects both resource constraints and spatio-temporal constraints, including a user-specified time budget (i.e., maximum makespan). In addition to algorithmic contributions, we derive theoretical suboptimality bounds in terms of task performance that varies as a function of a single hyperparameter. Our detailed experiments involving a simulated emergency response task and a real-world video game dataset reveal that i) Q-ITAGS results in superior team performance compared to a state-of-the-art method, while also respecting complex spatio-temporal and resource constraints, ii) Q-ITAGS efficiently learns trait-quality maps to enable effective trade-off between task performance and resource constraints, and iii) Q-ITAGS' suboptimality bounds consistently hold in practice.


Interactive-FAR:Interactive, Fast and Adaptable Routing for Navigation Among Movable Obstacles in Complex Unknown Environments

arXiv.org Artificial Intelligence

This paper introduces a real-time algorithm for navigating complex unknown environments cluttered with movable obstacles. Our algorithm achieves fast, adaptable routing by actively attempting to manipulate obstacles during path planning and adjusting the global plan from sensor feedback. The main contributions include an improved dynamic Directed Visibility Graph (DV-graph) for rapid global path searching, a real-time interaction planning method that adapts online from new sensory perceptions, and a comprehensive framework designed for interactive navigation in complex unknown or partially known environments. Our algorithm is capable of replanning the global path in several milliseconds. It can also attempt to move obstacles, update their affordances, and adapt strategies accordingly. Extensive experiments validate that our algorithm reduces the travel time by 33%, achieves up to 49% higher path efficiency, and runs faster than traditional methods by orders of magnitude in complex environments. It has been demonstrated to be the most efficient solution in terms of speed and efficiency for interactive navigation in environments of such complexity. We also open-source our code in the docker demo to facilitate future research.


Toward Holistic Planning and Control Optimization for Dual-Arm Rearrangement

arXiv.org Artificial Intelligence

Long-horizon task and motion planning (TAMP) is notoriously difficult to solve, let alone optimally, due to the tight coupling between the interleaved (discrete) task and (continuous) motion planning phases, where each phase on its own is frequently an NP-hard or even PSPACE-hard computational challenge. In this study, we tackle the even more challenging goal of jointly optimizing task and motion plans for a real dual-arm system in which the two arms operate in close vicinity to solve highly constrained tabletop multi-object rearrangement problems. Toward that, we construct a tightly integrated planning and control optimization pipeline, Makespan-Optimized Dual-Arm Planner (MODAP) that combines novel sampling techniques for task planning with state-of-the-art trajectory optimization techniques. Compared to previous state-of-the-art, MODAP produces task and motion plans that better coordinate a dual-arm system, delivering significantly improved execution time improvements while simultaneously ensuring that the resulting time-parameterized trajectory conforms to specified acceleration and jerk limits.


Reducing Human-Robot Goal State Divergence with Environment Design

arXiv.org Artificial Intelligence

One of the most difficult challenges in creating successful human-AI collaborations is aligning a robot's behavior with a human user's expectations. When this fails to occur, a robot may misinterpret their specified goals, prompting it to perform actions with unanticipated, potentially dangerous side effects. To avoid this, we propose a new metric we call Goal State Divergence $\mathcal{(GSD)}$, which represents the difference between a robot's final goal state and the one a human user expected. In cases where $\mathcal{GSD}$ cannot be directly calculated, we show how it can be approximated using maximal and minimal bounds. We then input the $\mathcal{GSD}$ value into our novel human-robot goal alignment (HRGA) design problem, which identifies a minimal set of environment modifications that can prevent mismatches like this. To show the effectiveness of $\mathcal{GSD}$ for reducing differences between human-robot goal states, we empirically evaluate our approach on several standard benchmarks.


A Survey on the Integration of Generative AI for Critical Thinking in Mobile Networks

arXiv.org Artificial Intelligence

In the near future, mobile networks are expected to broaden their services and coverage to accommodate a larger user base and diverse user needs. Thus, they will increasingly rely on artificial intelligence (AI) to manage network operation and control costs, undertaking complex decision-making roles. This shift will necessitate the application of techniques that incorporate critical thinking abilities, including reasoning and planning. Symbolic AI techniques already facilitate critical thinking based on existing knowledge. Yet, their use in telecommunications is hindered by the high cost of mostly manual curation of this knowledge and high computational complexity of reasoning tasks. At the same time, there is a spurt of innovations in industries such as telecommunications due to Generative AI (GenAI) technologies, operating independently of human-curated knowledge. However, their capacity for critical thinking remains uncertain. This paper aims to address this gap by examining the current status of GenAI algorithms with critical thinking capabilities and investigating their potential applications in telecom networks. Specifically, the aim of this study is to offer an introduction to the potential utilization of GenAI for critical thinking techniques in mobile networks, while also establishing a foundation for future research.


Resilient Movement Planning for Continuum Robots

arXiv.org Artificial Intelligence

The paper presents an experimental study of resilient path planning for con-tinuum robots taking into account the multi-objective optimisation problem. To do this, we used two well-known algorithms, namely Genetic algorithm and A* algorithm, for path planning and the Analytical Hierarchy Process al-gorithm for paths evaluation. In our experiment Analytical Hierarchy Process algorithm considers four different criteria, i.e. distance, motors damage, me-chanical damage and accuracy each considered to contribute to the resilience of a continuum robot. The use of different criteria is necessary to increasing the time to maintenance operations of the robot. The experiment shows that on the one hand both algorithms can be used in combination with Analytical Hierarchy Process algorithm for multi criteria path-planning, while Genetic algorithm shows superior performance in the comparison of the two algo-rithms.


Automatically Learning HTN Methods from Landmarks

arXiv.org Artificial Intelligence

Hierarchical Task Network (HTN) planning usually requires a domain engineer to provide manual input about how to decompose a planning problem. Even HTN-MAKER, a well-known method-learning algorithm, requires a domain engineer to annotate the tasks with information about what to learn. We introduce CURRICULAMA, an HTN method learning algorithm that completely automates the learning process. It uses landmark analysis to compose annotated tasks and leverages curriculum learning to order the learning of methods from simpler to more complex. This eliminates the need for manual input, resolving a core issue with HTN-MAKER. We prove CURRICULAMA's soundness, and show experimentally that it has a substantially similar convergence rate in learning a complete set of methods to HTN-MAKER.


Residual Chain Prediction for Autonomous Driving Path Planning

arXiv.org Artificial Intelligence

In the rapidly evolving field of autonomous driving systems, the refinement of path planning algorithms is paramount for navigating vehicles through dynamic environments, particularly in complex urban scenarios. Traditional path planning algorithms, which are heavily reliant on static rules and manually defined parameters, often fall short in such contexts, highlighting the need for more adaptive, learning-based approaches. Among these, behavior cloning emerges as a noteworthy strategy for its simplicity and efficiency, especially within the realm of end-to-end path planning. However, behavior cloning faces challenges, such as covariate shift when employing traditional Manhattan distance as the metric. Addressing this, our study introduces the novel concept of Residual Chain Loss. Residual Chain Loss dynamically adjusts the loss calculation process to enhance the temporal dependency and accuracy of predicted path points, significantly improving the model's performance without additional computational overhead. Through testing on the nuScenes dataset, we underscore the method's substantial advancements in addressing covariate shift, facilitating dynamic loss adjustments, and ensuring seamless integration with end-to-end path planning frameworks. Our findings highlight the potential of Residual Chain Loss to revolutionize planning component of autonomous driving systems, marking a significant step forward in the quest for level 5 autonomous driving system.


Design and Simulation of Time-energy Optimal Anti-swing Trajectory Planner for Autonomous Tower Cranes

arXiv.org Artificial Intelligence

For autonomous crane lifting, optimal trajectories of the crane are required as reference inputs to the crane controller to facilitate feedforward control. Reducing the unactuated payload motion is a crucial issue for under-actuated tower cranes with spherical pendulum dynamics. The planned trajectory should be optimal in terms of both operating time and energy consumption, to facilitate optimum output spending optimum effort. This article proposes an anti-swing tower crane trajectory planner that can provide time-energy optimal solutions for the Computer-Aided Lift Planning (CALP) system developed at Nanyang Technological University, which facilitates collision-free lifting path planning of robotized tower cranes in autonomous construction sites. The current work introduces a trajectory planning module to the system that utilizes the geometric outputs from the path planning module and optimally scales them with time information. Firstly, analyzing the non-linear dynamics of the crane operations, the tower crane is established as differentially flat. Subsequently, the multi-objective trajectory optimization problems for all the crane operations are formulated in the flat output space through consideration of the mechanical and safety constraints. Two multi-objective evolutionary algorithms, namely Non-dominated Sorting Genetic Algorithm (NSGA-II) and Generalized Differential Evolution 3 (GDE3), are extensively compared via statistical measures based on the closeness of solutions to the Pareto front, distribution of solutions in the solution space and the runtime, to select the optimization engine of the planner. Finally, the crane operation trajectories are obtained via the corresponding planned flat output trajectories. Studies simulating real-world lifting scenarios are conducted to verify the effectiveness and reliability of the proposed module of the lift planning system.