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 Personal Assistant Systems


Habitat 2.0: Training Home Assistants to Rearrange their Habitat

Neural Information Processing Systems

We introduce Habitat 2.0 (H2.0), a simulation platform for training virtual robots in interactive 3D environments and complex physics-enabled scenarios. We make comprehensive contributions to all levels of the embodied AI stack - data, simulation, and benchmark tasks.



Rule: Federated Rule Dataset for Rule Recommendation Benchmarking

Neural Information Processing Systems

In the rapidly evolving landscape of smart home automation, the potential of IoT devices is vast. In this realm, rules are the main tool utilized for this automation, which are predefined conditions or triggers that establish connections between devices, enabling seamless automation of specific processes. However, one significant challenge researchers face is the lack of comprehensive datasets to explore and advance the field of smart home rule recommendations. These datasets are essential for developing and evaluating intelligent algorithms that can effectively recommend rules for automating processes while preserving the privacy of the users, as it involves personal information about users' daily lives. To bridge this gap, we present the Wyze Rule Dataset, a large-scale dataset designed specifically for smart home rule recommendation research. Wyze Rule encompasses over 1 million rules gathered from a diverse user base of 300,000 individuals from Wyze Labs, offering an extensive and varied collection of real-world data. With a focus on federated learning, our dataset is tailored to address the unique challenges of a cross-device federated learning setting in the recommendation domain, featuring a large-scale number of clients with widely heterogeneous data. To establish a benchmark for comparison and evaluation, we have meticulously implemented multiple baselines in both centralized and federated settings. Researchers can leverage these baselines to gauge the performance and effectiveness of their rule recommendation systems, driving advancements in the domain.



AI company deletes the 3 million OKCupid photos it used for facial recognition training

Engadget

It follows a settlement with the FTC from last month. When online platforms violate their own privacy policies to sell your photos, have no fear: They just might have to pay an undisclosed settlement fee 12 years later. According to, AI company Clarifai says it has deleted 3 million profile photos taken from dating site OkCupid in 2014. It follows a settlement reached last month between the FTC and Match Group, OkCupid's owner. The Delaware-based Clarifai reportedly certified the data deletion to the FTC on April 7.


Google now lets you have full conversations with Gemini for Home

Engadget

The feature is rolling out for all the smart home program's supported languages and regions. Google announced today that it is upgrading the Gemini for Home service with a continued conversations feature. Continued conversation allows a user to have a natural discussion with the Gemini platform without prefacing every follow-up request with the Hey Google prompt. The microphone will remain active on a smart device for a few seconds after the Gemini AI assistant provides its reply. During that window, the lights on the hardware will pulse or glow, indicating that you can keep chatting normally with the chatbot without needing a wake word.


Alexa lets you order food like a real conversation

FOX News

Amazon Alexa+ introduced voice-powered food ordering through Uber Eats and Grubhub, letting users build and modify delivery orders hands-free on Echo devices.


Spectral bandits for smooth graph functions

arXiv.org Machine Learning

Smooth functions on graphs have wide applications in manifold and semi-supervised learning. In this paper, we study a bandit problem where the payoffs of arms are smooth on a graph. This framework is suitable for solving online learning problems that involve graphs, such as content-based recommendation. In this problem, each item we can recommend is a node and its expected rating is similar to its neighbors. The goal is to recommend items that have high expected ratings. We aim for the algorithms where the cumulative regret with respect to the optimal policy would not scale poorly with the number of nodes. In particular, we introduce the notion of an effective dimension, which is small in real-world graphs, and propose two algorithms for solving our problem that scale linearly and sublinearly in this dimension. Our experiments on real-world content recommendation problem show that a good estimator of user preferences for thousands of items can be learned from just tens of nodes evaluations.


Spectral Thompson sampling

arXiv.org Machine Learning

Thompson Sampling (TS) has attracted a lot of interest due to its good empirical performance, in particular in the computational advertising. Though successful, the tools for its performance analysis appeared only recently. In this paper, we describe and analyze SpectralTS algorithm for a bandit problem, where the payoffs of the choices are smooth given an underlying graph. In this setting, each choice is a node of a graph and the expected payoffs of the neighboring nodes are assumed to be similar. Although the setting has application both in recommender systems and advertising, the traditional algorithms would scale poorly with the number of choices. For that purpose we consider an effective dimension d, which is small in real-world graphs. We deliver the analysis showing that the regret of SpectralTS scales as d*sqrt(T ln N) with high probability, where T is the time horizon and N is the number of choices. Since a d*sqrt(T ln N) regret is comparable to the known results, SpectralTS offers a computationally more efficient alternative. We also show that our algorithm is competitive on both synthetic and real-world data.


Kiran Musunuru and Rebecca Ahrens-Nicklas

TIME - Tech

Follow this author to personalize your feed and get instant alerts. Follow Go to your personalized feed WHY FOLLOW? Smart Alerts: Get notified about major news as it happens. Since its advent in 2012, CRISPR genome-editing technology has held the potential to change medicine . But getting from a research breakthrough to practical impacts on patients is no simple feat.