Personal Assistant Systems
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Proposing a Semantic Movie Recommendation System Enhanced by ChatGPT's NLP Results
Fallahi, Ali, Bastanfard, Azam, Amini, Amineh, Saboohi, Hadi
The importance of recommender systems on the web has grown, especially in the movie industry, with a vast selection of options to watch. To assist users in traversing available items and finding relevant results, recommender systems analyze operational data and investigate users' tastes and habits. Providing highly individualized suggestions can boost user engagement and satisfaction, which is one of the fundamental goals of the movie industry, significantly in online platforms. According to recent studies and research, using knowledge-based techniques and considering the semantic ideas of the textual data is a suitable way to get more appropriate results. This study provides a new method for building a knowledge graph based on semantic information. It uses the ChatGPT, as a large language model, to assess the brief descriptions of movies and extract their tone of voice. Results indicated that using the proposed method may significantly enhance accuracy rather than employing the explicit genres supplied by the publishers.
Agent-Based Exploration of Recommendation Systems in Misinformation Propagation
Jakobsen, Lise, Holden, Anna Johanne, Gürcan, Önder, Özgöbek, Özlem
This study uses agent-based modeling to examine the impact of various recommendation algorithms on the propagation of misinformation on online social networks. We simulate a synthetic environment consisting of heterogeneous agents, including regular users, bots, and influencers, interacting through a social network with recommendation systems. We evaluate four recommendation strategies: popularity-based, collaborative filtering, and content-based filtering, along with a random baseline. Our results show that popularity-driven algorithms significantly amplify misinformation, while item-based collaborative filtering and content-based approaches are more effective in limiting exposure to fake content. Item-based collaborative filtering was found to perform better than previously reported in related literature. These findings highlight the role of algorithm design in shaping online information exposure and show that agent-based modeling can be used to gain realistic insight into how misinformation spreads.
ProMemAssist: Exploring Timely Proactive Assistance Through Working Memory Modeling in Multi-Modal Wearable Devices
Pu, Kevin, Zhang, Ting, Sendhilnathan, Naveen, Freitag, Sebastian, Sodhi, Raj, Jonker, Tanya
Wearable AI systems aim to provide timely assistance in daily life, but existing approaches often rely on user initiation or predefined task knowledge, neglecting users' current mental states. We introduce ProMemAssist, a smart glasses system that models a user's working memory (WM) in real-time using multi-modal sensor signals. Grounded in cognitive theories of WM, our system represents perceived information as memory items and episodes with encoding mechanisms, such as displacement and interference. This WM model informs a timing predictor that balances the value of assistance with the cost of interruption. In a user study with 12 participants completing cognitively demanding tasks, ProMemAssist delivered more selective assistance and received higher engagement compared to an LLM baseline system. Qualitative feedback highlights the benefits of WM modeling for nuanced, context-sensitive support, offering design implications for more attentive and user-aware proactive agents.
Affect-aware Cross-Domain Recommendation for Art Therapy via Music Preference Elicitation
Yilma, Bereket A., Leiva, Luis A.
Art Therapy (AT) is an established practice that facilitates emotional processing and recovery through creative expression. Recently, Visual Art Recommender Systems (VA RecSys) have emerged to support AT, demonstrating their potential by personalizing therapeutic artwork recommendations. Nonetheless, current VA RecSys rely on visual stimuli for user modeling, limiting their ability to capture the full spectrum of emotional responses during preference elicitation. Previous studies have shown that music stimuli elicit unique affective reflections, presenting an opportunity for cross-domain recommendation (CDR) to enhance personalization in AT. Since CDR has not yet been explored in this context, we propose a family of CDR methods for AT based on music-driven preference elicitation. A large-scale study with 200 users demonstrates the efficacy of music-driven preference elicitation, outperforming the classic visual-only elicitation approach. Our source code, data, and models are available at https://github.com/ArtAICare/Affect-aware-CDR
Artificial intelligence for sustainable wine industry: AI-driven management in viticulture, wine production and enotourism
Sidorkiewicz, Marta, Królikowska, Karolina, Dyczek, Berenika, Pijet-Migon, Edyta, Dubel, Anna
ABSTRACT Purpose: This study examines the role of Artificial Intelligence (AI) in enhancing sustainability and efficiency w ithin the wine industry. It focuses on AI - driven intelligent management in viticulture, wine production, and enotourism. Need for the Study: As the wine industry faces environmental and economic challenges, AI offers innovative solutions to optimize resource use, reduce environmental impact, and improve customer engagement. Understanding AI's potential in sustainable winemaking is crucial for fostering responsible and efficient industry practices. Methodology: The research is based on a questionnaire survey conducted among Polish winemakers, combined with a comprehensive analysis of AI methods applicable to viticulture, production, and tourism. Key AI technologies, including predictive analytics, machine learning, and computer vision, are explored . Findings: AI enhances vineyard monitoring, optimizes irrigation, and streamlines production processes, contributing to sustainable resource manageme nt. In enotourism, AI - powered chatbots, recommendation systems, and virtual tastings personalize consumer experiences. The study underscores AI's impact on economic, environmental, and social sustainability, supporting local wine enterprises and cultural h eritage. Practical Implications: AI in winemaking and enotourism can lead to more efficient, sustainable operations that benefit producers and consumers. AI - driven solutions promote responsible tourism, enhance wine tourism experiences, and ensure the indu stry's long - term viability . Keywords: Artificial Intelligence, Sustainable Development, AI - Driven Management, Viticulture, Wine Production, Enotourism, Wine Enterprises, Local Communities JEL codes: A13, A14, C55, D81, L66, L83, M31, O33, Q01, Q13, Q16, Z32 1. INTRODUCTION Sustainability in the wine industry encompasses environmental stewardship, economic viability, and social responsibility. Sustainable viticulture aims to minimize environmental impacts while maintaining product quality.
Improving the Performance of Sequential Recommendation Systems with an Extended Large Language Model
Recently, competition in the field of artificial intelligence (AI) has intensified among major technological companies, resulting in the continuous release of new large-language models (LLMs) that exhibit improved language understanding and context-based reasoning capabilities. It is expected that these advances will enable more efficient personalized recommendations in LLM-based recommendation systems through improved quality of training data and architectural design. However, many studies have not considered these recent developments. In this study, it was proposed to improve LLM-based recommendation systems by replacing Llama2 with Llama3 in the LlamaRec framework. To ensure a fair comparison, random seed values were set and identical input data was provided during preprocessing and training. The experimental results show average performance improvements of 38.65\%, 8.69\%, and 8.19\% for the ML-100K, Beauty, and Games datasets, respectively, thus confirming the practicality of this method. Notably, the significant improvements achieved by model replacement indicate that the recommendation quality can be improved cost-effectively without the need to make structural changes to the system. Based on these results, it is our contention that the proposed approach is a viable solution for improving the performance of current recommendation systems.
Beyond Interactions: Node-Level Graph Generation for Knowledge-Free Augmentation in Recommender Systems
Wang, Zhaoyan, Ahn, Hyunjun, Ko, In-Young
Recent advances in recommender systems rely on external resources such as knowledge graphs or large language models to enhance recommendations, which limit applicability in real-world settings due to data dependency and computational overhead. Although knowledge-free models are able to bolster recommendations by direct edge operations as well, the absence of augmentation primitives drives them to fall short in bridging semantic and structural gaps as high-quality paradigm substitutes. Unlike existing diffusion-based works that remodel user-item interactions, this work proposes NodeDiffRec, a pioneering knowledge-free augmentation framework that enables fine-grained node-level graph generation for recommendations and expands the scope of restricted augmentation primitives via diffusion. By synthesizing pseudo-items and corresponding interactions that align with the underlying distribution for injection, and further refining user preferences through a denoising preference modeling process, NodeDiffRec dramatically enhances both semantic diversity and structural connectivity without external knowledge. Extensive experiments across diverse datasets and recommendation algorithms demonstrate the superiority of NodeDiffRec, achieving State-of-the-Art (SOT A) performance, with maximum average performance improvement 98.6% in Recall@5 and 84.0% in NDCG@5 over selected baselines.
Semantic IDs for Music Recommendation
Mei, M. Jeffrey, Henkel, Florian, Sandberg, Samuel E., Bembom, Oliver, Ehmann, Andreas F.
Training recommender systems for next-item recommendation often requires unique embeddings to be learned for each item, which may take up most of the trainable parameters for a model. Shared embeddings, such as using content information, can reduce the number of distinct embeddings to be stored in memory. This allows for a more lightweight model; correspondingly, model complexity can be increased due to having fewer embeddings to store in memory. We show the benefit of using shared content-based features ('semantic IDs') in improving recommendation accuracy and diversity, while reducing model size, for two music recommendation datasets, including an online A/B test on a music streaming service.
Let It Go? Not Quite: Addressing Item Cold Start in Sequential Recommendations with Content-Based Initialization
Pembek, Anton, Fatkulin, Artem, Klenitskiy, Anton, Vasilev, Alexey
Many sequential recommender systems suffer from the cold start problem, where items with few or no interactions cannot be effectively used by the model due to the absence of a trained embedding. Content-based approaches, which leverage item metadata, are commonly used in such scenarios. One possible way is to use embeddings derived from content features such as textual descriptions as initialization for the model embeddings. However, directly using frozen content embeddings often results in suboptimal performance, as they may not fully adapt to the recommendation task. On the other hand, fine-tuning these embeddings can degrade performance for cold-start items, as item representations may drift far from their original structure after training. We propose a novel approach to address this limitation. Instead of entirely freezing the content embeddings or fine-tuning them extensively, we introduce a small trainable delta to frozen embeddings that enables the model to adapt item representations without letting them go too far from their original semantic structure. This approach demonstrates consistent improvements across multiple datasets and modalities, including e-commerce datasets with textual descriptions and a music dataset with audio-based representation.