Optimization
Consensus Complementarity Control for Multi-Contact MPC
Aydinoglu, Alp, Wei, Adam, Posa, Michael
We propose a hybrid model predictive control algorithm, consensus complementarity control (C3), for systems that make and break contact with their environment. Many state-of-the-art controllers for tasks which require initiating contact with the environment, such as locomotion and manipulation, require a priori mode schedules or are too computationally complex to run at real-time rates. We present a method based on the alternating direction method of multipliers (ADMM) that is capable of high-speed reasoning over potential contact events. Via a consensus formulation, our approach enables parallelization of the contact scheduling problem. We validate our results on five numerical examples, including four high-dimensional frictional contact problems, and a physical experimentation on an underactuated multi-contact system. We further demonstrate the effectiveness of our method on a physical experiment accomplishing a high-dimensional, multi-contact manipulation task with a robot arm.
IBBT: Informed Batch Belief Trees for Motion Planning Under Uncertainty
Zheng, Dongliang, Tsiotras, Panagiotis
In this work, we propose the Informed Batch Belief Trees (IBBT) algorithm for motion planning under motion and sensing uncertainties. The original stochastic motion planning problem is divided into a deterministic motion planning problem and a graph search problem. We solve the deterministic planning problem using sampling-based methods such as PRM or RRG to construct a graph of nominal trajectories. Then, an informed cost-to-go heuristic for the original problem is computed based on the nominal trajectory graph. Finally, we grow a belief tree by searching over the graph using the proposed heuristic. IBBT interleaves between batch state sampling, nominal trajectory graph construction, heuristic computing, and search over the graph to find belief space motion plans. IBBT is an anytime, incremental algorithm. With an increasing number of batches of samples added to the graph, the algorithm finds motion plans that converge to the optimal one. IBBT is efficient by reusing results between sequential iterations. The belief tree searching is an ordered search guided by an informed heuristic. We test IBBT in different planning environments. Our numerical investigation confirms that IBBT finds non-trivial motion plans and is faster compared with previous similar methods.
Rolling Lookahead Learning for Optimal Classification Trees
Organ, Zeynel Batuhan, Kayฤฑล, Enis, Khaniyev, Taghi
Classification trees continue to be widely adopted in machine learning applications due to their inherently interpretable nature and scalability. We propose a rolling subtree lookahead algorithm that combines the relative scalability of the myopic approaches with the foresight of the optimal approaches in constructing trees. The limited foresight embedded in our algorithm mitigates the learning pathology observed in optimal approaches. At the heart of our algorithm lies a novel two-depth optimal binary classification tree formulation flexible to handle any loss function. We show that the feasible region of this formulation is an integral polyhedron, yielding the LP relaxation solution optimal. Through extensive computational analyses, we demonstrate that our approach outperforms optimal and myopic approaches in 808 out of 1330 problem instances, improving the out-of-sample accuracy by up to 23.6% and 14.4%, respectively.
Advancing Model Pruning via Bi-level Optimization
Zhang, Yihua, Yao, Yuguang, Ram, Parikshit, Zhao, Pu, Chen, Tianlong, Hong, Mingyi, Wang, Yanzhi, Liu, Sijia
The deployment constraints in practical applications necessitate the pruning of large-scale deep learning models, i.e., promoting their weight sparsity. As illustrated by the Lottery Ticket Hypothesis (LTH), pruning also has the potential of improving their generalization ability. At the core of LTH, iterative magnitude pruning (IMP) is the predominant pruning method to successfully find 'winning tickets'. Yet, the computation cost of IMP grows prohibitively as the targeted pruning ratio increases. To reduce the computation overhead, various efficient 'one-shot' pruning methods have been developed, but these schemes are usually unable to find winning tickets as good as IMP. This raises the question of how to close the gap between pruning accuracy and pruning efficiency? To tackle it, we pursue the algorithmic advancement of model pruning. Specifically, we formulate the pruning problem from a fresh and novel viewpoint, bi-level optimization (BLO). We show that the BLO interpretation provides a technically-grounded optimization base for an efficient implementation of the pruning-retraining learning paradigm used in IMP. We also show that the proposed bi-level optimization-oriented pruning method (termed BiP) is a special class of BLO problems with a bi-linear problem structure. By leveraging such bi-linearity, we theoretically show that BiP can be solved as easily as first-order optimization, thus inheriting the computation efficiency. Through extensive experiments on both structured and unstructured pruning with 5 model architectures and 4 data sets, we demonstrate that BiP can find better winning tickets than IMP in most cases, and is computationally as efficient as the one-shot pruning schemes, demonstrating 2-7 times speedup over IMP for the same level of model accuracy and sparsity.
First-order methods for Stochastic Variational Inequality problems with Function Constraints
The monotone Variational Inequality (VI) is an important problem in machine learning. In numerous instances, the VI problems are accompanied by function constraints which can possibly be data-driven, making the projection operator challenging to compute. In this paper, we present novel first-order methods for function constrained VI (FCVI) problem under various settings, including smooth or nonsmooth problems with a stochastic operator and/or stochastic constraints. First, we introduce the~{\texttt{OpConEx}} method and its stochastic variants, which employ extrapolation of the operator and constraint evaluations to update the variables and the Lagrangian multipliers. These methods achieve optimal operator or sample complexities when the FCVI problem is either (i) deterministic nonsmooth, or (ii) stochastic, including smooth or nonsmooth stochastic constraints. Notably, our algorithms are simple single-loop procedures and do not require the knowledge of Lagrange multipliers to attain these complexities. Second, to obtain the optimal operator complexity for smooth deterministic problems, we present a novel single-loop Adaptive Lagrangian Extrapolation~(\texttt{AdLagEx}) method that can adaptively search for and explicitly bound the Lagrange multipliers. Furthermore, we show that all of our algorithms can be easily extended to saddle point problems with coupled function constraints, hence achieving similar complexity results for the aforementioned cases. To our best knowledge, many of these complexities are obtained for the first time in the literature.
Batch Belief Trees for Motion Planning Under Uncertainty
Zheng, Dongliang, Tsiotras, Panagiotis
In this work, we develop the Batch Belief Trees (BBT) algorithm for motion planning under motion and sensing uncertainties. The algorithm interleaves between batch sampling, building a graph of nominal trajectories in the state space, and searching over the graph to find belief space motion plans. By searching over the graph, BBT finds sophisticated plans that will visit (and revisit) information-rich regions to reduce uncertainty. One of the key benefits of this algorithm is the modified interplay between exploration and exploitation. Instead of an exhaustive search (exploitation) after one exploration step, the proposed algorithm uses batch samples to explore the state space and, in addition, does not require exhaustive search before the next iteration of batch sampling, which adds flexibility.The algorithm finds motion plans that converge to the optimal one as more samples are added to the graph. We test BBT in different planning environments. Our numerical investigation confirms that BBT finds non-trivial motion plans and is faster compared with previous similar methods.
Online Time-Optimal Trajectory Planning on Three-Dimensional Race Tracks
Rowold, Matthias, รgretmen, Levent, Kasolowsky, Ulf, Lohmann, Boris
We propose an online planning approach for racing that generates the time-optimal trajectory for the upcoming track section. The resulting trajectory takes the current vehicle state, effects caused by \acl{3D} track geometries, and speed limits dictated by the race rules into account. In each planning step, an optimal control problem is solved, making a quasi-steady-state assumption with a point mass model constrained by gg-diagrams. For its online applicability, we propose an efficient representation of the gg-diagrams and identify negligible terms to reduce the computational effort. We demonstrate that the online planning approach can reproduce the lap times of an offline-generated racing line during single vehicle racing. Moreover, it finds a new time-optimal solution when a deviation from the original racing line is necessary, e.g., during an overtaking maneuver. Motivated by the application in a rule-based race, we also consider the scenario of a speed limit lower than the current vehicle velocity. We introduce an initializable slack variable to generate feasible trajectories despite the constraint violation while reducing the velocity to comply with the rules.
The e-Bike Motor Assembly: Towards Advanced Robotic Manipulation for Flexible Manufacturing
Rozo, Leonel, Kupcsik, Andras G., Schillinger, Philipp, Guo, Meng, Krug, Robert, van Duijkeren, Niels, Spies, Markus, Kesper, Patrick, Hoppe, Sabrina, Ziesche, Hanna, Bรผrger, Mathias, Arras, Kai O.
Robotic manipulation is currently undergoing a profound paradigm shift due to the increasing needs for flexible manufacturing systems, and at the same time, because of the advances in enabling technologies such as sensing, learning, optimization, and hardware. This demands for robots that can observe and reason about their workspace, and that are skillfull enough to complete various assembly processes in weakly-structured settings. Moreover, it remains a great challenge to enable operators for teaching robots on-site, while managing the inherent complexity of perception, control, motion planning and reaction to unexpected situations. Motivated by real-world industrial applications, this paper demonstrates the potential of such a paradigm shift in robotics on the industrial case of an e-Bike motor assembly. The paper presents a concept for teaching and programming adaptive robots on-site and demonstrates their potential for the named applications. The framework includes: (i) a method to teach perception systems onsite in a self-supervised manner, (ii) a general representation of object-centric motion skills and force-sensitive assembly skills, both learned from demonstration, (iii) a sequencing approach that exploits a human-designed plan to perform complex tasks, and (iv) a system solution for adapting and optimizing skills online. The aforementioned components are interfaced through a four-layer software architecture that makes our framework a tangible industrial technology. To demonstrate the generality of the proposed framework, we provide, in addition to the motivating e-Bike motor assembly, a further case study on dense box packing for logistics automation.
Adaptive Consensus Optimization Method for GANs
Danisetty, Sachin Kumar, Mylaram, Santhosh Reddy, Kumar, Pawan
We propose a second order gradient based method with ADAM and RMSprop for the training of generative adversarial networks. The proposed method is fastest to obtain similar accuracy when compared to prominent second order methods. Unlike state-of-the-art recent methods, it does not require solving a linear system, or it does not require additional mixed second derivative terms. We derive the fixed point iteration corresponding to proposed method, and show that the proposed method is convergent. The proposed method produces better or comparable inception scores, and comparable quality of images compared to other recently proposed state-of-the-art second order methods. Compared to first order methods such as ADAM, it produces significantly better inception scores. The proposed method is compared and validated on popular datasets such as FFHQ, LSUN, CIFAR10, MNIST, and Fashion MNIST for image generation tasks\footnote{Accepted in IJCNN 2023}. Codes: \url{https://github.com/misterpawan/acom}
Federated Compositional Deep AUC Maximization
Zhang, Xinwen, Zhang, Yihan, Yang, Tianbao, Souvenir, Richard, Gao, Hongchang
Federated learning has attracted increasing attention due to the promise of balancing privacy and large-scale learning; numerous approaches have been proposed. However, most existing approaches focus on problems with balanced data, and prediction performance is far from satisfactory for many real-world applications where the number of samples in different classes is highly imbalanced. To address this challenging problem, we developed a novel federated learning method for imbalanced data by directly optimizing the area under curve (AUC) score. In particular, we formulate the AUC maximization problem as a federated compositional minimax optimization problem, develop a local stochastic compositional gradient descent ascent with momentum algorithm, and provide bounds on the computational and communication complexities of our algorithm. To the best of our knowledge, this is the first work to achieve such favorable theoretical results. Finally, extensive experimental results confirm the efficacy of our method.