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DISA: A Dual Inexact Splitting Algorithm for Distributed Convex Composite Optimization

arXiv.org Artificial Intelligence

In this paper, we propose a novel Dual Inexact Splitting Algorithm (DISA) for distributed convex composite optimization problems, where the local loss function consists of a smooth term and a possibly nonsmooth term composed with a linear mapping. DISA, for the first time, eliminates the dependence of the convergent step-size range on the Euclidean norm of the linear mapping, while inheriting the advantages of the classic Primal-Dual Proximal Splitting Algorithm (PD-PSA): simple structure and easy implementation. This indicates that DISA can be executed without prior knowledge of the norm, and tiny step-sizes can be avoided when the norm is large. Additionally, we prove sublinear and linear convergence rates of DISA under general convexity and metric subregularity, respectively. Moreover, we provide a variant of DISA with approximate proximal mapping and prove its global convergence and sublinear convergence rate. Numerical experiments corroborate our theoretical analyses and demonstrate a significant acceleration of DISA compared to existing PD-PSAs.


Automated Algorithm Selection for Radar Network Configuration

arXiv.org Artificial Intelligence

The configuration of radar networks is a complex problem that is often performed manually by experts with the help of a simulator. Different numbers and types of radars as well as different locations that the radars shall cover give rise to different instances of the radar configuration problem. The exact modeling of these instances is complex, as the quality of the configurations depends on a large number of parameters, on internal radar processing, and on the terrains on which the radars need to be placed. Classic optimization algorithms can therefore not be applied to this problem, and we rely on "trial-and-error" black-box approaches. In this paper, we study the performances of 13 black-box optimization algorithms on 153 radar network configuration problem instances. The algorithms perform considerably better than human experts. Their ranking, however, depends on the budget of configurations that can be evaluated and on the elevation profile of the location. We therefore also investigate automated algorithm selection approaches. Our results demonstrate that a pipeline that extracts instance features from the elevation of the terrain performs on par with the classical, far more expensive approach that extracts features from the objective function.


Towards Carbon-Neutral Edge Computing: Greening Edge AI by Harnessing Spot and Future Carbon Markets

arXiv.org Artificial Intelligence

Provisioning dynamic machine learning (ML) inference as a service for artificial intelligence (AI) applications of edge devices faces many challenges, including the trade-off among accuracy loss, carbon emission, and unknown future costs. Besides, many governments are launching carbon emission rights (CER) for operators to reduce carbon emissions further to reverse climate change. Facing these challenges, to achieve carbon-aware ML task offloading under limited carbon emission rights thus to achieve green edge AI, we establish a joint ML task offloading and CER purchasing problem, intending to minimize the accuracy loss under the long-term time-averaged cost budget of purchasing the required CER. However, considering the uncertainty of the resource prices, the CER purchasing prices, the carbon intensity of sites, and ML tasks' arrivals, it is hard to decide the optimal policy online over a long-running period time. To overcome this difficulty, we leverage the two-timescale Lyapunov optimization technique, of which the $T$-slot drift-plus-penalty methodology inspires us to propose an online algorithm that purchases CER in multiple timescales (on-preserved in carbon future market and on-demanded in the carbon spot market) and makes decisions about where to offload ML tasks. Considering the NP-hardness of the $T$-slot problems, we further propose the resource-restricted randomized dependent rounding algorithm to help to gain the near-optimal solution with no help of any future information. Our theoretical analysis and extensive simulation results driven by the real carbon intensity trace show the superior performance of the proposed algorithms.


Consensus Complementarity Control for Multi-Contact MPC

arXiv.org Artificial Intelligence

We propose a hybrid model predictive control algorithm, consensus complementarity control (C3), for systems that make and break contact with their environment. Many state-of-the-art controllers for tasks which require initiating contact with the environment, such as locomotion and manipulation, require a priori mode schedules or are too computationally complex to run at real-time rates. We present a method based on the alternating direction method of multipliers (ADMM) that is capable of high-speed reasoning over potential contact events. Via a consensus formulation, our approach enables parallelization of the contact scheduling problem. We validate our results on five numerical examples, including four high-dimensional frictional contact problems, and a physical experimentation on an underactuated multi-contact system. We further demonstrate the effectiveness of our method on a physical experiment accomplishing a high-dimensional, multi-contact manipulation task with a robot arm.


IBBT: Informed Batch Belief Trees for Motion Planning Under Uncertainty

arXiv.org Artificial Intelligence

In this work, we propose the Informed Batch Belief Trees (IBBT) algorithm for motion planning under motion and sensing uncertainties. The original stochastic motion planning problem is divided into a deterministic motion planning problem and a graph search problem. We solve the deterministic planning problem using sampling-based methods such as PRM or RRG to construct a graph of nominal trajectories. Then, an informed cost-to-go heuristic for the original problem is computed based on the nominal trajectory graph. Finally, we grow a belief tree by searching over the graph using the proposed heuristic. IBBT interleaves between batch state sampling, nominal trajectory graph construction, heuristic computing, and search over the graph to find belief space motion plans. IBBT is an anytime, incremental algorithm. With an increasing number of batches of samples added to the graph, the algorithm finds motion plans that converge to the optimal one. IBBT is efficient by reusing results between sequential iterations. The belief tree searching is an ordered search guided by an informed heuristic. We test IBBT in different planning environments. Our numerical investigation confirms that IBBT finds non-trivial motion plans and is faster compared with previous similar methods.


Rolling Lookahead Learning for Optimal Classification Trees

arXiv.org Artificial Intelligence

Classification trees continue to be widely adopted in machine learning applications due to their inherently interpretable nature and scalability. We propose a rolling subtree lookahead algorithm that combines the relative scalability of the myopic approaches with the foresight of the optimal approaches in constructing trees. The limited foresight embedded in our algorithm mitigates the learning pathology observed in optimal approaches. At the heart of our algorithm lies a novel two-depth optimal binary classification tree formulation flexible to handle any loss function. We show that the feasible region of this formulation is an integral polyhedron, yielding the LP relaxation solution optimal. Through extensive computational analyses, we demonstrate that our approach outperforms optimal and myopic approaches in 808 out of 1330 problem instances, improving the out-of-sample accuracy by up to 23.6% and 14.4%, respectively.


Advancing Model Pruning via Bi-level Optimization

arXiv.org Artificial Intelligence

The deployment constraints in practical applications necessitate the pruning of large-scale deep learning models, i.e., promoting their weight sparsity. As illustrated by the Lottery Ticket Hypothesis (LTH), pruning also has the potential of improving their generalization ability. At the core of LTH, iterative magnitude pruning (IMP) is the predominant pruning method to successfully find 'winning tickets'. Yet, the computation cost of IMP grows prohibitively as the targeted pruning ratio increases. To reduce the computation overhead, various efficient 'one-shot' pruning methods have been developed, but these schemes are usually unable to find winning tickets as good as IMP. This raises the question of how to close the gap between pruning accuracy and pruning efficiency? To tackle it, we pursue the algorithmic advancement of model pruning. Specifically, we formulate the pruning problem from a fresh and novel viewpoint, bi-level optimization (BLO). We show that the BLO interpretation provides a technically-grounded optimization base for an efficient implementation of the pruning-retraining learning paradigm used in IMP. We also show that the proposed bi-level optimization-oriented pruning method (termed BiP) is a special class of BLO problems with a bi-linear problem structure. By leveraging such bi-linearity, we theoretically show that BiP can be solved as easily as first-order optimization, thus inheriting the computation efficiency. Through extensive experiments on both structured and unstructured pruning with 5 model architectures and 4 data sets, we demonstrate that BiP can find better winning tickets than IMP in most cases, and is computationally as efficient as the one-shot pruning schemes, demonstrating 2-7 times speedup over IMP for the same level of model accuracy and sparsity.


First-order methods for Stochastic Variational Inequality problems with Function Constraints

arXiv.org Artificial Intelligence

The monotone Variational Inequality (VI) is an important problem in machine learning. In numerous instances, the VI problems are accompanied by function constraints which can possibly be data-driven, making the projection operator challenging to compute. In this paper, we present novel first-order methods for function constrained VI (FCVI) problem under various settings, including smooth or nonsmooth problems with a stochastic operator and/or stochastic constraints. First, we introduce the~{\texttt{OpConEx}} method and its stochastic variants, which employ extrapolation of the operator and constraint evaluations to update the variables and the Lagrangian multipliers. These methods achieve optimal operator or sample complexities when the FCVI problem is either (i) deterministic nonsmooth, or (ii) stochastic, including smooth or nonsmooth stochastic constraints. Notably, our algorithms are simple single-loop procedures and do not require the knowledge of Lagrange multipliers to attain these complexities. Second, to obtain the optimal operator complexity for smooth deterministic problems, we present a novel single-loop Adaptive Lagrangian Extrapolation~(\texttt{AdLagEx}) method that can adaptively search for and explicitly bound the Lagrange multipliers. Furthermore, we show that all of our algorithms can be easily extended to saddle point problems with coupled function constraints, hence achieving similar complexity results for the aforementioned cases. To our best knowledge, many of these complexities are obtained for the first time in the literature.


Batch Belief Trees for Motion Planning Under Uncertainty

arXiv.org Artificial Intelligence

In this work, we develop the Batch Belief Trees (BBT) algorithm for motion planning under motion and sensing uncertainties. The algorithm interleaves between batch sampling, building a graph of nominal trajectories in the state space, and searching over the graph to find belief space motion plans. By searching over the graph, BBT finds sophisticated plans that will visit (and revisit) information-rich regions to reduce uncertainty. One of the key benefits of this algorithm is the modified interplay between exploration and exploitation. Instead of an exhaustive search (exploitation) after one exploration step, the proposed algorithm uses batch samples to explore the state space and, in addition, does not require exhaustive search before the next iteration of batch sampling, which adds flexibility.The algorithm finds motion plans that converge to the optimal one as more samples are added to the graph. We test BBT in different planning environments. Our numerical investigation confirms that BBT finds non-trivial motion plans and is faster compared with previous similar methods.


Online Time-Optimal Trajectory Planning on Three-Dimensional Race Tracks

arXiv.org Artificial Intelligence

We propose an online planning approach for racing that generates the time-optimal trajectory for the upcoming track section. The resulting trajectory takes the current vehicle state, effects caused by \acl{3D} track geometries, and speed limits dictated by the race rules into account. In each planning step, an optimal control problem is solved, making a quasi-steady-state assumption with a point mass model constrained by gg-diagrams. For its online applicability, we propose an efficient representation of the gg-diagrams and identify negligible terms to reduce the computational effort. We demonstrate that the online planning approach can reproduce the lap times of an offline-generated racing line during single vehicle racing. Moreover, it finds a new time-optimal solution when a deviation from the original racing line is necessary, e.g., during an overtaking maneuver. Motivated by the application in a rule-based race, we also consider the scenario of a speed limit lower than the current vehicle velocity. We introduce an initializable slack variable to generate feasible trajectories despite the constraint violation while reducing the velocity to comply with the rules.