Expert Systems
Can an Organism Adapt Itself to Unforeseen Circumstances?
A model of an organism as an au tonomous intelligent system has been proposed. This model was used to analyz e learning of an organism in various environmental conditions. Processes of learning were divided into two types: strong and weak processes taking place in the absence an d the presence of aprioristic information about an object respectively. Weak lear ning is synonymous to adaptation when aprioristic programs already available in a system (an organism) are started. It was shown that strong learning is impossible fo r both an organism and any autonomous intelligent system. It was shown also that the knowledge base of an organism cannot be updated. Therefore, all behavior programs of an organism are congenital. A model of a conditioned reflex as a series of consecutive measurements of environmental parameters has been advanced. Repeated measurements are necessary in this case to reduce the error during decision making.
Hiรฉrarchisation des rรจgles d'association en fouille de textes
Bendaoud, Rokia, Toussaint, Yannick, Napoli, Amedeo
Extraction of association rules is widely used as a data mining method. However, one of the limit of this approach comes from the large number of extracted rules and the difficulty for a human expert to deal with the totality of these rules. We propose to solve this problem by structuring the set of rules into hierarchy. The expert can then therefore explore the rules, access from one rule to another one more general when we raise up in the hierarchy, and in other hand, or a more specific rules. Rules are structured at two levels. The global level aims at building a hierarchy from the set of rules extracted. Thus we define a first type of rule-subsomption relying on Galois lattices. The second level consists in a local and more detailed analysis of each rule. It generate for a given rule a set of generalization rules structured into a local hierarchy. This leads to the definition of a second type of subsomption. This subsomption comes from inductive logic programming and integrates a terminological model.
Deductive Algorithmic Knowledge
It is well known that the standard model of knowledge based on possible worlds is subject to the problem of logical omniscience, that is, the agents know all the logical consequences of the ir knowledge [Fagin, Halpern, Moses, and V ardi 1995, Chapter 9]. Thu s, possible-world definitions of knowledge make it difficult to reason about the knowledge tha t agents need to explicitly compute in order to make decisions and perform actions, or to capture si tuations where agents want to reason about the knowledge that other agents need to explicitly com pute in order to perform actions. This observation leads to a distinction between two forms of knowledge, implicit knowledge and explicit knowledge (or resource-bounded knowledge), a distinction long recog nized [Rosenschein 1985]. The classical AI approach known as the interpreted symbolic structures approach, where knowledge is based on information stored in data structures of the agent, can be seen as an instance of explicit knowledge. In contrast, the situated automata approach, which interprets knowledge based on information carried by the state of the machine, can be seen as an instance of implicit knowledge. Levesque [1984] makes a similar distinction bet ween implicit belief and explicit belief. While the possible-worlds approach is taken as the standard model for implicit knowledge, there is no standard model for explicit knowledge.
Capturing Knowledge in Real-Time ICT System to Boost Business Performance
Brancati, Nadia (ANOVA Lab) | Mappa, Giovanni (ANOVA Lab)
In this work an AI/ICT Platform is presented, to develop cognitive networks to cope with a management of a great availability of data and a necessity to dispose of prompt right information, extracted by data. In fact, the better strategic decision arise by a prompt availability of target and effective information. A cognitive network, and in particular an intelligent grid, helps to reach this goal. This intelligent grid allows to integrate many data source to drive analytics which transform data into useful information to support advanced operational control and strategic decision making. To realize an intelligent grid, it is necessary, firstly, capturing Knowledge, transforming data in information and introducing the knowledge in ICT framework and in Real-Time Systems. This is the right way to have a set of target and suitable information by using to take a correct decision, especially in real-time problem. So, in this work XBASE Cognitive Mapping Tool is presented. This tool allows to develop an intelligent grid, to support and โautomateโ strategic decision and so, to solve, also in real-time, every kind of problems. In particular, an application of this tool is presented, in monitoring of wastewater, the โBATTLEโ Project.
The GLAIR Cognitive Architecture
Shapiro, Stuart C. (University at Buffalo) | Bona, Jonathan P. (University at Buffalo)
GLAIR (Grounded Layered Architecture with Integrated Reasoning) is a multi-layered cognitive architecture for embodied agents operating in real,virtual, or simulated environments containing other agents. The highest layer of the GLAIR Architecture, the Knowledge Layer (KL), contains the beliefs of the agent, and is the layer in which conscious reasoning, planning, and act selection is performed. The lowest layer of the GLAIR Architecture, the Sensori-Actuator Layer (SAL), contains the controllers of the sensors and effectors of the hardware or software robot. Between the KL and the SAL is the Perceptuo-Motor Layer (PML), which grounds the KL symbols in perceptual structures and subconscious actions, contains various registers for providing the agent's sense of situatedness in the environment, and handles translation and communication between the KL and the SAL. The motivation for the development of GLAIR has been "Computational Philosophy", the computational understanding and implementation of human-level intelligent behavior without necessarily being bound by the actual implementation of the human mind. Nevertheless, the approach has been inspired by human psychology and biology.
Involving Healthcare Consumers in Knowledge Acquisition for Virtual Healthcare
Moncur, Wendy (Universities of Aberdeen and Dundee) | Mahamood, Saad (University of Aberdeen) | Reiter, Ehud (University of Aberdeen) | Freer, Yvonne (Royal Infirmary of Edinburgh)
Knowledge acquisition (KA) is essential to creating effective virtual healthcare systems. KA is typically done with expert users such as clinicians and psychologists. In this paper, we describe knowledge acquisition activities which we carried out with healthcare consumers, in the context of a project to generate English summaries of medical data about babies in a neonatal intensive care unit. Working directly with consumers was in many ways more challenging than working with medical professionals, but it did lead to valuable insights which benefited our projects. We hope that the discussion of our experiences will help other researchers who wish to conduct KA with healthcare consumers.
Using Defeasible Logic Programming with Contextual Queries for Developing Recommender Servers
Tucat, Mariano (UNS - CONICET) | Garcia, Alejandro Javier (UNS - CONICET) | Simari, Guillermo Ricardo (UNS)
In this work we introduce a defeasible logic programming recommender server that accepts different types of queries from client agents that can be distributed in remote hosts. We formalize new ways of querying recommender servers containing specific information or preferences, and creating a particular context for the queries. This special type of queries (called contextual queries) allows recommender servers to compute recommendations for any client using its preferences, and will be answered using an argumentative inference mechanism. We focus on a particular implementation of recommended systems that extends the integration of argumentation and recommender systems to a multi-agent setting. Our approach is based on a DeLP-server that can answer queries from agents in remote hosts. Since client agents can consult different domain specific recommender servers, then, multiple configurations of clients and servers can be defined.
Acquisition Of New Knowledge In TutorJ
Russo, Giuseppe (University of Palermo DINFO) | Pirrone, Roberto | Pipitone, Arianna
This paper presents a methodology to acquire new knowledge in TutorJ using external information sources. TutorJ is an ITS whose architecture is inspired to the HIPM cognitive model, while meta-cognition principles have been used to design the knowledge acquisition process. The system behavior is intended to increase its own knowledge as a consequence of the interaction with users. The implemented methodology uses external links and services to capture new knowledge from contents related to discussion topics and transforms these contents into structured knowledge that is stored inside an ontology. The purpose of the proposed methodology is to lower the effort of system scaffolding creation and to increase the level of interaction with users. The focus is on self-regulated learners while meta-cognitive strategies have to bee defined to adapt and to increase the effectiveness of tutoring actions.
Computational Approaches to Storytelling and Creativity
Gervas, Pablo (Universidad Complutense de Madrid)
This paper deals with computational approaches to storytelling, or the production of stories by computers, with a particular attention on the way human creativity is modelled or emulated, also in computational terms. Features relevant to creativity and to stories are analysed, and existing systems are reviewed under the light of that analysis.The extent to which they implement the key features proposed in recent models of computational creativity is discussed. Limitations, avenues of future research and expected trends are outlined.
How to Complete an Interactive Configuration Process?
Janota, Mikolas, Botterweck, Goetz, Grigore, Radu, Marques-Silva, Joao
When configuring customizable software, it is useful to provide interactive tool-support that ensures that the configuration does not breach given constraints. But, when is a configuration complete and how can the tool help the user to complete it? We formalize this problem and relate it to concepts from non-monotonic reasoning well researched in Artificial Intelligence. The results are interesting for both practitioners and theoreticians. Practitioners will find a technique facilitating an interactive configuration process and experiments supporting feasibility of the approach. Theoreticians will find links between well-known formal concepts and a concrete practical application.