Agents
Towards a Multi-Agent Simulation of Cyber-attackers and Cyber-defenders Battles
Soulé, Julien, Jamont, Jean-Paul, Occello, Michel, Théron, Paul, Traonouez, Louis-Marie
As cyber-attacks show to be more and more complex and coordinated, cyber-defenders strategy through multi-agent approaches could be key to tackle against cyber-attacks as close as entry points in a networked system. This paper presents a Markovian modeling and implementation through a simulator of fighting cyber-attacker agents and cyber-defender agents deployed on host network nodes. It aims to provide an experimental framework to implement realistically based coordinated cyber-attack scenarios while assessing cyber-defenders dynamic organizations. We abstracted network nodes by sets of properties including agents' ones. Actions applied by agents model how the network reacts depending in a given state and what properties are to change. Collective choice of the actions brings the whole environment closer or farther from respective cyber-attackers and cyber-defenders goals. Using the simulator, we implemented a realistically inspired scenario with several behavior implementation approaches for cyber-defenders and cyber-attackers.
Memory-Driven Bounded Confidence Opinion Dynamics: A Hegselmann-Krause Model Based on Fractional-Order Methods
Jiang, Meiru, Su, Wei, Ren, Guojian, Yu, Yongguang
Memory effects play a crucial role in social interactions and decision-making processes. This paper proposes a novel fractional-order bounded confidence opinion dynamics model to characterize the memory effects in system states. Building upon the Hegselmann-Krause framework and fractional-order difference, a comprehensive model is established that captures the persistent influence of historical information. Through rigorous theoretical analysis, the fundamental properties including convergence and consensus is investigated. The results demonstrate that the proposed model not only maintains favorable convergence and consensus characteristics compared to classical opinion dynamics, but also addresses limitations such as the monotonicity of bounded opinions. This enables a more realistic representation of opinion evolution in real-world scenarios. The findings of this study provide new insights and methodological approaches for understanding opinion formation and evolution, offering both theoretical significance and practical applications.
Empowering Economic Simulation for Massively Multiplayer Online Games through Generative Agent-Based Modeling
Xu, Bihan, Zhao, Shiwei, Wu, Runze, Huang, Zhenya, Wang, Jiawei, Hu, Zhipeng, Wang, Kai, Liu, Haoyu, Lv, Tangjie, Li, Le, Fan, Changjie, Tong, Xin, Han, Jiangze
Within the domain of Massively Multiplayer Online (MMO) economy research, Agent-Based Modeling (ABM) has emerged as a robust tool for analyzing game economics, evolving from rule-based agents to decision-making agents enhanced by reinforcement learning. Nevertheless, existing works encounter significant challenges when attempting to emulate human-like economic activities among agents, particularly regarding agent reliability, sociability, and interpretability. In this study, we take a preliminary step in introducing a novel approach using Large Language Models (LLMs) in MMO economy simulation. Leveraging LLMs' role-playing proficiency, generative capacity, and reasoning aptitude, we design LLM-driven agents with human-like decision-making and adaptability. These agents are equipped with the abilities of role-playing, perception, memory, and reasoning, addressing the aforementioned challenges effectively. Simulation experiments focusing on in-game economic activities demonstrate that LLM-empowered agents can promote emergent phenomena like role specialization and price fluctuations in line with market rules.
Autonomous Collaborative Scheduling of Time-dependent UAVs, Workers and Vehicles for Crowdsensing in Disaster Response
Han, Lei, Guo, Yitong, Yang, Pengfei, Yu, Zhiyong, Wang, Liang, Wang, Quan, Yu, Zhiwen
Natural disasters have caused significant losses to human society, and the timely and efficient acquisition of post-disaster environmental information is crucial for the effective implementation of rescue operations. Due to the complexity of post-disaster environments, existing sensing technologies face challenges such as weak environmental adaptability, insufficient specialized sensing capabilities, and limited practicality of sensing solutions. This paper explores the heterogeneous multi-agent online autonomous collaborative scheduling algorithm HoAs-PALN, aimed at achieving efficient collection of post-disaster environmental information. HoAs-PALN is realized through adaptive dimensionality reduction in the matching process and local Nash equilibrium game, facilitating autonomous collaboration among time-dependent UAVs, workers and vehicles to enhance sensing scheduling. (1) In terms of adaptive dimensionality reduction during the matching process, HoAs-PALN significantly reduces scheduling decision time by transforming a five-dimensional matching process into two categories of three-dimensional matching processes; (2) Regarding the local Nash equilibrium game, HoAs-PALN combines the softmax function to optimize behavior selection probabilities and introduces a local Nash equilibrium determination mechanism to ensure scheduling decision performance. Finally, we conducted detailed experiments based on extensive real-world and simulated data. Compared with the baselines (GREEDY, K-WTA, MADL and MARL), HoAs-PALN improves task completion rates by 64.12%, 46.48%, 16.55%, and 14.03% on average, respectively, while each online scheduling decision takes less than 10 seconds, demonstrating its effectiveness in dynamic post-disaster environments.
HASHIRU: Hierarchical Agent System for Hybrid Intelligent Resource Utilization
Pai, Kunal, Shah, Parth, Patel, Harshil
Rapid Large Language Model (LLM) advancements are fueling autonomous Multi-Agent System (MAS) development. However, current frameworks often lack flexibility, resource awareness, model diversity, and autonomous tool creation. This paper introduces HASHIRU (Hierarchical Agent System for Hybrid Intelligent Resource Utilization), a novel MAS framework enhancing flexibility, resource efficiency, and adaptability. HASHIRU features a "CEO" agent dynamically managing specialized "employee" agents, instantiated based on task needs and resource constraints (cost, memory). Its hybrid intelligence prioritizes smaller, local LLMs (via Ollama) while flexibly using external APIs and larger models when necessary. An economic model with hiring/firing costs promotes team stability and efficient resource allocation. The system also includes autonomous API tool creation and a memory function. Evaluations on tasks like academic paper review (58% success), safety assessments (100% on a JailbreakBench subset), and complex reasoning (outperforming Gemini 2.0 Flash on GSM8K: 96% vs. 61%; JEEBench: 80% vs. 68.3%; SVAMP: 92% vs. 84%) demonstrate HASHIRU's capabilities. Case studies illustrate its self-improvement via autonomous cost model generation, tool integration, and budget management. HASHIRU offers a promising approach for more robust, efficient, and adaptable MAS through dynamic hierarchical control, resource-aware hybrid intelligence, and autonomous functional extension. Source code and benchmarks are available at https://github.com/HASHIRU-AI/HASHIRU and https://github.com/HASHIRU-AI/HASHIRUBench respectively, and a live demo is available at https://hashiruagentx-hashiruai.hf.space upon request.
Manus has kick-started an AI agent boom in China
Instead, they're built on top of them, using a workflow-based structure designed to get things done. A lot of these systems also introduce a different way of interacting with AI. Rather than just chatting back and forth with users, they are optimized for managing and executing multistep tasks--booking flights, managing schedules, conducting research--by using external tools and remembering instructions. China could take the lead on building these kinds of agents. The country's tightly integrated app ecosystems, rapid product cycles, and digitally fluent user base could provide a favorable environment for embedding AI into daily life.
AssetOpsBench: Benchmarking AI Agents for Task Automation in Industrial Asset Operations and Maintenance
Patel, Dhaval, Lin, Shuxin, Rayfield, James, Zhou, Nianjun, Vaculin, Roman, Martinez, Natalia, O'donncha, Fearghal, Kalagnanam, Jayant
AI for Industrial Asset Lifecycle Management aims to automate complex operational workflows -- such as condition monitoring, maintenance planning, and intervention scheduling -- to reduce human workload and minimize system downtime. Traditional AI/ML approaches have primarily tackled these problems in isolation, solving narrow tasks within the broader operational pipeline. In contrast, the emergence of AI agents and large language models (LLMs) introduces a next-generation opportunity: enabling end-to-end automation across the entire asset lifecycle. This paper envisions a future where AI agents autonomously manage tasks that previously required distinct expertise and manual coordination. To this end, we introduce AssetOpsBench -- a unified framework and environment designed to guide the development, orchestration, and evaluation of domain-specific agents tailored for Industry 4.0 applications. We outline the key requirements for such holistic systems and provide actionable insights into building agents that integrate perception, reasoning, and control for real-world industrial operations. The software is available at https://github.com/IBM/AssetOpsBench.
Debate, Reflect, and Distill: Multi-Agent Feedback with Tree-Structured Preference Optimization for Efficient Language Model Enhancement
Zhou, Xiaofeng, Huang, Heyan, Liao, Lizi
Large Language Models (LLMs) continue to set new standards in knowledge-intensive and complex reasoning tasks, yet their high computational demands limit widespread adoption. While distilling large models into smaller ones offers a sustainable solution, current techniques--such as static knowledge distillation, resource-intensive reinforcement learning from human feedback, or limited self-reflection--struggle to yield substantial and lasting performance gains. In this paper, we present a novel Debate and Reflect (D&R) framework that orchestrates multi-turn debates between smaller models and stronger teacher models, eliciting actionable feedback (e.g., error analysis, corrective strategies) to guide student models. Further, we introduce Tree-structured Direct Preference Optimization (T-DPO) to efficiently leverage these debate logs, organizing interactions into a hierarchical format for effective training. Empirical evaluations across diverse NLP benchmarks demonstrate that our approach significantly improves smaller-model accuracy, robustness, and generalization, outperforming conventional baselines by a large margin.
Training Cross-Morphology Embodied AI Agents: From Practical Challenges to Theoretical Foundations
Liu, Shaoshan, Wang, Fan, Zhou, Hongjun, Wang, Yuanfeng
While theory and practice are often seen as separate domains, this article shows that theoretical insight is essential for overcoming real-world engineering barriers. We begin with a practical challenge: training a cross-morphology embodied AI policy that generalizes across diverse robot morphologies. We formalize this as the Heterogeneous Embodied Agent Training (HEAT) problem and prove it reduces to a structured Partially Observable Markov Decision Process (POMDP) that is PSPACE-complete. This result explains why current reinforcement learning pipelines break down under morphological diversity, due to sequential training constraints, memory-policy coupling, and data incompatibility. We further explore Collective Adaptation, a distributed learning alternative inspired by biological systems. Though NEXP-complete in theory, it offers meaningful scalability and deployment benefits in practice. This work illustrates how computational theory can illuminate system design trade-offs and guide the development of more robust, scalable embodied AI. For practitioners and researchers to explore this problem, the implementation code of this work has been made publicly available at https://github.com/airs-admin/HEAT
AI Agents for Conversational Patient Triage: Preliminary Simulation-Based Evaluation with Real-World EHR Data
Rashidian, Sina, Li, Nan, Amar, Jonathan, Lee, Jong Ha, Pugh, Sam, Yang, Eric, Masterson, Geoff, Cha, Myoung, Jia, Yugang, Vaid, Akhil
Background: We present a Patient Simulator that leverages real world patient encounters which cover a broad range of conditions and symptoms to provide synthetic test subjects for development and testing of healthcare agentic models. The simulator provides a realistic approach to patient presentation and multi-turn conversation with a symptom-checking agent. Objectives: (1) To construct and instantiate a Patient Simulator to train and test an AI health agent, based on patient vignettes derived from real EHR data. (2) To test the validity and alignment of the simulated encounters provided by the Patient Simulator to expert human clinical providers. (3) To illustrate the evaluation framework of such an LLM system on the generated realistic, data-driven simulations -- yielding a preliminary assessment of our proposed system. Methods: We first constructed realistic clinical scenarios by deriving patient vignettes from real-world EHR encounters. These vignettes cover a variety of presenting symptoms and underlying conditions. We then evaluate the performance of the Patient Simulator as a simulacrum of a real patient encounter across over 500 different patient vignettes. We leveraged a separate AI agent to provide multi-turn questions to obtain a history of present illness. The resulting multiturn conversations were evaluated by two expert clinicians. Results: Clinicians scored the Patient Simulator as consistent with the patient vignettes in those same 97.7% of cases. The extracted case summary based on the conversation history was 99% relevant. Conclusions: We developed a methodology to incorporate vignettes derived from real healthcare patient data to build a simulation of patient responses to symptom checking agents. The performance and alignment of this Patient Simulator could be used to train and test a multi-turn conversational AI agent at scale.