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MDP Playground: An Analysis and Debug Testbed for Reinforcement Learning

Journal of Artificial Intelligence Research

We present MDP Playground, a testbed for Reinforcement Learning (RL) agents with dimensions of hardness that can be controlled independently to challenge agents in different ways and obtain varying degrees of hardness in toy and complex RL environments. We consider and allow control over a wide variety of dimensions, including delayed rewards, sequence lengths, reward density, stochasticity, image representations, irrelevant features, time unit, action range and more. We define a parameterised collection of fast-to-run toy environments in OpenAI Gym by varying these dimensions and propose to use these to understand agents better. We then show how to design experiments using MDP Playground to gain insights on the toy environments. We also provide wrappers that can inject many of these dimensions into any Gym environment. We experiment with these wrappers on Atari and Mujoco to allow for understanding the effects of these dimensions on environments that are more complex than the toy environments. We also compare the effect of the dimensions on the toy and complex environments. Finally, we show how to use MDP Playground to debug agents, to study the interaction of multiple dimensions and describe further use-cases.


Autotelic Reinforcement Learning in Multi-Agent Environments

arXiv.org Artificial Intelligence

In the intrinsically motivated skills acquisition problem, the agent is set in an environment without any pre-defined goals and needs to acquire an open-ended repertoire of skills. To do so the agent needs to be autotelic (deriving from the Greek auto (self) and telos (end goal)): it needs to generate goals and learn to achieve them following its own intrinsic motivation rather than external supervision. Autotelic agents have so far been considered in isolation. But many applications of open-ended learning entail groups of agents. Multi-agent environments pose an additional challenge for autotelic agents: to discover and master goals that require cooperation agents must pursue them simultaneously, but they have low chances of doing so if they sample them independently. In this work, we propose a new learning paradigm for modeling such settings, the Decentralized Intrinsically Motivated Skills Acquisition Problem (Dec-IMSAP), and employ it to solve cooperative navigation tasks. First, we show that agents setting their goals independently fail to master the full diversity of goals. Then, we show that a sufficient condition for achieving this is to ensure that a group aligns its goals, i.e., the agents pursue the same cooperative goal. Our empirical analysis shows that alignment enables specialization, an efficient strategy for cooperation. Finally, we introduce the Goal-coordination game, a fully-decentralized emergent communication algorithm, where goal alignment emerges from the maximization of individual rewards in multi-goal cooperative environments and show that it is able to reach equal performance to a centralized training baseline that guarantees aligned goals. To our knowledge, this is the first contribution addressing the problem of intrinsically motivated multi-agent goal exploration in a decentralized training paradigm.


Policy-Based Reinforcement Learning for Assortative Matching in Human Behavior Modeling

arXiv.org Artificial Intelligence

This paper explores human behavior in virtual networked communities, specifically individuals or groups' potential and expressive capacity to respond to internal and external stimuli, with assortative matching as a typical example. A modeling approach based on Multi-Agent Reinforcement Learning (MARL) is proposed, adding a multi-head attention function to the A3C algorithm to enhance learning effectiveness. This approach simulates human behavior in certain scenarios through various environmental parameter settings and agent action strategies. In our experiment, reinforcement learning is employed to serve specific agents that learn from environment status and competitor behaviors, optimizing strategies to achieve better results. The simulation includes individual and group levels, displaying possible paths to forming competitive advantages. This modeling approach provides a means for further analysis of the evolutionary dynamics of human behavior, communities, and organizations in various socioeconomic issues.


Diffusion Based Multi-Agent Adversarial Tracking

arXiv.org Artificial Intelligence

Target tracking plays a crucial role in real-world scenarios, particularly in drug-trafficking interdiction, where the knowledge of an adversarial target's location is often limited. Improving autonomous tracking systems will enable unmanned aerial, surface, and underwater vehicles to better assist in interdicting smugglers that use manned surface, semi-submersible, and aerial vessels. As unmanned drones proliferate, accurate autonomous target estimation is even more crucial for security and safety. This paper presents Constrained Agent-based Diffusion for Enhanced Multi-Agent Tracking (CADENCE), an approach aimed at generating comprehensive predictions of adversary locations by leveraging past sparse state information. To assess the effectiveness of this approach, we evaluate predictions on single-target and multi-target pursuit environments, employing Monte-Carlo sampling of the diffusion model to estimate the probability associated with each generated trajectory. We propose a novel cross-attention based diffusion model that utilizes constraint-based sampling to generate multimodal track hypotheses. Our single-target model surpasses the performance of all baseline methods on Average Displacement Error (ADE) for predictions across all time horizons.


Self-Adaptive Large Language Model (LLM)-Based Multiagent Systems

arXiv.org Artificial Intelligence

In autonomic computing, self-adaptation has been proposed as a fundamental paradigm to manage the complexity of multiagent systems (MASs). This achieved by extending a system with support to monitor and adapt itself to achieve specific concerns of interest. Communication in these systems is key given that in scenarios involving agent interaction, it enhances cooperation and reduces coordination challenges by enabling direct, clear information exchange. However, improving the expressiveness of the interaction communication with MASs is not without challenges. In this sense, the interplay between self-adaptive systems and effective communication is crucial for future MAS advancements. In this paper, we propose the integration of large language models (LLMs) such as GPT-based technologies into multiagent systems. We anchor our methodology on the MAPE-K model, which is renowned for its robust support in monitoring, analyzing, planning, and executing system adaptations in response to dynamic environments. We also present a practical illustration of the proposed approach, in which we implement and assess a basic MAS-based application. The approach significantly advances the state-of-the-art of self-adaptive systems by proposing a new paradigm for MAS self-adaptation of autonomous systems based on LLM capabilities.


Learning Decentralized Partially Observable Mean Field Control for Artificial Collective Behavior

arXiv.org Artificial Intelligence

Recent reinforcement learning (RL) methods have achieved success in various domains. However, multi-agent RL (MARL) remains a challenge in terms of decentralization, partial observability and scalability to many agents. Meanwhile, collective behavior requires resolution of the aforementioned challenges, and remains of importance to many state-of-the-art applications such as active matter physics, self-organizing systems, opinion dynamics, and biological or robotic swarms. Here, MARL via mean field control (MFC) offers a potential solution to scalability, but fails to consider decentralized and partially observable systems. In this paper, we enable decentralized behavior of agents under partial information by proposing novel models for decentralized partially observable MFC (Dec-POMFC), a broad class of problems with permutation-invariant agents allowing for reduction to tractable single-agent Markov decision processes (MDP) with single-agent RL solution. We provide rigorous theoretical results, including a dynamic programming principle, together with optimality guarantees for Dec-POMFC solutions applied to finite swarms of interest. Algorithmically, we propose Dec-POMFC-based policy gradient methods for MARL via centralized training and decentralized execution, together with policy gradient approximation guarantees. In addition, we improve upon state-of-the-art histogram-based MFC by kernel methods, which is of separate interest also for fully observable MFC. We evaluate numerically on representative collective behavior tasks such as adapted Kuramoto and Vicsek swarming models, being on par with state-of-the-art MARL. Overall, our framework takes a step towards RL-based engineering of artificial collective behavior via MFC.


Reflective Hybrid Intelligence for Meaningful Human Control in Decision-Support Systems

arXiv.org Artificial Intelligence

With the growing capabilities and pervasiveness of AI systems, societies must collectively choose between reduced human autonomy, endangered democracies and limited human rights, and AI that is aligned to human and social values, nurturing collaboration, resilience, knowledge and ethical behaviour. In this chapter, we introduce the notion of self-reflective AI systems for meaningful human control over AI systems. Focusing on decision support systems, we propose a framework that integrates knowledge from psychology and philosophy with formal reasoning methods and machine learning approaches to create AI systems responsive to human values and social norms. We also propose a possible research approach to design and develop self-reflective capability in AI systems. Finally, we argue that self-reflective AI systems can lead to self-reflective hybrid systems (human + AI), thus increasing meaningful human control and empowering human moral reasoning by providing comprehensible information and insights on possible human moral blind spots.


Hiding in Plain Sight: Differential Privacy Noise Exploitation for Evasion-resilient Localized Poisoning Attacks in Multiagent Reinforcement Learning

arXiv.org Artificial Intelligence

Lately, differential privacy (DP) has been introduced in cooperative multiagent reinforcement learning (CMARL) to safeguard the agents' privacy against adversarial inference during knowledge sharing. Nevertheless, we argue that the noise introduced by DP mechanisms may inadvertently give rise to a novel poisoning threat, specifically in the context of private knowledge sharing during CMARL, which remains unexplored in the literature. To address this shortcoming, we present an adaptive, privacy-exploiting, and evasion-resilient localized poisoning attack (PeLPA) that capitalizes on the inherent DP-noise to circumvent anomaly detection systems and hinder the optimal convergence of the CMARL model. We rigorously evaluate our proposed PeLPA attack in diverse environments, encompassing both non-adversarial and multiple-adversarial contexts. Our findings reveal that, in a medium-scale environment, the PeLPA attack with attacker ratios of 20% and 40% can lead to an increase in average steps to goal by 50.69% and 64.41%, respectively. Furthermore, under similar conditions, PeLPA can result in a 1.4x and 1.6x computational time increase in optimal reward attainment and a 1.18x and 1.38x slower convergence for attacker ratios of 20% and 40%, respectively.


Uncertain Machine Ethical Decisions Using Hypothetical Retrospection

arXiv.org Artificial Intelligence

We propose the use of the hypothetical retrospection argumentation procedure, developed by Sven Ove Hansson to improve existing approaches to machine ethical reasoning by accounting for probability and uncertainty from a position of Philosophy that resonates with humans. Actions are represented with a branching set of potential outcomes, each with a state, utility, and either a numeric or poetic probability estimate. Actions are chosen based on comparisons between sets of arguments favouring actions from the perspective of their branches, even those branches that led to an undesirable outcome. This use of arguments allows a variety of philosophical theories for ethical reasoning to be used, potentially in flexible combination with each other. We implement the procedure, applying consequentialist and deontological ethical theories, independently and concurrently, to an autonomous library system use case. We introduce a preliminary framework that seems to meet the varied requirements of a machine ethics system: versatility under multiple theories and a resonance with humans that enables transparency and explainability.


Your College Dorm and Dormmates: Fair Resource Sharing with Externalities

Journal of Artificial Intelligence Research

We study a fair resource sharing problem, where a set of resources are to be shared among a group of agents. Each agent demands one resource and each resource can serve a limited number of agents. An agent cares about what resource they get as well as the externalities imposed by their mates, who share the same resource with them. Clearly, the strong notion of envy-freeness, where no agent envies another for their resource or mates, cannot always be achieved and we show that even deciding the existence of such a strongly envy-free assignment is an intractable problem. Hence, a more interesting question is whether (and in what situations) a relaxed notion of envy-freeness, the Pareto envyfreeness, can be achieved. Under this relaxed notion, an agent envies another only when they envy both the resource and the mates of the other agent. In particular, we are interested in a dorm assignment problem, where students are to be assigned to dorms with the same capacity and they have dichotomous preference over their dormmates. We show that when the capacity of each dorm is 2, a Pareto envy-free assignment always exists and we present a polynomial-time algorithm to compute such an assignment. Nevertheless, the result breaks immediately when the capacity increases to 3, in which case even Pareto envyfreeness cannot be guaranteed. In addition to the existential results, we also investigate the utility guarantees of (Pareto) envy-free assignments in our model.