Agents
Local Environment Poisoning Attacks on Federated Reinforcement Learning
Ma, Evelyn, Rathi, Praneet, Etesami, S. Rasoul
Federated learning (FL) has become a popular tool for solving traditional Reinforcement Learning (RL) tasks. The multi-agent structure addresses the major concern of data-hungry in traditional RL, while the federated mechanism protects the data privacy of individual agents. However, the federated mechanism also exposes the system to poisoning by malicious agents that can mislead the trained policy. Despite the advantage brought by FL, the vulnerability of Federated Reinforcement Learning (FRL) has not been well-studied before. In this work, we propose a general framework to characterize FRL poisoning as an optimization problem and design a poisoning protocol that can be applied to policy-based FRL. Our framework can also be extended to FRL with actor-critic as a local RL algorithm by training a pair of private and public critics. We provably show that our method can strictly hurt the global objective. We verify our poisoning effectiveness by conducting extensive experiments targeting mainstream RL algorithms and over various RL OpenAI Gym environments covering a wide range of difficulty levels. Within these experiments, we compare clean and baseline poisoning methods against our proposed framework. The results show that the proposed framework is successful in poisoning FRL systems and reducing performance across various environments and does so more effectively than baseline methods. Our work provides new insights into the vulnerability of FL in RL training and poses new challenges for designing robust FRL algorithms
Survey on Publicly Available Sinhala Natural Language Processing Tools and Research
Sinhala is the native language of the Sinhalese people who make up the largest ethnic group of Sri Lanka. The language belongs to the globe-spanning language tree, Indo-European. However, due to poverty in both linguistic and economic capital, Sinhala, in the perspective of Natural Language Processing tools and research, remains a resource-poor language which has neither the economic drive its cousin English has nor the sheer push of the law of numbers a language such as Chinese has. A number of research groups from Sri Lanka have noticed this dearth and the resultant dire need for proper tools and research for Sinhala natural language processing. However, due to various reasons, these attempts seem to lack coordination and awareness of each other. The objective of this paper is to fill that gap of a comprehensive literature survey of the publicly available Sinhala natural language tools and research so that the researchers working in this field can better utilize contributions of their peers. As such, we shall be uploading this paper to arXiv and perpetually update it periodically to reflect the advances made in the field.
GLIDE-RL: Grounded Language Instruction through DEmonstration in RL
Kharyal, Chaitanya, Gottipati, Sai Krishna, Sinha, Tanmay Kumar, Das, Srijita, Taylor, Matthew E.
One of the final frontiers in the development of complex human - AI collaborative systems is the ability of AI agents to comprehend the natural language and perform tasks accordingly. However, training efficient Reinforcement Learning (RL) agents grounded in natural language has been a long-standing challenge due to the complexity and ambiguity of the language and sparsity of the rewards, among other factors. Several advances in reinforcement learning, curriculum learning, continual learning, language models have independently contributed to effective training of grounded agents in various environments. Leveraging these developments, we present a novel algorithm, Grounded Language Instruction through DEmonstration in RL (GLIDE-RL) that introduces a teacher-instructor-student curriculum learning framework for training an RL agent capable of following natural language instructions that can generalize to previously unseen language instructions. In this multi-agent framework, the teacher and the student agents learn simultaneously based on the student's current skill level. We further demonstrate the necessity for training the student agent with not just one, but multiple teacher agents. Experiments on a complex sparse reward environment validates the effectiveness of our proposed approach.
Decentralized Multi-Task Online Convex Optimization Under Random Link Failures
Decentralized optimization methods often entail information exchange between neighbors. Transmission failures can happen due to network congestion, hardware/software issues, communication outage, and other factors. In this paper, we investigate the random link failure problem in decentralized multi-task online convex optimization, where agents have individual decisions that are coupled with each other via pairwise constraints. Although widely used in constrained optimization, conventional saddle-point algorithms are not directly applicable here because of random packet dropping. To address this issue, we develop a robust decentralized saddle-point algorithm against random link failures with heterogeneous probabilities by replacing the missing decisions of neighbors with their latest received values. Then, by judiciously bounding the accumulated deviation stemming from this replacement, we first establish that our algorithm achieves $\mathcal{O}(\sqrt{T})$ regret and $\mathcal{O}(T^\frac{3}{4})$ constraint violations for the full information scenario, where the complete information on the local cost function is revealed to each agent at the end of each time slot. These two bounds match, in order sense, the performance bounds of algorithms with perfect communications. Further, we extend our algorithm and analysis to the two-point bandit feedback scenario, where only the values of the local cost function at two random points are disclosed to each agent sequentially. Performance bounds of the same orders as the full information case are derived. Finally, we corroborate the efficacy of the proposed algorithms and the analytical results through numerical simulations.
Grassroots Social Networking: Where Members Own and Control their Personal Information and Social Graph
Offering an architecture for social networking in which the members are in control of their personal information and social graph is an open challenge. Here we present a grassroots architecture for serverless, permissionless, peer-to-peer social networks termed Grassroots Social Networking that aims to address this challenge. The architecture is geared for roaming (address-changing) agents communicating over an unreliable network, e.g., smartphones communicating via UDP. The architecture incorporates (i) a decentralized social graph, where each member controls, maintains and stores only their local neighborhood in the graph; (ii) member-created feeds, with authors and followers who create and store the feeds; and (iii) a grassroots dissemination protocol, in which communication among members occurs only along the edges of the social graph. The architecture realizes these components using the blocklace data structure -- a distributed partially-ordered counterpart of the replicated totally-ordered blockchain. We provide two example Grassroots Social Networking protocols -- Twitter-like and WhatsApp-like -- and address their security (safety, liveness and privacy), spam/bot/deep-fake resistance, and implementation, demonstrating how server-based social networks could be supplanted by a grassroots architecture.
To Lead or to Follow? Adaptive Robot Task Planning in Human-Robot Collaboration
Noormohammadi-Asl, Ali, Smith, Stephen L., Dautenhahn, Kerstin
Adaptive task planning is fundamental to ensuring effective and seamless human-robot collaboration. This paper introduces a robot task planning framework that takes into account both human leading/following preferences and performance, specifically focusing on task allocation and scheduling in collaborative settings. We present a proactive task allocation approach with three primary objectives: enhancing team performance, incorporating human preferences, and upholding a positive human perception of the robot and the collaborative experience. Through a user study, involving an autonomous mobile manipulator robot working alongside participants in a collaborative scenario, we confirm that the task planning framework successfully attains all three intended goals, thereby contributing to the advancement of adaptive task planning in human-robot collaboration. This paper mainly focuses on the first two objectives, and we discuss the third objective, participants' perception of the robot, tasks, and collaboration in a companion paper.
Optimizing UAV-UGV Coalition Operations: A Hybrid Clustering and Multi-Agent Reinforcement Learning Approach for Path Planning in Obstructed Environment
Brotee, Shamyo, Kabir, Farhan, Razzaque, Md. Abdur, Roy, Palash, Mamun-Or-Rashid, Md., Hassan, Md. Rafiul, Hassan, Mohammad Mehedi
One of the most critical applications undertaken by coalitions of Unmanned Aerial Vehicles (UAVs) and Unmanned Ground Vehicles (UGVs) is reaching predefined targets by following the most time-efficient routes while avoiding collisions. Unfortunately, UAVs are hampered by limited battery life, and UGVs face challenges in reachability due to obstacles and elevation variations. Existing literature primarily focuses on one-to-one coalitions, which constrains the efficiency of reaching targets. In this work, we introduce a novel approach for a UAV-UGV coalition with a variable number of vehicles, employing a modified mean-shift clustering algorithm to segment targets into multiple zones. Each vehicle utilizes Multi-agent Deep Deterministic Policy Gradient (MADDPG) and Multi-agent Proximal Policy Optimization (MAPPO), two advanced reinforcement learning algorithms, to form an effective coalition for navigating obstructed environments without collisions. This approach of assigning targets to various circular zones, based on density and range, significantly reduces the time required to reach these targets. Moreover, introducing variability in the number of UAVs and UGVs in a coalition enhances task efficiency by enabling simultaneous multi-target engagement. The results of our experimental evaluation demonstrate that our proposed method substantially surpasses current state-of-the-art techniques, nearly doubling efficiency in terms of target navigation time and task completion rate.
Human Leading or Following Preferences: Effects on Human Perception of the Robot and the Human-Robot Collaboration
Noormohammadi-Asl, Ali, Fan, Kevin, Smith, Stephen L., Dautenhahn, Kerstin
Achieving effective and seamless human-robot collaboration requires two key outcomes: enhanced team performance and fostering a positive human perception of both the robot and the collaboration. This paper investigates the capability of the proposed task planning framework to realize these objectives by integrating human leading/following preference and performance into its task allocation and scheduling processes. We designed a collaborative scenario wherein the robot autonomously collaborates with participants. The outcomes of the user study indicate that the proactive task planning framework successfully attains the aforementioned goals. We also explore the impact of participants' leadership and followership styles on their collaboration. The results reveal intriguing relationships between these factors, which warrant further investigation in future studies.
Minimum Coverage Sets for Training Robust Ad Hoc Teamwork Agents
Rahman, Arrasy, Cui, Jiaxun, Stone, Peter
Robustly cooperating with unseen agents and human partners presents significant challenges due to the diverse cooperative conventions these partners may adopt. Existing Ad Hoc Teamwork (AHT) methods address this challenge by training an agent with a population of diverse teammate policies obtained through maximizing specific diversity metrics. However, prior heuristic-based diversity metrics do not always maximize the agent's robustness in all cooperative problems. In this work, we first propose that maximizing an AHT agent's robustness requires it to emulate policies in the minimum coverage set (MCS), the set of best-response policies to any partner policies in the environment. We then introduce the L-BRDiv algorithm that generates a set of teammate policies that, when used for AHT training, encourage agents to emulate policies from the MCS. L-BRDiv works by solving a constrained optimization problem to jointly train teammate policies for AHT training and approximating AHT agent policies that are members of the MCS. We empirically demonstrate that L-BRDiv produces more robust AHT agents than state-of-the-art methods in a broader range of two-player cooperative problems without the need for extensive hyperparameter tuning for its objectives. Our study shows that L-BRDiv outperforms the baseline methods by prioritizing discovering distinct members of the MCS instead of repeatedly finding redundant policies.
Logit-Q Dynamics for Efficient Learning in Stochastic Teams
Sayin, Muhammed O., Unlu, Onur
We show that the logit-Q dynamics presented reach (near) efficient equilibrium in stochastic teams. We quantify a bound on the approximation error. We also show the rationality of the logit-Q dynamics against agents following pure stationary strategies and the convergence of the dynamics in stochastic games where the reward functions induce potential games, yet only a single agent controls the state transitions beyond stochastic teams. The key idea is to approximate the dynamics with a fictional scenario where the Q-function estimates are stationary over finite-length epochs only for analysis. We then couple the dynamics in the main and fictional scenarios to show that these two scenarios become more and more similar across epochs due to the vanishing step size.