Agents
Deconstructing Human-AI Collaboration: Agency, Interaction, and Adaptation
Holter, Steffen, El-Assady, Mennatallah
As full AI-based automation remains out of reach in most real-world applications, the focus has instead shifted to leveraging the strengths of both human and AI agents, creating effective collaborative systems. The rapid advances in this area have yielded increasingly more complex systems and frameworks, while the nuance of their characterization has gotten more vague. Similarly, the existing conceptual models no longer capture the elaborate processes of these systems nor describe the entire scope of their collaboration paradigms. In this paper, we propose a new unified set of dimensions through which to analyze and describe human-AI systems. Our conceptual model is centered around three high-level aspects - agency, interaction, and adaptation - and is developed through a multi-step process. Firstly, an initial design space is proposed by surveying the literature and consolidating existing definitions and conceptual frameworks. Secondly, this model is iteratively refined and validated by conducting semi-structured interviews with nine researchers in this field. Lastly, to illustrate the applicability of our design space, we utilize it to provide a structured description of selected human-AI systems.
Centralized vs. Decentralized Multi-Agent Reinforcement Learning for Enhanced Control of Electric Vehicle Charging Networks
Shojaeighadikolaei, Amin, Talata, Zsolt, Hashemi, Morteza
The widespread adoption of electric vehicles (EVs) poses several challenges to power distribution networks and smart grid infrastructure due to the possibility of significantly increasing electricity demands, especially during peak hours. Furthermore, when EVs participate in demand-side management programs, charging expenses can be reduced by using optimal charging control policies that fully utilize real-time pricing schemes. However, devising optimal charging methods and control strategies for EVs is challenging due to various stochastic and uncertain environmental factors. Currently, most EV charging controllers operate based on a centralized model. In this paper, we introduce a novel approach for distributed and cooperative charging strategy using a Multi-Agent Reinforcement Learning (MARL) framework. Our method is built upon the Deep Deterministic Policy Gradient (DDPG) algorithm for a group of EVs in a residential community, where all EVs are connected to a shared transformer. This method, referred to as CTDE-DDPG, adopts a Centralized Training Decentralized Execution (CTDE) approach to establish cooperation between agents during the training phase, while ensuring a distributed and privacy-preserving operation during execution. We theoretically examine the performance of centralized and decentralized critics for the DDPG-based MARL implementation and demonstrate their trade-offs. Furthermore, we numerically explore the efficiency, scalability, and performance of centralized and decentralized critics. Our theoretical and numerical results indicate that, despite higher policy gradient variances and training complexity, the CTDE-DDPG framework significantly improves charging efficiency by reducing total variation by approximately %36 and charging cost by around %9.1 on average...
Octopus v3: Technical Report for On-device Sub-billion Multimodal AI Agent
A multimodal AI agent is characterized by its ability to process and learn from various types of data, including natural language, visual, and audio inputs, to inform its actions. Despite advancements in large language models that incorporate visual data, such as GPT-4V, effectively translating image-based data into actionable outcomes for AI agents continues to be challenging. In this paper, we introduce a multimodal model that incorporates the concept of functional token specifically designed for AI agent applications. To ensure compatibility with edge devices, our model is optimized to a compact size of less than 1B parameters. Like GPT-4, our model can process both English and Chinese. We demonstrate that this model is capable of operating efficiently on a wide range of edge devices, including as constrained as a Raspberry Pi.
Learning a Stable, Safe, Distributed Feedback Controller for a Heterogeneous Platoon of Vehicles
Shaham, Michael H., Padir, Taskin
Platooning of autonomous vehicles has the potential to increase safety and fuel efficiency on highways. The goal of platooning is to have each vehicle drive at some speed (set by the leader) while maintaining a safe distance from its neighbors. Many prior works have analyzed various controllers for platooning, most commonly linear feedback and distributed model predictive controllers. In this work, we introduce an algorithm for learning a stable, safe, distributed controller for a heterogeneous platoon. Our algorithm relies on recent developments in learning neural network stability and safety certificates. We train a controller for autonomous platooning in simulation and evaluate its performance on hardware with a platoon of four F1Tenth vehicles. We then perform further analysis in simulation with a platoon of 100 vehicles. Experimental results demonstrate the practicality of the algorithm and the learned controller by comparing the performance of the neural network controller to linear feedback and distributed model predictive controllers.
Retrieval-Augmented Embodied Agents
Zhu, Yichen, Ou, Zhicai, Mou, Xiaofeng, Tang, Jian
Embodied agents operating in complex and uncertain environments face considerable challenges. While some advanced agents handle complex manipulation tasks with proficiency, their success often hinges on extensive training data to develop their capabilities. In contrast, humans typically rely on recalling past experiences and analogous situations to solve new problems. Aiming to emulate this human approach in robotics, we introduce the Retrieval-Augmented Embodied Agent (RAEA). This innovative system equips robots with a form of shared memory, significantly enhancing their performance. Our approach integrates a policy retriever, allowing robots to access relevant strategies from an external policy memory bank based on multi-modal inputs. Additionally, a policy generator is employed to assimilate these strategies into the learning process, enabling robots to formulate effective responses to tasks. Extensive testing of RAEA in both simulated and real-world scenarios demonstrates its superior performance over traditional methods, representing a major leap forward in robotic technology.
ControlMTR: Control-Guided Motion Transformer with Scene-Compliant Intention Points for Feasible Motion Prediction
Sun, Jiawei, Yuan, Chengran, Sun, Shuo, Wang, Shanze, Han, Yuhang, Ma, Shuailei, Huang, Zefan, Wong, Anthony, Tee, Keng Peng, Ang, Marcelo H. Jr
The ability to accurately predict feasible multimodal future trajectories of surrounding traffic participants is crucial for behavior planning in autonomous vehicles. The Motion Transformer (MTR), a state-of-the-art motion prediction method, alleviated mode collapse and instability during training and enhanced overall prediction performance by replacing conventional dense future endpoints with a small set of fixed prior motion intention points. However, the fixed prior intention points make the MTR multi-modal prediction distribution over-scattered and infeasible in many scenarios. In this paper, we propose the ControlMTR framework to tackle the aforementioned issues by generating scene-compliant intention points and additionally predicting driving control commands, which are then converted into trajectories by a simple kinematic model with soft constraints. These control-generated trajectories will guide the directly predicted trajectories by an auxiliary loss function. Together with our proposed scene-compliant intention points, they can effectively restrict the prediction distribution within the road boundaries and suppress infeasible off-road predictions while enhancing prediction performance. Remarkably, without resorting to additional model ensemble techniques, our method surpasses the baseline MTR model across all performance metrics, achieving notable improvements of 5.22% in SoftmAP and a 4.15% reduction in MissRate. Our approach notably results in a 41.85% reduction in the cross-boundary rate of the MTR, effectively ensuring that the prediction distribution is confined within the drivable area.
Distributed Fractional Bayesian Learning for Adaptive Optimization
Yang, Yaqun, Lei, Jinlong, Wen, Guanghui, Hong, Yiguang
This paper considers a distributed adaptive optimization problem, where all agents only have access to their local cost functions with a common unknown parameter, whereas they mean to collaboratively estimate the true parameter and find the optimal solution over a connected network. A general mathematical framework for such a problem has not been studied yet. We aim to provide valuable insights for addressing parameter uncertainty in distributed optimization problems and simultaneously find the optimal solution. Thus, we propose a novel Prediction while Optimization scheme, which utilizes distributed fractional Bayesian learning through weighted averaging on the log-beliefs to update the beliefs of unknown parameters, and distributed gradient descent for renewing the estimation of the optimal solution. Then under suitable assumptions, we prove that all agents' beliefs and decision variables converge almost surely to the true parameter and the optimal solution under the true parameter, respectively. We further establish a sublinear convergence rate for the belief sequence. Finally, numerical experiments are implemented to corroborate the theoretical analysis.
How to Exhibit More Predictable Behaviors
Lepers, Salomรฉ, Lemonnier, Sophie, Thomas, Vincent, Buffet, Olivier
This paper looks at predictability problems, i.e., wherein an agent must choose its strategy in order to optimize the predictions that an external observer could make. We address these problems while taking into account uncertainties on the environment dynamics and on the observed agent's policy. To that end, we assume that the observer 1. seeks to predict the agent's future action or state at each time step, and 2. models the agent using a stochastic policy computed from a known underlying problem, and we leverage on the framework of observer-aware Markov decision processes (OAMDPs). We propose action and state predictability performance criteria through reward functions built on the observer's belief about the agent policy; show that these induced predictable OAMDPs can be represented by goal-oriented or discounted MDPs; and analyze the properties of the proposed reward functions both theoretically and empirically on two types of grid-world problems.
AgentKit: Flow Engineering with Graphs, not Coding
Wu, Yue, Fan, Yewen, Min, So Yeon, Prabhumoye, Shrimai, McAleer, Stephen, Bisk, Yonatan, Salakhutdinov, Ruslan, Li, Yuanzhi, Mitchell, Tom
We propose an intuitive LLM prompting framework (AgentKit) for multifunctional agents. AgentKit offers a unified framework for explicitly constructing a complex "thought process" from simple natural language prompts. The basic building block in AgentKit is a node, containing a natural language prompt for a specific subtask. The user then puts together chains of nodes, like stacking LEGO pieces. The chains of nodes can be designed to explicitly enforce a naturally structured "thought process". For example, for the task of writing a paper, one may start with the thought process of 1) identify a core message, 2) identify prior research gaps, etc. The nodes in AgentKit can be designed and combined in different ways to implement multiple advanced capabilities including on-the-fly hierarchical planning, reflection, and learning from interactions. In addition, due to the modular nature and the intuitive design to simulate explicit human thought process, a basic agent could be implemented as simple as a list of prompts for the subtasks and therefore could be designed and tuned by someone without any programming experience. Quantitatively, we show that agents designed through AgentKit achieve SOTA performance on WebShop and Crafter. These advances underscore AgentKit's potential in making LLM agents effective and accessible for a wider range of applications. https://github.com/holmeswww/AgentKit
The Landscape of Emerging AI Agent Architectures for Reasoning, Planning, and Tool Calling: A Survey
Masterman, Tula, Besen, Sandi, Sawtell, Mason, Chao, Alex
Since the launch of ChatGPT, many of the first wave of generative AI applications have been a variation of a chat over a corpus of documents using the Retrieval Augmented Generation (RAG) pattern. While there is a lot of activity in making RAG systems more robust, various groups are starting to build what the next generation of AI applications will look like, centralizing on a common theme: agents. Beginning with investigations into recent foundation models like GPT-4 and popularized through open-source projects like AutoGPT and BabyAGI, the research community has experimented with building autonomous agent-based systems [19, 1]. As opposed to zero-shot prompting of a large language model where a user types into an open-ended text field and gets a result without additional input, agents allow for more complex interaction and orchestration. In particular, agentic systems have a notion of planning, loops, reflection and other control structures that heavily leverage the model's inherent reasoning capabilities to accomplish a task end-to-end. Paired with the ability to use tools, plugins, and function calling, agents are empowered to do more general-purpose work. Among the community, there is a current debate on whether single or multi-agent systems are best suited for solving complex tasks.