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 Reinforcement Learning


LearnAlign: Reasoning Data Selection for Reinforcement Learning in Large Language Models Based on Improved Gradient Alignment

arXiv.org Artificial Intelligence

Reinforcement learning (RL) has become a key technique for enhancing LLMs' reasoning abilities, yet its data inefficiency remains a major bottleneck. To address this critical yet challenging issue, we present a novel gradient-alignment-based method, named LearnAlign, which intelligently selects the learnable and representative training reasoning data for RL post-training. To overcome the issue of response-length bias in gradient norms, we introduce the data learnability based on the success rate, which can indicate the learning potential of each data point. Experiments across three mathematical reasoning benchmarks demonstrate that our method significantly reduces training data requirements while achieving minor performance degradation or even improving performance compared to full-data training. For example, it reduces data requirements by up to 1,000 data points with better performance (77.53%) than that on the full dataset on GSM8K benchmark (77.04%). Furthermore, we show its effectiveness in the staged RL setting. This work provides valuable insights into data-efficient RL post-training and establishes a foundation for future research in optimizing reasoning data selection. To facilitate future work, we will release code.


Perception, Reason, Think, and Plan: A Survey on Large Multimodal Reasoning Models

arXiv.org Artificial Intelligence

Reasoning lies at the heart of intelligence, shaping the ability to make decisions, draw conclusions, and generalize across domains. In artificial intelligence, as systems increasingly operate in open, uncertain, and multimodal environments, reasoning becomes essential for enabling robust and adaptive behavior. Large Multimodal Reasoning Models (LMRMs) have emerged as a promising paradigm, integrating modalities such as text, images, audio, and video to support complex reasoning capabilities and aiming to achieve comprehensive perception, precise understanding, and deep reasoning. As research advances, multimodal reasoning has rapidly evolved from modular, perception-driven pipelines to unified, language-centric frameworks that offer more coherent cross-modal understanding. While instruction tuning and reinforcement learning have improved model reasoning, significant challenges remain in omni-modal generalization, reasoning depth, and agentic behavior. To address these issues, we present a comprehensive and structured survey of multimodal reasoning research, organized around a four-stage developmental roadmap that reflects the field's shifting design philosophies and emerging capabilities. First, we review early efforts based on task-specific modules, where reasoning was implicitly embedded across stages of representation, alignment, and fusion. Next, we examine recent approaches that unify reasoning into multimodal LLMs, with advances such as Multimodal Chain-of-Thought (MCoT) and multimodal reinforcement learning enabling richer and more structured reasoning chains. Finally, drawing on empirical insights from challenging benchmarks and experimental cases of OpenAI O3 and O4-mini, we discuss the conceptual direction of native large multimodal reasoning models (N-LMRMs), which aim to support scalable, agentic, and adaptive reasoning and planning in complex, real-world environments.


Action Space Reduction Strategies for Reinforcement Learning in Autonomous Driving

arXiv.org Artificial Intelligence

--Reinforcement Learning (RL) offers a promising framework for autonomous driving by enabling agents to learn control policies through interaction with environments. However, large and high-dimensional action spaces--often used to support fine-grained control--can impede training efficiency and increase exploration costs. In this study, we introduce and evaluate two novel structured action space modification strategies for RL in autonomous driving: dynamic masking and relative action space reduction. These approaches are systematically compared against fixed reduction schemes and full action space baselines to assess their impact on policy learning and performance. Our framework leverages a multimodal Proximal Policy Optimization agent that processes both semantic image sequences and scalar vehicle states. The proposed dynamic and relative strategies incorporate real-time action masking based on context and state transitions, preserving action consistency while eliminating invalid or subop-timal choices. Through comprehensive experiments across diverse driving routes, we show that action space reduction significantly improves training stability and policy performance. The dynamic and relative schemes, in particular, achieve a favorable balance between learning speed, control precision, and generalization. The development of Autonomous V ehicles (A Vs) has accelerated in recent years, offering the potential to improve road safety, reduce traffic congestion, and enhance mobility. However, building reliable and efficient self-driving systems remains a formidable challenge due to the complexity of real-world driving. These environments involve dynamic interactions with multiple agents, unpredictable traffic behaviors, and rare but critical edge cases that demand robust decision-making.


Beyond Training-time Poisoning: Component-level and Post-training Backdoors in Deep Reinforcement Learning

arXiv.org Artificial Intelligence

Deep Reinforcement Learning (DRL) systems are increasingly used in safety-critical applications, yet their security remains severely underexplored. This work investigates backdoor attacks, which implant hidden triggers that cause malicious actions only when specific inputs appear in the observation space. Existing DRL backdoor research focuses solely on training-time attacks requiring full adversarial access to the training pipeline. In contrast, we reveal critical vulnerabilities across the DRL supply chain where backdoors can be embedded with significantly reduced adversarial privileges. We introduce two novel attacks: (1) TrojanentRL, which exploits component-level flaws to implant a persistent backdoor that survives full model retraining; and (2) InfrectroRL, a post-training backdoor attack which requires no access to training, validation, or test data. Empirical and analytical evaluations across six Atari environments show our attacks rival state-of-the-art training-time backdoor attacks while operating under much stricter adversarial constraints. We also demonstrate that InfrectroRL further evades two leading DRL backdoor defenses. These findings challenge the current research focus and highlight the urgent need for robust defenses.


Training-free Generation of Temporally Consistent Rewards from VLMs

arXiv.org Artificial Intelligence

Recent advances in vision-language models (VLMs) have significantly improved performance in embodied tasks such as goal decomposition and visual comprehension. However, providing accurate rewards for robotic manipulation without fine-tuning VLMs remains challenging due to the absence of domain-specific robotic knowledge in pre-trained datasets and high computational costs that hinder real-time applicability. To address this, we propose $\mathrm{T}^2$-VLM, a novel training-free, temporally consistent framework that generates accurate rewards through tracking the status changes in VLM-derived subgoals. Specifically, our method first queries the VLM to establish spatially aware subgoals and an initial completion estimate before each round of interaction. We then employ a Bayesian tracking algorithm to update the goal completion status dynamically, using subgoal hidden states to generate structured rewards for reinforcement learning (RL) agents. This approach enhances long-horizon decision-making and improves failure recovery capabilities with RL. Extensive experiments indicate that $\mathrm{T}^2$-VLM achieves state-of-the-art performance in two robot manipulation benchmarks, demonstrating superior reward accuracy with reduced computation consumption. We believe our approach not only advances reward generation techniques but also contributes to the broader field of embodied AI. Project website: https://t2-vlm.github.io/.


ChipSeek-R1: Generating Human-Surpassing RTL with LLM via Hierarchical Reward-Driven Reinforcement Learning

arXiv.org Artificial Intelligence

However, current approaches face a critical challenge: they can not simultaneously optimize for functional correctness and hardware quality (Power, Performance, Area - PPA). Methods based on supervised fine-tuning often generate functionally correct but PPA-suboptimal code, lacking mechanisms to learn optimization principles. In contrast, post-processing techniques that attempt to improve PPA metrics after generation are often inefficient because they operate externally without updating the LLM's parameters, thus failing to enhance the model's intrinsic design capabilities. T o bridge this gap, we introduce ChipSeek-R1, a hierarchical reward-driven reinforcement learning framework to train LLMs to generate RTL code that achieves both functional correctness and optimized PPA metrics. ChipSeek-R1 employs a hierarchical reward system, which incorporates direct feedback on syntax, functional correctness (from simulators) and PPA metrics (from synthesis tools) during reinforcement learning. This enables the model to learn complex hardware design trade-offs via trial-and-error, generating RTL code that is both functionally correct and PPA-optimized. Evaluating ChipSeek-R1 on standard benchmarks (V erilogEval, RTLLM), we achieve state-of-the-art results in functional correctness. Notably, on the RTLLM benchmark, ChipSeek-R1 generated 27 RTL designs surpassing the PPA metrics of the original human-written code. Our findings demonstrate the effectiveness of integrating toolchain feedback into LLM training and highlight the potential for reinforcement learning to enable automated generation of human-surpassing RTL code.


CueLearner: Bootstrapping and local policy adaptation from relative feedback

arXiv.org Artificial Intelligence

Human guidance has emerged as a powerful tool for enhancing reinforcement learning (RL). However, conventional forms of guidance such as demonstrations or binary scalar feedback can be challenging to collect or have low information content, motivating the exploration of other forms of human input. Among these, relative feedback (i.e., feedback on how to improve an action, such as "more to the left") offers a good balance between usability and information richness. Previous research has shown that relative feedback can be used to enhance policy search methods. However, these efforts have been limited to specific policy classes and use feedback inefficiently. In this work, we introduce a novel method to learn from relative feedback and combine it with off-policy reinforcement learning. Through evaluations on two sparse-reward tasks, we demonstrate our method can be used to improve the sample efficiency of reinforcement learning by guiding its exploration process. Additionally, we show it can adapt a policy to changes in the environment or the user's preferences. Finally, we demonstrate real-world applicability by employing our approach to learn a navigation policy in a sparse reward setting.


Anomalous Decision Discovery using Inverse Reinforcement Learning

arXiv.org Artificial Intelligence

Anomaly detection plays a critical role in Autonomous Vehicles (AVs) by identifying unusual behaviors through perception systems that could compromise safety and lead to hazardous situations. Current approaches, which often rely on predefined thresholds or supervised learning paradigms, exhibit reduced efficacy when confronted with unseen scenarios, sensor noise, and occlusions, leading to potential safety-critical failures. Moreover, supervised methods require large annotated datasets, limiting their real-world feasibility. To address these gaps, we propose an anomaly detection framework based on Inverse Reinforcement Learning (IRL) to infer latent driving intentions from sequential perception data, thus enabling robust identification. Specifically, we present Trajectory-Reward Guided Adaptive Pre-training (TRAP), a novel IRL framework for anomaly detection, to address two critical limitations of existing methods: noise robustness and generalization to unseen scenarios. Our core innovation is implicitly learning temporal credit assignments via reward and worst-case supervision. We leverage pre-training with variable-horizon sampling to maximize time-to-consequence, resulting in early detection of behavior deviation. Experiments on 14,000+ simulated trajectories demonstrate state-of-the-art performance, achieving 0.90 AUC and 82.2\% F1-score - outperforming similarly trained supervised and unsupervised baselines by 39\% on Recall and 12\% on F1-score, respectively. Similar performance is achieved while exhibiting robustness to various noise types and generalization to unseen anomaly types. Our code will be available at: https://github.com/abastola0/TRAP.git


SimLauncher: Launching Sample-Efficient Real-world Robotic Reinforcement Learning via Simulation Pre-training

arXiv.org Artificial Intelligence

Autonomous learning of dexterous, long-horizon robotic skills has been a longstanding pursuit of embodied AI. Recent advances in robotic reinforcement learning (RL) have demonstrated remarkable performance and robustness in real-world visuomotor control tasks. However, applying RL in the real world faces challenges such as low sample efficiency, slow exploration, and significant reliance on human intervention. In contrast, simulators offer a safe and efficient environment for extensive exploration and data collection, while the visual sim-to-real gap, often a limiting factor, can be mitigated using real-to-sim techniques. Building on these, we propose SimLauncher, a novel framework that combines the strengths of real-world RL and real-to-sim-to-real approaches to overcome these challenges. Specifically, we first pre-train a visuomotor policy in the digital twin simulation environment, which then benefits real-world RL in two ways: (1) bootstrapping target values using extensive simulated demonstrations and real-world demonstrations derived from pre-trained policy rollouts, and (2) Incorporating action proposals from the pre-trained policy for better exploration. We conduct comprehensive experiments across multi-stage, contact-rich, and dexterous hand manipulation tasks. Compared to prior real-world RL approaches, SimLauncher significantly improves sample efficiency and achieves near-perfect success rates. We hope this work serves as a proof of concept and inspires further research on leveraging large-scale simulation pre-training to benefit real-world robotic RL.


Mission-Aligned Learning-Informed Control of Autonomous Systems: Formulation and Foundations

arXiv.org Artificial Intelligence

Research, innovation and practical capital investment have been increasing rapidly toward the realization of autonomous physical agents. This includes industrial and service robots, unmanned aerial vehicles, embedded control devices, and a number of other realizations of cybernetic/mechatronic implementations of intelligent autonomous devices. In this paper, we consider a stylized version of robotic care, which would normally involve a two-level Reinforcement Learning procedure that trains a policy for both lower level physical movement decisions as well as higher level conceptual tasks and their sub-components. In order to deliver greater safety and reliability in the system, we present the general formulation of this as a two-level optimization scheme which incorporates control at the lower level, and classical planning at the higher level, integrated with a capacity for learning. This synergistic integration of multiple methodologies -- control, classical planning, and RL -- presents an opportunity for greater insight for algorithm development, leading to more efficient and reliable performance. Here, the notion of reliability pertains to physical safety and interpretability into an otherwise black box operation of autonomous agents, concerning users and regulators. This work presents the necessary background and general formulation of the optimization framework, detailing each component and its integration with the others.