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 Reinforcement Learning


Knowledge-Level Consistency Reinforcement Learning: Dual-Fact Alignment for Long-Form Factuality

arXiv.org Artificial Intelligence

Hallucination and factuality deficits remain key obstacles to the reliability of large language models (LLMs) in long-form generation. Existing reinforcement learning from human feedback (RLHF) frameworks primarily rely on preference rewards, yet they often overlook the model's internal knowledge boundaries, exacerbating the so-called "hallucination tax". To address this challenge, we propose Knowledge-Level Consistency Reinforcement Learning Framework (KLCF), a novel framework that focuses on the knowledge consistency between the policy model's expressed knowledge and the base model's parametric knowledge, and introduces a Dual-Fact Alignment mechanism to jointly optimize factual recall and precision. Specifically, KLCF leverages pretrained knowledge boundaries to construct fact checklist, guiding online reinforcement learning to improve factual coverage and recall; simultaneously, it trains a self-assessment module based on the base model's internal knowledge to enhance factual precision during generation. Unlike prior methods that rely on external retrieval or heavy verification, our reward design is fully external-knowledge-free and lightweight, making KLCF efficient and easily scalable to large-scale training. Experimental results demonstrate that KLCF substantially improves factuality metrics across multiple long-form benchmarks and effectively alleviates model hallucinations.


VendiRL: A Framework for Self-Supervised Reinforcement Learning of Diversely Diverse Skills

arXiv.org Artificial Intelligence

In self-supervised reinforcement learning (RL), one of the key challenges is learning a diverse set of skills to prepare agents for unknown future tasks. Despite impressive advances, scalability and evaluation remain prevalent issues. Regarding scalability, the search for meaningful skills can be obscured by high-dimensional feature spaces, where relevant features may vary across downstream task domains. For evaluating skill diversity, defining what constitutes "diversity" typically requires a hard commitment to a specific notion of what it means for skills to be diverse, potentially leading to inconsistencies in how skill diversity is understood, making results across different approaches hard to compare, and leaving many forms of diversity unexplored. To address these issues, we adopt a measure of sample diversity that translates ideas from ecology to machine learning -- the Vendi Score -- allowing the user to specify and evaluate any desired form of diversity. We demonstrate how this metric facilitates skill evaluation and introduce VendiRL, a unified framework for learning diversely diverse sets of skills. Given distinct similarity functions, VendiRL motivates distinct forms of diversity, which could support skill-diversity pretraining in new and richly interactive environments where optimising for various forms of diversity may be desirable.


Can Compact Language Models Search Like Agents? Distillation-Guided Policy Optimization for Preserving Agentic RAG Capabilities

arXiv.org Artificial Intelligence

Reinforcement Learning has emerged as a dominant post-training approach to elicit agentic RAG behaviors such as search and planning from language models. Despite its success with larger models, applying RL to compact models (e.g., 0.5--1B parameters) presents unique challenges. The compact models exhibit poor initial performance, resulting in sparse rewards and unstable training. To overcome these difficulties, we propose Distillation-Guided Policy Optimization (DGPO), which employs cold-start initialization from teacher demonstrations and continuous teacher guidance during policy optimization. To understand how compact models preserve agentic behavior, we introduce Agentic RAG Capabilities (ARC), a fine-grained metric analyzing reasoning, search coordination, and response synthesis. Comprehensive experiments demonstrate that DGPO enables compact models to achieve sophisticated agentic search behaviors, even outperforming the larger teacher model in some cases. DGPO makes agentic RAG feasible in computing resource-constrained environments.


Reducing Cognitive Overhead in Tool Use via Multi-Small-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

Recent progress in multi-agent systems highlights the promise of specialized agents that collaborate through a division of labor. In contrast, most tool-augmented reasoning systems still adopt a single-agent paradigm, where one large model must interleave high-level reasoning with fine-grained tool operations--a process that often leads to cognitive-load interference and unstable outputs. We propose MSARL (Multi-Small-Agent Reinforcement Learning), a novel framework that explicitly decouples reasoning from tool execution and interpretation. In MSARL, a dedicated reasoning agent focuses on strategic problem decomposition and planning, while a specialized tool agent processes long and complex tool outputs, acting as an adaptive condenser to bridge information gaps. This role-specific separation not only reduces cognitive interference but also accelerates the information flow. To enable effective collaboration, we introduce a hierarchical reinforcement learning approach that uses role-specific and collaboration-based rewards, providing granular feedback to the tool agent and a holistic, trajectory-level signal to the reasoning agent. On mathematical problem-solving with code execution, MSARL achieves more stable reasoning and higher final-answer accuracy than strong single-agent baselines.


Training Long-Context, Multi-Turn Software Engineering Agents with Reinforcement Learning

arXiv.org Artificial Intelligence

Research on applications of reinforcement learning (RL) to large language models has mostly been focused on single-turn problems, such as mathematical reasoning or single-shot code generation. While these problems can be viewed as token-level multi-turn Markov decision processes (MDPs), this view corresponds to a degenerate case of multi-turn interaction where the environment provides no feedback. This contrasts with many real-world domains, such as software engineering (SWE), which require rich multi-turn interactions with a stateful environment that responds to each action with a non-trivial observation. To bridge this gap, we demonstrate the successful application of RL to this general regime. Our methodology begins with rejection fine-tuning (RFT) using execution feedback to train a policy to follow instructions and formatting effectively, followed by a synchronous RL pipeline using DAPO for iterative improvement. Applying this pipeline to Qwen2.5-72B-Instruct, we increase its Pass@1 on the SWE-bench Verified benchmark from 11% to 39%, substantially improving upon the 20% RFT baseline. On the May and June splits of SWE-rebench, the resulting agent achieves Pass@1 of 35% and 31% respectively, competitive with even larger models such as DeepSeek-V3-0324 or Qwen3-235B-A22B, demonstrating that our methodology offers a practical approach for training capable agents for multi-turn interactive tasks using open-weight models.


Monotone and Conservative Policy Iteration Beyond the Tabular Case

arXiv.org Artificial Intelligence

We introduce Reliable Policy Iteration (RPI) and Conservative RPI (CRPI), variants of Policy Iteration (PI) and Conservative PI (CPI), that retain tabular guarantees under function approximation. RPI uses a novel Bellman-constrained optimization for policy evaluation. We show that RPI restores the textbook \textit{monotonicity} of value estimates and that these estimates provably \textit{lower-bound} the true return; moreover, their limit partially satisfies the \textit{unprojected} Bellman equation. CRPI shares RPI's evaluation, but updates policies conservatively by maximizing a new performance-difference \textit{lower bound} that explicitly accounts for function-approximation-induced errors. CRPI inherits RPI's guarantees and, crucially, admits per-step improvement bounds. In initial simulations, RPI and CRPI outperform PI and its variants. Our work addresses a foundational gap in RL: popular algorithms such as TRPO and PPO derive from tabular CPI yet are deployed with function approximation, where CPI's guarantees often fail-leading to divergence, oscillations, or convergence to suboptimal policies. By restoring PI/CPI-style guarantees for \textit{arbitrary} function classes, RPI and CRPI provide a principled basis for next-generation RL.


Robust and Safe Multi-Agent Reinforcement Learning with Communication for Autonomous Vehicles: From Simulation to Hardware

arXiv.org Artificial Intelligence

Deep multi-agent reinforcement learning (MARL) has been demonstrated effectively in simulations for multi-robot problems. For autonomous vehicles, the development of vehicle-to-vehicle (V2V) communication technologies provide opportunities to further enhance system safety. However, zero-shot transfer of simulator-trained MARL policies to dynamic hardware systems remains challenging, and how to leverage communication and shared information for MARL has limited demonstrations on hardware. This problem is challenged by discrepancies between simulated and physical states, system state and model uncertainties, practical shared information design, and the need for safety guarantees in both simulation and hardware. This paper designs RSR-RSMARL, a novel Robust and Safe MARL framework that supports Real-Sim-Real (RSR) policy adaptation for multi-agent systems with communication among agents, with both simulation and hardware demonstrations. RSR-RSMARL leverages state (includes shared state information among agents) and action representations considering real system complexities for MARL formulation. The MARL policy is trained with robust MARL algorithm to enable zero-shot transfer to hardware considering the sim-to-real gap. A safety shield module using Control Barrier Functions (CBFs) provides safety guarantee for each individual agent. Experimental results on 1/10th-scale autonomous vehicles with V2V communication demonstrate the ability of RSR-RSMARL framework to enhance driving safety and coordination across multiple configurations. These findings emphasize the importance of jointly designing robust policy representations and modular safety architectures to enable scalable, generalizable RSR transfer in multi-agent autonomy.


State-Covering Trajectory Stitching for Diffusion Planners

arXiv.org Artificial Intelligence

Diffusion-based generative models are emerging as powerful tools for long-horizon planning in reinforcement learning (RL), particularly with offline datasets. However, their performance is fundamentally limited by the quality and diversity of training data. This often restricts their generalization to tasks outside their training distribution or longer planning horizons. To overcome this challenge, we propose State-Covering Trajectory Stitching (SCoTS), a novel reward-free trajectory augmentation method that incrementally stitches together short trajectory segments, systematically generating diverse and extended trajectories. SCoTS first learns a temporal distance-preserving latent representation that captures the underlying temporal structure of the environment, then iteratively stitches trajectory segments guided by directional exploration and novelty to effectively cover and expand this latent space. We demonstrate that SCoTS significantly improves the performance and generalization capabilities of diffusion planners on offline goal-conditioned benchmarks requiring stitching and long-horizon reasoning. Furthermore, augmented trajectories generated by SCoTS significantly improve the performance of widely used offline goal-conditioned RL algorithms across diverse environments.


Jigsaw-R1: A Study of Rule-based Visual Reinforcement Learning with Jigsaw Puzzles

arXiv.org Artificial Intelligence

The application of rule-based reinforcement learning (RL) to multimodal large language models (MLLMs) introduces unique challenges and potential deviations from findings in text-only domains, particularly for perception-heavy tasks. This paper provides a comprehensive study of rule-based visual RL, using jigsaw puzzles as a structured experimental framework. Jigsaw puzzles offer inherent ground truth, adjustable difficulty, and demand complex decision-making, making them ideal for this study. Our research reveals several key findings: \textit{Firstly,} we find that MLLMs, initially performing near to random guessing on the simplest jigsaw puzzles, achieve near-perfect accuracy and generalize to complex, unseen configurations through fine-tuning. \textit{Secondly,} training on jigsaw puzzles can induce generalization to other visual tasks, with effectiveness tied to specific task configurations. \textit{Thirdly,} MLLMs can learn and generalize with or without explicit reasoning, though open-source models often favor direct answering. Consequently, even when trained for step-by-step reasoning, they can ignore the thinking process in deriving the final answer. \textit{Fourthly,} we observe that complex reasoning patterns appear to be pre-existing rather than emergent, with their frequency increasing alongside training and task difficulty. \textit{Finally,} our results demonstrate that RL exhibits more effective generalization than Supervised Fine-Tuning (SFT), and an initial SFT cold start phase can hinder subsequent RL optimization. Although these observations are based on jigsaw puzzles and may vary across other visual tasks, this research contributes a valuable piece of jigsaw to the larger puzzle of collective understanding rule-based visual RL and its potential in multimodal learning. The code is available at: https://github.com/zifuwanggg/Jigsaw-R1


DexGarmentLab: Dexterous Garment Manipulation Environment with Generalizable Policy

arXiv.org Artificial Intelligence

Garment manipulation is a critical challenge due to the diversity in garment categories, geometries, and deformations. Despite this, humans can effortlessly handle garments, thanks to the dexterity of our hands. However, existing research in the field has struggled to replicate this level of dexterity, primarily hindered by the lack of realistic simulations of dexterous garment manipulation. Therefore, we propose DexGarmentLab, the first environment specifically designed for dexterous (especially bimanual) garment manipulation, which features large-scale high-quality 3D assets for 15 task scenarios, and refines simulation techniques tailored for garment modeling to reduce the sim-to-real gap. Previous data collection typically relies on teleoperation or training expert reinforcement learning (RL) policies, which are labor-intensive and inefficient. In this paper, we leverage garment structural correspondence to automatically generate a dataset with diverse trajectories using only a single expert demonstration, significantly reducing manual intervention. However, even extensive demonstrations cannot cover the infinite states of garments, which necessitates the exploration of new algorithms. To improve generalization across diverse garment shapes and deformations, we propose a Hierarchical gArment-manipuLation pOlicy (HALO). It first identifies transferable affordance points to accurately locate the manipulation area, then generates generalizable trajectories to complete the task. Through extensive experiments and detailed analysis of our method and baseline, we demonstrate that HALO consistently outperforms existing methods, successfully generalizing to previously unseen instances even with significant variations in shape and deformation where others fail. Our project page is available at: https://wayrise.github.io/DexGarmentLab/.