Reinforcement Learning
A Task-Efficient Reinforcement Learning Task-Motion Planner for Safe Human-Robot Cooperation
Liu, Gaoyuan, de Winter, Joris, Merckaert, Kelly, Steckelmacher, Denis, Nowe, Ann, Vanderborght, Bram
In a Human-Robot Cooperation (HRC) environment, safety and efficiency are the two core properties to evaluate robot performance. However, safety mechanisms usually hinder task efficiency since human intervention will cause backup motions and goal failures of the robot. Frequent motion replanning will increase the computational load and the chance of failure. In this paper, we present a hybrid Reinforcement Learning (RL) planning framework which is comprised of an interactive motion planner and a RL task planner. The RL task planner attempts to choose statistically safe and efficient task sequences based on the feedback from the motion planner, while the motion planner keeps the task execution process collision-free by detecting human arm motions and deploying new paths when the previous path is not valid anymore. Intuitively, the RL agent will learn to avoid dangerous tasks, while the motion planner ensures that the chosen tasks are safe. The proposed framework is validated on the cobot in both simulation and the real world, we compare the planner with hard-coded task motion planning methods. The results show that our planning framework can 1) react to uncertain human motions at both joint and task levels; 2) reduce the times of repeating failed goal commands; 3) reduce the total number of replanning requests.
Biased-Attention Guided Risk Prediction for Safe Decision-Making at Unsignalized Intersections
Autonomous driving decision-making at unsignalized intersections is highly challenging due to complex dynamic interactions and high conflict risks. To achieve proactive safety control, this paper proposes a deep reinforcement learning (DRL) decision-making framework integrated with a biased attention mechanism. The framework is built upon the Soft Actor-Critic (SAC) algorithm. Its core innovation lies in the use of biased attention to construct a traffic risk predictor. This predictor assesses the long-term risk of collision for a vehicle entering the intersection and transforms this risk into a dense reward signal to guide the SAC agent in making safe and efficient driving decisions. Finally, the simulation results demonstrate that the proposed method effectively improves both traffic efficiency and vehicle safety at the intersection, thereby proving the effectiveness of the intelligent decision-making framework in complex scenarios. The code of our work is available at https://github.com/hank111525/SAC-RWB.
Heterogeneous RBCs via deep multi-agent reinforcement learning
Gabriele, Federico, Glielmo, Aldo, Taboga, Marco
Current macroeconomic models with agent heterogeneity can be broadly divided into two main groups. Heterogeneous-agent general equilibrium (GE) models, such as those based on Heterogeneous Agents New Keynesian (HANK) or Krusell-Smith (KS) approaches, rely on GE and 'rational expectations', somewhat unrealistic assumptions that make the models very computationally cumbersome, which in turn limits the amount of heterogeneity that can be modelled. In contrast, agent-based models (ABMs) can flexibly encompass a large number of arbitrarily heterogeneous agents, but typically require the specification of explicit behavioural rules, which can lead to a lengthy trial-and-error model-development process. To address these limitations, we introduce MARL-BC, a framework that integrates deep multi-agent reinforcement learning (MARL) with Real Business Cycle (RBC) models. We demonstrate that MARL-BC can: (1) recover textbook RBC results when using a single agent; (2) recover the results of the mean-field KS model using a large number of identical agents; and (3) effectively simulate rich heterogeneity among agents, a hard task for traditional GE approaches. Our framework can be thought of as an ABM if used with a variety of heterogeneous interacting agents, and can reproduce GE results in limit cases. As such, it is a step towards a synthesis of these often opposed modelling paradigms.
Human-in-the-Loop Bandwidth Estimation for Quality of Experience Optimization in Real-Time Video Communication
Khairy, Sami, Mittag, Gabriel, Gopal, Vishak, Cutler, Ross
The quality of experience (QoE) delivered by video conferencing systems is significantly influenced by accurately estimating the time-varying available bandwidth between the sender and receiver. Bandwidth estimation for real-time communications remains an open challenge due to rapidly evolving network architectures, increasingly complex protocol stacks, and the difficulty of defining QoE metrics that reliably improve user experience. In this work, we propose a deployed, human-in-the-loop, data-driven framework for bandwidth estimation to address these challenges. Our approach begins with training objective QoE reward models derived from subjective user evaluations to measure audio and video quality in real-time video conferencing systems. Subsequently, we collect roughly $1$M network traces with objective QoE rewards from real-world Microsoft Teams calls to curate a bandwidth estimation training dataset. We then introduce a novel distributional offline reinforcement learning (RL) algorithm to train a neural-network-based bandwidth estimator aimed at improving QoE for users. Our real-world A/B test demonstrates that the proposed approach reduces the subjective poor call ratio by $11.41\%$ compared to the baseline bandwidth estimator. Furthermore, the proposed offline RL algorithm is benchmarked on D4RL tasks to demonstrate its generalization beyond bandwidth estimation.
Rethinking the Role of Dynamic Sparse Training for Scalable Deep Reinforcement Learning
Ma, Guozheng, Li, Lu, Wang, Zilin, Wang, Haoyu, Hu, Shengchao, Rutkowski, Leszek, Tao, Dacheng
Scaling neural networks has driven breakthrough advances in machine learning, yet this paradigm fails in deep reinforcement learning (DRL), where larger models often degrade performance due to unique optimization pathologies such as plasticity loss. While recent works show that dynamically adapting network topology during training can mitigate these issues, existing studies have three critical limitations: (1) applying uniform dynamic training strategies across all modules despite encoder, critic, and actor following distinct learning paradigms, (2) focusing evaluation on basic architectures without clarifying the relative importance and interaction between dynamic training and architectural improvements, and (3) lacking systematic comparison between different dynamic approaches including sparse-to-sparse, dense-to-sparse, and sparse-to-dense. Through comprehensive investigation across modules and architectures, we reveal that dynamic sparse training strategies provide module-specific benefits that complement the primary scalability foundation established by architectural improvements. We finally distill these insights into Module-Specific Training (MST), a practical framework that further exploits the benefits of architectural improvements and demonstrates substantial scalability gains across diverse RL algorithms without algorithmic modifications.
Efficient Restarts in Non-Stationary Model-Free Reinforcement Learning
Nonaka, Hiroshi, Ambrozak, Simon, Miskala-Dinc, Sofia R., Ercole, Amedeo, Prins, Aviva
In this work, we propose three efficient restart paradigms for model-free non-stationary reinforcement learning (RL). We identify two core issues with the restart design of Mao et al. (2022)'s RestartQ-UCB algorithm: (1) complete forgetting, where all the information learned about an environment is lost after a restart, and (2) scheduled restarts, in which restarts occur only at predefined timings, regardless of the incompatibility of the policy with the current environment dynamics. We introduce three approaches, which we call partial, adaptive, and selective restarts to modify the algorithms RestartQ-UCB and RANDOMIZEDQ (Wang et al., 2025). We find near-optimal empirical performance in multiple different environments, decreasing dynamic regret by up to $91$% relative to RestartQ-UCB.
Robust Adversarial Reinforcement Learning in Stochastic Games via Sequence Modeling
Tang, Xiaohang, Cheng, Zhuowen, Kumar, Satyabrat
The Transformer, a highly expressive architecture for sequence modeling, has recently been adapted to solve sequential decision-making, most notably through the Decision Transformer (DT), which learns policies by conditioning on desired returns. Yet, the adversarial robustness of reinforcement learning methods based on sequence modeling remains largely unexplored. Here we introduce the Conservative Adversarially Robust Decision Transformer (CART), to our knowledge the first framework designed to enhance the robustness of DT in adversarial stochastic games. We formulate the interaction between the protagonist and the adversary at each stage as a stage game, where the payoff is defined as the expected maximum value over subsequent states, thereby explicitly incorporating stochastic state transitions. By conditioning Transformer policies on the NashQ value derived from these stage games, CART generates policy that are simultaneously less exploitable (adversarially robust) and conservative to transition uncertainty. Empirically, CART achieves more accurate minimax value estimation and consistently attains superior worst-case returns across a range of adversarial stochastic games.
GAR: Generative Adversarial Reinforcement Learning for Formal Theorem Proving
Wang, Ruida, Yao, Jiarui, Pan, Rui, Diao, Shizhe, Zhang, Tong
Solving math problems through verifiable languages such as Lean has significantly impacted both the mathematics and computer science communities. Current state-of-the-art models are often trained with expensive online Reinforcement Learning (RL) or expert iteration. However, these approaches rely on fixed problem sets, which causes inefficient training and limits the model to tackle complex problems. To overcome these limitations, we propose GAR: Generative Adversarial Reinforcement learning, a comprehensive RL training framework that jointly trains the problem composer and solver in an adversarial loop. GAR introduces an implicit curriculum learning mechanism, which aligns task difficulty with the prover's evolving capability. It thereby improves the training efficiency and enables stronger performance of proving advanced theorems. Experiments show that with GAR training, Goedel-Prover-V2-8B and DeepSeek-Prover-V2-7B achieve an average relative improvement in pass@32 of 4.20% on MiniF2F-Test benchmark, while DeepSeek-Prover-V2's pass@32 on ProofNet-Test increases from 22.58% to 25.81%. Beyond formal proving, GAR establishes a general RL paradigm for co-evolution of problem generation and solving under verifiable environments.
Autonomous vehicles need social awareness to find optima in multi-agent reinforcement learning routing games
Psarou, Anastasia, Gorczyca, Łukasz, Gaweł, Dominik, Kucharski, Rafał
Previous work has shown that when multiple selfish Autonomous Vehicles (AVs) are introduced to future cities and start learning optimal routing strategies using Multi-Agent Reinforcement Learning (MARL), they may destabilize traffic systems, as they would require a significant amount of time to converge to the optimal solution, equivalent to years of real-world commuting. We demonstrate that moving beyond the selfish component in the reward significantly relieves this issue. If each AV, apart from minimizing its own travel time, aims to reduce its impact on the system, this will be beneficial not only for the system-wide performance but also for each individual player in this routing game. By introducing an intrinsic reward signal based on the marginal cost matrix, we significantly reduce training time and achieve convergence more reliably. Marginal cost quantifies the impact of each individual action (route-choice) on the system (total travel time). Including it as one of the components of the reward can reduce the degree of non-stationarity by aligning agents' objectives. Notably, the proposed counterfactual formulation preserves the system's equilibria and avoids oscillations. Our experiments show that training MARL algorithms with our novel reward formulation enables the agents to converge to the optimal solution, whereas the baseline algorithms fail to do so. We show these effects in both a toy network and the real-world network of Saint-Arnoult. Our results optimistically indicate that social awareness (i.e., including marginal costs in routing decisions) improves both the system-wide and individual performance of future urban systems with AVs.
Towards Safe Maneuvering of Double-Ackermann-Steering Robots with a Soft Actor-Critic Framework
Deflesselle, Kohio, Daniel, Mélodie, Magassouba, Aly, Aranda, Miguel, Ly, Olivier
We present a deep reinforcement learning framework based on Soft Actor-Critic (SAC) for safe and precise maneuvering of double-Ackermann-steering mobile robots (DASMRs). Unlike holonomic or simpler non-holonomic robots such as differential-drive robots, DASMRs face strong kinematic constraints that make classical planners brittle in cluttered environments. Our framework leverages the Hindsight Experience Replay (HER) and the CrossQ overlay to encourage maneuvering efficiency while avoiding obstacles. Simulation results with a heavy four-wheel-steering rover show that the learned policy can robustly reach up to 97% of target positions while avoiding obstacles. Our framework does not rely on handcrafted trajectories or expert demonstrations.