Reinforcement Learning
Component Transfer Learning for Deep RL Based on Abstract Representations
van Driessel, Geoffrey, Francois-Lavet, Vincent
In this work we investigate a specific transfer learning approach for deep reinforcement learning in the context where the internal dynamics between two tasks are the same but the visual representations differ. We learn a low-dimensional encoding of the environment, meant to capture summarizing abstractions, from which the internal dynamics and value functions are learned. Transfer is then obtained by freezing the learned internal dynamics and value functions, thus reusing the shared low-dimensional embedding space. When retraining the encoder for transfer, we make several observations: (i) in some cases, there are local minima that have small losses but a mismatching embedding space, resulting in poor task performance and (ii) in the absence of local minima, the output of the encoder converges in our experiments to the same embedding space, which leads to a fast and efficient transfer as compared to learning from scratch. The local minima are caused by the reduced degree of freedom of the optimization process caused by the frozen models. We also find that the transfer performance is heavily reliant on the base model; some base models often result in a successful transfer, whereas other base models often result in a failing transfer.
A Free Lunch from the Noise: Provable and Practical Exploration for Representation Learning
Ren, Tongzheng, Zhang, Tianjun, Szepesvรกri, Csaba, Dai, Bo
Reinforcement learning (RL) dedicates to solve the sequential decision making problem, where an agent is interacting with an unknown environment to find the best policy that maximizes the expected cumulative rewards (Sutton & Barto, 2018). It is known that the tabular algorithms direct controlling over the original state and action achieve the minimax-optimal regret depending on the cardinality of the state and action space (Jaksch et al., 2010; Osband & Van Roy, 2016; Azar et al., 2017; Jin et al., 2018). However, these algorithms become intractable for the real-world problems with an enormous number of states, due to the curse of dimensionality. Learning with function approximation upon good representation is a natural idea to tackle the curse and serving as the key for the success of deep learning (Bengio et al., 2013). In fact, representation learning lies at the heart of the empirical successes of deep RL in video games (Mnih et al., 2013), robotics (Levine et al., 2016), Go (Silver et al., 2017), dialogue systems (Jiang et al., 2021) to name a few. Meanwhile, the importance and benefits of the representation in RL is rigorously justified (Jin et al.,
Off-Policy Correction For Multi-Agent Reinforcement Learning
Zawalski, Michaล, Osiลski, Bลaลผej, Michalewski, Henryk, Miลoล, Piotr
Multi-agent reinforcement learning (MARL) provides a framework for problems involving multiple interacting agents. Despite apparent similarity to the single-agent case, multi-agent problems are often harder to train and analyze theoretically. In this work, we propose MA-Trace, a new on-policy actor-critic algorithm, which extends V-Trace to the MARL setting. The key advantage of our algorithm is its high scalability in a multi-worker setting. To this end, MA-Trace utilizes importance sampling as an off-policy correction method, which allows distributing the computations with no impact on the quality of training. Furthermore, our algorithm is theoretically grounded - we prove a fixed-point theorem that guarantees convergence. We evaluate the algorithm extensively on the StarCraft Multi-Agent Challenge, a standard benchmark for multi-agent algorithms. MA-Trace achieves high performance on all its tasks and exceeds state-of-the-art results on some of them.
Optimistic Temporal Difference Learning for 2048
Guei, Hung, Chen, Lung-Pin, Wu, I-Chen
Temporal difference (TD) learning and its variants, such as multistage TD (MS-TD) learning and temporal coherence (TC) learning, have been successfully applied to 2048. These methods rely on the stochasticity of the environment of 2048 for exploration. In this paper, we propose to employ optimistic initialization (OI) to encourage exploration for 2048, and empirically show that the learning quality is significantly improved. This approach optimistically initializes the feature weights to very large values. Since weights tend to be reduced once the states are visited, agents tend to explore those states which are unvisited or visited few times. Our experiments show that both TD and TC learning with OI significantly improve the performance. As a result, the network size required to achieve the same performance is significantly reduced. With additional tunings such as expectimax search, multistage learning, and tile-downgrading technique, our design achieves the state-of-the-art performance, namely an average score of 625 377 and a rate of 72% reaching 32768 tiles. In addition, for sufficiently large tests, 65536 tiles are reached at a rate of 0.02%.
Episodic Multi-agent Reinforcement Learning with Curiosity-Driven Exploration
Zheng, Lulu, Chen, Jiarui, Wang, Jianhao, He, Jiamin, Hu, Yujing, Chen, Yingfeng, Fan, Changjie, Gao, Yang, Zhang, Chongjie
Efficient exploration in deep cooperative multi-agent reinforcement learning (MARL) still remains challenging in complex coordination problems. In this paper, we introduce a novel Episodic Multi-agent reinforcement learning with Curiosity-driven exploration, called EMC. We leverage an insight of popular factorized MARL algorithms that the "induced" individual Q-values, i.e., the individual utility functions used for local execution, are the embeddings of local action-observation histories, and can capture the interaction between agents due to reward backpropagation during centralized training. Therefore, we use prediction errors of individual Q-values as intrinsic rewards for coordinated exploration and utilize episodic memory to exploit explored informative experience to boost policy training. As the dynamics of an agent's individual Q-value function captures the novelty of states and the influence from other agents, our intrinsic reward can induce coordinated exploration to new or promising states. We illustrate the advantages of our method by didactic examples, and demonstrate its significant outperformance over state-of-the-art MARL baselines on challenging tasks in the StarCraft II micromanagement benchmark.
Offline Reinforcement Learning: Fundamental Barriers for Value Function Approximation
Foster, Dylan J., Krishnamurthy, Akshay, Simchi-Levi, David, Xu, Yunzong
We consider the offline reinforcement learning problem, where the aim is to learn a decision making policy from logged data. Offline RL -- particularly when coupled with (value) function approximation to allow for generalization in large or continuous state spaces -- is becoming increasingly relevant in practice, because it avoids costly and time-consuming online data collection and is well suited to safety-critical domains. Existing sample complexity guarantees for offline value function approximation methods typically require both (1) distributional assumptions (i.e., good coverage) and (2) representational assumptions (i.e., ability to represent some or all $Q$-value functions) stronger than what is required for supervised learning. However, the necessity of these conditions and the fundamental limits of offline RL are not well understood in spite of decades of research. This led Chen and Jiang (2019) to conjecture that concentrability (the most standard notion of coverage) and realizability (the weakest representation condition) alone are not sufficient for sample-efficient offline RL. We resolve this conjecture in the positive by proving that in general, even if both concentrability and realizability are satisfied, any algorithm requires sample complexity polynomial in the size of the state space to learn a non-trivial policy. Our results show that sample-efficient offline reinforcement learning requires either restrictive coverage conditions or representation conditions that go beyond supervised learning, and highlight a phenomenon called over-coverage which serves as a fundamental barrier for offline value function approximation methods. A consequence of our results for reinforcement learning with linear function approximation is that the separation between online and offline RL can be arbitrarily large, even in constant dimension.
Vulcan: Solving the Steiner Tree Problem with Graph Neural Networks and Deep Reinforcement Learning
Du, Haizhou, Yan, Zong, Xiang, Qiao, Zhan, Qinqing
Steiner Tree Problem (STP) in graphs aims to find a tree of minimum weight in the graph that connects a given set of vertices. It is a classic NP-hard combinatorial optimization problem and has many real-world applications (e.g., VLSI chip design, transportation network planning and wireless sensor networks). Many exact and approximate algorithms have been developed for STP, but they suffer from high computational complexity and weak worst-case solution guarantees, respectively. Heuristic algorithms are also developed. However, each of them requires application domain knowledge to design and is only suitable for specific scenarios. Motivated by the recently reported observation that instances of the same NP-hard combinatorial problem may maintain the same or similar combinatorial structure but mainly differ in their data, we investigate the feasibility and benefits of applying machine learning techniques to solving STP. To this end, we design a novel model Vulcan based on novel graph neural networks and deep reinforcement learning. The core of Vulcan is a novel, compact graph embedding that transforms highdimensional graph structure data (i.e., path-changed information) into a low-dimensional vector representation. Given an STP instance, Vulcan uses this embedding to encode its pathrelated information and sends the encoded graph to a deep reinforcement learning component based on a double deep Q network (DDQN) to find solutions. In addition to STP, Vulcan can also find solutions to a wide range of NP-hard problems (e.g., SAT, MVC and X3C) by reducing them to STP. We implement a prototype of Vulcan and demonstrate its efficacy and efficiency with extensive experiments using real-world and synthetic datasets.
Explainable Biomedical Recommendations via Reinforcement Learning Reasoning on Knowledge Graphs
Edwards, Gavin, Nilsson, Sebastian, Rozemberczki, Benedek, Papa, Eliseo
For Artificial Intelligence to have a greater impact in biology and medicine, it is crucial that recommendations are both accurate and transparent. In other domains, a neurosymbolic approach of multi-hop reasoning on knowledge graphs has been shown to produce transparent explanations. However, there is a lack of research applying it to complex biomedical datasets and problems. In this paper, the approach is explored for drug discovery to draw solid conclusions on its applicability. For the first time, we systematically apply it to multiple biomedical datasets and recommendation tasks with fair benchmark comparisons. The approach is found to outperform the best baselines by 21.7% on average whilst producing novel, biologically relevant explanations.
Calculus of Consent via MARL: Legitimating the Collaborative Governance Supplying Public Goods
Hu, Yang, Zhu, Zhui, Song, Sirui, Liu, Xue, Yu, Yang
Public policies that supply public goods, especially those involve collaboration by limiting individual liberty, always give rise to controversies over governance legitimacy. Multi-Agent Reinforcement Learning (MARL) methods are appropriate for supporting the legitimacy of the public policies that supply public goods at the cost of individual interests. Among these policies, the inter-regional collaborative pandemic control is a prominent example, which has become much more important for an increasingly inter-connected world facing a global pandemic like COVID-19. Different patterns of collaborative strategies have been observed among different systems of regions, yet it lacks an analytical process to reason for the legitimacy of those strategies. In this paper, we use the inter-regional collaboration for pandemic control as an example to demonstrate the necessity of MARL in reasoning, and thereby legitimizing policies enforcing such inter-regional collaboration. Experimental results in an exemplary environment show that our MARL approach is able to demonstrate the effectiveness and necessity of restrictions on individual liberty for collaborative supply of public goods. Different optimal policies are learned by our MARL agents under different collaboration levels, which change in an interpretable pattern of collaboration that helps to balance the losses suffered by regions of different types, and consequently promotes the overall welfare. Meanwhile, policies learned with higher collaboration levels yield higher global rewards, which illustrates the benefit of, and thus provides a novel justification for the legitimacy of, promoting inter-regional collaboration. Therefore, our method shows the capability of MARL in computationally modeling and supporting the theory of calculus of consent, developed by Nobel Prize winner J. M. Buchanan.
Towards safe, explainable, and regulated autonomous driving
Atakishiyev, Shahin, Salameh, Mohammad, Yao, Hengshuai, Goebel, Randy
There has been growing interest in the development and deployment of autonomous vehicles on modern road networks over the last few years, encouraged by the empirical successes of powerful artificial intelligence approaches (AI), especially in the applications of deep and reinforcement learning. However, there have been several road accidents with ``autonomous'' cars that prevent this technology from being publicly acceptable at a wider level. As AI is the main driving force behind the intelligent navigation systems of such vehicles, both the stakeholders and transportation jurisdictions require their AI-driven software architecture to be safe, explainable, and regulatory compliant. We present a framework that integrates autonomous control, explainable AI architecture, and regulatory compliance to address this issue and further provide several conceptual models from this perspective, to help guide future research directions.