Goto

Collaborating Authors

 Reinforcement Learning


Autonomous Robotic Arm Manipulation for Planetary Missions using Causal Machine Learning

arXiv.org Artificial Intelligence

Autonomous robotic arm manipulators have the potential to make planetary exploration and in-situ resource utilization missions more time efficient and productive, as the manipulator can handle the objects itself and perform goal-specific actions. We train a manipulator to autonomously study objects of which it has no prior knowledge, such as planetary rocks. This is achieved using causal machine learning in a simulated planetary environment. Here, the manipulator interacts with objects, and classifies them based on differing causal factors. These are parameters, such as mass or friction coefficient, that causally determine the outcomes of its interactions. Through reinforcement learning, the manipulator learns to interact in ways that reveal the underlying causal factors. We show that this method works even without any prior knowledge of the objects, or any previously-collected training data. We carry out the training in planetary exploration conditions, with realistic manipulator models.


Continuous Mean-Zero Disagreement-Regularized Imitation Learning (CMZ-DRIL)

arXiv.org Artificial Intelligence

Machine-learning paradigms such as imitation learning and reinforcement learning can generate highly performant agents in a variety of complex environments. However, commonly used methods require large quantities of data and/or a known reward function. This paper presents a method called Continuous Mean-Zero Disagreement-Regularized Imitation Learning (CMZ-DRIL) that employs a novel reward structure to improve the performance of imitation-learning agents that have access to only a handful of expert demonstrations. CMZ-DRIL uses reinforcement learning to minimize uncertainty among an ensemble of agents trained to model the expert demonstrations. This method does not use any environment-specific rewards, but creates a continuous and mean-zero reward function from the action disagreement of the agent ensemble. As demonstrated in a waypoint-navigation environment and in two MuJoCo environments, CMZ-DRIL can generate performant agents that behave more similarly to the expert than primary previous approaches in several key metrics.


Safe Hybrid-Action Reinforcement Learning-Based Decision and Control for Discretionary Lane Change

arXiv.org Artificial Intelligence

Autonomous lane-change, a key feature of advanced driver-assistance systems, can enhance traffic efficiency and reduce the incidence of accidents. However, safe driving of autonomous vehicles remains challenging in complex environments. How to perform safe and appropriate lane change is a popular topic of research in the field of autonomous driving. Currently, few papers consider the safety of reinforcement learning in autonomous lane-change scenarios. We introduce safe hybrid-action reinforcement learning into discretionary lane change for the first time and propose Parameterized Soft Actor-Critic with PID Lagrangian (PASAC-PIDLag) algorithm. Furthermore, we conduct a comparative analysis of the Parameterized Soft Actor-Critic (PASAC), which is an unsafe version of PASAC-PIDLag. Both algorithms are employed to train the lane-change strategy of autonomous vehicles to output discrete lane-change decision and longitudinal vehicle acceleration. Our simulation results indicate that at a traffic density of 15 vehicles per kilometer (15 veh/km), the PASAC-PIDLag algorithm exhibits superior safety with a collision rate of 0%, outperforming the PASAC algorithm, which has a collision rate of 1%. The outcomes of the generalization assessments reveal that at low traffic density levels, both the PASAC-PIDLag and PASAC algorithms are proficient in attaining a 0% collision rate. Under conditions of high traffic flow density, the PASAC-PIDLag algorithm surpasses PASAC in terms of both safety and optimality.


Incentive Compatibility for AI Alignment in Sociotechnical Systems: Positions and Prospects

arXiv.org Artificial Intelligence

The burgeoning integration of artificial intelligence (AI) into human society brings forth significant implications for societal governance and safety. While considerable strides have been made in addressing AI alignment challenges, existing methodologies primarily focus on technical facets, often neglecting the intricate sociotechnical nature of AI systems, which can lead to a misalignment between the development and deployment contexts. To this end, we posit a new problem worth exploring: Incentive Compatibility Sociotechnical Alignment Problem (ICSAP). We hope this can call for more researchers to explore how to leverage the principles of Incentive Compatibility (IC) from game theory to bridge the gap between technical and societal components to maintain AI consensus with human societies in different contexts. We further discuss three classical game problems for achieving IC: mechanism design, contract theory, and Bayesian persuasion, in addressing the perspectives, potentials, and challenges of solving ICSAP, and provide preliminary implementation conceptions.


Robust Deep Reinforcement Learning Through Adversarial Attacks and Training : A Survey

arXiv.org Artificial Intelligence

The advent of Deep Reinforcement Learning (DRL) has marked a significant shift in various fields, including games [1-3], autonomous robotics [4], autonomous driving [5], and energy management [6]. By integrating Reinforcement Learning (RL) with Deep Neural Networks (DNN), DRL can leverages high dimensional continuous observations and rewards to train neural policies, without the need for supervised example trajectories. While DRL achieves remarkable performances in well known controlled environments, it also encounter challenges in ensuring robust performance amid diverse condition changes and real-world perturbations. It particularly struggle to bridge the reality gap [7, 8], often DRL agents are trained in simulation that remains an imitation of the real-world, resulting in a gap between the performance of a trained agent in the simulation and its performance once transferred to the real-world application. Even without trying to bridge the reality gap, agents can be trained in the first place in some conditions, and be deployed later and the conditions may have changed since.


On the Role of Information Structure in Reinforcement Learning for Partially-Observable Sequential Teams and Games

arXiv.org Machine Learning

In a sequential decision-making problem, the information structure is the description of how events in the system occurring at different points in time affect each other. Classical models of reinforcement learning (e.g., MDPs, POMDPs, Dec-POMDPs, and POMGs) assume a very simple and highly regular information structure, while more general models like predictive state representations do not explicitly model the information structure. By contrast, real-world sequential decision-making problems typically involve a complex and time-varying interdependence of system variables, requiring a rich and flexible representation of information structure. In this paper, we argue for the perspective that explicit representation of information structures is an important component of analyzing and solving reinforcement learning problems. We propose novel reinforcement learning models with an explicit representation of information structure, capturing classical models as special cases. We show that this leads to a richer analysis of sequential decision-making problems and enables more tailored algorithm design. In particular, we characterize the "complexity" of the observable dynamics of any sequential decision-making problem through a graph-theoretic analysis of the DAG representation of its information structure. The central quantity in this analysis is the minimal set of variables that $d$-separates the past observations from future observations. Furthermore, through constructing a generalization of predictive state representations, we propose tailored reinforcement learning algorithms and prove that the sample complexity is in part determined by the information structure. This recovers known tractability results and gives a novel perspective on reinforcement learning in general sequential decision-making problems, providing a systematic way of identifying new tractable classes of problems.


AIhub monthly digest: February 2024 โ€“ causal relations in text, applied reinforcement learning, and AAAI 2024

AIHub

Welcome to our monthly digest, where you can catch up with any AIhub stories you may have missed, peruse the latest news, recap recent events, and more. This month, we meet three AAAI doctoral consortium participants, find out how machine learning can help monitor bird flocks, and cover the 38th AAAI conference. The AAAI/SIGAI Doctoral Consortium provides an opportunity for a group of PhD students to discuss and explore their research interests and career objectives in an interdisciplinary workshop together with a panel of established researchers. We're meeting the participants in a series of interviews to find out about their research, PhD life, and why they decided to study AI. This month, we caught up with Fiona Anting Tan, Elizabeth Ondula, and Cรฉlian Ringwald.


Go Beyond Black-box Policies: Rethinking the Design of Learning Agent for Interpretable and Verifiable HVAC Control

arXiv.org Artificial Intelligence

Recent research has shown the potential of Model-based Reinforcement Learning (MBRL) to enhance energy efficiency of Heating, Ventilation, and Air Conditioning (HVAC) systems. However, existing methods rely on black-box thermal dynamics models and stochastic optimizers, lacking reliability guarantees and posing risks to occupant health. In this work, we overcome the reliability bottleneck by redesigning HVAC controllers using decision trees extracted from existing thermal dynamics models and historical data. Our decision tree-based policies are deterministic, verifiable, interpretable, and more energy-efficient than current MBRL methods. First, we introduce a novel verification criterion for RL agents in HVAC control based on domain knowledge. Second, we develop a policy extraction procedure that produces a verifiable decision tree policy. We found that the high dimensionality of the thermal dynamics model input hinders the efficiency of policy extraction. To tackle the dimensionality challenge, we leverage importance sampling conditioned on historical data distributions, significantly improving policy extraction efficiency. Lastly, we present an offline verification algorithm that guarantees the reliability of a control policy. Extensive experiments show that our method saves 68.4% more energy and increases human comfort gain by 14.8% compared to the state-of-the-art method, in addition to an 1127x reduction in computation overhead. Our code and data are available at https://github.com/ryeii/Veri_HVAC


Adaptive Testing Environment Generation for Connected and Automated Vehicles with Dense Reinforcement Learning

arXiv.org Artificial Intelligence

The assessment of safety performance plays a pivotal role in the development and deployment of connected and automated vehicles (CAVs). A common approach involves designing testing scenarios based on prior knowledge of CAVs (e.g., surrogate models), conducting tests in these scenarios, and subsequently evaluating CAVs' safety performances. However, substantial differences between CAVs and the prior knowledge can significantly diminish the evaluation efficiency. In response to this issue, existing studies predominantly concentrate on the adaptive design of testing scenarios during the CAV testing process. Yet, these methods have limitations in their applicability to high-dimensional scenarios. To overcome this challenge, we develop an adaptive testing environment that bolsters evaluation robustness by incorporating multiple surrogate models and optimizing the combination coefficients of these surrogate models to enhance evaluation efficiency. We formulate the optimization problem as a regression task utilizing quadratic programming. To efficiently obtain the regression target via reinforcement learning, we propose the dense reinforcement learning method and devise a new adaptive policy with high sample efficiency. Essentially, our approach centers on learning the values of critical scenes displaying substantial surrogate-to-real gaps. The effectiveness of our method is validated in high-dimensional overtaking scenarios, demonstrating that our approach achieves notable evaluation efficiency.


Edge Caching Based on Deep Reinforcement Learning and Transfer Learning

arXiv.org Artificial Intelligence

This paper addresses the escalating challenge of redundant data transmission in networks. The surge in traffic has strained backhaul links and backbone networks, prompting the exploration of caching solutions at the edge router. Existing work primarily relies on Markov Decision Processes (MDP) for caching issues, assuming fixed-time interval decisions; however, real-world scenarios involve random request arrivals, and despite the critical role of various file characteristics in determining an optimal caching policy, none of the related existing work considers all these file characteristics in forming a caching policy. In this paper, first, we formulate the caching problem using a semi-Markov Decision Process (SMDP) to accommodate the continuous-time nature of real-world scenarios allowing for caching decisions at random times upon file requests. Then, we propose a double deep Q-learning-based caching approach that comprehensively accounts for file features such as lifetime, size, and importance. Simulation results demonstrate the superior performance of our approach compared to a recent Deep Reinforcement Learning-based method. Furthermore, we extend our work to include a Transfer Learning (TL) approach to account for changes in file request rates in the SMDP framework. The proposed TL approach exhibits fast convergence, even in scenarios with increased differences in request rates between source and target domains, presenting a promising solution to the dynamic challenges of caching in real-world environments. HE rapid growth of mobile device applications has led to a significant increase in redundant data transmission, problems, this information is not available beforehand. as many users inquire about contents from a data center. This Here, model-free Reinforcement Learning (RL) schemes come surge in traffic has placed a heavy burden on backhaul links into the picture. An agent exploiting an RL-based scheme is and backbone networks [1].