Reinforcement Learning
Analysis of a Modular Autonomous Driving Architecture: The Top Submission to CARLA Leaderboard 2.0 Challenge
Zhang, Weize, Elmahgiubi, Mohammed, Rezaee, Kasra, Khamidehi, Behzad, Mirkhani, Hamidreza, Arasteh, Fazel, Li, Chunlin, Kaleem, Muhammad Ahsan, Corral-Soto, Eduardo R., Sharma, Dhruv, Cao, Tongtong
In this paper we present the architecture of the Kyber-E2E submission to the map track of CARLA Leaderboard 2.0 Autonomous Driving (AD) challenge 2023, which achieved first place. We employed a modular architecture for our solution consists of five main components: sensing, localization, perception, tracking/prediction, and planning/control. Our solution leverages state-of-the-art language-assisted perception models to help our planner perform more reliably in highly challenging traffic scenarios. We use open-source driving datasets in conjunction with Inverse Reinforcement Learning (IRL) to enhance the performance of our motion planner. We provide insight into our design choices and trade-offs made to achieve this solution. We also explore the impact of each component in the overall performance of our solution, with the intent of providing a guideline where allocation of resources can have the greatest impact.
Language and Sketching: An LLM-driven Interactive Multimodal Multitask Robot Navigation Framework
Zu, Weiqin, Song, Wenbin, Chen, Ruiqing, Guo, Ze, Sun, Fanglei, Tian, Zheng, Pan, Wei, Wang, Jun
The socially-aware navigation system has evolved to adeptly avoid various obstacles while performing multiple tasks, such as point-to-point navigation, human-following, and -guiding. However, a prominent gap persists: in Human-Robot Interaction (HRI), the procedure of communicating commands to robots demands intricate mathematical formulations. Furthermore, the transition between tasks does not quite possess the intuitive control and user-centric interactivity that one would desire. In this work, we propose an LLM-driven interactive multimodal multitask robot navigation framework, termed LIM2N, to solve the above new challenge in the navigation field. We achieve this by first introducing a multimodal interaction framework where language and hand-drawn inputs can serve as navigation constraints and control objectives. Next, a reinforcement learning agent is built to handle multiple tasks with the received information. Crucially, LIM2N creates smooth cooperation among the reasoning of multimodal input, multitask planning, and adaptation and processing of the intelligent sensing modules in the complicated system. Extensive experiments are conducted in both simulation and the real world demonstrating that LIM2N has superior user needs understanding, alongside an enhanced interactive experience.
On the continuity and smoothness of the value function in reinforcement learning and optimal control
Harder, Hans, Peitz, Sebastian
The value function plays a crucial role as a measure for the cumulative future reward an agent receives in both reinforcement learning and optimal control. It is therefore of interest to study how similar the values of neighboring states are, i.e., to investigate the continuity of the value function. We do so by providing and verifying upper bounds on the value function's modulus of continuity. Additionally, we show that the value function is always H\"older continuous under relatively weak assumptions on the underlying system and that non-differentiable value functions can be made differentiable by slightly "disturbing" the system.
Emergent communication and learning pressures in language models: a language evolution perspective
Language models and humans are two types of learning systems. Finding or facilitating commonalities could enable major breakthroughs in our understanding of the acquisition and evolution of language. Many theories of language evolution rely heavily on learning biases and learning pressures. Yet due to substantial differences in learning pressures, it is questionable whether the similarity between humans and machines is sufficient for insights to carry over and to be worth testing with human participants. Here, we review the emergent communication literature, a subfield of multi-agent reinforcement learning, from a language evolution perspective. We find that the emergent communication literature excels at designing and adapting models to recover initially absent linguistic phenomena of natural languages. Based on a short literature review, we identify key pressures that have recovered initially absent human patterns in emergent communication models: communicative success, efficiency, learnability, and other psycho-/sociolinguistic factors. We argue that this may serve as inspiration for how to design language models for language acquisition and language evolution research.
Distilling Reinforcement Learning Policies for Interpretable Robot Locomotion: Gradient Boosting Machines and Symbolic Regression
Recent advancements in reinforcement learning (RL) have led to remarkable achievements in robot locomotion capabilities. However, the complexity and ``black-box'' nature of neural network-based RL policies hinder their interpretability and broader acceptance, particularly in applications demanding high levels of safety and reliability. This paper introduces a novel approach to distill neural RL policies into more interpretable forms using Gradient Boosting Machines (GBMs), Explainable Boosting Machines (EBMs) and Symbolic Regression. By leveraging the inherent interpretability of generalized additive models, decision trees, and analytical expressions, we transform opaque neural network policies into more transparent ``glass-box'' models. We train expert neural network policies using RL and subsequently distill them into (i) GBMs, (ii) EBMs, and (iii) symbolic policies. To address the inherent distribution shift challenge of behavioral cloning, we propose to use the Dataset Aggregation (DAgger) algorithm with a curriculum of episode-dependent alternation of actions between expert and distilled policies, to enable efficient distillation of feedback control policies. We evaluate our approach on various robot locomotion gaits -- walking, trotting, bounding, and pacing -- and study the importance of different observations in joint actions for distilled policies using various methods. We train neural expert policies for 205 hours of simulated experience and distill interpretable policies with only 10 minutes of simulated interaction for each gait using the proposed method.
Reactor Optimization Benchmark by Reinforcement Learning
Schwarcz, Deborah, Schneider, Nadav, Oren, Gal, Steinitz, Uri
Neutronic calculations for reactors are a daunting task when using Monte Carlo (MC) methods. As high-performance computing has advanced, the simulation of a reactor is nowadays more readily done, but design and optimization with multiple parameters is still a computational challenge. MC transport simulations, coupled with machine learning techniques, offer promising avenues for enhancing the efficiency and effectiveness of nuclear reactor optimization. This paper introduces a novel benchmark problem within the OpenNeoMC framework designed specifically for reinforcement learning. The benchmark involves optimizing a unit cell of a research reactor with two varying parameters (fuel density and water spacing) to maximize neutron flux while maintaining reactor criticality. The test case features distinct local optima, representing different physical regimes, thus posing a challenge for learning algorithms. Through extensive simulations utilizing evolutionary and neuroevolutionary algorithms, we demonstrate the effectiveness of reinforcement learning in navigating complex optimization landscapes with strict constraints. Furthermore, we propose acceleration techniques within the OpenNeoMC framework, including model updating and cross-section usage by RAM utilization, to expedite simulation times. Our findings emphasize the importance of machine learning integration in reactor optimization and contribute to advancing methodologies for addressing intricate optimization challenges in nuclear engineering. The sources of this work are available at our GitHub repository: https://github.com/Scientific-Computing-Lab-NRCN/RLOpenNeoMC
Constrained Reinforcement Learning with Smoothed Log Barrier Function
Zhang, Baohe, Zhang, Yuan, Frison, Lilli, Brox, Thomas, Bรถdecker, Joschka
Reinforcement Learning (RL) has been widely applied to many control tasks and substantially improved the performances compared to conventional control methods in many domains where the reward function is well defined. However, for many real-world problems, it is often more convenient to formulate optimization problems in terms of rewards and constraints simultaneously. Optimizing such constrained problems via reward shaping can be difficult as it requires tedious manual tuning of reward functions with several interacting terms. Recent formulations which include constraints mostly require a pre-training phase, which often needs human expertise to collect data or assumes having a sub-optimal policy readily available. We propose a new constrained RL method called CSAC-LB (Constrained Soft Actor-Critic with Log Barrier Function), which achieves competitive performance without any pre-training by applying a linear smoothed log barrier function to an additional safety critic. It implements an adaptive penalty for policy learning and alleviates the numerical issues that are known to complicate the application of the log barrier function method. As a result, we show that with CSAC-LB, we achieve state-of-the-art performance on several constrained control tasks with different levels of difficulty and evaluate our methods in a locomotion task on a real quadruped robot platform.
Learning to Change: Choreographing Mixed Traffic Through Lateral Control and Hierarchical Reinforcement Learning
Wang, Dawei, Li, Weizi, Zhu, Lei, Pan, Jia
The management of mixed traffic that consists of robot vehicles (RVs) and human-driven vehicles (HVs) at complex intersections presents a multifaceted challenge. Traditional signal controls often struggle to adapt to dynamic traffic conditions and heterogeneous vehicle types. Recent advancements have turned to strategies based on reinforcement learning (RL), leveraging its model-free nature, real-time operation, and generalizability over different scenarios. We introduce a hierarchical RL framework to manage mixed traffic through precise longitudinal and lateral control of RVs. Our proposed hierarchical framework combines the state-of-the-art mixed traffic control algorithm as a high level decision maker to improve the performance and robustness of the whole system. Our experiments demonstrate that the framework can reduce the average waiting time by up to 54% compared to the state-of-the-art mixed traffic control method. When the RV penetration rate exceeds 60%, our technique consistently outperforms conventional traffic signal control programs in terms of the average waiting time for all vehicles at the intersection.
TEeVTOL: Balancing Energy and Time Efficiency in eVTOL Aircraft Path Planning Across City-Scale Wind Fields
Liu, Songyang, Li, Shuai, Li, Haochen, Li, Weizi, Tan, Jindong
Electric vertical-takeoff and landing (eVTOL) aircraft, recognized for their maneuverability and flexibility, offer a promising alternative to our transportation system. However, the operational effectiveness of these aircraft faces many challenges, such as the delicate balance between energy and time efficiency, stemming from unpredictable environmental factors, including wind fields. Mathematical modeling-based approaches have been adopted to plan aircraft flight path in urban wind fields with the goal to save energy and time costs. While effective, they are limited in adapting to dynamic and complex environments. To optimize energy and time efficiency in eVTOL's flight through dynamic wind fields, we introduce a novel path planning method leveraging deep reinforcement learning. We assess our method with extensive experiments, comparing it to Dijkstra's algorithm -- the theoretically optimal approach for determining shortest paths in a weighted graph, where weights represent either energy or time cost. The results show that our method achieves a graceful balance between energy and time efficiency, closely resembling the theoretically optimal values for both objectives.
Rethinking Adversarial Inverse Reinforcement Learning: From the Angles of Policy Imitation and Transferable Reward Recovery
Adversarial inverse reinforcement learning (AIRL) stands as a cornerstone approach in imitation learning. This paper rethinks the two different angles of AIRL: policy imitation and transferable reward recovery. We begin with substituting the built-in algorithm in AIRL with soft actor-critic (SAC) during the policy optimization process to enhance sample efficiency, thanks to the off-policy formulation of SAC and identifiable Markov decision process (MDP) models with respect to AIRL. It indeed exhibits a significant improvement in policy imitation but accidentally brings drawbacks to transferable reward recovery. To learn this issue, we illustrate that the SAC algorithm itself is not feasible to disentangle the reward function comprehensively during the AIRL training process, and propose a hybrid framework, PPO-AIRL + SAC, for satisfactory transfer effect. Additionally, we analyze the capability of environments to extract disentangled rewards from an algebraic theory perspective.