Goto

Collaborating Authors

 Reinforcement Learning


A Distributed Approach to Autonomous Intersection Management via Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

Autonomous intersection management (AIM) poses significant challenges due to the intricate nature of real-world traffic scenarios and the need for a highly expensive centralised server in charge of simultaneously controlling all the vehicles. This study addresses such issues by proposing a novel distributed approach to AIM utilizing multi-agent reinforcement learning (MARL). We show that by leveraging the 3D surround view technology for advanced assistance systems, autonomous vehicles can accurately navigate intersection scenarios without needing any centralised controller. The contributions of this paper thus include a MARL-based algorithm for the autonomous management of a 4-way intersection and also the introduction of a new strategy called prioritised scenario replay for improved training efficacy. We validate our approach as an innovative alternative to conventional centralised AIM techniques, ensuring the full reproducibility of our results. Specifically, experiments conducted in virtual environments using the SMARTS platform highlight its superiority over benchmarks across various metrics.


Reinforcement Learning Based Oscillation Dampening: Scaling up Single-Agent RL algorithms to a 100 AV highway field operational test

arXiv.org Artificial Intelligence

In this article, we explore the technical details of the reinforcement learning (RL) algorithms that were deployed in the largest field test of automated vehicles designed to smooth traffic flow in history as of 2023, uncovering the challenges and breakthroughs that come with developing RL controllers for automated vehicles. We delve into the fundamental concepts behind RL algorithms and their application in the context of self-driving cars, discussing the developmental process from simulation to deployment in detail, from designing simulators to reward function shaping. We present the results in both simulation and deployment, discussing the flow-smoothing benefits of the RL controller. From understanding the basics of Markov decision processes to exploring advanced techniques such as deep RL, our article offers a comprehensive overview and deep dive of the theoretical foundations and practical implementations driving this rapidly evolving field. We also showcase real-world case studies and alternative research projects that highlight the impact of RL controllers in revolutionizing autonomous driving. From tackling complex urban environments to dealing with unpredictable traffic scenarios, these intelligent controllers are pushing the boundaries of what automated vehicles can achieve. Furthermore, we examine the safety considerations and hardware-focused technical details surrounding deployment of RL controllers into automated vehicles. As these algorithms learn and evolve through interactions with the environment, ensuring their behavior aligns with safety standards becomes crucial. We explore the methodologies and frameworks being developed to address these challenges, emphasizing the importance of building reliable control systems for automated vehicles.


I-CTRL: Imitation to Control Humanoid Robots Through Constrained Reinforcement Learning

arXiv.org Artificial Intelligence

This paper addresses the critical need for refining robot motions that, despite achieving a high visual similarity through human-to-humanoid retargeting methods, fall short of practical execution in the physical realm. Existing techniques in the graphics community often prioritize visual fidelity over physics-based feasibility, posing a significant challenge for deploying bipedal systems in practical applications. Our research introduces a constrained reinforcement learning algorithm to produce physics-based high-quality motion imitation onto legged humanoid robots that enhance motion resemblance while successfully following the reference human trajectory. We name our framework: I-CTRL. By reformulating the motion imitation problem as a constrained refinement over non-physics-based retargeted motions, our framework excels in motion imitation with simple and unique rewards that generalize across four robots. Moreover, our framework can follow large-scale motion datasets with a unique RL agent. The proposed approach signifies a crucial step forward in advancing the control of bipedal robots, emphasizing the importance of aligning visual and physical realism for successful motion imitation.


Hierarchical Resource Partitioning on Modern GPUs: A Reinforcement Learning Approach

arXiv.org Artificial Intelligence

GPU-based heterogeneous architectures are now commonly used in HPC clusters. Due to their architectural simplicity specialized for data-level parallelism, GPUs can offer much higher computational throughput and memory bandwidth than CPUs in the same generation do. However, as the available resources in GPUs have increased exponentially over the past decades, it has become increasingly difficult for a single program to fully utilize them. As a consequence, the industry has started supporting several resource partitioning features in order to improve the resource utilization by co-scheduling multiple programs on the same GPU die at the same time. Driven by the technological trend, this paper focuses on hierarchical resource partitioning on modern GPUs, and as an example, we utilize a combination of two different features available on recent NVIDIA GPUs in a hierarchical manner: MPS (Multi-Process Service), a finer-grained logical partitioning; and MIG (Multi-Instance GPU), a coarse-grained physical partitioning. We propose a method for comprehensively co-optimizing the setup of hierarchical partitioning and the selection of co-scheduling groups from a given set of jobs, based on reinforcement learning using their profiles. Our thorough experimental results demonstrate that our approach can successfully set up job concurrency, partitioning, and co-scheduling group selections simultaneously. This results in a maximum throughput improvement by a factor of 1.87 compared to the time-sharing scheduling.


CIER: A Novel Experience Replay Approach with Causal Inference in Deep Reinforcement Learning

arXiv.org Artificial Intelligence

In the training process of Deep Reinforcement Learning (DRL), agents require repetitive interactions with the environment. With an increase in training volume and model complexity, it is still a challenging problem to enhance data utilization and explainability of DRL training. This paper addresses these challenges by focusing on the temporal correlations within the time dimension of time series. We propose a novel approach to segment multivariate time series into meaningful subsequences and represent the time series based on these subsequences. Furthermore, the subsequences are employed for causal inference to identify fundamental causal factors that significantly impact training outcomes. We design a module to provide feedback on the causality during DRL training. Several experiments demonstrate the feasibility of our approach in common environments, confirming its ability to enhance the effectiveness of DRL training and impart a certain level of explainability to the training process. Additionally, we extended our approach with priority experience replay algorithm, and experimental results demonstrate the continued effectiveness of our approach.


Optimizing Deep Reinforcement Learning for American Put Option Hedging

arXiv.org Artificial Intelligence

This paper contributes to the existing literature on hedging American options with Deep Reinforcement Learning (DRL). The study first investigates hyperparameter impact on hedging performance, considering learning rates, training episodes, neural network architectures, training steps, and transaction cost penalty functions. Results highlight the importance of avoiding certain combinations, such as high learning rates with a high number of training episodes or low learning rates with few training episodes and emphasize the significance of utilizing moderate values for optimal outcomes. Additionally, the paper warns against excessive training steps to prevent instability and demonstrates the superiority of a quadratic transaction cost penalty function over a linear version. This study then expands upon the work of Pickard et al. (2024), who utilize a Chebyshev interpolation option pricing method to train DRL agents with market calibrated stochastic volatility models. While the results of Pickard et al. (2024) showed that these DRL agents achieve satisfactory performance on empirical asset paths, this study introduces a novel approach where new agents at weekly intervals to newly calibrated stochastic volatility models. Results show DRL agents re-trained using weekly market data surpass the performance of those trained solely on the sale date. Furthermore, the paper demonstrates that both single-train and weekly-train DRL agents outperform the Black-Scholes Delta method at transaction costs of 1% and 3%. This practical relevance suggests that practitioners can leverage readily available market data to train DRL agents for effective hedging of options in their portfolios.


vMFER: Von Mises-Fisher Experience Resampling Based on Uncertainty of Gradient Directions for Policy Improvement

arXiv.org Artificial Intelligence

Reinforcement Learning (RL) is a widely employed technique in decision-making problems, encompassing two fundamental operations -- policy evaluation and policy improvement. Enhancing learning efficiency remains a key challenge in RL, with many efforts focused on using ensemble critics to boost policy evaluation efficiency. However, when using multiple critics, the actor in the policy improvement process can obtain different gradients. Previous studies have combined these gradients without considering their disagreements. Therefore, optimizing the policy improvement process is crucial to enhance learning efficiency. This study focuses on investigating the impact of gradient disagreements caused by ensemble critics on policy improvement. We introduce the concept of uncertainty of gradient directions as a means to measure the disagreement among gradients utilized in the policy improvement process. Through measuring the disagreement among gradients, we find that transitions with lower uncertainty of gradient directions are more reliable in the policy improvement process. Building on this analysis, we propose a method called von Mises-Fisher Experience Resampling (vMFER), which optimizes the policy improvement process by resampling transitions and assigning higher confidence to transitions with lower uncertainty of gradient directions. Our experiments demonstrate that vMFER significantly outperforms the benchmark and is particularly well-suited for ensemble structures in RL.


Python-Based Reinforcement Learning on Simulink Models

arXiv.org Artificial Intelligence

This paper proposes a framework for training Reinforcement Learning agents using Python in conjunction with Simulink models. Leveraging Python's superior customization options and popular libraries like Stable Baselines3, we aim to bridge the gap between the established Simulink environment and the flexibility of Python for training bleeding edge agents. Our approach is demonstrated on the Quanser Aero 2, a versatile dual-rotor helicopter. We show that policies trained on Simulink models can be seamlessly transferred to the real system, enabling efficient development and deployment of Reinforcement Learning agents for control tasks. Through systematic integration steps, including C-code generation from Simulink, DLL compilation, and Python interface development, we establish a robust framework for training agents on Simulink models. Experimental results demonstrate the effectiveness of our approach, surpassing previous efforts and highlighting the potential of combining Simulink with Python for Reinforcement Learning research and applications.


Stable Inverse Reinforcement Learning: Policies from Control Lyapunov Landscapes

arXiv.org Artificial Intelligence

Learning from expert demonstrations to flexibly program an autonomous system with complex behaviors or to predict an agent's behavior is a powerful tool, especially in collaborative control settings. A common method to solve this problem is inverse reinforcement learning (IRL), where the observed agent, e.g., a human demonstrator, is assumed to behave according to the optimization of an intrinsic cost function that reflects its intent and informs its control actions. While the framework is expressive, it is also computationally demanding and generally lacks convergence guarantees. We therefore propose a novel, stability-certified IRL approach by reformulating the cost function inference problem to learning control Lyapunov functions (CLF) from demonstrations data. By additionally exploiting closed-form expressions for associated control policies, we are able to efficiently search the space of CLFs by observing the attractor landscape of the induced dynamics. For the construction of the inverse optimal CLFs, we use a Sum of Squares and formulate a convex optimization problem. We present a theoretical analysis of the optimality properties provided by the CLF and evaluate our approach using both simulated and real-world data.


Safety Constrained Multi-Agent Reinforcement Learning for Active Voltage Control

arXiv.org Artificial Intelligence

Active voltage control presents a promising avenue for relieving power congestion and enhancing voltage quality, taking advantage of the distributed controllable generators in the power network, such as roof-top photovoltaics. While Multi-Agent Reinforcement Learning (MARL) has emerged as a compelling approach to address this challenge, existing MARL approaches tend to overlook the constrained optimization nature of this problem, failing in guaranteeing safety constraints. In this paper, we formalize the active voltage control problem as a constrained Markov game and propose a safety-constrained MARL algorithm. We expand the primal-dual optimization RL method to multi-agent settings, and augment it with a novel approach of double safety estimation to learn the policy and to update the Lagrange-multiplier. In addition, we proposed different cost functions and investigated their influences on the behavior of our constrained MARL method. We evaluate our approach in the power distribution network simulation environment with real-world scale scenarios. Experimental results demonstrate the effectiveness of the proposed method compared with the state-of-the-art MARL methods.