Reinforcement Learning
Generative AI for Deep Reinforcement Learning: Framework, Analysis, and Use Cases
Sun, Geng, Xie, Wenwen, Niyato, Dusit, Mei, Fang, Kang, Jiawen, Du, Hongyang, Mao, Shiwen
As a form of artificial intelligence (AI) technology based on interactive learning, deep reinforcement learning (DRL) has been widely applied across various fields and has achieved remarkable accomplishments. However, DRL faces certain limitations, including low sample efficiency and poor generalization. Therefore, we present how to leverage generative AI (GAI) to address these issues above and enhance the performance of DRL algorithms in this paper. We first introduce several classic GAI and DRL algorithms and demonstrate the applications of GAI-enhanced DRL algorithms. Then, we discuss how to use GAI to improve DRL algorithms from the data and policy perspectives. Subsequently, we introduce a framework that demonstrates an actual and novel integration of GAI with DRL, i.e., GAI-enhanced DRL. Additionally, we provide a case study of the framework on UAV-assisted integrated near-field/far-field communication to validate the performance of the proposed framework. Moreover, we present several future directions. Finally, the related code is available at: https://xiewenwen22.github.io/GAI-enhanced-DRL.
Bilevel reinforcement learning via the development of hyper-gradient without lower-level convexity
Yang, Yan, Gao, Bin, Yuan, Ya-xiang
Bilevel reinforcement learning (RL), which features intertwined two-level problems, has attracted growing interest recently. The inherent non-convexity of the lower-level RL problem is, however, to be an impediment to developing bilevel optimization methods. By employing the fixed point equation associated with the regularized RL, we characterize the hyper-gradient via fully first-order information, thus circumventing the assumption of lower-level convexity. This, remarkably, distinguishes our development of hyper-gradient from the general AID-based bilevel frameworks since we take advantage of the specific structure of RL problems. Moreover, we propose both model-based and model-free bilevel reinforcement learning algorithms, facilitated by access to the fully first-order hyper-gradient. Both algorithms are provable to enjoy the convergence rate $\mathcal{O}(\epsilon^{-1})$. To the best of our knowledge, this is the first time that AID-based bilevel RL gets rid of additional assumptions on the lower-level problem. In addition, numerical experiments demonstrate that the hyper-gradient indeed serves as an integration of exploitation and exploration.
A2PO: Towards Effective Offline Reinforcement Learning from an Advantage-aware Perspective
Qing, Yunpeng, liu, Shunyu, Cong, Jingyuan, Chen, Kaixuan, Zhou, Yihe, Song, Mingli
Offline reinforcement learning endeavors to leverage offline datasets to craft effective agent policy without online interaction, which imposes proper conservative constraints with the support of behavior policies to tackle the out-of-distribution problem. However, existing works often suffer from the constraint conflict issue when offline datasets are collected from multiple behavior policies, i.e., different behavior policies may exhibit inconsistent actions with distinct returns across the state space. To remedy this issue, recent advantage-weighted methods prioritize samples with high advantage values for agent training while inevitably ignoring the diversity of behavior policy. In this paper, we introduce a novel Advantage-Aware Policy Optimization (A2PO) method to explicitly construct advantage-aware policy constraints for offline learning under mixed-quality datasets. Specifically, A2PO employs a conditional variational auto-encoder to disentangle the action distributions of intertwined behavior policies by modeling the advantage values of all training data as conditional variables. Then the agent can follow such disentangled action distribution constraints to optimize the advantage-aware policy towards high advantage values. Extensive experiments conducted on both the single-quality and mixed-quality datasets of the D4RL benchmark demonstrate that A2PO yields results superior to the counterparts. Our code will be made publicly available.
OLLIE: Imitation Learning from Offline Pretraining to Online Finetuning
Yue, Sheng, Hua, Xingyuan, Ren, Ju, Lin, Sen, Zhang, Junshan, Zhang, Yaoxue
In this paper, we study offline-to-online Imitation Learning (IL) that pretrains an imitation policy from static demonstration data, followed by fast finetuning with minimal environmental interaction. We find the na\"ive combination of existing offline IL and online IL methods tends to behave poorly in this context, because the initial discriminator (often used in online IL) operates randomly and discordantly against the policy initialization, leading to misguided policy optimization and $\textit{unlearning}$ of pretraining knowledge. To overcome this challenge, we propose a principled offline-to-online IL method, named $\texttt{OLLIE}$, that simultaneously learns a near-expert policy initialization along with an $\textit{aligned discriminator initialization}$, which can be seamlessly integrated into online IL, achieving smooth and fast finetuning. Empirically, $\texttt{OLLIE}$ consistently and significantly outperforms the baseline methods in $\textbf{20}$ challenging tasks, from continuous control to vision-based domains, in terms of performance, demonstration efficiency, and convergence speed. This work may serve as a foundation for further exploration of pretraining and finetuning in the context of IL.
RIME: Robust Preference-based Reinforcement Learning with Noisy Preferences
Cheng, Jie, Xiong, Gang, Dai, Xingyuan, Miao, Qinghai, Lv, Yisheng, Wang, Fei-Yue
Preference-based Reinforcement Learning (PbRL) circumvents the need for reward engineering by harnessing human preferences as the reward signal. However, current PbRL methods excessively depend on high-quality feedback from domain experts, which results in a lack of robustness. In this paper, we present RIME, a robust PbRL algorithm for effective reward learning from noisy preferences. Our method utilizes a sample selection-based discriminator to dynamically filter out noise and ensure robust training. To counteract the cumulative error stemming from incorrect selection, we suggest a warm start for the reward model, which additionally bridges the performance gap during the transition from pre-training to online training in PbRL. Our experiments on robotic manipulation and locomotion tasks demonstrate that RIME significantly enhances the robustness of the state-of-the-art PbRL method. Code is available at https://github.com/CJReinforce/RIME_ICML2024.
Video-Language Critic: Transferable Reward Functions for Language-Conditioned Robotics
Alakuijala, Minttu, McLean, Reginald, Woungang, Isaac, Farsad, Nariman, Kaski, Samuel, Marttinen, Pekka, Yuan, Kai
Natural language is often the easiest and most convenient modality for humans to specify tasks for robots. However, learning to ground language to behavior typically requires impractical amounts of diverse, language-annotated demonstrations collected on each target robot. In this work, we aim to separate the problem of what to accomplish from how to accomplish it, as the former can benefit from substantial amounts of external observation-only data, and only the latter depends on a specific robot embodiment. To this end, we propose Video-Language Critic, a reward model that can be trained on readily available cross-embodiment data using contrastive learning and a temporal ranking objective, and use it to score behavior traces from a separate reinforcement learning actor. When trained on Open X-Embodiment data, our reward model enables 2x more sample-efficient policy training on Meta-World tasks than a sparse reward only, despite a significant domain gap. Using in-domain data but in a challenging task generalization setting on Meta-World, we further demonstrate more sample-efficient training than is possible with prior language-conditioned reward models that are either trained with binary classification, use static images, or do not leverage the temporal information present in video data.
May the Dance be with You: Dance Generation Framework for Non-Humanoids
We hypothesize dance as a motion that forms a visual rhythm from music, where the visual rhythm can be perceived from an optical flow. If an agent can recognize the relationship between visual rhythm and music, it will be able to dance by generating a motion to create a visual rhythm that matches the music. Based on this, we propose a framework for any kind of non-humanoid agents to learn how to dance from human videos. Our framework works in two processes: (1) training a reward model which perceives the relationship between optical flow (visual rhythm) and music from human dance videos, (2) training the non-humanoid dancer based on that reward model, and reinforcement learning. Our reward model consists of two feature encoders for optical flow and music. They are trained based on contrastive learning which makes the higher similarity between concurrent optical flow and music features. With this reward model, the agent learns dancing by getting a higher reward when its action creates an optical flow whose feature has a higher similarity with the given music feature. Experiment results show that generated dance motion can align with the music beat properly, and user study result indicates that our framework is more preferred by humans compared to the baselines. To the best of our knowledge, our work of non-humanoid agents which learn dance from human videos is unprecedented. An example video can be found at https://youtu.be/dOUPvo-O3QY.
SleeperNets: Universal Backdoor Poisoning Attacks Against Reinforcement Learning Agents
Rathbun, Ethan, Amato, Christopher, Oprea, Alina
Reinforcement learning (RL) is an actively growing field that is seeing increased usage in real-world, safety-critical applications -- making it paramount to ensure the robustness of RL algorithms against adversarial attacks. In this work we explore a particularly stealthy form of training-time attacks against RL -- backdoor poisoning. Here the adversary intercepts the training of an RL agent with the goal of reliably inducing a particular action when the agent observes a pre-determined trigger at inference time. We uncover theoretical limitations of prior work by proving their inability to generalize across domains and MDPs. Motivated by this, we formulate a novel poisoning attack framework which interlinks the adversary's objectives with those of finding an optimal policy -- guaranteeing attack success in the limit. Using insights from our theoretical analysis we develop ``SleeperNets'' as a universal backdoor attack which exploits a newly proposed threat model and leverages dynamic reward poisoning techniques. We evaluate our attack in 6 environments spanning multiple domains and demonstrate significant improvements in attack success over existing methods, while preserving benign episodic return.
A Deep Reinforcement Learning Approach for Trading Optimization in the Forex Market with Multi-Agent Asynchronous Distribution
Sarani, Davoud, Rashidi-Khazaee, Dr. Parviz
In today's forex market traders increasingly turn to algorithmic trading, leveraging computers to seek more profits. Deep learning techniques as cutting-edge advancements in machine learning, capable of identifying patterns in financial data. Traders utilize these patterns to execute more effective trades, adhering to algorithmic trading rules. Deep reinforcement learning methods (DRL), by directly executing trades based on identified patterns and assessing their profitability, offer advantages over traditional DL approaches. This research pioneers the application of a multi-agent (MA) RL framework with the state-of-the-art Asynchronous Advantage Actor-Critic (A3C) algorithm. The proposed method employs parallel learning across multiple asynchronous workers, each specialized in trading across multiple currency pairs to explore the potential for nuanced strategies tailored to different market conditions and currency pairs. Two different A3C with lock and without lock MA model was proposed and trained on single currency and multi-currency. The results indicate that both model outperform on Proximal Policy Optimization model. A3C with lock outperforms other in single currency training scenario and A3C without Lock outperforms other in multi-currency scenario. The findings demonstrate that this approach facilitates broader and faster exploration of different currency pairs, significantly enhancing trading returns. Additionally, the agent can learn a more profitable trading strategy in a shorter time.
Exploring the Practicality of Federated Learning: A Survey Towards the Communication Perspective
Le, Khiem, Luong-Ha, Nhan, Nguyen-Duc, Manh, Le-Phuoc, Danh, Do, Cuong, Wong, Kok-Seng
Federated Learning (FL) is a promising paradigm that offers significant advancements in privacy-preserving, decentralized machine learning by enabling collaborative training of models across distributed devices without centralizing data. However, the practical deployment of FL systems faces a significant bottleneck: the communication overhead caused by frequently exchanging large model updates between numerous devices and a central server. This communication inefficiency can hinder training speed, model performance, and the overall feasibility of real-world FL applications. In this survey, we investigate various strategies and advancements made in communication-efficient FL, highlighting their impact and potential to overcome the communication challenges inherent in FL systems. Specifically, we define measures for communication efficiency, analyze sources of communication inefficiency in FL systems, and provide a taxonomy and comprehensive review of state-of-the-art communication-efficient FL methods. Additionally, we discuss promising future research directions for enhancing the communication efficiency of FL systems. By addressing the communication bottleneck, FL can be effectively applied and enable scalable and practical deployment across diverse applications that require privacy-preserving, decentralized machine learning, such as IoT, healthcare, or finance.