Reinforcement Learning
xApp Distillation: AI-based Conflict Mitigation in B5G O-RAN
Erdol, Hakan, Wang, Xiaoyang, Piechocki, Robert, Oikonomou, George, Parekh, Arjun
The advancements of machine learning-based (ML) decision-making algorithms created various research and industrial opportunities. One of these areas is ML-based near-real-time network management applications (xApps) in Open-Radio Access Network (O-RAN). Normally, xApps are designed solely for the desired objectives, and fine-tuned for deployment. However, telecommunication companies can employ multiple xApps and deploy them in overlapping areas. Consider the different design objectives of xApps, the deployment might cause conflicts. To prevent such conflicts, we proposed the xApp distillation method that distills knowledge from multiple xApps, then uses this knowledge to train a single model that has retained the capabilities of Previous xApps. Performance evaluations show that compared conflict mitigation schemes can cause up to six times more network outages than xApp distillation in some cases.
Value-Penalized Auxiliary Control from Examples for Learning without Rewards or Demonstrations
Ablett, Trevor, Chan, Bryan, Wang, Jayce Haoran, Kelly, Jonathan
Learning from examples of success is an appealing approach to reinforcement learning that eliminates many of the disadvantages of using hand-crafted reward functions or full expert-demonstration trajectories, both of which can be difficult to acquire, biased, or suboptimal. However, learning from examples alone dramatically increases the exploration challenge, especially for complex tasks. This work introduces value-penalized auxiliary control from examples (VPACE); we significantly improve exploration in example-based control by adding scheduled auxiliary control and examples of auxiliary tasks. Furthermore, we identify a value-calibration problem, where policy value estimates can exceed their theoretical limits based on successful data. We resolve this problem, which is exacerbated by learning auxiliary tasks, through the addition of an above-success-level value penalty. Across three simulated and one real robotic manipulation environment, and 21 different main tasks, we show that our approach substantially improves learning efficiency. Videos, code, and datasets are available at https://papers.starslab.ca/vpace.
A Role of Environmental Complexity on Representation Learning in Deep Reinforcement Learning Agents
The environments where individuals live can present diverse navigation challenges, resulting in varying navigation abilities and strategies. Inspired by differing urban layouts and the Dual Solutions Paradigm test used for human navigators, we developed a simulated navigation environment to train deep reinforcement learning agents in a shortcut usage task. We modulated the frequency of exposure to a shortcut and navigation cue, leading to the development of artificial agents with differing abilities. We examined the encoded representations in artificial neural networks driving these agents, revealing intricate dynamics in representation learning, and correlated them with shortcut use preferences. Furthermore, we demonstrated methods to analyze representations across a population of nodes, which proved effective in finding patterns in what would otherwise be noisy single-node data. These techniques may also have broader applications in studying neural activity. From our observations in representation learning dynamics, we propose insights for human navigation learning, emphasizing the importance of navigation challenges in developing strong landmark knowledge over repeated exposures to landmarks alone.
A Review of the Applications of Deep Learning-Based Emergent Communication
Boldt, Brendon, Mortensen, David
Emergent communication, or emergent language, is the field of research which studies how human language-like communication systems emerge de novo in deep multi-agent reinforcement learning environments. The possibilities of replicating the emergence of a complex behavior like language have strong intuitive appeal, yet it is necessary to complement this with clear notions of how such research can be applicable to other fields of science, technology, and engineering. This paper comprehensively reviews the applications of emergent communication research across machine learning, natural language processing, linguistics, and cognitive science. Each application is illustrated with a description of its scope, an explication of emergent communication's unique role in addressing it, a summary of the extant literature working towards the application, and brief recommendations for near-term research directions.
Prediction Instability in Machine Learning Ensembles
In machine learning ensembles predictions from multiple models are aggregated. Despite widespread use and strong performance of ensembles in applied problems little is known about the mathematical properties of aggregating models and associated consequences for safe, explainable use of such models. In this paper we prove a theorem that shows that any ensemble will exhibit at least one of the following forms of prediction instability. It will either ignore agreement among all underlying models, change its mind when none of the underlying models have done so, or be manipulable through inclusion or exclusion of options it would never actually predict. As a consequence, ensemble aggregation procedures will always need to balance the benefits of information use against the risk of these prediction instabilities. This analysis also sheds light on what specific forms of prediction instability to expect from particular ensemble algorithms; for example popular tree ensembles like random forest, or xgboost will violate basic, intuitive monotonicity and fairness properties.
Warm-up Free Policy Optimization: Improved Regret in Linear Markov Decision Processes
Policy Optimization (PO) methods are among the most popular Reinforcement Learning (RL) algorithms in practice. Recently, Sherman et al. [2023a] proposed a PO-based algorithm with rate-optimal regret guarantees under the linear Markov Decision Process (MDP) model. However, their algorithm relies on a costly pure exploration warm-up phase that is hard to implement in practice. This paper eliminates this undesired warm-up phase, replacing it with a simple and efficient contraction mechanism. Our PO algorithm achieves rate-optimal regret with improved dependence on the other parameters of the problem (horizon and function approximation dimension) in two fundamental settings: adversarial losses with full-information feedback and stochastic losses with bandit feedback.
Koopman Spectrum Nonlinear Regulators and Efficient Online Learning
Ohnishi, Motoya, Ishikawa, Isao, Lowrey, Kendall, Ikeda, Masahiro, Kakade, Sham, Kawahara, Yoshinobu
Most modern reinforcement learning algorithms optimize a cumulative single-step cost along a trajectory. The optimized motions are often 'unnatural', representing, for example, behaviors with sudden accelerations that waste energy and lack predictability. In this work, we present a novel paradigm of controlling nonlinear systems via the minimization of the Koopman spectrum cost: a cost over the Koopman operator of the controlled dynamics. This induces a broader class of dynamical behaviors that evolve over stable manifolds such as nonlinear oscillators, closed loops, and smooth movements. We demonstrate that some dynamics characterizations that are not possible with a cumulative cost are feasible in this paradigm, which generalizes the classical eigenstructure and pole assignments to nonlinear decision making. Moreover, we present a sample efficient online learning algorithm for our problem that enjoys a sub-linear regret bound under some structural assumptions.
Safety-Driven Deep Reinforcement Learning Framework for Cobots: A Sim2Real Approach
Abbas, Ammar N., Mehak, Shakra, Chasparis, Georgios C., Kelleher, John D., Guilfoyle, Michael, Leva, Maria Chiara, Ramasubramanian, Aswin K
This study presents a novel methodology incorporating safety constraints into a robotic simulation during the training of deep reinforcement learning (DRL). The framework integrates specific parts of the safety requirements, such as velocity constraints, as specified by ISO 10218, directly within the DRL model that becomes a part of the robot's learning algorithm. The study then evaluated the efficiency of these safety constraints by subjecting the DRL model to various scenarios, including grasping tasks with and without obstacle avoidance. The validation process involved comprehensive simulation-based testing of the DRL model's responses to potential hazards and its compliance. Also, the performance of the system is carried out by the functional safety standards IEC 61508 to determine the safety integrity level. The study indicated a significant improvement in the safety performance of the robotic system. The proposed DRL model anticipates and mitigates hazards while maintaining operational efficiency. This study was validated in a testbed with a collaborative robotic arm with safety sensors and assessed with metrics such as the average number of safety violations, obstacle avoidance, and the number of successful grasps. The proposed approach outperforms the conventional method by a 16.5% average success rate on the tested scenarios in the simulations and 2.5% in the testbed without safety violations. The project repository is available at https://github.com/ammar-n-abbas/sim2real-ur-gym-gazebo.
Reinforcement Learning with Elastic Time Steps
Wang, Dong, Beltrame, Giovanni
Traditional Reinforcement Learning (RL) policies are typically implemented with fixed control rates, often disregarding the impact of control rate selection. This can lead to inefficiencies as the optimal control rate varies with task requirements. We propose the Multi-Objective Soft Elastic Actor-Critic (MOSEAC), an off-policy actor-critic algorithm that uses elastic time steps to dynamically adjust the control frequency. This approach minimizes computational resources by selecting the lowest viable frequency. We show that MOSEAC converges and produces stable policies at the theoretical level, and validate our findings in a real-time 3D racing game. MOSEAC significantly outperformed other variable time step approaches in terms of energy efficiency and task effectiveness. Additionally, MOSEAC demonstrated faster and more stable training, showcasing its potential for real-world RL applications in robotics.
Talking to Machines: do you read me?
In this dissertation I would like to guide the reader to the research on dialogue but more precisely the research I have conducted during my career since my PhD thesis. Starting from modular architectures with machine learning/deep learning and reinforcement learning to end-to-end deep neural networks. Besides my work as research associate, I also present the work I have supervised in the last years. I review briefly the state of the art and highlight the open research problems on conversational agents. Afterwards, I present my contribution to Task-Oriented Dialogues (TOD), both as research associate and as the industrial supervisor of CIFRE theses. I discuss conversational QA. Particularly, I present the work of two PhD candidates Thibault Cordier and Sebastien Montella; as well as the work of the young researcher Quentin Brabant. Finally, I present the scientific project, where I discuss about Large Language Models (LLMs) for Task-Oriented Dialogue and Multimodal Task-Oriented Dialogue.