Goto

Collaborating Authors

 Reinforcement Learning


A Conflicts-free, Speed-lossless KAN-based Reinforcement Learning Decision System for Interactive Driving in Roundabouts

arXiv.org Artificial Intelligence

Safety and efficiency are crucial for autonomous driving in roundabouts, especially in the context of mixed traffic where autonomous vehicles (AVs) and human-driven vehicles coexist. This paper introduces a learning-based algorithm tailored to foster safe and efficient driving behaviors across varying levels of traffic flows in roundabouts. The proposed algorithm employs a deep Q-learning network to effectively learn safe and efficient driving strategies in complex multi-vehicle roundabouts. Additionally, a KAN (Kolmogorov-Arnold network) enhances the AVs' ability to learn their surroundings robustly and precisely. An action inspector is integrated to replace dangerous actions to avoid collisions when the AV interacts with the environment, and a route planner is proposed to enhance the driving efficiency and safety of the AVs. Moreover, a model predictive control is adopted to ensure stability and precision of the driving actions. The results show that our proposed system consistently achieves safe and efficient driving whilst maintaining a stable training process, as evidenced by the smooth convergence of the reward function and the low variance in the training curves across various traffic flows. Compared to state-of-the-art benchmarks, the proposed algorithm achieves a lower number of collisions and reduced travel time to destination.


Lifelong Reinforcement Learning via Neuromodulation

arXiv.org Artificial Intelligence

Navigating multiple tasks$\unicode{x2014}$for instance in succession as in continual or lifelong learning, or in distributions as in meta or multi-task learning$\unicode{x2014}$requires some notion of adaptation. Evolution over timescales of millennia has imbued humans and other animals with highly effective adaptive learning and decision-making strategies. Central to these functions are so-called neuromodulatory systems. In this work we introduce an abstract framework for integrating theories and evidence from neuroscience and the cognitive sciences into the design of adaptive artificial reinforcement learning algorithms. We give a concrete instance of this framework built on literature surrounding the neuromodulators Acetylcholine (ACh) and Noradrenaline (NA), and empirically validate the effectiveness of the resulting adaptive algorithm in a non-stationary multi-armed bandit problem. We conclude with a theory-based experiment proposal providing an avenue to link our framework back to efforts in experimental neuroscience.


A semi-centralized multi-agent RL framework for efficient irrigation scheduling

arXiv.org Artificial Intelligence

This paper proposes a Semi-Centralized Multi-Agent Reinforcement Learning (SCMARL) approach for irrigation scheduling in spatially variable agricultural fields, where management zones address spatial variability. The SCMARL framework is hierarchical in nature, with a centralized coordinator agent at the top level and decentralized local agents at the second level. The coordinator agent makes daily binary irrigation decisions based on field-wide conditions, which are communicated to the local agents. Local agents determine appropriate irrigation amounts for specific management zones using local conditions. The framework employs state augmentation approach to handle non-stationarity in the local agents' environments. An extensive evaluation on a large-scale field in Lethbridge, Canada, compares the SCMARL approach with a learning-based multi-agent model predictive control scheduling approach, highlighting its enhanced performance, resulting in water conservation and improved Irrigation Water Use Efficiency (IWUE). Notably, the proposed approach achieved a 4.0% savings in irrigation water while enhancing the IWUE by 6.3%.


Explaining an Agent's Future Beliefs through Temporally Decomposing Future Reward Estimators

arXiv.org Artificial Intelligence

Future reward estimation is a core component of reinforcement learning agents; i.e., Q-value and state-value functions, predicting an agent's sum of future rewards. Their scalar output, however, obfuscates when or what individual future rewards an agent may expect to receive. We address this by modifying an agent's future reward estimator to predict their next N expected rewards, referred to as Temporal Reward Decomposition (TRD). This unlocks novel explanations of agent behaviour. Through TRD we can: estimate when an agent may expect to receive a reward, the value of the reward and the agent's confidence in receiving it; measure an input feature's temporal importance to the agent's action decisions; and predict the influence of different actions on future rewards. Furthermore, we show that DQN agents trained on Atari environments can be efficiently retrained to incorporate TRD with minimal impact on performance.


Real-world validation of safe reinforcement learning, model predictive control and decision tree-based home energy management systems

arXiv.org Artificial Intelligence

Recent advancements in machine learning based energy management approaches, specifically reinforcement learning with a safety layer (OptLayerPolicy) and a metaheuristic algorithm generating a decision tree control policy (TreeC), have shown promise. However, their effectiveness has only been demonstrated in computer simulations. This paper presents the real-world validation of these methods, comparing against model predictive control and simple rule-based control benchmark. The experiments were conducted on the electrical installation of 4 reproductions of residential houses, which all have their own battery, photovoltaic and dynamic load system emulating a non-controllable electrical load and a controllable electric vehicle charger. The results show that the simple rules, TreeC, and model predictive control-based methods achieved similar costs, with a difference of only 0.6%. The reinforcement learning based method, still in its training phase, obtained a cost 25.5\% higher to the other methods. Additional simulations show that the costs can be further reduced by using a more representative training dataset for TreeC and addressing errors in the model predictive control implementation caused by its reliance on accurate data from various sources. The OptLayerPolicy safety layer allows safe online training of a reinforcement learning agent in the real-world, given an accurate constraint function formulation. The proposed safety layer method remains error-prone, nonetheless, it is found beneficial for all investigated methods. The TreeC method, which does require building a realistic simulation for training, exhibits the safest operational performance, exceeding the grid limit by only 27.1 Wh compared to 593.9 Wh for reinforcement learning.


How to Solve Contextual Goal-Oriented Problems with Offline Datasets?

arXiv.org Artificial Intelligence

We present a novel method, Contextual goal-Oriented Data Augmentation (CODA), which uses commonly available unlabeled trajectories and context-goal pairs to solve Contextual Goal-Oriented (CGO) problems. By carefully constructing an action-augmented MDP that is equivalent to the original MDP, CODA creates a fully labeled transition dataset under training contexts without additional approximation error. We conduct a novel theoretical analysis to demonstrate CODA's capability to solve CGO problems in the offline data setup. Empirical results also showcase the effectiveness of CODA, which outperforms other baseline methods across various context-goal relationships of CGO problem. This approach offers a promising direction to solving CGO problems using offline datasets.


Improving Global Parameter-sharing in Physically Heterogeneous Multi-agent Reinforcement Learning with Unified Action Space

arXiv.org Artificial Intelligence

In a multi-agent system (MAS), action semantics indicates the different influences of agents' actions toward other entities, and can be used to divide agents into groups in a physically heterogeneous MAS. Previous multi-agent reinforcement learning (MARL) algorithms apply global parameter-sharing across different types of heterogeneous agents without careful discrimination of different action semantics. This common implementation decreases the cooperation and coordination between agents in complex situations. However, fully independent agent parameters dramatically increase the computational cost and training difficulty. In order to benefit from the usage of different action semantics while also maintaining a proper parameter-sharing structure, we introduce the Unified Action Space (UAS) to fulfill the requirement. The UAS is the union set of all agent actions with different semantics. All agents first calculate their unified representation in the UAS, and then generate their heterogeneous action policies using different available-action-masks. To further improve the training of extra UAS parameters, we introduce a Cross-Group Inverse (CGI) loss to predict other groups' agent policies with the trajectory information. As a universal method for solving the physically heterogeneous MARL problem, we implement the UAS adding to both value-based and policy-based MARL algorithms, and propose two practical algorithms: U-QMIX and U-MAPPO. Experimental results in the SMAC environment prove the effectiveness of both U-QMIX and U-MAPPO compared with several state-of-the-art MARL methods.


SustainDC -- Benchmarking for Sustainable Data Center Control

arXiv.org Artificial Intelligence

Machine learning has driven an exponential increase in computational demand, leading to massive data centers that consume significant amounts of energy and contribute to climate change. This makes sustainable data center control a priority. In this paper, we introduce SustainDC, a set of Python environments for benchmarking multi-agent reinforcement learning (MARL) algorithms for data centers (DC). SustainDC supports custom DC configurations and tasks such as workload scheduling, cooling optimization, and auxiliary battery management, with multiple agents managing these operations while accounting for the effects of each other. We evaluate various MARL algorithms on SustainDC, showing their performance across diverse DC designs, locations, weather conditions, grid carbon intensity, and workload requirements. Our results highlight significant opportunities for improvement of data center operations using MARL algorithms. Given the increasing use of DC due to AI, SustainDC provides a crucial platform for the development and benchmarking of advanced algorithms essential for achieving sustainable computing and addressing other heterogeneous real-world challenges.


Optimizing HIV Patient Engagement with Reinforcement Learning in Resource-Limited Settings

arXiv.org Artificial Intelligence

By providing evidence-based clinical decision support, digital tools and electronic health records can revolutionize patient management, especially in resource-poor settings where fewer health workers are available and often need more training. When these tools are integrated with AI, they can offer personalized support and adaptive interventions, effectively connecting community health workers (CHWs) and healthcare facilities. The CHARM (Community Health Access & Resource Management) app is an AI-native mobile app for CHWs. Developed through a joint partnership of Causal Foundry (CF) and mothers2mothers (m2m), CHARM empowers CHWs, mainly local women, by streamlining case management, enhancing learning, and improving communication. This paper details CHARM's development, integration, and upcoming reinforcement learning-based adaptive interventions, all aimed at enhancing health worker engagement, efficiency, and patient outcomes, thereby enhancing CHWs' capabilities and community health.


Adaptive Behavioral AI: Reinforcement Learning to Enhance Pharmacy Services

arXiv.org Artificial Intelligence

Pharmacies are critical in healthcare systems, particularly in low- and middle-income countries. Procuring pharmacists with the right behavioral interventions or nudges can enhance their skills, public health awareness, and pharmacy inventory management, ensuring access to essential medicines that ultimately benefit their patients. We introduce a reinforcement learning operational system to deliver personalized behavioral interventions through mobile health applications. We illustrate its potential by discussing a series of initial experiments run with SwipeRx, an all-in-one app for pharmacists, including B2B e-commerce, in Indonesia. The proposed method has broader applications extending beyond pharmacy operations to optimize healthcare delivery.