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 Reinforcement Learning


A Multivocal Literature Review on Privacy and Fairness in Federated Learning

arXiv.org Artificial Intelligence

Federated Learning presents a way to revolutionize AI applications by eliminating the necessity for data sharing. Yet, research has shown that information can still be extracted during training, making additional privacy-preserving measures such as differential privacy imperative. To implement real-world federated learning applications, fairness, ranging from a fair distribution of performance to non-discriminative behaviour, must be considered. Particularly in high-risk applications (e.g. healthcare), avoiding the repetition of past discriminatory errors is paramount. As recent research has demonstrated an inherent tension between privacy and fairness, we conduct a multivocal literature review to examine the current methods to integrate privacy and fairness in federated learning. Our analyses illustrate that the relationship between privacy and fairness has been neglected, posing a critical risk for real-world applications. We highlight the need to explore the relationship between privacy, fairness, and performance, advocating for the creation of integrated federated learning frameworks.


Neural Reward Machines

arXiv.org Artificial Intelligence

Non-markovian Reinforcement Learning (RL) tasks are very hard to solve, because agents must consider the entire history of state-action pairs to act rationally in the environment. Most works use symbolic formalisms (as Linear Temporal Logic or automata) to specify the temporally-extended task. These approaches only work in finite and discrete state environments or continuous problems for which a mapping between the raw state and a symbolic interpretation is known as a symbol grounding (SG) function. Here, we define Neural Reward Machines (NRM), an automata-based neurosymbolic framework that can be used for both reasoning and learning in non-symbolic non-markovian RL domains, which is based on the probabilistic relaxation of Moore Machines. We combine RL with semisupervised symbol grounding (SSSG) and we show that NRMs can exploit high-level symbolic knowledge in non-symbolic environments without any knowledge of the SG function, outperforming Deep RL methods which cannot incorporate prior knowledge. Moreover, we advance the research in SSSG, proposing an algorithm for analysing the groundability of temporal specifications, which is more efficient than baseline techniques of a factor $10^3$.


Multilevel Graph Reinforcement Learning for Consistent Cognitive Decision-making in Heterogeneous Mixed Autonomy

arXiv.org Artificial Intelligence

In the realm of heterogeneous mixed autonomy, vehicles experience dynamic spatial correlations and nonlinear temporal interactions in a complex, non-Euclidean space. These complexities pose significant challenges to traditional decision-making frameworks. Addressing this, we propose a hierarchical reinforcement learning framework integrated with multilevel graph representations, which effectively comprehends and models the spatiotemporal interactions among vehicles navigating through uncertain traffic conditions with varying decision-making systems. Rooted in multilevel graph representation theory, our approach encapsulates spatiotemporal relationships inherent in non-Euclidean spaces. A weighted graph represents spatiotemporal features between nodes, addressing the degree imbalance inherent in dynamic graphs. We integrate asynchronous parallel hierarchical reinforcement learning with a multilevel graph representation and a multi-head attention mechanism, which enables connected autonomous vehicles (CAVs) to exhibit capabilities akin to human cognition, facilitating consistent decision-making across various critical dimensions. The proposed decision-making strategy is validated in challenging environments characterized by high density, randomness, and dynamism on highway roads. We assess the performance of our framework through ablation studies, comparative analyses, and spatiotemporal trajectory evaluations. This study presents a quantitative analysis of decision-making mechanisms mirroring human cognitive functions in the realm of heterogeneous mixed autonomy, promoting the development of multi-dimensional decision-making strategies and a sophisticated distribution of attentional resources.


Maximally Permissive Reward Machines

arXiv.org Artificial Intelligence

Reward machines allow the definition of rewards for temporally extended tasks and behaviors. Specifying "informative" reward machines can be challenging. One way to address this is to generate reward machines from a high-level abstract description of the learning environment, using techniques such as AI planning. However, previous planning-based approaches generate a reward machine based on a single (sequential or partial-order) plan, and do not allow maximum flexibility to the learning agent. In this paper we propose a new approach to synthesising reward machines which is based on the set of partial order plans for a goal. We prove that learning using such "maximally permissive" reward machines results in higher rewards than learning using RMs based on a single plan. We present experimental results which support our theoretical claims by showing that our approach obtains higher rewards than the single-plan approach in practice.


D5RL: Diverse Datasets for Data-Driven Deep Reinforcement Learning

arXiv.org Artificial Intelligence

Offline reinforcement learning algorithms hold the promise of enabling data-driven RL methods that do not require costly or dangerous real-world exploration and benefit from large pre-collected datasets. This in turn can facilitate real-world applications, as well as a more standardized approach to RL research. Furthermore, offline RL methods can provide effective initializations for online finetuning to overcome challenges with exploration. However, evaluating progress on offline RL algorithms requires effective and challenging benchmarks that capture properties of real-world tasks, provide a range of task difficulties, and cover a range of challenges both in terms of the parameters of the domain (e.g., length of the horizon, sparsity of rewards) and the parameters of the data (e.g., narrow demonstration data or broad exploratory data). While considerable progress in offline RL in recent years has been enabled by simpler benchmark tasks, the most widely used datasets are increasingly saturating in performance and may fail to reflect properties of realistic tasks. We propose a new benchmark for offline RL that focuses on realistic simulations of robotic manipulation and locomotion environments, based on models of real-world robotic systems, and comprising a variety of data sources, including scripted data, play-style data collected by human teleoperators, and other data sources. Our proposed benchmark covers state-based and image-based domains, and supports both offline RL and online fine-tuning evaluation, with some of the tasks specifically designed to require both pre-training and fine-tuning. We hope that our proposed benchmark will facilitate further progress on both offline RL and fine-tuning algorithms. Website with code, examples, tasks, and data is available at \url{https://sites.google.com/view/d5rl/}


Meta SAC-Lag: Towards Deployable Safe Reinforcement Learning via MetaGradient-based Hyperparameter Tuning

arXiv.org Artificial Intelligence

Safe Reinforcement Learning (Safe RL) is one of the prevalently studied subcategories of trial-and-error-based methods with the intention to be deployed on real-world systems. In safe RL, the goal is to maximize reward performance while minimizing constraints, often achieved by setting bounds on constraint functions and utilizing the Lagrangian method. However, deploying Lagrangian-based safe RL in real-world scenarios is challenging due to the necessity of threshold fine-tuning, as imprecise adjustments may lead to suboptimal policy convergence. To mitigate this challenge, we propose a unified Lagrangian-based model-free architecture called Meta Soft Actor-Critic Lagrangian (Meta SAC-Lag). Meta SAC-Lag uses meta-gradient optimization to automatically update the safety-related hyperparameters. The proposed method is designed to address safe exploration and threshold adjustment with minimal hyperparameter tuning requirement. In our pipeline, the inner parameters are updated through the conventional formulation and the hyperparameters are adjusted using the meta-objectives which are defined based on the updated parameters. Our results show that the agent can reliably adjust the safety performance due to the relatively fast convergence rate of the safety threshold. We evaluate the performance of Meta SAC-Lag in five simulated environments against Lagrangian baselines, and the results demonstrate its capability to create synergy between parameters, yielding better or competitive results. Furthermore, we conduct a real-world experiment involving a robotic arm tasked with pouring coffee into a cup without spillage. Meta SAC-Lag is successfully trained to execute the task, while minimizing effort constraints.


Experimental evaluation of offline reinforcement learning for HVAC control in buildings

arXiv.org Artificial Intelligence

Reinforcement learning (RL) techniques have been increasingly investigated for dynamic HVAC control in buildings. However, most studies focus on exploring solutions in online or off-policy scenarios without discussing in detail the implementation feasibility or effectiveness of dealing with purely offline datasets or trajectories. The lack of these works limits the real-world deployment of RL-based HVAC controllers, especially considering the abundance of historical data. To this end, this paper comprehensively evaluates the strengths and limitations of state-of-the-art offline RL algorithms by conducting analytical and numerical studies. The analysis is conducted from two perspectives: algorithms and dataset characteristics. As a prerequisite, the necessity of applying offline RL algorithms is first confirmed in two building environments. The ability of observation history modeling to reduce violations and enhance performance is subsequently studied. Next, the performance of RL-based controllers under datasets with different qualitative and quantitative conditions is investigated, including constraint satisfaction and power consumption. Finally, the sensitivity of certain hyperparameters is also evaluated. The results indicate that datasets of a certain suboptimality level and relatively small scale can be utilized to effectively train a well-performed RL-based HVAC controller. Specifically, such controllers can reduce at most 28.5% violation ratios of indoor temperatures and achieve at most 12.1% power savings compared to the baseline controller. In summary, this paper presents our well-structured investigations and new findings when applying offline reinforcement learning to building HVAC systems.


Physics-Guided Reinforcement Learning System for Realistic Vehicle Active Suspension Control

arXiv.org Artificial Intelligence

The suspension system is a crucial part of the automotive chassis, improving vehicle ride comfort and isolating passengers from rough road excitation. Unlike passive suspension, which has constant spring and damping coefficients, active suspension incorporates electronic actuators into the system to dynamically control stiffness and damping variables. However, effectively controlling the suspension system poses a challenging task that necessitates real-time adaptability to various road conditions. This paper presents the Physics-Guided Deep Reinforcement Learning (DRL) for adjusting an active suspension system's variable kinematics and compliance properties for a quarter-car model in real time. Specifically, the outputs of the model are defined as actuator stiffness and damping control, which are bound within physically realistic ranges to maintain the system's physical compliance. The proposed model was trained on stochastic road profiles according to ISO 8608 standards to optimize the actuator's control policy. According to qualitative results on simulations, the vehicle body reacts smoothly to various novel real-world road conditions, having a much lower degree of oscillation. These observations mean a higher level of passenger comfort and better vehicle stability. Quantitatively, DRL outperforms passive systems in reducing the average vehicle body velocity and acceleration by 43.58% and 17.22%, respectively, minimizing the vertical movement impacts on the passengers. The code is publicly available at github.com/anh-nn01/RL4Suspension-ICMLA23.


An Efficient Continuous Control Perspective for Reinforcement-Learning-based Sequential Recommendation

arXiv.org Artificial Intelligence

Sequential recommendation, where user preference is dynamically inferred from sequential historical behaviors, is a critical task in recommender systems (RSs). To further optimize long-term user engagement, offline reinforcement-learning-based RSs have become a mainstream technique as they provide an additional advantage in avoiding global explorations that may harm online users' experiences. However, previous studies mainly focus on discrete action and policy spaces, which might have difficulties in handling dramatically growing items efficiently. To mitigate this issue, in this paper, we aim to design an algorithmic framework applicable to continuous policies. To facilitate the control in the low-dimensional but dense user preference space, we propose an \underline{\textbf{E}}fficient \underline{\textbf{Co}}ntinuous \underline{\textbf{C}}ontrol framework (ECoC). Based on a statistically tested assumption, we first propose the novel unified action representation abstracted from normalized user and item spaces. Then, we develop the corresponding policy evaluation and policy improvement procedures. During this process, strategic exploration and directional control in terms of unified actions are carefully designed and crucial to final recommendation decisions. Moreover, beneficial from unified actions, the conservatism regularization for policies and value functions are combined and perfectly compatible with the continuous framework. The resulting dual regularization ensures the successful offline training of RL-based recommendation policies. Finally, we conduct extensive experiments to validate the effectiveness of our framework. The results show that compared to the discrete baselines, our ECoC is trained far more efficiently. Meanwhile, the final policies outperform baselines in both capturing the offline data and gaining long-term rewards.


Adaptive User Journeys in Pharma E-Commerce with Reinforcement Learning: Insights from SwipeRx

arXiv.org Artificial Intelligence

This paper introduces a reinforcement learning (RL) platform that enhances end-to-end user journeys in healthcare digital tools through personalization. We explore a case study with SwipeRx, the most popular all-in-one app for pharmacists in Southeast Asia, demonstrating how the platform can be used to personalize and adapt user experiences. Our RL framework is tested through a series of experiments with product recommendations tailored to each pharmacy based on real-time information on their purchasing history and in-app engagement, showing a significant increase in basket size. By integrating adaptive interventions into existing mobile health solutions and enriching user journeys, our platform offers a scalable solution to improve pharmaceutical supply chain management, health worker capacity building, and clinical decision and patient care, ultimately contributing to better healthcare outcomes.