Reinforcement Learning
UNIDOOR: A Universal Framework for Action-Level Backdoor Attacks in Deep Reinforcement Learning
Ma, Oubo, Du, Linkang, Dai, Yang, Zhou, Chunyi, Li, Qingming, Pu, Yuwen, Ji, Shouling
Deep reinforcement learning (DRL) is widely applied to safety-critical decision-making scenarios. However, DRL is vulnerable to backdoor attacks, especially action-level backdoors, which pose significant threats through precise manipulation and flexible activation, risking outcomes like vehicle collisions or drone crashes. The key distinction of action-level backdoors lies in the utilization of the backdoor reward function to associate triggers with target actions. Nevertheless, existing studies typically rely on backdoor reward functions with fixed values or conditional flipping, which lack universality across diverse DRL tasks and backdoor designs, resulting in fluctuations or even failure in practice. This paper proposes the first universal action-level backdoor attack framework, called UNIDOOR, which enables adaptive exploration of backdoor reward functions through performance monitoring, eliminating the reliance on expert knowledge and grid search. We highlight that action tampering serves as a crucial component of action-level backdoor attacks in continuous action scenarios, as it addresses attack failures caused by low-frequency target actions. Extensive evaluations demonstrate that UNIDOOR significantly enhances the attack performance of action-level backdoors, showcasing its universality across diverse attack scenarios, including single/multiple agents, single/multiple backdoors, discrete/continuous action spaces, and sparse/dense reward signals. Furthermore, visualization results encompassing state distribution, neuron activation, and animations demonstrate the stealthiness of UNIDOOR. The source code of UNIDOOR can be found at https://github.com/maoubo/UNIDOOR.
RLER-TTE: An Efficient and Effective Framework for En Route Travel Time Estimation with Reinforcement Learning
Zheng, Zhihan, Yuan, Haitao, Chen, Minxiao, Wang, Shangguang
En Route Travel Time Estimation (ER-TTE) aims to learn driving patterns from traveled routes to achieve rapid and accurate real-time predictions. However, existing methods ignore the complexity and dynamism of real-world traffic systems, resulting in significant gaps in efficiency and accuracy in real-time scenarios. Addressing this issue is a critical yet challenging task. This paper proposes a novel framework that redefines the implementation path of ER-TTE to achieve highly efficient and effective predictions. Firstly, we introduce a novel pipeline consisting of a Decision Maker and a Predictor to rectify the inefficient prediction strategies of current methods. The Decision Maker performs efficient real-time decisions to determine whether the high-complexity prediction model in the Predictor needs to be invoked, and the Predictor recalculates the travel time or infers from historical prediction results based on these decisions. Next, to tackle the dynamic and uncertain real-time scenarios, we model the online decision-making problem as a Markov decision process and design an intelligent agent based on reinforcement learning for autonomous decision-making. Moreover, to fully exploit the spatio-temporal correlation between online data and offline data, we meticulously design feature representation and encoding techniques based on the attention mechanism. Finally, to improve the flawed training and evaluation strategies of existing methods, we propose an end-to-end training and evaluation approach, incorporating curriculum learning strategies to manage spatio-temporal data for more advanced training algorithms. Extensive evaluations on three real-world datasets confirm that our method significantly outperforms state-of-the-art solutions in both accuracy and efficiency.
Your Learned Constraint is Secretly a Backward Reachable Tube
Qadri, Mohamad, Swamy, Gokul, Francis, Jonathan, Kaess, Michael, Bajcsy, Andrea
Inverse Constraint Learning (ICL) is the problem of inferring constraints from safe (i.e., constraint-satisfying) demonstrations. The hope is that these inferred constraints can then be used downstream to search for safe policies for new tasks and, potentially, under different dynamics. Our paper explores the question of what mathematical entity ICL recovers. Somewhat surprisingly, we show that both in theory and in practice, ICL recovers the set of states where failure is inevitable, rather than the set of states where failure has already happened. In the language of safe control, this means we recover a backwards reachable tube (BRT) rather than a failure set . In contrast to the failure set, the BRT depends on the dynamics of the data collection system. We discuss the implications of the dynamics-conditionedness of the recovered constraint on both the sample-efficiency of policy search and the transferability of learned constraints.
Reviews: Regret Bounds for Learning State Representations in Reinforcement Learning
The authors present a regret analysis for learning state representation. They propose an algorithm called UCB-MS with O(\sqrt{T}) regret, which improves over the currently best result. The paper is well-organized and easy to follow. The authors also explain the possible methods and directions to further improve the bound. The paper could be more clear if lemma 3 was proved in appendix.
Reviews: Regret Bounds for Learning State Representations in Reinforcement Learning
This paper proposes a natural extension of UCRL2 to learning state representations. The proposed algorithm chooses optimistically over a finite set of candidate MDPs and their corresponding policies. The algorithm is analyzed and improves over existing regret bounds. The paper was discussed and all reviewers agree that this is a natural extension of UCRL2 that deserves to be published.
Review for NeurIPS paper: Robust Multi-Agent Reinforcement Learning with Model Uncertainty
Weaknesses: - The biggest weakness of this paper in my mind is the clarity and framing. The paper motivates the contribution by stating that agents may not have access to the reward functions / models of other agents. For example, the paper states: "In many practical applications, the agents may not have perfect information of the model, i.e., the reward function and/or the transition probability model. For example, in an urban traffic network that involves multiple self-driving cars, each vehicle makes an individual action and has no access to other cars' rewards and models." However, most MARL methods don't make any assumptions about the reward function of other agents, particularly in the decentralized MARL setting.
Review for NeurIPS paper: Robust Multi-Agent Reinforcement Learning with Model Uncertainty
The authors' feedback resolved some of the concerns raised by the reviewers. Unfortunately, we have not been able to reach a consensus, so this paper is borderline. On the positive side, the paper introduces a new and interesting MARL framework and provides both theoretical and practical contributions. On the negative side, the authors should better highlight from the beginning what is already present in the state of the art and where their contributions start from, and they should provide a more extensive and accurate empirical evaluation. The requested changes are quite significant, but given the authors' rebuttal, I feel they can fix these issues and so I suggest acceptance.
Reviews: Neural Temporal-Difference Learning Converges to Global Optima
Originality: The paper relies on recent results on the implicit local linearization effect of overparametrized neural networks in the context of supervised learning, and on recent nonasymptotic analysis of Linear TD and Linear Q-learning. Perhaps the main insight is the relationship between the explicit linearization of Linear TD and the implicit linearization of overparametrized neural TD. Related work is properly referenced. Quality: The paper seems to be technically sound (although I have just skimmed over the proofs). The convergence of the three algorithms, namely Neural TD, Neural Q-learning, and Neural Soft Q-learning constitute a complete piece of work.
Reviews: Distributional Reward Decomposition for Reinforcement Learning
The submission introduces a method for distributional reward decomposition which is more generally applicable than prior work, removing requirements for arbitrary resets as well as domain knowledge. To further strengthen disentanglement the objective is extended to maximise the KL divergence between the distributions resulting from actions optimising for different subrewards (treating the learned Q functions as epsilon greedy policies). Overall, the work provides a valuable contribution to RL by investigating (and benefitting from) reward decomposition in a distributional setting. The combination of reward decomposition and distributional RL provides novelty and as demonstrated in the experimental section better agent performance by exploiting task structure. It would be interesting in this context to see how the approach fares in tasks with only a single source of reward and potential situations where the method might perform worse than the baseline.