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 Reinforcement Learning


Autonomous Vehicles Using Multi-Agent Reinforcement Learning for Routing Decisions Can Harm Urban Traffic

arXiv.org Artificial Intelligence

Autonomous vehicles (AVs) using Multi-Agent Reinforcement Learning (MARL) for simultaneous route optimization may destabilize traffic environments, with human drivers possibly experiencing longer travel times. We study this interaction by simulating human drivers and AVs. Our experiments with standard MARL algorithms reveal that, even in trivial cases, policies often fail to converge to an optimal solution or require long training periods. The problem is amplified by the fact that we cannot rely entirely on simulated training, as there are no accurate models of human routing behavior. At the same time, real-world training in cities risks destabilizing urban traffic systems, increasing externalities, such as $CO_2$ emissions, and introducing non-stationarity as human drivers adapt unpredictably to AV behaviors. Centralization can improve convergence in some cases, however, it raises privacy concerns for the travelers' destination data. In this position paper, we argue that future research must prioritize realistic benchmarks, cautious deployment strategies, and tools for monitoring and regulating AV routing behaviors to ensure sustainable and equitable urban mobility systems.


Logarithmic Regret for Online KL-Regularized Reinforcement Learning

arXiv.org Machine Learning

Recent advances in Reinforcement Learning from Human Feedback (RLHF) have shown that KL-regularization plays a pivotal role in improving the efficiency of RL fine-tuning for large language models (LLMs). Despite its empirical advantage, the theoretical difference between KL-regularized RL and standard RL remains largely under-explored. While there is a recent line of work on the theoretical analysis of KL-regularized objective in decision making \citep{xiong2024iterative, xie2024exploratory,zhao2024sharp}, these analyses either reduce to the traditional RL setting or rely on strong coverage assumptions. In this paper, we propose an optimism-based KL-regularized online contextual bandit algorithm, and provide a novel analysis of its regret. By carefully leveraging the benign optimization landscape induced by the KL-regularization and the optimistic reward estimation, our algorithm achieves an $\mathcal{O}\big(\eta\log (N_{\mathcal R} T)\cdot d_{\mathcal R}\big)$ logarithmic regret bound, where $\eta, N_{\mathcal R},T,d_{\mathcal R}$ denote the KL-regularization parameter, the cardinality of the reward function class, number of rounds, and the complexity of the reward function class. Furthermore, we extend our algorithm and analysis to reinforcement learning by developing a novel decomposition over transition steps and also obtain a similar logarithmic regret bound.


Learning a High-quality Robotic Wiping Policy Using Systematic Reward Analysis and Visual-Language Model Based Curriculum

arXiv.org Artificial Intelligence

Autonomous robotic wiping is an important task in various industries, ranging from industrial manufacturing to sanitization in healthcare. Deep reinforcement learning (Deep RL) has emerged as a promising algorithm, however, it often suffers from a high demand for repetitive reward engineering. Instead of relying on manual tuning, we first analyze the convergence of quality-critical robotic wiping, which requires both high-quality wiping and fast task completion, to show the poor convergence of the problem and propose a new bounded reward formulation to make the problem feasible. Then, we further improve the learning process by proposing a novel visual-language model (VLM) based curriculum, which actively monitors the progress and suggests hyperparameter tuning. We demonstrate that the combined method can find a desirable wiping policy on surfaces with various curvatures, frictions, and waypoints, which cannot be learned with the baseline formulation. The demo of this project can be found at: https://sites.google.com/view/highqualitywiping.


A New Paradigm in Tuning Learned Indexes: A Reinforcement Learning Enhanced Approach

arXiv.org Artificial Intelligence

Learned Index Structures (LIS) have significantly advanced data management by leveraging machine learning models to optimize data indexing. However, designing these structures often involves critical trade-offs, making it challenging for both designers and end-users to find an optimal balance tailored to specific workloads and scenarios. While some indexes offer adjustable parameters that demand intensive manual tuning, others rely on fixed configurations based on heuristic auto-tuners or expert knowledge, which may not consistently deliver optimal performance. This paper introduces LITune, a novel framework for end-to-end automatic tuning of Learned Index Structures. LITune employs an adaptive training pipeline equipped with a tailor-made Deep Reinforcement Learning (DRL) approach to ensure stable and efficient tuning. To accommodate long-term dynamics arising from online tuning, we further enhance LITune with an on-the-fly updating mechanism termed the O2 system. These innovations allow LITune to effectively capture state transitions in online tuning scenarios and dynamically adjust to changing data distributions and workloads, marking a significant improvement over other tuning methods. Our experimental results demonstrate that LITune achieves up to a 98% reduction in runtime and a 17-fold increase in throughput compared to default parameter settings given a selected Learned Index instance. These findings highlight LITune's effectiveness and its potential to facilitate broader adoption of LIS in real-world applications.


Maximum Entropy Reinforcement Learning with Diffusion Policy

arXiv.org Artificial Intelligence

The Soft Actor-Critic (SAC) algorithm with a Gaussian policy has become a mainstream implementation for realizing the Maximum Entropy Reinforcement Learning (MaxEnt RL) objective, which incorporates entropy maximization to encourage exploration and enhance policy robustness. While the Gaussian policy performs well on simpler tasks, its exploration capacity and potential performance in complex multi-goal RL environments are limited by its inherent unimodality. In this paper, we employ the diffusion model, a powerful generative model capable of capturing complex multimodal distributions, as the policy representation to fulfill the MaxEnt RL objective, developing a method named MaxEnt RL with Diffusion Policy (MaxEntDP). Our method enables efficient exploration and brings the policy closer to the optimal MaxEnt policy. Experimental results on Mujoco benchmarks show that MaxEntDP outperforms the Gaussian policy and other generative models within the MaxEnt RL framework, and performs comparably to other state-of-the-art diffusion-based online RL algorithms. Our code is available at https://github.com/diffusionyes/MaxEntDP.


A Graph-Enhanced Deep-Reinforcement Learning Framework for the Aircraft Landing Problem

arXiv.org Artificial Intelligence

The Aircraft Landing Problem (ALP) is one of the challenging problems in aircraft transportation and management. The challenge is to schedule the arriving aircraft in a sequence so that the cost and delays are optimized. There are various solution approaches to solving this problem, most of which are based on operations research algorithms and meta-heuristics. Although traditional methods perform better on one or the other factors, there remains a problem of solving real-time rescheduling and computational scalability altogether. This paper presents a novel deep reinforcement learning (DRL) framework that combines graph neural networks with actor-critic architectures to address the ALP. This paper introduces three key contributions: A graph-based state representation that efficiently captures temporal and spatial relationships between aircraft, a specialized actor-critic architecture designed to handle multiple competing objectives in landing scheduling, and a runway balance strategy that ensures efficient resource utilization while maintaining safety constraints. The results show that the trained algorithm can be tested on different problem sets and the results are competitive to operation research algorithms. The experimental results on standard benchmark data sets demonstrate a 99.95 reduction in computational time compared to Mixed Integer Programming (MIP) and 38 higher runway throughput over First Come First Serve (FCFS) approaches. Therefore, the proposed solution is competitive to traditional approaches and achieves substantial advancements. Notably, it does not require retraining, making it particularly suitable for industrial deployment. The frameworks capability to generate solutions within 1 second enables real-time rescheduling, addressing critical requirements of air traffic management.


Implicit Repair with Reinforcement Learning in Emergent Communication

arXiv.org Artificial Intelligence

Conversational repair is a mechanism used to detect and resolve miscommunication and misinformation problems when two or more agents interact. One particular and underexplored form of repair in emergent communication is the implicit repair mechanism, where the interlocutor purposely conveys the desired information in such a way as to prevent misinformation from any other interlocutor. This work explores how redundancy can modify the emergent communication protocol to continue conveying the necessary information to complete the underlying task, even with additional external environmental pressures such as noise. We focus on extending the signaling game, called the Lewis Game, by adding noise in the communication channel and inputs received by the agents. Our analysis shows that agents add redundancy to the transmitted messages as an outcome to prevent the negative impact of noise on the task success. Additionally, we observe that the emerging communication protocol's generalization capabilities remain equivalent to architectures employed in simpler games that are entirely deterministic. Additionally, our method is the only one suitable for producing robust communication protocols that can handle cases with and without noise while maintaining increased generalization performance levels.


Score-Based Diffusion Policy Compatible with Reinforcement Learning via Optimal Transport

arXiv.org Artificial Intelligence

Diffusion policies have shown promise in learning complex behaviors from demonstrations, particularly for tasks requiring precise control and long-term planning. However, they face challenges in robustness when encountering distribution shifts. This paper explores improving diffusion-based imitation learning models through online interactions with the environment. We propose OTPR (Optimal Transport-guided score-based diffusion Policy for Reinforcement learning fine-tuning), a novel method that integrates diffusion policies with RL using optimal transport theory. OTPR leverages the Q-function as a transport cost and views the policy as an optimal transport map, enabling efficient and stable fine-tuning. Moreover, we introduce masked optimal transport to guide state-action matching using expert keypoints and a compatibility-based resampling strategy to enhance training stability. Experiments on three simulation tasks demonstrate OTPR's superior performance and robustness compared to existing methods, especially in complex and sparse-reward environments. In sum, OTPR provides an effective framework for combining IL and RL, achieving versatile and reliable policy learning. The code will be released at https://github.com/Sunmmyy/OTPR.git.


Responsive Noise-Relaying Diffusion Policy: Responsive and Efficient Visuomotor Control

arXiv.org Artificial Intelligence

Imitation learning is an efficient method for teaching robots a variety of tasks. Diffusion Policy, which uses a conditional denoising diffusion process to generate actions, has demonstrated superior performance, particularly in learning from multi-modal demonstrates. However, it relies on executing multiple actions to retain performance and prevent mode bouncing, which limits its responsiveness, as actions are not conditioned on the most recent observations. To address this, we introduce Responsive Noise-Relaying Diffusion Policy (RNR-DP), which maintains a noise-relaying buffer with progressively increasing noise levels and employs a sequential denoising mechanism that generates immediate, noise-free actions at the head of the sequence, while appending noisy actions at the tail. This ensures that actions are responsive and conditioned on the latest observations, while maintaining motion consistency through the noise-relaying buffer. This design enables the handling of tasks requiring responsive control, and accelerates action generation by reusing denoising steps. Experiments on response-sensitive tasks demonstrate that, compared to Diffusion Policy, ours achieves 18% improvement in success rate. Further evaluation on regular tasks demonstrates that RNR-DP also exceeds the best acceleration method by 6.9%, highlighting its computational efficiency advantage in scenarios where responsiveness is less critical.


Navigating Demand Uncertainty in Container Shipping: Deep Reinforcement Learning for Enabling Adaptive and Feasible Master Stowage Planning

arXiv.org Artificial Intelligence

Reinforcement learning (RL) has shown promise in solving various combinatorial optimization problems. However, conventional RL faces challenges when dealing with real-world constraints, especially when action space feasibility is explicit and dependent on the corresponding state or trajectory. In this work, we focus on using RL in container shipping, often considered the cornerstone of global trade, by dealing with the critical challenge of master stowage planning. The main objective is to maximize cargo revenue and minimize operational costs while navigating demand uncertainty and various complex operational constraints, namely vessel capacity and stability, which must be dynamically updated along the vessel's voyage. To address this problem, we implement a deep reinforcement learning framework with feasibility projection to solve the master stowage planning problem (MPP) under demand uncertainty. The experimental results show that our architecture efficiently finds adaptive, feasible solutions for this multi-stage stochastic optimization problem, outperforming traditional mixed-integer programming and RL with feasibility regularization. Our AI-driven decision-support policy enables adaptive and feasible planning under uncertainty, optimizing operational efficiency and capacity utilization while contributing to sustainable and resilient global supply chains.