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 Learning Graphical Models


Extremely Greedy Equivalence Search

arXiv.org Machine Learning

The goal of causal discovery is to learn a directed acyclic graph from data. One of the most well-known methods for this problem is Greedy Equivalence Search (GES). GES searches for the graph by incrementally and greedily adding or removing edges to maximize a model selection criterion. It has strong theoretical guarantees on infinite data but can fail in practice on finite data. In this paper, we first identify some of the causes of GES's failure, finding that it can get blocked in local optima, especially in denser graphs. We then propose eXtremely Greedy Equivalent Search (XGES), which involves a new heuristic to improve the search strategy of GES while retaining its theoretical guarantees. In particular, XGES favors deleting edges early in the search over inserting edges, which reduces the possibility of the search ending in local optima. A further contribution of this work is an efficient algorithmic formulation of XGES (and GES). We benchmark XGES on simulated datasets with known ground truth. We find that XGES consistently outperforms GES in recovering the correct graphs, and it is 10 times faster. XGES implementations in Python and C++ are available at https://github.com/ANazaret/XGES.


Enhancing Gradient-based Discrete Sampling via Parallel Tempering

arXiv.org Machine Learning

While gradient-based discrete samplers are effective in sampling from complex distributions, they are susceptible to getting trapped in local minima, particularly in high-dimensional, multimodal discrete distributions, owing to the discontinuities inherent in these landscapes. To circumvent this issue, we combine parallel tempering, also known as replica exchange, with the discrete Langevin proposal and develop the Parallel Tempering enhanced Discrete Langevin Proposal (PTDLP), which are simulated at a series of temperatures. Significant energy differences prompt sample swaps, which are governed by a Metropolis criterion specifically designed for discrete sampling to ensure detailed balance is maintained. Additionally, we introduce an automatic scheme to determine the optimal temperature schedule and the number of chains, ensuring adaptability across diverse tasks with minimal tuning. Theoretically, we establish that our algorithm converges non-asymptotically to the target energy and exhibits faster mixing compared to a single chain. Empirical results further emphasize the superiority of our method in sampling from complex, multimodal discrete distributions, including synthetic problems, restricted Boltzmann machines, and deep energy-based models.


AI-Powered Bayesian Inference

arXiv.org Machine Learning

The advent of Generative Artificial Intelligence (GAI) has heralded an inflection point that changed how society thinks about knowledge acquisition. While GAI cannot be fully trusted for decision-making, it may still provide valuable information that can be integrated into a decision pipeline. Rather than seeing the lack of certitude and inherent randomness of GAI as a problem, we view it as an opportunity. Indeed, variable answers to given prompts can be leveraged to construct a prior distribution which reflects assuredness of AI predictions. This prior distribution may be combined with tailored datasets for a fully Bayesian analysis with an AI-driven prior. In this paper, we explore such a possibility within a non-parametric Bayesian framework. The basic idea consists of assigning a Dirichlet process prior distribution on the data-generating distribution with AI generative model as its baseline. Hyper-parameters of the prior can be tuned out-of-sample to assess the informativeness of the AI prior. Posterior simulation is achieved by computing a suitably randomized functional on an augmented data that consists of observed (labeled) data as well as fake data whose labels have been imputed using AI. This strategy can be parallelized and rapidly produces iid samples from the posterior by optimization as opposed to sampling from conditionals. Our method enables (predictive) inference and uncertainty quantification leveraging AI predictions in a coherent probabilistic manner.


Near-Optimal Approximations for Bayesian Inference in Function Space

arXiv.org Machine Learning

We propose a scalable inference algorithm for Bayes posteriors defined on a reproducing kernel Hilbert space (RKHS). Given a likelihood function and a Gaussian random element representing the prior, the corresponding Bayes posterior measure $\Pi_{\text{B}}$ can be obtained as the stationary distribution of an RKHS-valued Langevin diffusion. We approximate the infinite-dimensional Langevin diffusion via a projection onto the first $M$ components of the Kosambi-Karhunen-Lo\`eve expansion. Exploiting the thus obtained approximate posterior for these $M$ components, we perform inference for $\Pi_{\text{B}}$ by relying on the law of total probability and a sufficiency assumption. The resulting method scales as $O(M^3+JM^2)$, where $J$ is the number of samples produced from the posterior measure $\Pi_{\text{B}}$. Interestingly, the algorithm recovers the posterior arising from the sparse variational Gaussian process (SVGP) (see Titsias, 2009) as a special case, owed to the fact that the sufficiency assumption underlies both methods. However, whereas the SVGP is parametrically constrained to be a Gaussian process, our method is based on a non-parametric variational family $\mathcal{P}(\mathbb{R}^M)$ consisting of all probability measures on $\mathbb{R}^M$. As a result, our method is provably close to the optimal $M$-dimensional variational approximation of the Bayes posterior $\Pi_{\text{B}}$ in $\mathcal{P}(\mathbb{R}^M)$ for convex and Lipschitz continuous negative log likelihoods, and coincides with SVGP for the special case of a Gaussian error likelihood.


Data Augmentation for Instruction Following Policies via Trajectory Segmentation

arXiv.org Artificial Intelligence

The scalability of instructable agents in robotics or gaming is often hindered by limited data that pairs instructions with agent trajectories. However, large datasets of unannotated trajectories containing sequences of various agent behaviour (play trajectories) are often available. In a semi-supervised setup, we explore methods to extract labelled segments from play trajectories. The goal is to augment a small annotated dataset of instruction-trajectory pairs to improve the performance of an instruction-following policy trained downstream via imitation learning. Assuming little variation in segment length, recent video segmentation methods can effectively extract labelled segments. To address the constraint of segment length, we propose Play Segmentation (PS), a probabilistic model that finds maximum likely segmentations of extended subsegments, while only being trained on individual instruction segments. Our results in a game environment and a simulated robotic gripper setting underscore the importance of segmentation; randomly sampled segments diminish performance, while incorporating labelled segments from PS improves policy performance to the level of a policy trained on twice the amount of labelled data.


Application of Attention Mechanism with Bidirectional Long Short-Term Memory (BiLSTM) and CNN for Human Conflict Detection using Computer Vision

arXiv.org Artificial Intelligence

The automatic detection of human conflicts through videos is a crucial area in computer vision, with significant applications in monitoring and public safety policies. However, the scarcity of public datasets and the complexity of human interactions make this task challenging. This study investigates the integration of advanced deep learning techniques, including Attention Mechanism, Convolutional Neural Networks (CNNs), and Bidirectional Long ShortTerm Memory (BiLSTM), to improve the detection of violent behaviors in videos. The research explores how the use of the attention mechanism can help focus on the most relevant parts of the video, enhancing the accuracy and robustness of the model. The experiments indicate that the combination of CNNs with BiLSTM and the attention mechanism provides a promising solution for conflict monitoring, offering insights into the effectiveness of different strategies. This work opens new possibilities for the development of automated surveillance systems that can operate more efficiently in real-time detection of violent events.


Multi-class Seismic Building Damage Assessment from InSAR Imagery using Quadratic Variational Causal Bayesian Inference

arXiv.org Artificial Intelligence

Interferometric Synthetic Aperture Radar (InSAR) technology uses satellite radar to detect surface deformation patterns and monitor earthquake impacts on buildings. While vital for emergency response planning, extracting multi-class building damage classifications from InSAR data faces challenges: overlapping damage signatures with environmental noise, computational complexity in multi-class scenarios, and the need for rapid regional-scale processing. Our novel multi-class variational causal Bayesian inference framework with quadratic variational bounds provides rigorous approximations while ensuring efficiency. By integrating InSAR observations with USGS ground failure models and building fragility functions, our approach separates building damage signals while maintaining computational efficiency through strategic pruning. Evaluation across five major earthquakes (Haiti 2021, Puerto Rico 2020, Zagreb 2020, Italy 2016, Ridgecrest 2019) shows improved damage classification accuracy (AUC: 0.94-0.96), achieving up to 35.7% improvement over existing methods. Our approach maintains high accuracy (AUC > 0.93) across all damage categories while reducing computational overhead by over 40% without requiring extensive ground truth data.


ToMCAT: Theory-of-Mind for Cooperative Agents in Teams via Multiagent Diffusion Policies

arXiv.org Artificial Intelligence

In this paper we present ToMCAT (Theory-of-Mind for Cooperative Agents in Teams), a new framework for generating ToM-conditioned trajectories. It combines a meta-learning mechanism, that performs ToM reasoning over teammates' underlying goals and future behavior, with a multiagent denoising-diffusion model, that generates plans for an agent and its teammates conditioned on both the agent's goals and its teammates' characteristics, as computed via ToM. We implemented an online planning system that dynamically samples new trajectories (replans) from the diffusion model whenever it detects a divergence between a previously generated plan and the current state of the world. We conducted several experiments using ToMCAT in a simulated cooking domain. Our results highlight the importance of the dynamic replanning mechanism in reducing the usage of resources without sacrificing team performance. We also show that recent observations about the world and teammates' behavior collected by an agent over the course of an episode combined with ToM inferences are crucial to generate team-aware plans for dynamic adaptation to teammates, especially when no prior information is provided about them.


Mixing Any Cocktail with Limited Ingredients: On the Structure of Payoff Sets in Multi-Objective MDPs and its Impact on Randomised Strategies

arXiv.org Artificial Intelligence

We consider multi-dimensional payoff functions in Markov decision processes, and ask whether a given expected payoff vector can be achieved or not. In general, pure strategies (i.e., not resorting to randomisation) do not suffice for this problem. We study the structure of the set of expected payoff vectors of all strategies given a multi-dimensional payoff function and its consequences regarding randomisation requirements for strategies. In particular, we prove that for any payoff for which the expectation is well-defined under all strategies, it is sufficient to mix (i.e., randomly select a pure strategy at the start of a play and committing to it for the rest of the play) finitely many pure strategies to approximate any expected payoff vector up to any precision. Furthermore, for any payoff for which the expected payoff is finite under all strategies, any expected payoff can be obtained exactly by mixing finitely many strategies.


Causal AI-based Root Cause Identification: Research to Practice at Scale

arXiv.org Artificial Intelligence

Modern applications are increasingly built as vast, intricate, distributed systems. These systems comprise various software modules, often developed by different teams using different programming languages and deployed across hundreds to thousands of machines, sometimes spanning multiple data centers. Given the ir scale and complexity, these applications are often designed to tolerate failures and performance issues through inbuilt failure recovery techniques (e.g., hardware or software redundancy) or extern al methods (e.g., health check - based restarts). Computer systems experience frequent failures despite every effort: performance degradations and violations of reliability and K ey Performance Indicators (K PI s) are inevitable. These failures, depending on their nature, can lead to catastrophic incidents impacting critical systems and customers. Swift and accurate root cause identification is thus essential to avert significant incidents impacting both service quality and end users. In this complex landscape, observability platforms that provide deep insights into system behavior and help identify performance bottlenecks are not just helpful -- they are essential for maintaining reliability, ensuring optimal performance, and quickly resolving issues in production. The ability to reason a bout these systems in real - time is critical to ensuring the scalability and stability of modern services. To aid in these investigations, observability platforms that collect various telemetry data t o inform about application behavior and its underlying infrastructure are getting popular .