Learning Graphical Models
MORSE: Multi-Objective Reinforcement Learning via Strategy Evolution for Supply Chain Optimization
Kotecha, Niki, Chanona, Ehecatl Antonio del Rio
In supply chain management, decision-making often involves balancing multiple conflicting objectives, such as cost reduction, service level improvement, and environmental sustainability. Traditional multi-objective optimization methods, such as linear programming and evolutionary algorithms, struggle to adapt in real-time to the dynamic nature of supply chains. In this paper, we propose an approach that combines Reinforcement Learning (RL) and Multi-Objective Evolutionary Algorithms (MOEAs) to address these challenges for dynamic multi-objective optimization under uncertainty. Our method leverages MOEAs to search the parameter space of policy neural networks, generating a Pareto front of policies. This provides decision-makers with a diverse population of policies that can be dynamically switched based on the current system objectives, ensuring flexibility and adaptability in real-time decision-making. We also introduce Conditional Value-at-Risk (CVaR) to incorporate risk-sensitive decision-making, enhancing resilience in uncertain environments. We demonstrate the effectiveness of our approach through case studies, showcasing its ability to respond to supply chain dynamics and outperforming state-of-the-art methods in an inventory management case study. The proposed strategy not only improves decision-making efficiency but also offers a more robust framework for managing uncertainty and optimizing performance in supply chains.
Towards bridging the gap: Systematic sim-to-real transfer for diverse legged robots
Bjelonic, Filip, Tischhauser, Fabian, Hutter, Marco
Legged robots must achieve both robust locomotion and energy efficiency to be practical in real-world environments. Yet controllers trained in simulation often fail to transfer reliably, and most existing approaches neglect actuator-specific energy losses or depend on complex, hand-tuned reward formulations. We propose a framework that integrates sim-to-real reinforcement learning with a physics-grounded energy model for permanent magnet synchronous motors. The framework requires a minimal parameter set to capture the simulation-to-reality gap and employs a compact four-term reward with a first-principle-based energetic loss formulation that balances electrical and mechanical dissipation. We evaluate and validate the approach through a bottom-up dynamic parameter identification study, spanning actuators, full-robot in-air trajectories and on-ground locomotion. The framework is tested on three primary platforms and deployed on ten additional robots, demonstrating reliable policy transfer without randomization of dynamic parameters. Our method improves energetic efficiency over state-of-the-art methods, achieving a 32 percent reduction in the full Cost of Transport of ANYmal (value 1.27). All code, models, and datasets will be released.
Learning to Construct Knowledge through Sparse Reference Selection with Reinforcement Learning
The rapid expansion of scientific literature makes it increasingly difficult to acquire new knowledge, particularly in specialized domains where reasoning is complex, full-text access is restricted, and target references are sparse among a large set of candidates. We present a Deep Reinforcement Learning framework for sparse reference selection that emulates human knowledge construction, prioritizing which papers to read under limited time and cost. Evaluated on drug--gene relation discovery with access restricted to titles and abstracts, our approach demonstrates that both humans and machines can construct knowledge effectively from partial information.
Data-Driven Stochastic Modeling Using Autoregressive Sequence Models: Translating Event Tables to Queueing Dynamics
Mittal, Daksh, Zheng, Shunri, Dong, Jing, Namkoong, Hongseok
While queueing network models are powerful tools for analyzing service systems, they traditionally require substantial human effort and domain expertise to construct. To make this modeling approach more scalable and accessible, we propose a data-driven framework for queueing network modeling and simulation based on autoregressive sequence models trained on event-stream data. Instead of explicitly specifying arrival processes, service mechanisms, or routing logic, our approach learns the conditional distributions of event types and event times, recasting the modeling task as a problem of sequence distribution learning. We show that Transformer-style architectures can effectively parameterize these distributions, enabling automated construction of high-fidelity simulators. As a proof of concept, we validate our framework on event tables generated from diverse queueing networks, showcasing its utility in simulation, uncertainty quantification, and counterfactual evaluation. Leveraging advances in artificial intelligence and the growing availability of data, our framework takes a step toward more automated, data-driven modeling pipelines to support broader adoption of queueing network models across service domains.
Offline vs. Online Learning in Model-based RL: Lessons for Data Collection Strategies
Chen, Jiaqi, Shi, Ji, Sancaktar, Cansu, Frey, Jonas, Martius, Georg
Data collection is crucial for learning robust world models in model-based reinforcement learning. The most prevalent strategies are to actively collect trajectories by interacting with the environment during online training or training on offline datasets. At first glance, the nature of learning task-agnostic environment dynamics makes world models a good candidate for effective offline training. However, the effects of online vs. offline data on world models and thus on the resulting task performance have not been thoroughly studied in the literature. In this work, we investigate both paradigms in model-based settings, conducting experiments on 31 different environments. First, we showcase that online agents outperform their offline counterparts. We identify a key challenge behind performance degradation of offline agents: encountering Out-Of-Distribution states at test time. This issue arises because, without the self-correction mechanism in online agents, offline datasets with limited state space coverage induce a mismatch between the agent's imagination and real rollouts, compromising policy training. We demonstrate that this issue can be mitigated by allowing for additional online interactions in a fixed or adaptive schedule, restoring the performance of online training with limited interaction data. We also showcase that incorporating exploration data helps mitigate the performance degradation of offline agents. Based on our insights, we recommend adding exploration data when collecting large datasets, as current efforts predominantly focus on expert data alone.
Self-supervised Learning for Hyperspectral Images of Trees
Rahman, Moqsadur, Kumar, Saurav, Palmate, Santosh S., Hossain, M. Shahriar
Aerial remote sensing using multispectral and RGB imagers has provided a critical impetus to precision agriculture. Analysis of the hyperspectral images with limited or no labels is challenging. This paper focuses on self-supervised learning to create neural network embeddings reflecting vegetation properties of trees from aerial hyperspectral images of crop fields. Experimental results demonstrate that a constructed tree representation, using a vegetation property-related embedding space, performs better in downstream machine learning tasks compared to the direct use of hyperspectral vegetation properties as tree representations.
Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids
Alvarez, Arturo Flores, Zargarbashi, Fatemeh, Liu, Havel, Wang, Shiqi, Edwards, Liam, Anz, Jessica, Xu, Alex, Shi, Fan, Coros, Stelian, Hong, Dennis W.
We present a Reinforcement Learning (RL)-based locomotion system for Cosmo, a custom-built humanoid robot designed for entertainment applications. Unlike traditional humanoids, entertainment robots present unique challenges due to aesthetic-driven design choices. Cosmo embodies these with a disproportionately large head (16% of total mass), limited sensing, and protective shells that considerably restrict movement. To address these challenges, we apply Adversarial Motion Priors (AMP) to enable the robot to learn natural-looking movements while maintaining physical stability. We develop tailored domain randomization techniques and specialized reward structures to ensure safe sim-to-real, protecting valuable hardware components during deployment. Our experiments demonstrate that AMP generates stable standing and walking behaviors despite Cosmo's extreme mass distribution and movement constraints. These results establish a promising direction for robots that balance aesthetic appeal with functional performance, suggesting that learning-based methods can effectively adapt to aesthetic-driven design constraints.
Online Identification of IT Systems through Active Causal Learning
Identifying a causal model of an IT system is fundamental to many branches of systems engineering and operation. Such a model can be used to predict the effects of control actions, optimize operations, diagnose failures, detect intrusions, etc., which is central to achieving the longstanding goal of automating network and system management tasks. Traditionally, causal models have been designed and maintained by domain experts. This, however, proves increasingly challenging with the growing complexity and dynamism of modern IT systems. In this paper, we present the first principled method for online, data-driven identification of an IT system in the form of a causal model. The method, which we call active causal learning, estimates causal functions that capture the dependencies among system variables in an iterative fashion using Gaussian process regression based on system measurements, which are collected through a rollout-based intervention policy. We prove that this method is optimal in the Bayesian sense and that it produces effective interventions. Experimental validation on a testbed shows that our method enables accurate identification of a causal system model while inducing low interference with system operations.
Any-Order Flexible Length Masked Diffusion
Kim, Jaeyeon, Cheuk-Kit, Lee, Domingo-Enrich, Carles, Du, Yilun, Kakade, Sham, Ngotiaoco, Timothy, Chen, Sitan, Albergo, Michael
Early diffusion models were formulated as continuous-time Markov chains over continuous spaces with Gaussian transition kernels (Sohl-Dickstein et al., 2015; Ho et al., 2020), and were later connected to continuous-time formulations via stochastic differential equations, offering a unifying perspective on score-based generative modeling (Song et al., 2020). In parallel, discrete diffusion has been developed from the viewpoint of Markov chains over discrete space (Hoogeboom et al., 2021). Notably, Austin et al. (2021) introduced D3PM with several families of discrete transition kernels, and Lou et al. (2023) proposed SEDD, which adopts score-based training objectives. A complementary line of work studies discrete flows (Campbell et al., 2024; Gat et al., 2024), aiming to understand continuous-time Markov chains (CTMCs) that interpolate between data and base distributions; this perspective aligns with ours. Subsequent extensions consider token-wise paths and path-wise structure within such flows (Shaul et al., 2024).
MAPF-World: Action World Model for Multi-Agent Path Finding
Yang, Zhanjiang, Shen, Yang, Li, Yueming, Li, Meng, Sun, Lijun
Multi-agent path finding (MAPF) is the problem of planning conflict-free paths from the designated start locations to goal positions for multiple agents. It underlies a variety of real-world tasks, including multi-robot coordination, robot-assisted logistics, and social navigation. Recent decentralized learnable solvers have shown great promise for large-scale MAPF, especially when leveraging foundation models and large datasets. However, these agents are reactive policy models and exhibit limited modeling of environmental temporal dynamics and inter-agent dependencies, resulting in performance degradation in complex, long-term planning scenarios. To address these limitations, we propose MAPF-World, an autoregressive action world model for MAPF that unifies situation understanding and action generation, guiding decisions beyond immediate local observations. It improves situational awareness by explicitly modeling environmental dynamics, including spatial features and temporal dependencies, through future state and actions prediction. By incorporating these predicted futures, MAPF-World enables more informed, coordinated, and far-sighted decision-making, especially in complex multi-agent settings. Furthermore, we augment MAPF benchmarks by introducing an automatic map generator grounded in real-world scenarios, capturing practical map layouts for training and evaluating MAPF solvers. Extensive experiments demonstrate that MAPF-World outperforms state-of-the-art learnable solvers, showcasing superior zero-shot generalization to out-of-distribution cases. Notably, MAPF-World is trained with a 96.5% smaller model size and 92% reduced data.