Inductive Learning
Learning Lateral Interactions for Feature Binding and Sensory Segmentation
We present a new approach to the supervised learning of lateral interactions forthe competitive layer model (CLM) dynamic feature binding architecture. The method is based on consistency conditions, which were recently shown to characterize the attractor states of this linear threshold recurrent network. For a given set of training examples the learning problem isformulated as a convex quadratic optimization problem in the lateral interaction weights. An efficient dimension reduction of the learning problem can be achieved by using a linear superposition of basis interactions.
Gaussian Process Regression with Mismatched Models
I derive approximations to the learning curves for the more generic case of mismatched models, and find very rich behaviour: For large input space dimensionality, where the results become exact, there are universal (student-independent) plateaux in the learning curve, with transitions in between that can exhibit arbitrarily many over-fitting maxima; over-fitting can occur even if the student estimates the teacher noise level correctly. In lower dimensions, plateaux also appear, and the learning curve remains dependent on the mismatch between student and teacher even in the asymptotic limit of a large number of training examples. Learning withexcessively strong smoothness assumptions can be particularly dangerous:For example, a student with a standard radial basis function covariance function will learn a rougher teacher function onlylogarithmically slowly. All predictions are confirmed by simulations. 1 Introduction There has in the last few years been a good deal of excitement about the use of Gaussian processes (GPs) as an alternative to feedforward networks [1]. GPs make prior assumptions about the problem to be learned very transparent, and even though they are nonparametric models, inference-at least in the case of regression considered below-is relatively straightforward. One crucial question for applications is then how'fast' GPs learn, i.e. how many training examples are needed to achieve a certain level of generalization performance.
Learning a Gaussian Process Prior for Automatically Generating Music Playlists
Platt, John C., Burges, Christopher J. C., Swenson, Steven, Weare, Christopher, Zheng, Alice
This paper presents AutoDJ: a system for automatically generating music playlistsbased on one or more seed songs selected by a user. AutoDJ uses Gaussian Process Regression to learn a user preference function over songs. This function takes music metadata as inputs. This paper further introduces Kernel Meta-Training, which is a method of learning a Gaussian Process kernel from a distribution of functions that generates the learned function. For playlist generation, AutoDJ learns a kernel from a large set of albums. This learned kernel is shown to be more effective at predicting users' playlists than a reasonable hand-designed kernel.
EM-DD: An Improved Multiple-Instance Learning Technique
We present a new multiple-instance (MI) learning technique (EM DD) that combines EM with the diverse density (DD) algorithm. EM-DD is a general-purpose MI algorithm that can be applied with boolean or real-value labels and makes real-value predictions. On the boolean Musk benchmarks, the EM-DD algorithm without any tuning significantly outperforms all previous algorithms. EM-DD is relatively insensitive to the number of relevant attributes in the data set and scales up well to large bag sizes. Furthermore, EM DD provides a new framework for MI learning, in which the MI problem is converted to a single-instance setting by using EM to estimate the instance responsible for the label of the bag. 1 Introduction The multiple-instance (MI) learning model has received much attention.
Specific-to-General Learning for Temporal Events with Application to Learning Event Definitions from Video
Fern, A., Givan, R., Siskind, J. M.
We develop, analyze, and evaluate a novel, supervised, specific-to-general learner for a simple temporal logic and use the resulting algorithm to learn visual event definitions from video sequences. First, we introduce a simple, propositional, temporal, event-description language called AMA that is sufficiently expressive to represent many events yet sufficiently restrictive to support learning. We then give algorithms, along with lower and upper complexity bounds, for the subsumption and generalization problems for AMA formulas. We present a positive-examples--only specific-to-general learning method based on these algorithms. We also present a polynomial-time--computable ``syntactic'' subsumption test that implies semantic subsumption without being equivalent to it. A generalization algorithm based on syntactic subsumption can be used in place of semantic generalization to improve the asymptotic complexity of the resulting learning algorithm. Finally, we apply this algorithm to the task of learning relational event definitions from video and show that it yields definitions that are competitive with hand-coded ones.
A Gradient-Based Boosting Algorithm for Regression Problems
Zemel, Richard S., Pitassi, Toniann
Adaptive boosting methods are simple modular algorithms that operate as follows. Let 9: X -t Y be the function to be learned, where the label set Y is finite, typically binary-valued. The algorithm uses a learning procedure, which has access to n training examples, {(Xl, Y1),..., (xn, Yn)}, drawn randomly from X x Yaccording to distribution D; it outputs a hypothesis I:
Computing with Finite and Infinite Networks
Using statistical mechanics results, I calculate learning curves (average generalization error) for Gaussian processes (GPs) and Bayesian neural networks (NNs) used for regression. Applying the results to learning a teacher defined by a two-layer network, I can directly compare GP and Bayesian NN learning.