Inductive Learning
Similarities between policy gradient methods (PGM) in Reinforcement learning (RL) and supervised learning (SL)
Reinforcement learning (RL) is about sequential decision making and is traditionally opposed to supervised learning (SL) and unsupervised learning (USL). In RL, given the current state, the agent makes a decision that may influence the next state as opposed to SL (and USL) where, the next state remains the same, regardless of the decisions taken, either in batch or online learning. Although this difference is fundamental between SL and RL, there are connections that have been overlooked. In particular, we prove in this paper that gradient policy method can be cast as a supervised learning problem where true label are replaced with discounted rewards. We provide a new proof of policy gradient methods (PGM) that emphasizes the tight link with the cross entropy and supervised learning. We provide a simple experiment where we interchange label and pseudo rewards. We conclude that other relationships with SL could be made if we modify the reward functions wisely.
ASER: A Large-scale Eventuality Knowledge Graph
Zhang, Hongming, Liu, Xin, Pan, Haojie, Song, Yangqiu, Wing-Ki, Cane, Leung, null
Understanding human's language requires complex world knowledge. However, existing large-scale knowledge graphs mainly focus on knowledge about entities while ignoring knowledge about activities, states, or events, which are used to describe how entities or things act in the real world. To fill this gap, we develop ASER (activities, states, events, and their relations), a large-scale eventuality knowledge graph extracted from more than 11-billion-token unstructured textual data. ASER contains 15 relation types belonging to five categories, 194-million unique eventualities, and 64-million unique edges among them. Both human and extrinsic evaluations demonstrate the quality and effectiveness of ASER.
Unsupervised Data Augmentation
Xie, Qizhe, Dai, Zihang, Hovy, Eduard, Luong, Minh-Thang, Le, Quoc V.
Despite its success, deep learning still needs large labeled datasets to succeed. Data augmentation has shown much promise in alleviating the need for more labeled data, but it so far has mostly been applied in supervised settings and achieved limited gains. In this work, we propose to apply data augmentation to unlabeled data in a semi-supervised learning setting. Our method, named Unsupervised Data Augmentation or UDA, encourages the model predictions to be consistent between an unlabeled example and an augmented unlabeled example. Unlike previous methods that use random noise such as Gaussian noise or dropout noise, UDA has a small twist in that it makes use of harder and more realistic noise generated by state-of-the-art data augmentation methods. This small twist leads to substantial improvements on six language tasks and three vision tasks even when the labeled set is extremely small. For example, on the IMDb text classification dataset, with only 20 labeled examples, UDA outperforms the state-of-the-art model trained on 25,000 labeled examples. On standard semi-supervised learning benchmarks, CIFAR-10 with 4,000 examples and SVHN with 1,000 examples, UDA outperforms all previous approaches and reduces more than $30\%$ of the error rates of state-of-the-art methods: going from 7.66% to 5.27% and from 3.53% to 2.46% respectively. UDA also works well on datasets that have a lot of labeled data. For example, on ImageNet, with 1.3M extra unlabeled data, UDA improves the top-1/top-5 accuracy from 78.28/94.36% to 79.04/94.45% when compared to AutoAugment.
Neural Logic Machines
Dong, Honghua, Mao, Jiayuan, Lin, Tian, Wang, Chong, Li, Lihong, Zhou, Denny
We propose the Neural Logic Machine (NLM), a neural-symbolic architecture for both inductive learning and logic reasoning. NLMs exploit the power of both neural networks---as function approximators, and logic programming---as a symbolic processor for objects with properties, relations, logic connectives, and quantifiers. After being trained on small-scale tasks (such as sorting short arrays), NLMs can recover lifted rules, and generalize to large-scale tasks (such as sorting longer arrays). In our experiments, NLMs achieve perfect generalization in a number of tasks, from relational reasoning tasks on the family tree and general graphs, to decision making tasks including sorting arrays, finding shortest paths, and playing the blocks world. Most of these tasks are hard to accomplish for neural networks or inductive logic programming alone.
Kernel Mean Embedding of Instance-wise Predictions in Multiple Instance Regression
In this paper, we propose an extension to an existing algorithm (instance-MIR) which tackles the multiple instance regression (MIR) problem, also known as distribution regression. The MIR setting arises when the data is a collection of bags, where each bag consists of several instances which correspond to the same and unique real-valued label. The goal of a MIR algorithm is to find a mapping from the instances of an unseen bag to its target value. The instance-MIR algorithm treats all the instances separately and maps each instance to a label. The final bag label is then taken as the mean or the median of the predictions for that given bag. While it is conceptually simple, taking a single statistic to summarize the distribution of the labels in each bag is a limitation. In spite of this performance bottleneck, the instance-MIR algorithm has been shown to be competitive when compared to the current state-of-the-art methods. We address the aforementioned issue by computing the kernel mean embeddings of the distributions of the predicted labels, for each bag, and learn a regressor from these embeddings to the bag label. We test our algorithm (instance-kme-MIR) on five real world datasets and obtain better results than the baseline instance-MIR across all the datasets, while achieving state-of-the-art results on two of the datasets.
Reliable Weakly Supervised Learning: Maximize Gain and Maintain Safeness
Guo, Lan-Zhe, Li, Yu-Feng, Li, Ming, Yi, Jin-Feng, Zhou, Bo-Wen, Zhou, Zhi-Hua
Weakly supervised data are widespread and have attracted much attention. However, since label quality is often difficult to guarantee, sometimes the use of weakly supervised data will lead to unsatisfactory performance, i.e., performance degradation or poor performance gains. Moreover, it is usually not feasible to manually increase the label quality, which results in weakly supervised learning being somewhat difficult to rely on. In view of this crucial issue, this paper proposes a simple and novel weakly supervised learning framework. We guide the optimization of label quality through a small amount of validation data, and to ensure the safeness of performance while maximizing performance gain. As validation set is a good approximation for describing generalization risk, it can effectively avoid the unsatisfactory performance caused by incorrect data distribution assumptions. We formalize this underlying consideration into a novel Bi-Level optimization and give an effective solution. Extensive experimental results verify that the new framework achieves impressive performance on weakly supervised learning with a small amount of validation data.
Improving MAE against CCE under Label Noise
Wang, Xinshao, Kodirov, Elyor, Hua, Yang, Robertson, Neil M.
Label noise is inherent in many deep learning tasks when the training set becomes large. A typical approach to tackle noisy labels is using robust loss functions. Categorical cross entropy (CCE) is a successful loss function in many applications. However, CCE is also notorious for fitting samples with corrupted labels easily. In contrast, mean absolute error (MAE) is noise-tolerant theoretically, but it generally works much worse than CCE in practice. In this work, we have three main points. First, to explain why MAE generally performs much worse than CCE, we introduce a new understanding of them fundamentally by exposing their intrinsic sample weighting schemes from the perspective of every sample's gradient magnitude with respect to logit vector. Consequently, we find that MAE's differentiation degree over training examples is too small so that informative ones cannot contribute enough against the non-informative during training. Therefore, MAE generally underfits training data when noise rate is high. Second, based on our finding, we propose an improved MAE (IMAE), which inherits MAE's good noise-robustness. Moreover, the differentiation degree over training data points is controllable so that IMAE addresses the underfitting problem of MAE. Third, the effectiveness of IMAE against CCE and MAE is evaluated empirically with extensive experiments, which focus on image classification under synthetic corrupted labels and video retrieval under real noisy labels.
Learn about the Types of Machine Learning Algorithms
Isn't it true that we are living in a digitalized world that has eliminated tons of human work by positioning automation?. In fact, it is the most defined period as Google's self-driving car has been invented. But, this period is not in its final stages instead is multiplying to create many more awesome things to surface in the near future. The most exciting concept that sits beside all these major transformations is Machine Learning, which is nothing but allowing computers to learn on their own to arrive at useful insights. Supervised learning is similar to a teacher teaching his students with examples and after sufficient practice, the teacher stops supervising and let the students derive at their own solution.
Computational Learning Theory
Theoretical results in machine learning mainly deal with a type of inductive learning called supervised learning. In supervised learning, an algorithm is given samples that are labeled in some useful way. For example, the samples might be descriptions of mushrooms, and the labels could be whether or not the mushrooms are edible. The algorithm takes these previously labeled samples and uses them to induce a classifier. This classifier is a function that assigns labels to samples including the samples that have never been previously seen by the algorithm.
Few-Shot Bayesian Imitation Learning with Logic over Programs
Silver, Tom, Allen, Kelsey R., Lew, Alex K., Kaelbling, Leslie Pack, Tenenbaum, Josh
We describe an expressive class of policies that can be efficiently learned from a few demonstrations. Policies are represented as logical combinations of programs drawn from a small domain-specific language (DSL). We define a prior over policies with a probabilistic grammar and derive an approximate Bayesian inference algorithm to learn policies from demonstrations. In experiments, we study five strategy games played on a 2D grid with one shared DSL. After a few demonstrations of each game, the inferred policies generalize to new game instances that differ substantially from the demonstrations. We argue that the proposed method is an apt choice for policy learning tasks that have scarce training data and feature significant, structured variation between task instances.