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Azerbaijan to develop national artificial intelligence strategy

#artificialintelligence

Nowadays, practically everything around us that comes from the realm of technology appears to have some aspect of artificial intelligence (AI). Artificial intelligence, in computer terminology, is the programming and development of computers and systems capable of utilising and processing information in a way analogous to human activity. In other terms, it is a technology that allows robots to accomplish jobs that would ordinarily need human-like reasoning. Artificial intelligence offers a wide range of potential applications, including transportation, healthcare, education, agriculture, cybersecurity, and so on. It has the potential to increase worker productivity, stimulate economic growth, and improve the lives of millions of people.


How will AI and Machine Learning affect cyber security?

#artificialintelligence

Like it or not – artificial intelligence is here, and it is going to stay. Researchers predict that by 2020, artificial intelligence technologies will be implemented in the majority of new software products and services, which will inevitably change the way we live, work, and do business. The machine learning technology is only in its infant stage, but it has already proven its efficiency in performing routine tasks in a broad array of industries, from retail, manufacturing, and healthcare to education and cybersecurity. However, while AI can be a huge help in detecting and fighting the latest cyber threats, experts are worried that artificial intelligence techniques could also bring more risks and even fuel cybercrime. "As AI capabilities become more powerful and widespread, we expect the growing use of AI systems to lead to the expansion of existing threats, the introduction of new threats and a change to the typical character of threats," a report warns. Researchers strongly suggest that before completely trusting the benefits of deep machine learning, it's crucial to take into consideration potential misuse of the artificial intelligence technology.





Machine Intelligence 4

Classics

Note: PDF of full volume downloadable by clicking on title above (32.8 MB). Selected individual chapters available from the links below.CONTENTSINTRODUCTORY MATERIALMATHEMATICAL FOUNDATIONS1 Program scheme equivalences and second-order logic. D. C. COOPER 32 Programs and their proofs: an algebraic approach.R. M. BURSTALL and P. J. LANDIN 173 Towards the unique decomposition of graphs. C. R. SNOW andH. I. SCOINS 45THEOREM PROVING4 Advances and problems in mechanical proof procedures. D. PRAWITZ 595 Theorem-provers combining model elimination and Tesolution.D. W. LOVELAND 736 Semantic trees in automatic theorem-proving. R. KOWALSKI andP. J. HAYES 877 A machine-oriented logic incorporating the equality relation.E. E. SIBERT 1038 Paramodulation and theorem-proving in first-order theories withequality. G. ROBINSON and L. Wos 1359 Mechanizing higher-order logic. J. A. ROBINSON 151DEDUCTIVE INFORMATION RETRIEVAL10 Theorem proving and information retrieval. J. L. DARLINGTON 17311 Theorem-proving by resolution as a basis for question-answeringsystems. C. CORDELL GREEN 183MACHINE LEARNING AND HEURISTIC PROGRAMMING12 Heuristic dendral: a program for generating explanatory hypothesesin organic chemistry. B. BUCHANAN, G. SUTHERLAND andE. A. FEIGENBAUM 20913 A chess-playing program. J. J. SCOTT 25514 Analysis of the machine chess game. I. J. GOOD 26715 PROSE—Parsing Recogniser Outputting Sentences in English.D. B. VIGOR, D. URQUHART and A. WILKINSON 27116 The organization of interaction in collectives of automata. 285V. I. VARSHAVSKY COGNITIVE PROCESSES: METHODS AND MODELS17 Steps towards a model of word selection. G. R. Kiss 31518 The game of hare and hounds and the statistical study of literaryvocabulary. S. H. STOREY and M. A. MAYBREY 33719 The holophone —recent developments. D. J. WILLSHAW andH. C. LONGUET-HIGGINS 349PATTERN RECOGNITION20 Pictorial relationships — a syntactic approach. M. B. CLOWES 36121 On the construction of an efficient feature space for optical characterrecognition. A. W. M. COOMBS 38522 Linear skeletons from square cupboards. C. J. HILDITCH 403PROBLEM-ORIENTED LANGUAGES23 Absys 1: an incremental compiler for assertions; an introduction.J. M. FOSTER and E. W. ELCOCK 423PRINCIPLES FOR DESIGNING INTELLIGENT ROBOTS24 Planning and generalisation in an automaton/environment system.J. E. DORAN 43325 Freddy in toyland. R. J. POPPLESTONE 45526 Some philosophical problems from the standpoint of artificialintelligence. J. MCCARTHY and P. J. HAYES 463INDEX 505 Machine Intelligence Workshop


COMPUTER SOLUTION OF CALCULUS WORD PROBLEMS

Classics

A program was writte n to solve calculus word problems. The program, CARPS (CAlculus Rate Problem Solver), is restricte d to rate problems. The overall plan of the program is simila r to Bobrow's STUDENT, the primary difference being the introductio n of "structures " as the internal model in CARPS. Structures are stored internally as trees, each structure holding the information gathered about one object.In Walker, D. E. & Norton, L. N. (eds. ), IJCAI 1969: INTERNATIONAL JOINT CONFERENCE ON ARTIFICIAL INTELLIGENCE, May 7-9, 1969 Washington, D. C., pp. 241-252


An experiment in automatic induction

Classics

In Meltzer, Bernard and Donald Michie (Eds.), Machine Intelligence 5. Edinburgh University Press, pp.203-15.



Machine Intelligence 3

Classics

Note: PDF of full volume downloadable by clicking on title above (26 MB). Selected individual chapters available from the links below. CONTENTSINTRODUCTION MATHEMATICAL FOUNDATIONS1 The morphology of prex—an essay in meta-algorithmics. J. LAS KS 32 Program schemata. M. S. PATE RSON 193 Language definition and compiler validation. J. J. FLORENTIN 334 Placing trees in lexicographic order. H. I.S COINS 43 THEOREM PROVING5 A new look at mathematics and its mechanization. B. M ELTZER 636 Some notes on resolution strategies. B. MELTZER 717 The generalized resolution principle. J. A. ROBINSON 778 Some tree-paring strategies for theorem proving. D.LUCKHAM 959 Automatic theorem proving with equality substitutions andmathematical induction. J. L. D ARLINGTON 113 MACHINE LEARNING AND HEURISTIC PROGRAMMING10 On representations of problems of reasoning about actions.S.AMAREL 13111 Descriptions. E.W.ELCOCK 17312 Kalah on Atlas. A.G.BELL 18113 Experiments with a pleasure-seeking automaton: J. E. DORAN 19514 Collective behaviour and control problems. V.I.VARSHAVSKY 217 MAN—MACHINE INTERACTION15 A comparison of heuristic, interactive, and unaided methods ofsolving a shortest-route problem. D.MICHIE, J. G. FLEMING andJ. V.OLDFIELD 24516 Interactive programming at Carnegie Tech. A.H.BOND 25717 Maintenance of large computer systems—the engineer's assistant.M.H.J.BAYLIS 269 COGNITIVE PROCESSES: METHODS AND MODELS18 The syntactic analysis of English by machine. J.P.THORNE,P.BRATLEY and H.DEWAR 28119 The adaptive memorization of sequences. H.C.LONOUETHIGGINSand A.ORTONY 311 PATTERN RECOGNITION20 An application of Graph Theory in pattern recognition.C.J.HILDITCH 325 PROBLEM-ORIENTED LANGUAGES21 Some semantics for data structures. D. PARK 35122 Writing search algorithms in functional form. R.M.BURSTALL 37323 Assertions: programs written without specifying unnecessaryorder. J.M.FOSTER 38724 The design philosophy of Pop-2. R.J.POPPLESTONE 393 INDEX 403 Machine Intelligence Workshop