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Real-Time Imitation of Human Head Motions, Blinks and Emotions by Nao Robot: A Closed-Loop Approach

arXiv.org Artificial Intelligence

--This paper introduces a novel approach for enabling real-time imitation of human head motion by a Nao robot, with a primary focus on elevating human-robot interactions. By using the robust capabilities of the MediaPipe as a computer vision library and the DeepFace as an emotion recognition library, this research endeavors to capture the subtleties of human head motion, including blink actions and emotional expressions, and seamlessly incorporate these indicators into the robot's responses. The result is a comprehensive framework which facilitates precise head imitation within human-robot interactions, utilizing a closed-loop approach that involves gathering real-time feedback from the robot's imitation performance. This feedback loop ensures a high degree of accuracy in modeling head motion, as evidenced by an impressive R2 score of 96.3 for pitch and 98.9 for yaw. Notably, the proposed approach holds promise in improving communication for children with autism, offering them a valuable tool for more effective interaction. In essence, proposed work explores the integration of real-time head imitation and real-time emotion recognition to enhance human-robot interactions, with potential benefits for individuals with unique communication needs. The field of robotics has come a long way in recent years, with significant advancements in the development of humanoid robots.


Exposing the Copycat Problem of Imitation-based Planner: A Novel Closed-Loop Simulator, Causal Benchmark and Joint IL-RL Baseline

arXiv.org Artificial Intelligence

Machine learning (ML)-based planners have recently gained significant attention. They offer advantages over traditional optimization-based planning algorithms. These advantages include fewer manually selected parameters and faster development. Within ML-based planning, imitation learning (IL) is a common algorithm. It primarily learns driving policies directly from supervised trajectory data. While IL has demonstrated strong performance on many open-loop benchmarks, it remains challenging to determine if the learned policy truly understands fundamental driving principles, rather than simply extrapolating from the ego-vehicle's initial state. Several studies have identified this limitation and proposed algorithms to address it. However, these methods often use original datasets for evaluation. In these datasets, future trajectories are heavily dependent on initial conditions. Furthermore, IL often overfits to the most common scenarios. It struggles to generalize to rare or unseen situations. To address these challenges, this work proposes: 1) a novel closed-loop simulator supporting both imitation and reinforcement learning, 2) a causal benchmark derived from the Waymo Open Dataset to rigorously assess the impact of the copycat problem, and 3) a novel framework integrating imitation learning and reinforcement learning to overcome the limitations of purely imitative approaches. The code for this work will be released soon.


DoorBot: Closed-Loop Task Planning and Manipulation for Door Opening in the Wild with Haptic Feedback

arXiv.org Artificial Intelligence

Robots operating in unstructured environments face significant challenges when interacting with everyday objects like doors. They particularly struggle to generalize across diverse door types and conditions. Existing vision-based and open-loop planning methods often lack the robustness to handle varying door designs, mechanisms, and push/pull configurations. In this work, we propose a haptic-aware closed-loop hierarchical control framework that enables robots to explore and open different unseen doors in the wild. Our approach leverages real-time haptic feedback, allowing the robot to adjust its strategy dynamically based on force feedback during manipulation. We test our system on 20 unseen doors across different buildings, featuring diverse appearances and mechanical types. Our framework achieves a 90% success rate, demonstrating its ability to generalize and robustly handle varied door-opening tasks. This scalable solution offers potential applications in broader open-world articulated object manipulation tasks.


CL-CoTNav: Closed-Loop Hierarchical Chain-of-Thought for Zero-Shot Object-Goal Navigation with Vision-Language Models

arXiv.org Artificial Intelligence

Visual Object Goal Navigation (ObjectNav) requires a robot to locate a target object in an unseen environment using egocentric observations. However, decision-making policies often struggle to transfer to unseen environments and novel target objects, which is the core generalization problem. Traditional end-to-end learning methods exacerbate this issue, as they rely on memorizing spatial patterns rather than employing structured reasoning, limiting their ability to generalize effectively. In this letter, we introduce Closed-Loop Hierarchical Chain-of-Thought Navigation (CL-CoTNav), a vision-language model (VLM)-driven ObjectNav framework that integrates structured reasoning and closed-loop feedback into navigation decision-making. To enhance generalization, we fine-tune a VLM using multi-turn question-answering (QA) data derived from human demonstration trajectories. This structured dataset enables hierarchical Chain-of-Thought (H-CoT) prompting, systematically extracting compositional knowledge to refine perception and decision-making, inspired by the human cognitive process of locating a target object through iterative reasoning steps. Additionally, we propose a Closed-Loop H-CoT mechanism that incorporates detection and reasoning confidence scores into training. This adaptive weighting strategy guides the model to prioritize high-confidence data pairs, mitigating the impact of noisy inputs and enhancing robustness against hallucinated or incorrect reasoning. Extensive experiments in the AI Habitat environment demonstrate CL-CoTNav's superior generalization to unseen scenes and novel object categories. Our method consistently outperforms state-of-the-art approaches in navigation success rate (SR) and success weighted by path length (SPL) by 22.4\%. We release our datasets, models, and supplementary videos on our project page.


Data-Agnostic Robotic Long-Horizon Manipulation with Vision-Language-Guided Closed-Loop Feedback

arXiv.org Artificial Intelligence

Our framework demonstrates state-of-the-art performance across diverse long-horizon tasks, achieving strong generalization in both simulated and real-world scenarios. Videos and code are available at https://ghiara.github.io/DAHLIA/. I. INTRODUCTION Language-conditioned robotic manipulation is an emerging field at the intersection of robotics, natural language processing, and computer vision, which aims to enable robots to interpret human commands and perform complex tasks using multi-modal sensing [1]. Imitation learning (IL) and reinforcement learning (RL) have traditionally been the dominant approaches for training robotic manipulation policies. However, recent IL and RL methods are often constrained to narrow task distributions, leading to sampling inefficiency and high sensitivity to distributional shifts, which limits their ability to generalize to diverse and complex scenarios. Additionally, both IL and RL are data-driven, requiring large-scale expert demonstrations, yet Internet-scale data collection for embodied AI remains a substantial challenge. In contrast, the natural language processing domain has seen state-of-the-art (SOT A) LLMs like GPT [2] and Llama [3] achieve humanlike semantic understanding and common sense reasoning by training on massive datasets. Within embodied AI, LLMs offer a promising solution to bridge the gap between high-level language instructions and low-level robotic control, 1 Y uan Meng, Xiangtong Y ao, Haihui Y e, Yirui Zhou, and Alois Knoll are with the School of Computation, Information and Technology, Technical University of Munich, Germany. 2 Shengqiang Zhang is with the Center for Information and Language Processing, Ludwig Maximilian University of Munich, Germany. 3 Zhenshan Bing is with the State Key Laboratory for Novel Software Technology, Nanjing University, China.


Closed-Loop Control and Disturbance Mitigation of an Underwater Multi-Segment Continuum Manipulator

arXiv.org Artificial Intelligence

The use of soft and compliant manipulators in marine environments represents a promising paradigm shift for subsea inspection, with devices better suited to tasks owing to their ability to safely conform to items during contact. However, limitations driven by material characteristics often restrict the reach of such devices, with the complexity of obtaining state estimations making control non-trivial. Here, a detailed analysis of a 1m long compliant manipulator prototype for subsea inspection tasks is presented, including its mechanical design, state estimation technique, closed-loop control strategies, and experimental performance evaluation in underwater conditions. Results indicate that both the configuration-space and task-space controllers implemented are capable of positioning the end effector to desired locations, with deviations of <5% of the manipulator length spatially and to within 5^{o} of the desired configuration angles. The manipulator was also tested when subjected to various disturbances, such as loads of up to 300g and random point disturbances, and was proven to be able to limit displacement and restore the desired configuration. This work is a significant step towards the implementation of compliant manipulators in real-world subsea environments, proving their potential as an alternative to classical rigid-link designs.


Hydra-NeXt: Robust Closed-Loop Driving with Open-Loop Training

arXiv.org Artificial Intelligence

End-to-end autonomous driving research currently faces a critical challenge in bridging the gap between open-loop training and closed-loop deployment. Current approaches are trained to predict trajectories in an open-loop environment, which struggle with quick reactions to other agents in closed-loop environments and risk generating kinematically infeasible plans due to the gap between open-loop training and closed-loop driving. In this paper, we introduce Hydra-NeXt, a novel multi-branch planning framework that unifies trajectory prediction, control prediction, and a trajectory refinement network in one model. Unlike current open-loop trajectory prediction models that only handle general-case planning, Hydra-NeXt further utilizes a control decoder to focus on short-term actions, which enables faster responses to dynamic situations and reactive agents. Moreover, we propose the Trajectory Refinement module to augment and refine the planning decisions by effectively adhering to kinematic constraints in closed-loop environments. This unified approach bridges the gap between open-loop training and closed-loop driving, demonstrating superior performance of 65.89 Driving Score (DS) and 48.20% Success Rate (SR) on the Bench2Drive dataset without relying on external experts for data collection. Hydra-NeXt surpasses the previous state-of-the-art by 22.98 DS and 17.49 SR, marking a significant advancement in autonomous driving. Code will be available at https://github.com/woxihuanjiangguo/Hydra-NeXt.


Learning Closed-Loop Parametric Nash Equilibria of Multi-Agent Collaborative Field Coverage

arXiv.org Artificial Intelligence

Multi-agent reinforcement learning is a challenging and active field of research due to the inherent nonstationary property and coupling between agents. A popular approach to modeling the multi-agent interactions underlying the multi-agent RL problem is the Markov Game. There is a special type of Markov Game, termed Markov Potential Game, which allows us to reduce the Markov Game to a single-objective optimal control problem where the objective function is a potential function. In this work, we prove that a multi-agent collaborative field coverage problem, which is found in many engineering applications, can be formulated as a Markov Potential Game, and we can learn a parameterized closed-loop Nash Equilibrium by solving an equivalent single-objective optimal control problem. As a result, our algorithm is 10x faster during training compared to a game-theoretic baseline and converges faster during policy execution.


Advanced Tool Learning and Selection System (ATLASS): A Closed-Loop Framework Using LLM

arXiv.org Artificial Intelligence

The combination of LLM agents with external tools enables models to solve complex tasks beyond their knowledge base. Human-designed tools are inflexible and restricted to solutions within the scope of pre-existing tools created by experts. To address this problem, we propose ATLASS, an advanced tool learning and selection system designed as a closed-loop framework. It enables the LLM to solve problems by dynamically generating external tools on demand. In this framework, agents play a crucial role in orchestrating tool selection, execution, and refinement, ensuring adaptive problem-solving capabilities. The operation of ATLASS follows three phases: The first phase, Understanding Tool Requirements, involves the Agents determining whether tools are required and specifying their functionality; the second phase, Tool Retrieval/Generation, involves the Agents retrieving or generating tools based on their availability; and the third phase, Task Solving, involves combining all the component tools necessary to complete the initial task. The Tool Dataset stores the generated tools, ensuring reusability and minimizing inference cost. Current LLM-based tool generation systems have difficulty creating complex tools that need APIs or external packages. In ATLASS, we solve the problem by automatically setting up the environment, fetching relevant API documentation online, and using a Python interpreter to create a reliable, versatile tool that works in a wider range of situations. OpenAI GPT-4.0 is used as the LLM agent, and safety and ethical concerns are handled through human feedback before executing generated code. By addressing the limitations of predefined toolsets and enhancing adaptability, ATLASS serves as a real-world solution that empowers users with dynamically generated tools for complex problem-solving.


SimLingo: Vision-Only Closed-Loop Autonomous Driving with Language-Action Alignment

arXiv.org Artificial Intelligence

Integrating large language models (LLMs) into autonomous driving has attracted significant attention with the hope of improving generalization and explainability. However, existing methods often focus on either driving or vision-language understanding but achieving both high driving performance and extensive language understanding remains challenging. In addition, the dominant approach to tackle vision-language understanding is using visual question answering. However, for autonomous driving, this is only useful if it is aligned with the action space. Otherwise, the model's answers could be inconsistent with its behavior. Therefore, we propose a model that can handle three different tasks: (1) closed-loop driving, (2) vision-language understanding, and (3) language-action alignment. Our model SimLingo is based on a vision language model (VLM) and works using only camera, excluding expensive sensors like LiDAR. SimLingo obtains state-of-the-art performance on the widely used CARLA simulator on the Bench2Drive benchmark and is the winning entry at the CARLA challenge 2024. Additionally, we achieve strong results in a wide variety of language-related tasks while maintaining high driving performance.