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0a630402ee92620dc2de3b704181de9b-Paper-Conference.pdf
Inthispaper,weaddress the"dual problem" ofmulti-viewscene reconstruction in which we utilize single-view images captured under different point lights to learnaneural scene representation. Different fromexisting single-viewmethods which can only recover a 2.5D scene representation (i.e., a normal / depth map for the visible surface), our method learns a neural reflectance field to represent the3Dgeometry andBRDFsofascene.
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CamoPatch: An Evolutionary Strategy for Generating Camoflauged Adversarial Patches
Deep neural networks (DNNs) have demonstrated vulnerabilities to adversarial examples, which raises concerns about their reliability in safety-critical applications. While the majority of existing methods generate adversarial examples by making small modifications to the entire image, recent research has proposed a practical alternative known as adversarial patches. Adversarial patches have shown to be highly effective in causing DNNs to misclassify by distorting a localized area (patch) of the image. However, existing methods often produce clearly visible distortions since they do not consider the visibility of the patch. To address this, we propose a novel method for constructing adversarial patches that approximates the appearance of the area it covers. We achieve this by using a set of semi-transparent, RGB-valued circles, drawing inspiration from the computational art community. We utilize an evolutionary strategy to optimize the properties of each shape, and employ a simulated annealing approach to optimize the patch's location. Our approach achieves better or comparable performance to state-of-the-art methods on ImageNet DNN classifiers while achieving a lower $l_2$ distance from the original image. By minimizing the visibility of the patch, this work further highlights the vulnerabilities of DNNs to adversarial patches.
SCONE: Surface Coverage Optimization in Unknown Environments by Volumetric Integration
Next Best View computation (NBV) is a long-standing problem in robotics, and consists in identifying the next most informative sensor position(s) for reconstructing a 3D object or scene efficiently and accurately. Like most current methods, we consider NBV prediction from a depth sensor like Lidar systems. Learning-based methods relying on a volumetric representation of the scene are suitable for path planning, but have lower accuracy than methods using a surface-based representation. However, the latter do not scale well with the size of the scene and constrain the camera to a small number of poses. To obtain the advantages of both representations, we show that we can maximize surface metrics by Monte Carlo integration over a volumetric representation.
SIP: Site in Pieces- A Dataset of Disaggregated Construction-Phase 3D Scans for Semantic Segmentation and Scene Understanding
Kim, Seongyong, Cho, Yong Kwon
Accurate 3D scene interpretation in active construction sites is essential for progress monitoring, safety assessment, and digital twin development. LiDAR is widely used in construction because it offers advantages over camera-based systems, performing reliably in cluttered and dynamically changing conditions. Yet most public datasets for 3D perception are derived from densely fused scans with uniform sampling and complete visibility, conditions that do not reflect real construction sites. Field data are often collected as isolated single-station LiDAR views, constrained by safety requirements, limited access, and ongoing operations. These factors lead to radial density decay, fragmented geometry, and view-dependent visibility-characteristics that remain underrepresented in existing datasets. This paper presents SIP, Site in Pieces, a dataset created to reflect the practical constraints of LiDAR acquisition during construction. SIP provides indoor and outdoor scenes captured with a terrestrial LiDAR scanner and annotated at the point level using a taxonomy tailored to construction environments: A. Built Environment, B. Construction Operations, and C. Site Surroundings. The dataset includes both structural components and slender temporary objects such as scaffolding, MEP piping, and scissor lifts, where sparsity caused by occlusion and fragmented geometry make segmentation particularly challenging. The scanning protocol, annotation workflow, and quality control procedures establish a consistent foundation for the dataset. SIP is openly available with a supporting Git repository, offering adaptable class configurations that streamline adoption within modern 3D deep learning frameworks. By providing field data that retain real-world sensing characteristics, SIP enables robust benchmarking and contributes to advancing construction-oriented 3D vision tasks.
AQUA-Net: Adaptive Frequency Fusion and Illumination Aware Network for Underwater Image Enhancement
Ali, Munsif, Hassan, Najmul, Ventura, Lucia, Di Bari, Davide, Canese, Simonepietro
Underwater images often suffer from severe color distortion, low contrast, and a hazy appearance due to wavelength-dependent light absorption and scattering. Simultaneously, existing deep learning models exhibit high computational complexity, which limits their practical deployment for real-time underwater applications. To address these challenges, this paper presents a novel underwater image enhancement model, called Adaptive Frequency Fusion and Illumination Aware Network (AQUA-Net). It integrates a residual encoder decoder with dual auxiliary branches, which operate in the frequency and illumination domains. The frequency fusion encoder enriches spatial representations with frequency cues from the Fourier domain and preserves fine textures and structural details. Inspired by Retinex, the illumination-aware decoder performs adaptive exposure correction through a learned illumination map that separates reflectance from lighting effects. This joint spatial, frequency, and illumination design enables the model to restore color balance, visual contrast, and perceptual realism under diverse underwater conditions. Additionally, we present a high-resolution, real-world underwater video-derived dataset from the Mediterranean Sea, which captures challenging deep-sea conditions with realistic visual degradations to enable robust evaluation and development of deep learning models. Extensive experiments on multiple benchmark datasets show that AQUA-Net performs on par with SOTA in both qualitative and quantitative evaluations while using less number of parameters. Ablation studies further confirm that the frequency and illumination branches provide complementary contributions that improve visibility and color representation. Overall, the proposed model shows strong generalization capability and robustness, and it provides an effective solution for real-world underwater imaging applications.
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