If you are looking for an answer to the question What is Artificial Intelligence? and you only have a minute, then here's the definition the Association for the Advancement of Artificial Intelligence offers on its home page: "the scientific understanding of the mechanisms underlying thought and intelligent behavior and their embodiment in machines."
However, if you are fortunate enough to have more than a minute, then please get ready to embark upon an exciting journey exploring AI (but beware, it could last a lifetime) …
If you're hoping to emerge from your house in a few months with a thorough knowledge of Ancient Greek winemaking and Egyptian funeral rites, might I recommend Assassin's Creed's Discovery Tours? They're free on Ubisoft's website or Uplay (you'll need Uplay to run them) and are absolutely worth grabbing, for you or your kids. Strip out the stabbing, leave the rest. Origins and Odyssey are some of the most intricate digital dioramas ever created. Sure, there's a video game layered on top, but the real draw is the world Ubisoft's artists and animators and scripters created.
Starting today through to May 21st, the standalone versions of Ubisoft's Discovery Tour: Ancient Greece and Discovery Tour: Ancient Egypt are free to download on PC as part of the company's Play Your Part, Play at Home campaign to help teachers and students during the coronavirus pandemic. They allow you to explore Assassin's Creed Origins and Odyssey's game worlds without worrying about combat or mission objectives. Along the way, they'll teach you about the historical periods they take place in. In the example of the Ancient Egypt experience, you'll learn more about what life was like in along the Nile delta during the waning years of the Ptolemaic dynasty. The company worked with professional historians to create the experiences and incorporated a variety of primary sources like archival photos into each tour.
Following a full-day livestream, we now have a better idea of when and where the next game in Ubisoft's long-running Assassin's Creed franchise will take place. In Assassin's Creed: Valhalla, you'll play an assassin at some point during the Viking Age, which took place between 793 and 1066 CE. Publisher and developer Ubisoft picked the unconventional route of announcing the new game through a Photoshop livestream. An artist slowly and painstakingly built out the image you see above while fans speculated about the setting and classic songs from the series like "Ezio's Family" played in the background. At one point in the stream, more than 50,000 people across Twitch and YouTube tuned in to watch artist Kode Abdo work his craft.
A video game development studio is about to launch an eagerly anticipated expansion to its popular role-playing game. This is hardly a typical premise you'd expect out of a TV show, yet it's precisely what you'll find in "Mythic Quest: Raven's Banquet," a new streaming comedy series on Apple TV Plus. All nine half-hour episodes of the first season debuted Friday. Co-created by Rob McElhenney, Megan Ganz and Charlie Day (of "It's Always Sunny in Philadelphia" fame), "Mythic Quest" might best be described as "The Office" meets gamer culture – both in the way it's shot (often with documentary-style camera pushes) and in the hilarious contrast between disparate personalities under pressure to deliver another hit. The formula works, mostly because of the cast's obvious chemistry, but also the smart writing, clever direction and faithful peek behind the scenes at a game studio today.
Most of the time organisations have to deal with tough problems like errors, defects, and other complexities while developing intricate software. This is where self-coded applications come into play. Applications that generate the code themselves not only help the programmers to accomplish a task in less time but also increase the programming ability of the developer. Bayou is a system for generating API idioms which are the snippets of code that use APIs in Java. The main task of this system is to use the user's code and the query in order to generate the appropriate program which will most likely solve the task.
Some of the biggest challenges facing modern game development can be found in open-world game design: how to build large, vibrant and interesting locales for players to explore. Artificial intelligence can often by adopted to address this challenge by creating interesting and dynamic environments that enhance the overall experience for the player. In this article, we take a look at the methods and design decisions behind the ever increasing game worlds in Ubisoft's Far Cry series. Far Cry is renowned for an open approach towards problem solving: allowing players to explore the world in a manner that suits them. Originally starting out as an open -- albeit linear -- gameplay experience, the series has became increasingly more adventurous in its design; with maps not only increasing in size but also with the introduction of more interactive environments and wildlife.
Ubisoft is committed to enriching players' lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery. At Ubisoft, you'll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create worlds people will fall in love with.
LOS ANGELES – Google's Stadia video game streaming service just got a hefty collection of games to attract newcomers to its forthcoming cloud-based subscription offering. But Ubisoft's announcement Monday that its new Uplay service with more than 100 games will be available on Stadia, may have clarified – or confused – players about what's to come. Ubisoft will be making its new Uplay all-you-can-eat PC video game service ($14.99 monthly), which launches Sept. 3 with 100-plus games including "Assassin's Creed" and "Rainbow Six" titles, available to Stadia users next year. This will make it easier for players to play Ubisoft's games, said Brenda Panagrossi, the publisher's vice president of platform and product management. "Stadia is a new generation platform where you can play our games on any device," she said.
SAN FRANCISCO - The knock-down, drag-out battle in the video game world heads to the cloud as the premier industry event looks to adapt to a consumer shift to streaming services. New blockbuster titles will be on center stage as usual at the annual Electronic Entertainment Expo (E3) opening in Los Angeles on Tuesday, but the big question for the sector will be how consumers play. The E3 opens with gamers gradually moving away from traditional console play and Google seeking to capitalize on that trend with a new Netflix-style service allowing people to play cloud-powered games on any connected device. Adapting to the new trends will be critical for players in the massive video game industry, which last year generated more than $135 billion globally, and $43.4 billion in the United States. According to the Entertainment Software Association, which runs E3, more than 164 million adults in the United States play video games, and 3 out of 4 U.S. households have at least one video game player.
NEW YORK - Google on Thursday released new details about its cloud streaming video game service Stadia, which will be available in 14 countries starting in November. For the launch, Google will sell its "founders edition bundle" hardware pack for $129, with a monthly subscription price of $9.99. In Europe, the price will be €129 and €9.99 per month. The new gaming platform aims for a Netflix-style subscription that enables players to access games on any device, powered by the cloud. That could disrupt the huge gaming industry by allowing users to avoid consoles and game software on disc or download.