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Emergence of Hierarchical Layers in a Single Sheet of Self-Organizing Spiking Neurons

Neural Information Processing Systems

Traditionally convolutional neural network architectures have been designed by stacking layers on top of each other to form deeper hierarchical networks. The cortex in the brain however does not just stack layers as done in standard convolution neural networks, instead different regions are organized next to each other in a large single sheet of neurons. Biological neurons self organize to form topographic maps, where neurons encoding similar stimuli group together to form logical clusters. Here we propose new self-organization principles that allow for the formation of hierarchical cortical regions (i.e.


Aligning Brain Signals with Multimodal Speech and Vision Embeddings

arXiv.org Artificial Intelligence

When we hear the word "house", we don't just process sound, we imagine walls, doors, memories. The brain builds meaning through layers, moving from raw acoustics to rich, multimodal associations. Inspired by this, we build on recent work from Meta that aligned EEG signals with averaged wav2vec2 speech embeddings, and ask a deeper question: which layers of pre-trained models best reflect this layered processing in the brain? We compare embeddings from two models: wav2vec2, which encodes sound into language, and CLIP, which maps words to images. Using EEG recorded during natural speech perception, we evaluate how these embeddings align with brain activity using ridge regression and contrastive decoding. We test three strategies: individual layers, progressive concatenation, and progressive summation. The findings suggest that combining multimodal, layer-aware representations may bring us closer to decoding how the brain understands language, not just as sound, but as experience.


A Real-Time Framework for Intermediate Map Construction and Kinematically Feasible Off-Road Planning Without OSM

arXiv.org Artificial Intelligence

Off-road environments present unique challenges for autonomous navigation due to their complex and unstructured nature. Traditional global path-planning methods, which typically aim to minimize path length and travel time, perform poorly on large-scale maps and fail to account for critical factors such as real-time performance, kinematic feasibility, and memory efficiency. This paper introduces a novel global path-planning method specifically designed for off-road environments, addressing these essential factors. The method begins by constructing an intermediate map within the pixel coordinate system, incorporating geographical features like off-road trails, waterways, restricted and passable areas, and trees. The planning problem is then divided into three sub-problems: graph-based path planning, kinematic feasibility checking, and path smoothing. This approach effectively meets real-time performance requirements while ensuring kinematic feasibility and efficient memory use. The method was tested in various off-road environments with large-scale maps up to several square kilometers in size, successfully identifying feasible paths in an average of 1.5 seconds and utilizing approximately 1.5GB of memory under extreme conditions. The proposed framework is versatile and applicable to a wide range of off-road autonomous navigation tasks, including search and rescue missions and agricultural operations.


Effects of Muscle Synergy during Overhead Work with a Passive Shoulder Exoskeleton: A Case Study

arXiv.org Artificial Intelligence

Objective: Shoulder exoskeletons can effectively assist with overhead work. However, their impacts on muscle synergy remain unclear. The objective is to systematically investigate the effects of the shoulder exoskeleton on muscle synergies during overhead work.Methods: Eight male participants were recruited to perform a screwing task both with (Intervention) and without (Normal) the exoskeleton. Eight muscles were monitored and muscle synergies were extracted using non-negative matrix factorization and electromyographic topographic maps. Results: The number of synergies extracted was the same (n = 2) in both conditions. Specifically, the first synergies in both conditions were identical, with the highest weight of AD and MD; while the second synergies were different between conditions, with highest weight of PM and MD, respectively. As for the first synergy in the Intervention condition, the activation profile significantly decreased, and the average recruitment level and activation duration were significantly lower (p<0.05). The regression analysis for the muscle synergies across conditions shows the changes of muscle synergies did not influence the sparseness of muscle synergies (p=0.7341). In the topographic maps, the mean value exhibited a significant decrease (p<0.001) and the entropy significantly increased (p<0.01). Conclusion: The exoskeleton does not alter the number of synergies and existing major synergies but may induce new synergies. It can also significantly decrease neural activation and may influence the heterogeneity of the distribution of monitored muscle activations. Significance: This study provides insights into the potential mechanisms of exoskeleton-assisted overhead work and guidance on improving the performance of exoskeletons.


An Efficient System for Automatic Map Storytelling -- A Case Study on Historical Maps

arXiv.org Artificial Intelligence

Historical maps provide valuable information and knowledge about the past. However, as they often feature non-standard projections, hand-drawn styles, and artistic elements, it is challenging for non-experts to identify and interpret them. While existing image captioning methods have achieved remarkable success on natural images, their performance on maps is suboptimal as maps are underrepresented in their pre-training process. Despite the recent advance of GPT-4 in text recognition and map captioning, it still has a limited understanding of maps, as its performance wanes when texts (e.g., titles and legends) in maps are missing or inaccurate. Besides, it is inefficient or even impractical to fine-tune the model with users' own datasets. To address these problems, we propose a novel and lightweight map-captioning counterpart. Specifically, we fine-tune the state-of-the-art vision-language model CLIP to generate captions relevant to historical maps and enrich the captions with GPT-3.5 to tell a brief story regarding where, what, when and why of a given map. We propose a novel decision tree architecture to only generate captions relevant to the specified map type. Our system shows invariance to text alterations in maps. The system can be easily adapted and extended to other map types and scaled to a larger map captioning system. The code is open-sourced at https://github.com/claudaff/automatic-map-storytelling.


Passenger hazard perception based on EEG signals for highly automated driving vehicles

arXiv.org Artificial Intelligence

Enhancing the safety of autonomous vehicles is crucial, especially given recent accidents involving automated systems. As passengers in these vehicles, humans' sensory perception and decision-making can be integrated with autonomous systems to improve safety. This study explores neural mechanisms in passenger-vehicle interactions, leading to the development of a Passenger Cognitive Model (PCM) and the Passenger EEG Decoding Strategy (PEDS). Central to PEDS is a novel Convolutional Recurrent Neural Network (CRNN) that captures spatial and temporal EEG data patterns. The CRNN, combined with stacking algorithms, achieves an accuracy of 85.0% 3.18%. Our findings highlight the predictive power of pre-event EEG data, enhancing the detection of hazardous scenarios and offering a network-driven framework for safer autonomous vehicles.


Improving EEG Signal Classification Accuracy Using Wasserstein Generative Adversarial Networks

arXiv.org Artificial Intelligence

Electroencephalography (EEG) plays a vital role in recording brain activities and is integral to the development of brain-computer interface (BCI) technologies. However, the limited availability and high variability of EEG signals present substantial challenges in creating reliable BCIs. To address this issue, we propose a practical solution drawing on the latest developments in deep learning and Wasserstein Generative Adversarial Network (WGAN). The WGAN was trained on the BCI2000 dataset, consisting of around 1500 EEG recordings and 64 channels from 45 individuals. The generated EEG signals were evaluated via three classifiers yielding improved average accuracies. The quality of generated signals measured using Frechet Inception Distance (FID) yielded scores of 1.345 and 11.565 for eyes-open and closed respectively. Even without a spectral or spatial loss term, our WGAN model was able to emulate the spectral and spatial properties of the EEG training data. The WGAN-generated data mirrored the dominant alpha activity during closed-eye resting and high delta waves in the training data in its topographic map and power spectral density (PSD) plot. Our research testifies to the potential of WGANs in addressing the limited EEG data issue for BCI development by enhancing a small dataset to improve classifier generalizability.


Wavelet Analysis of Noninvasive EEG Signals Discriminates Complex and Natural Grasp Types

arXiv.org Artificial Intelligence

This research aims to decode hand grasps from Electroencephalograms (EEGs) for dexterous neuroprosthetic development and Brain-Computer Interface (BCI) applications, especially for patients with motor disorders. Particularly, it focuses on distinguishing two complex natural power and precision grasps in addition to a neutral condition as a no-movement condition using a new EEG-based BCI platform and wavelet signal processing. Wavelet analysis involved generating time-frequency and topographic maps from wavelet power coefficients. Then, by using machine learning techniques with novel wavelet features, we achieved high average accuracies: 85.16% for multiclass, 95.37% for No-Movement vs Power, 95.40% for No-Movement vs Precision, and 88.07% for Power vs Precision, demonstrating the effectiveness of these features in EEG-based grasp differentiation. In contrast to previous studies, a critical part of our study was permutation feature importance analysis, which highlighted key features for grasp classification. It revealed that the most crucial brain activities during grasping occur in the motor cortex, within the alpha and beta frequency bands. These insights demonstrate the potential of wavelet features in real-time neuroprosthetic technology and BCI applications.


Visualizing Deep Neural Networks with Topographic Activation Maps

arXiv.org Artificial Intelligence

Machine Learning with Deep Neural Networks (DNNs) has become a successful tool in solving tasks across various fields of application. However, the complexity of DNNs makes it difficult to understand how they solve their learned task. To improve the explainability of DNNs, we adapt methods from neuroscience that analyze complex and opaque systems. Here, we draw inspiration from how neuroscience uses topographic maps to visualize brain activity. To also visualize activations of neurons in DNNs as topographic maps, we research techniques to layout the neurons in a two-dimensional space such that neurons of similar activity are in the vicinity of each other. In this work, we introduce and compare methods to obtain a topographic layout of neurons in a DNN layer. Moreover, we demonstrate how to use topographic activation maps to identify errors or encoded biases and to visualize training processes. Our novel visualization technique improves the transparency of DNN-based decision-making systems and is interpretable without expert knowledge in Machine Learning.


Convolutional Neural Networks with A Topographic Representation Module for EEG-Based Brain-Computer Interfaces

arXiv.org Artificial Intelligence

Objective: Convolutional Neural Networks (CNNs) have shown great potential in the field of Brain-Computer Interfaces (BCIs). The raw Electroencephalogram (EEG) signal is usually represented as 2-Dimensional (2-D) matrix composed of channels and time points, which ignores the spatial topological information. Our goal is to make the CNN with the raw EEG signal as input have the ability to learn EEG spatial topological features, and improve its performance while essentially maintaining its original structure. Methods:We propose an EEG Topographic Representation Module (TRM). This module consists of (1) a mapping block from the raw EEG signal to a 3-D topographic map and (2) a convolution block from the topographic map to an output of the same size as input. According to the size of the kernel used in the convolution block, we design 2 types of TRMs, namely TRM-(5,5) and TRM-(3,3). We embed the TRM into 3 widely used CNNs, and tested them on 2 publicly available datasets (Emergency Braking During Simulated Driving Dataset (EBDSDD), and High Gamma Dataset (HGD)). Results: The results show that the classification accuracies of all 3 CNNs are improved on both datasets after using the TRM. With TRM-(5,5), the average accuracies of DeepConvNet, EEGNet and ShallowConvNet are improved by 6.54%, 1.72% and 2.07% on EBDSDD, and by 6.05%, 3.02% and 5.14% on HGD, respectively; with TRM-(3,3), they are improved by 7.76%, 1.71% and 2.17% on EBDSDD, and by 7.61%, 5.06% and 6.28% on HGD, respectively. Significance: We improve the classification performance of 3 CNNs on 2 datasets by the use of TRM, indicating that it has the capability to mine the EEG spatial topological information. In addition, since the output of TRM has the same size as the input, CNNs with the raw EEG signal as input can use this module without changing their original structures.