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 top-k recommendation



Gaussian Process Bandits for Top-k Recommendations

Neural Information Processing Systems

Algorithms that utilize bandit feedback to optimize top-k recommendations are vital for online marketplaces, search engines, and content platforms. However, the combinatorial nature of this problem poses a significant challenge, as the possible number of ordered top-k recommendations from $n$ items grows exponentially with $k$. As a result, previous work often relies on restrictive assumptions about the reward or bandit feedback models, such as assuming that the feedback discloses rewards for each recommended item rather than a single scalar feedback for the entire set of top-k recommendations. We introduce a novel contextual bandit algorithm for top-k recommendations, leveraging a Gaussian process with a Kendall kernel to model the reward function.Our algorithm requires only scalar feedback from the top-k recommendations and does not impose restrictive assumptions on the reward structure. Theoretical analysis confirms that the proposed algorithm achieves sub-linear regret in relation to the number of rounds and arms. Additionally, empirical results using a bandit simulator demonstrate that the proposed algorithm outperforms other baselines across various scenarios.



PerFairX: Is There a Balance Between Fairness and Personality in Large Language Model Recommendations?

Sah, Chandan Kumar

arXiv.org Artificial Intelligence

The integration of Large Language Models (LLMs) into recommender systems has enabled zero-shot, personality-based personalization through prompt-based interactions, offering a new paradigm for user-centric recommendations. However, incorporating user personality traits via the OCEAN model highlights a critical tension between achieving psychological alignment and ensuring demographic fairness. To address this, we propose PerFairX, a unified evaluation framework designed to quantify the trade-offs between personalization and demographic equity in LLM-generated recommendations. Using neutral and personality-sensitive prompts across diverse user profiles, we benchmark two state-of-the-art LLMs, ChatGPT and DeepSeek, on movie (MovieLens 10M) and music (Last.fm 360K) datasets. Our results reveal that personality-aware prompting significantly improves alignment with individual traits but can exacerbate fairness disparities across demographic groups. Specifically, DeepSeek achieves stronger psychological fit but exhibits higher sensitivity to prompt variations, while ChatGPT delivers stable yet less personalized outputs. PerFairX provides a principled benchmark to guide the development of LLM-based recommender systems that are both equitable and psychologically informed, contributing to the creation of inclusive, user-centric AI applications in continual learning contexts.


Gaussian Process Bandits for Top-k Recommendations

Neural Information Processing Systems

Algorithms that utilize bandit feedback to optimize top-k recommendations are vital for online marketplaces, search engines, and content platforms. However, the combinatorial nature of this problem poses a significant challenge, as the possible number of ordered top-k recommendations from n items grows exponentially with k . As a result, previous work often relies on restrictive assumptions about the reward or bandit feedback models, such as assuming that the feedback discloses rewards for each recommended item rather than a single scalar feedback for the entire set of top-k recommendations. We introduce a novel contextual bandit algorithm for top-k recommendations, leveraging a Gaussian process with a Kendall kernel to model the reward function.Our algorithm requires only scalar feedback from the top-k recommendations and does not impose restrictive assumptions on the reward structure. Theoretical analysis confirms that the proposed algorithm achieves sub-linear regret in relation to the number of rounds and arms. Additionally, empirical results using a bandit simulator demonstrate that the proposed algorithm outperforms other baselines across various scenarios.


User-Creator Feature Dynamics in Recommender Systems with Dual Influence

Lin, Tao, Jin, Kun, Estornell, Andrew, Zhang, Xiaoying, Chen, Yiling, Liu, Yang

arXiv.org Artificial Intelligence

Recommender systems present relevant contents to users and help content creators reach their target audience. The dual nature of these systems influences both users and creators: users' preferences are affected by the items they are recommended, while creators are incentivized to alter their contents such that it is recommended more frequently. We define a model, called user-creator feature dynamics, to capture the dual influences of recommender systems. We prove that a recommender system with dual influence is guaranteed to polarize, causing diversity loss in the system. We then investigate, both theoretically and empirically, approaches for mitigating polarization and promoting diversity in recommender systems. Unexpectedly, we find that common diversity-promoting approaches do not work in the presence of dual influence, while relevancy-optimizing methods like top-$k$ recommendation can prevent polarization and improve diversity of the system.


Optimizing Novelty of Top-k Recommendations using Large Language Models and Reinforcement Learning

Sharma, Amit, Li, Hua, Li, Xue, Jiao, Jian

arXiv.org Artificial Intelligence

Given an input query, a recommendation model is trained using user feedback data (e.g., click data) to output a ranked list of items. In real-world systems, besides accuracy, an important consideration for a new model is novelty of its top-k recommendations w.r.t. an existing deployed model. However, novelty of top-k items is a difficult goal to optimize a model for, since it involves a non-differentiable sorting operation on the model's predictions. Moreover, novel items, by definition, do not have any user feedback data. Given the semantic capabilities of large language models, we address these problems using a reinforcement learning (RL) formulation where large language models provide feedback for the novel items. However, given millions of candidate items, the sample complexity of a standard RL algorithm can be prohibitively high. To reduce sample complexity, we reduce the top-k list reward to a set of item-wise rewards and reformulate the state space to consist of tuples such that the action space is reduced to a binary decision; and show that this reformulation results in a significantly lower complexity when the number of items is large. We evaluate the proposed algorithm on improving novelty for a query-ad recommendation task on a large-scale search engine. Compared to supervised finetuning on recent pairs, the proposed RL-based algorithm leads to significant novelty gains with minimal loss in recall. We obtain similar results on the ORCAS query-webpage matching dataset and a product recommendation dataset based on Amazon reviews.


How Bad is Top-$K$ Recommendation under Competing Content Creators?

Yao, Fan, Li, Chuanhao, Nekipelov, Denis, Wang, Hongning, Xu, Haifeng

arXiv.org Artificial Intelligence

Content creators compete for exposure on recommendation platforms, and such strategic behavior leads to a dynamic shift over the content distribution. However, how the creators' competition impacts user welfare and how the relevance-driven recommendation influences the dynamics in the long run are still largely unknown. This work provides theoretical insights into these research questions. We model the creators' competition under the assumptions that: 1) the platform employs an innocuous top-$K$ recommendation policy; 2) user decisions follow the Random Utility model; 3) content creators compete for user engagement and, without knowing their utility function in hindsight, apply arbitrary no-regret learning algorithms to update their strategies. We study the user welfare guarantee through the lens of Price of Anarchy and show that the fraction of user welfare loss due to creator competition is always upper bounded by a small constant depending on $K$ and randomness in user decisions; we also prove the tightness of this bound. Our result discloses an intrinsic merit of the myopic approach to the recommendation, i.e., relevance-driven matching performs reasonably well in the long run, as long as users' decisions involve randomness and the platform provides reasonably many alternatives to its users.


Attentive Knowledge-aware Graph Convolutional Networks with Collaborative Guidance for Recommendation

Chen, Yankai, Yang, Yaming, Wang, Yujing, Bai, Jing, Song, Xiangchen, King, Irwin

arXiv.org Artificial Intelligence

To alleviate data sparsity and cold-start problems of traditional recommender systems (RSs), incorporating knowledge graphs (KGs) to supplement auxiliary information has attracted considerable attention recently. However, simply integrating KGs in current KG-based RS models is not necessarily a guarantee to improve the recommendation performance, which may even weaken the holistic model capability. This is because the construction of these KGs is independent of the collection of historical user-item interactions; hence, information in these KGs may not always be helpful for recommendation to all users. In this paper, we propose attentive Knowledge-aware Graph convolutional networks with Collaborative Guidance for personalized Recommendation (CG-KGR). CG-KGR is a novel knowledge-aware recommendation model that enables ample and coherent learning of KGs and user-item interactions, via our proposed Collaborative Guidance Mechanism. Specifically, CG-KGR first encapsulates historical interactions to interactive information summarization. Then CG-KGR utilizes it as guidance to extract information out of KGs, which eventually provides more precise personalized recommendation. We conduct extensive experiments on four real-world datasets over two recommendation tasks, i.e., Top-K recommendation and Click-Through rate (CTR) prediction. The experimental results show that the CG-KGR model significantly outperforms recent state-of-the-art models by 4.0-53.2% and 0.4-3.2%, in terms of Recall metric on Top-K recommendation and AUC on CTR prediction, respectively.


Multi-Sample based Contrastive Loss for Top-k Recommendation

Tang, Hao, Zhao, Guoshuai, Wu, Yuxia, Qian, Xueming

arXiv.org Artificial Intelligence

The top-k recommendation is a fundamental task in recommendation systems which is generally learned by comparing positive and negative pairs. The Contrastive Loss (CL) is the key in contrastive learning that has received more attention recently and we find it is well suited for top-k recommendations. However, it is a problem that CL treats the importance of the positive and negative samples as the same. On the one hand, CL faces the imbalance problem of one positive sample and many negative samples. On the other hand, positive items are so few in sparser datasets that their importance should be emphasized. Moreover, the other important issue is that the sparse positive items are still not sufficiently utilized in recommendations. So we propose a new data augmentation method by using multiple positive items (or samples) simultaneously with the CL loss function. Therefore, we propose a Multi-Sample based Contrastive Loss (MSCL) function which solves the two problems by balancing the importance of positive and negative samples and data augmentation. And based on the graph convolution network (GCN) method, experimental results demonstrate the state-of-the-art performance of MSCL. The proposed MSCL is simple and can be applied in many methods. We will release our code on GitHub upon the acceptance.