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Rare 19th-century coins found after fire at historic tavern

Popular Science

Last December, flames engulfed Ohio's Overfield Tavern Museum. Now archaeologists get to dig beneath the floorboards. A 50 cent coin from 1817 (left) and an 1846 Liberty head one-cent coin (right) are just two of the numerous objects uncovered in a dig in Troy, Ohio. Breakthroughs, discoveries, and DIY tips sent every weekday. Out of the ashes of a devastating fire, archeologists are uncovering exciting insights into Ohio history.


Exploring AI Writers: Technology, Impact, and Future Prospects

Huang, Zhiqian

arXiv.org Artificial Intelligence

Artificial Intelligence (AI) writers have emerged as a signi ficant force in the realm of content creation. These advanced tools leverage natural language processing techniques to g enerate coherent and logical texts, applicable across vari ous domains such as journalism, advertising, and educational m aterials. This document delves into the capabilities, applications, and implications of AI writers, examining thei r technological underpinnings, market influence, strength s, limitations, future trajectories, and ethical considerat ions. In the rapidly evolving landscape of artificial intelligenc e technologies today, AI models are increasingly being appl ied across various domains, with literary creation being no exc eption.


Introducing Tales of Tribute AI Competition

Kowalski, Jakub, Miernik, Radosław, Polak, Katarzyna, Budzki, Dominik, Kowalik, Damian

arXiv.org Artificial Intelligence

This paper presents a new AI challenge, the Tales of Tribute AI Competition (TOTAIC), based on a two-player deck-building card game released with the High Isle chapter of The Elder Scrolls Online. Currently, there is no other AI competition covering Collectible Card Games (CCG) genre, and there has never been one that targets a deck-building game. Thus, apart from usual CCG-related obstacles to overcome, like randomness, hidden information, and large branching factor, the successful approach additionally requires long-term planning and versatility. The game can be tackled with multiple approaches, including classic adversarial search, single-player planning, and Neural Networks-based algorithms. This paper introduces the competition framework, describes the rules of the game, and presents the results of a tournament between sample AI agents. The first edition of TOTAIC is hosted at the IEEE Conference on Games 2023.


The AI Art Apocalypse – Alexander Wales

#artificialintelligence

This image was created by an AI, MidJourney. All I had to do was type in a prompt ("wildfire") and aspect ratio. This AI is pretty good, but nowhere near the state of the art, and AI like it are, over the next few years, going to make art like this available within seconds at a cost of pennies. This applies not just to "art" like the above, which is going to accompany my prose and worldbuilding projects, but to almost every area of life where you see pictures of any kind. I think it's hard to understate how big of a deal this will end up being, and this blog post is largely my attempt to collate a lot of the arguments under one roof, in part because some of the arguments aren't actually arguments at all. Artists will be put out of jobs. This is pretty much inevitable given that work which once took multiple hours will now take seconds, or maybe minutes if it's difficult to get a good generation.