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Live-SWE-agent: Can Software Engineering Agents Self-Evolve on the Fly?

Xia, Chunqiu Steven, Wang, Zhe, Yang, Yan, Wei, Yuxiang, Zhang, Lingming

arXiv.org Artificial Intelligence

Large Language Models (LLMs) are reshaping almost all industries, including software engineering. In recent years, a number of LLM agents have been proposed to solve real-world software problems. Such software agents are typically equipped with a suite of coding tools and can autonomously decide the next actions to form complete trajectories to solve end-to-end software tasks. While promising, they typically require dedicated design and may still be suboptimal, since it can be extremely challenging and costly to exhaust the entire agent scaffold design space. Recognizing that software agents are inherently software themselves that can be further refined/modified, researchers have proposed a number of self-improving software agents recently, including the Darwin-Gödel Machine (DGM). Meanwhile, such self-improving agents require costly offline training on specific benchmarks and may not generalize well across different LLMs or benchmarks. In this paper, we propose Live-SWE-agent, the first live software agent that can autonomously and continuously evolve itself on-the-fly during runtime when solving real-world software problems. More specifically, Live-SWE-agent starts with the most basic agent scaffold with only access to bash tools (e.g., mini-SWE-agent), and autonomously evolves its own scaffold implementation while solving real-world software problems. Our evaluation on the widely studied SWE-bench Verified benchmark shows that LIVE-SWE-AGENT can achieve an impressive solve rate of 77.4% without test-time scaling, outperforming all existing software agents, including the best proprietary solution. Moreover, Live-SWE-agent outperforms state-of-the-art manually crafted software agents on the recent SWE-Bench Pro benchmark, achieving the best-known solve rate of 45.8%.


Agent KB: Leveraging Cross-Domain Experience for Agentic Problem Solving

Tang, Xiangru, Qin, Tianrui, Peng, Tianhao, Zhou, Ziyang, Shao, Daniel, Du, Tingting, Wei, Xinming, Xia, Peng, Wu, Fang, Zhu, He, Zhang, Ge, Liu, Jiaheng, Wang, Xingyao, Hong, Sirui, Wu, Chenglin, Cheng, Hao, Wang, Chi, Zhou, Wangchunshu

arXiv.org Artificial Intelligence

AI agent frameworks operate in isolation, forcing agents to rediscover solutions and repeat mistakes across different systems. Despite valuable problem-solving experiences accumulated by frameworks like smolagents, OpenHands, and OWL, this knowledge remains trapped within individual systems, preventing the emergence of collective intelligence. Current memory systems focus on individual agents or framework-specific demonstrations, failing to enable cross-architecture knowledge transfer. We introduce AGENT KB, a universal memory infrastructure enabling seamless experience sharing across heterogeneous agent frameworks without retraining. AGENT KB aggregates trajectories into a structured knowledge base and serves lightweight APIs. At inference time, hybrid retrieval operates through two stages: planning seeds agents with cross-domain workflows, while feedback applies targeted diagnostic fixes. A disagreement gate ensures retrieved knowledge enhances rather than disrupts reasoning, addressing knowledge interference in cross-framework transfer. We validate AGENT KB across major frameworks on GAIA, Humanity's Last Exam, GPQA, and SWE-bench. Results show substantial improvements across diverse model families: compared to baseline pass@1, smolagents with AGENT KB achieve up to 18.7pp gains at pass@3 (55.2% -> 73.9%), while OpenHands improves 4.0pp on SWE-bench pass@1 (24.3% -> 28.3%). Similar improvements are observed across all base model families. Ablations confirm that hybrid retrieval and feedback stages are essential, with automatically generated experiences matching manual curation. This establishes the foundation for collective agent intelligence through shared memory infrastructures.


cAST: Enhancing Code Retrieval-Augmented Generation with Structural Chunking via Abstract Syntax Tree

Zhang, Yilin, Zhao, Xinran, Wang, Zora Zhiruo, Yang, Chenyang, Wei, Jiayi, Wu, Tongshuang

arXiv.org Artificial Intelligence

Retrieval-Augmented Generation (RAG) has become essential for large-scale code generation, grounding predictions in external code corpora to improve actuality. However, a critical yet underexplored aspect of RAG pipelines is chunking -- the process of dividing documents into retrievable units. Existing line-based chunking heuristics often break semantic structures, splitting functions or merging unrelated code, which can degrade generation quality. We propose chunking via Abstract Syntax Trees (\ourwork), a structure-aware method that recursively breaks large AST nodes into smaller chunks and merges sibling nodes while respecting size limits. This approach generates self-contained, semantically coherent units across programming languages and tasks, improving performance on diverse code generation tasks, e.g., boosting Recall@5 by 4.3 points on RepoEval retrieval and Pass@1 by 2.67 points on SWE-bench generation. Our work highlights the importance of structure-aware chunking for scaling retrieval-enhanced code intelligence.


Lita: Light Agent Uncovers the Agentic Coding Capabilities of LLMs

Dai, Hankun, Wang, Maoquan, Qi, Mengnan, Zhang, Yikai, Jin, Zijian, Yao, Yongqiang, Huang, Yufan, Fu, Shengyu, Nallipogu, Elsie

arXiv.org Artificial Intelligence

Large language models (LLMs) are increasingly being applied to programming tasks, ranging from single-turn code completion to autonomous agents. Current code agent designs frequently depend on complex, hand-crafted workflows and tool sets. However, this reliance on elaborate scaffolding presents several challenges: agent performance becomes overly dependent on prompt tuning and custom design choices, heavy human intervention obscures a model's true underlying capabilities, and intricate pipelines are costly to build and maintain. Furthermore, optimizing complex task prompts increases the risk of data leakage. Currently, when introducing new models, LLM providers like OpenAI and Anthropic often publish benchmark scores to demonstrate their models' coding proficiency, but keep their proprietary evaluation frameworks confidential. To address these limitations, we introduce Lita (Lite Agent), which operationalizes liteness, a principle of minimizing manual design while retaining the essential elements of a fully autonomous agent. Lita enables a more faithful and unified evaluation without elaborate scaffolding. Experiments on the Aider Polyglot and SWE-Bench with frontier models demonstrate that Lita achieves competitive or superior performance compared to workflow-based and agentic baselines. Crucially, Lita also consumes fewer tokens and requires significantly less design effort. Our results suggest that Lita is sufficient to reveal the underlying coding competence of modern LLMs. Finally, we propose the Agent Complexity Law: the performance gap between agents of varying complexity, from simple to sophisticated designs, will shrink as the core model improves, ultimately converging to a negligible difference.


Darwin Godel Machine: Open-Ended Evolution of Self-Improving Agents

Zhang, Jenny, Hu, Shengran, Lu, Cong, Lange, Robert, Clune, Jeff

arXiv.org Artificial Intelligence

Today's AI systems have human-designed, fixed architectures and cannot autonomously and continuously improve themselves. The advance of AI could itself be automated. If done safely, that would accelerate AI development and allow us to reap its benefits much sooner. Meta-learning can automate the discovery of novel algorithms, but is limited by first-order improvements and the human design of a suitable search space. The Gödel machine proposed a theoretical alternative: a self-improving AI that repeatedly modifies itself in a provably beneficial manner. Unfortunately, proving that most changes are net beneficial is impossible in practice. We introduce the Darwin Gödel Machine (DGM), a self-improving system that iteratively modifies its own code (thereby also improving its ability to modify its own codebase) and empirically validates each change using coding benchmarks. Inspired by Darwinian evolution and open-endedness research, the DGM maintains an archive of generated coding agents. It grows the archive by sampling an agent from it and using a foundation model to create a new, interesting, version of the sampled agent. This open-ended exploration forms a growing tree of diverse, high-quality agents and allows the parallel exploration of many different paths through the search space. Empirically, the DGM automatically improves its coding capabilities (e.g., better code editing tools, long-context window management, peer-review mechanisms), increasing performance on SWE-bench from 20.0% to 50.0%, and on Polyglot from 14.2% to 30.7%. Furthermore, the DGM significantly outperforms baselines without self-improvement or open-ended exploration. All experiments were done with safety precautions (e.g., sandboxing, human oversight). The DGM is a significant step toward self-improving AI, capable of gathering its own stepping stones along paths that unfold into endless innovation.


MAPS: A Multilingual Benchmark for Global Agent Performance and Security

Hofman, Omer, Brokman, Jonathan, Rachmil, Oren, Bose, Shamik, Pahuja, Vikas, Shimizu, Toshiya, Starostina, Trisha, Marchisio, Kelly, Goldfarb-Tarrant, Seraphina, Vainshtein, Roman

arXiv.org Artificial Intelligence

Agentic AI systems, which build on Large Language Models (LLMs) and interact with tools and memory, have rapidly advanced in capability and scope. Yet, since LLMs have been shown to struggle in multilingual settings, typically resulting in lower performance and reduced safety, agentic systems risk inheriting these limitations. This raises concerns about the accessibility of such systems, as users interacting in languages other than English may encounter unreliable or security-critical agent behavior. Despite growing interest in evaluating agentic AI, existing benchmarks focus exclusively on English, leaving multilingual settings unexplored. To address this gap, we propose MAPS, a multilingual benchmark suite designed to evaluate agentic AI systems across diverse languages and tasks. MAPS builds on four widely used agentic benchmarks - GAIA (real-world tasks), SWE-bench (code generation), MATH (mathematical reasoning), and the Agent Security Benchmark (security). We translate each dataset into eleven diverse languages, resulting in 805 unique tasks and 9,660 total language-specific instances - enabling a systematic analysis of the multilingual effect on AI agents' performance and robustness. Empirically, we observe degradation in both performance and security when transitioning from English to other languages, with severity varying by task and correlating with the amount of translated input. Building on these findings, we provide actionable recommendations to guide agentic AI systems development and assessment under multilingual settings. This work establishes the first standardized evaluation framework for multilingual agentic AI, encouraging future research towards equitable, reliable, and accessible agentic AI. MAPS benchmark suite is publicly available at https://huggingface.co/datasets/Fujitsu-FRE/MAPS


SWE-smith: Scaling Data for Software Engineering Agents

Yang, John, Lieret, Kilian, Jimenez, Carlos E., Wettig, Alexander, Khandpur, Kabir, Zhang, Yanzhe, Hui, Binyuan, Press, Ofir, Schmidt, Ludwig, Yang, Diyi

arXiv.org Artificial Intelligence

Despite recent progress in Language Models (LMs) for software engineering, collecting training data remains a significant pain point. Existing datasets are small, with at most 1,000s of training instances from 11 or fewer GitHub repositories. The procedures to curate such datasets are often complex, necessitating hundreds of hours of human labor; companion execution environments also take up several terabytes of storage, severely limiting their scalability and usability. To address this pain point, we introduce SWE-smith, a novel pipeline for generating software engineering training data at scale. Given any Python codebase, SWE-smith constructs a corresponding execution environment, then automatically synthesizes 100s to 1,000s of task instances that break existing test(s) in the codebase. Using SWE-smith, we create a dataset of 50k instances sourced from 128 GitHub repositories, an order of magnitude larger than all previous works. We train SWE-agent-LM-32B, achieving 40.2% Pass@1 resolve rate on the SWE-bench Verified benchmark, state of the art among open source models. We open source SWE-smith (collection procedure, task instances, trajectories, models) to lower the barrier of entry for research in LM systems for automated software engineering. All assets available at https://swesmith.com.


SeaView: Software Engineering Agent Visual Interface for Enhanced Workflow

Bula, Timothy, Pujar, Saurabh, Buratti, Luca, Bornea, Mihaela, Sil, Avirup

arXiv.org Artificial Intelligence

Auto-regressive LLM-based software engineering (SWE) agents, henceforth SWE agents, have made tremendous progress (>60% on SWE-Bench Verified) on real-world coding challenges including GitHub issue resolution. SWE agents use a combination of reasoning, environment interaction and self-reflection to resolve issues thereby generating "trajectories". Analysis of SWE agent trajectories is difficult, not only as they exceed LLM sequence length (sometimes, greater than 128k) but also because it involves a relatively prolonged interaction between an LLM and the environment managed by the agent. In case of an agent error, it can be hard to decipher, locate and understand its scope. Similarly, it can be hard to track improvements or regression over multiple runs or experiments. While a lot of research has gone into making these SWE agents reach state-of-the-art, much less focus has been put into creating tools to help analyze and visualize agent output. We propose a novel tool called SeaView: Software Engineering Agent Visual Interface for Enhanced Workflow, with a vision to assist SWE-agent researchers to visualize and inspect their experiments. SeaView's novel mechanisms help compare experimental runs with varying hyper-parameters or LLMs, and quickly get an understanding of LLM or environment related problems. Based on our user study, experienced researchers spend between 10 and 30 minutes to gather the information provided by SeaView, while researchers with little experience can spend between 30 minutes to 1 hour to diagnose their experiment.


Automated Benchmark Generation for Repository-Level Coding Tasks

Vergopoulos, Konstantinos, Müller, Mark Niklas, Vechev, Martin

arXiv.org Artificial Intelligence

Code Agent development is an extremely active research area, where a reliable performance metric is critical for tracking progress and guiding new developments. This demand is underscored by the meteoric rise in popularity of SWE-Bench. This benchmark challenges code agents to generate patches addressing GitHub issues given the full repository as context. The correctness of generated patches is then evaluated by executing a human-written test suite extracted from the repository after the issue's resolution. However, constructing benchmarks like SWE-Bench requires substantial manual effort to set up historically accurate execution environments for testing. Crucially, this severely limits the number of considered repositories, e.g., just 12 for SWE-Bench. Considering so few repositories, selected for their popularity runs the risk of leading to a distributional mismatch, i.e., the measured performance may not be representative of real-world scenarios potentially misguiding development efforts. In this work, we address this challenge and introduce SetUpAgent, a fully automated system capable of historically accurate dependency setup, test execution, and result parsing. Using SetUpAgent, we generate two new datasets: (i) SWEE-Bench an extended version of SWE-Bench encompassing hundreds of repositories, and (ii) SWA-Bench a benchmark focusing on applications rather than libraries. Comparing these datasets to SWE-Bench with respect to their characteristics and code agent performance, we find significant distributional differences, including lower issue description quality and detail level, higher fix complexity, and most importantly up to 40% lower agent success rates.


FEA-Bench: A Benchmark for Evaluating Repository-Level Code Generation for Feature Implementation

Li, Wei, Zhang, Xin, Guo, Zhongxin, Mao, Shaoguang, Luo, Wen, Peng, Guangyue, Huang, Yangyu, Wang, Houfeng, Li, Scarlett

arXiv.org Artificial Intelligence

Implementing new features in repository-level codebases is a crucial application of code generation models. However, current benchmarks lack a dedicated evaluation framework for this capability. To fill this gap, we introduce FEA-Bench, a benchmark designed to assess the ability of large language models (LLMs) to perform incremental development within code repositories. We collect pull requests from 83 GitHub repositories and use rule-based and intent-based filtering to construct task instances focused on new feature development. Each task instance containing code changes is paired with relevant unit test files to ensure that the solution can be verified. The feature implementation requires LLMs to simultaneously possess code completion capabilities for new components and code editing abilities for other relevant parts in the code repository, providing a more comprehensive evaluation method of LLMs' automated software engineering capabilities. Experimental results show that LLMs perform significantly worse in the FEA-Bench, highlighting considerable challenges in such repository-level incremental code development.