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Sample Complexity of Learning Heuristic Functions for Greedy-Best-First and A* Search

Neural Information Processing Systems

Greedy best-first search (GBFS) and A* search (A*) are popular algorithms for pathfinding on large graphs. Both use so-called heuristic functions, which estimate how close a vertex is to the goal. While heuristic functions have been handcrafted using domain knowledge, recent studies demonstrate that learning heuristic functions from data is effective in many applications. Motivated by this emerging approach, we study the sample complexity of learning heuristic functions for GBFS and A*. We build on a recent framework called data-driven algorithm design and evaluate the pseudo-dimension of a class of utility functions that measure the performance of parameterized algorithms.




Without-Replacement Sampling for Stochastic Gradient Methods Ohad Shamir Department of Computer Science and Applied Mathematics Weizmann Institute of Science Rehovot, Israel ohad.shamir@weizmann.ac.il

Neural Information Processing Systems

Stochastic gradient methods for machine learning and optimization problems are usually analyzed assuming data points are sampled with replacement. In contrast, sampling without replacement is far less understood, yet in practice it is very common, often easier to implement, and usually performs better. In this paper, we provide competitive convergence guarantees for without-replacement sampling under several scenarios, focusing on the natural regime of few passes over the data. Moreover, we describe a useful application of these results in the context of distributed optimization with randomly-partitioned data, yielding a nearly-optimal algorithm for regularized least squares (in terms of both communication complexity and runtime complexity) under broad parameter regimes. Our proof techniques combine ideas from stochastic optimization, adversarial online learning and transductive learning theory, and can potentially be applied to other stochastic optimization and learning problems.


Deterministic Uncertainty Propagation for Improved Model-Based Offline Reinforcement Learning

Neural Information Processing Systems

Current approaches to model-based offline reinforcement learning often incorporate uncertainty-based reward penalization to address the distributional shift problem. These approaches, commonly known as pessimistic value iteration, use Monte Carlo sampling to estimate the Bellman target to perform temporal difference-based policy evaluation. We find out that the randomness caused by this sampling step significantly delays convergence. We present a theoretical result demonstrating the strong dependency of suboptimality on the number of Monte Carlo samples taken per Bellman target calculation. Our main contribution is a deterministic approximation to the Bellman target that uses progressive moment matching, a method developed originally for deterministic variational inference. The resulting algorithm, which we call Moment Matching Offline Model-Based Policy Optimization (MOMBO), propagates the uncertainty of the next state through a nonlinear Q-network in a deterministic fashion by approximating the distributions of hidden layer activations by a normal distribution. We show that it is possible to provide tighter guarantees for the suboptimality of MOMBO than the existing Monte Carlo sampling approaches. We also observe MOMBO to converge faster than these approaches in a large set of benchmark tasks.


High-Probability Bounds for SGD under the Polyak-Lojasiewicz Condition with Markovian Noise

arXiv.org Machine Learning

We present the first uniform-in-time high-probability bound for SGD under the PL condition, where the gradient noise contains both Markovian and martingale difference components. This significantly broadens the scope of finite-time guarantees, as the PL condition arises in many machine learning and deep learning models while Markovian noise naturally arises in decentralized optimization and online system identification problems. We further allow the magnitude of noise to grow with the function value, enabling the analysis of many practical sampling strategies. In addition to the high-probability guarantee, we establish a matching $1/k$ decay rate for the expected suboptimality. Our proof technique relies on the Poisson equation to handle the Markovian noise and a probabilistic induction argument to address the lack of almost-sure bounds on the objective. Finally, we demonstrate the applicability of our framework by analyzing three practical optimization problems: token-based decentralized linear regression, supervised learning with subsampling for privacy amplification, and online system identification.


TowardtheFundamentalLimitsofImitation Learning

Neural Information Processing Systems

We then propose a novel algorithm based on minimum-distance functionals in the setting where the transition model is given and the expert is deterministic.Thealgorithmissuboptimalby .|S|H3/2/N,matchingourlower