squadron
U.S. Army deploys cutting-edge 13M smart rifle scopes that automatically shoot down enemy drones in combat
During an address at Fort Bragg on Tuesday, President Trump announced that several Army base titles would be restored to their original names after changes made during the Biden administration. The U.S. Army is giving its soldiers a high-tech edge in the fight against drones, and it's called SMASH. During a live-fire training exercise on June 6 in Germany, a soldier with the 3rd Squadron, 2nd Cavalry Regiment used the SMASH 2000L smart scope mounted on an M4A1 rifle to target drones in the sky. The demo was part of Project Flytrap, a multinational training event. U.S. Soldiers assigned to 3rd Squadron, 2nd Cavalry Regiment set up the Wingman and Pitbull portable counter-unmanned aerial system devices during Project Flytrap at Joint Multinational Readiness Center, Hohenfels Training Area, Hohenfels, Germany, June 7, 2025.
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Unidentified drones spotted over US bases in the UK, do not appear belong to 'hobbyists'
Fox News chief national security correspondent Jennifer Griffin has the latest on efforts to find out about the unusual drone activity on'Special Report.' Unidentified drones have been spotted over joint U.S.-U.K. bases in the United Kingdom for nearly a week. Fox News' Jennifer Griffin reports that four U.S. military bases in the U.K. that house the American F-15 Strike Eagle and F-35 fighter jets have been targeted by "swarms of small drones" since Wednesday, Nov. 20. Military officials say they are "alarmed" at what appears to be a coordinated effort to test security at RAF Lakenheath, RAF Mildenhall and RAF Feltwell in eastern England, as well as RAF Fairford in southwestern England. The U.K. military has sent around 60 personnel to protect the bases being targeted by multiple drone incursions.
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China's Drone Carrier Hints At 'Swarm' Ambitions For Pacific
Officially it is just a research vessel, but China's newly unveiled drone carrier is a clear sign Beijing is rushing to deploy an autonomous swarm of unmanned devices in its push for military supremacy in the Pacific Ocean. State media last month showed the launching of the Zhu Hai Yun -- "Zhu Hai Cloud" -- capable of transporting an unspecified number of flying drones as well as surface and submarine craft, and operating autonomously thanks to artificial intelligence. The 89-metre (292-foot) ship would be operational by year-end with a top speed of 18 knots, vastly increasing China's surveillance potential of the vast Pacific area it considers its zone of influence. "The vessel is not only an unprecedented precision tool at the frontier of marine science, but also a platform for marine disaster prevention and mitigation, seabed precision mapping, marine environment monitoring, and maritime search and rescue," Chen Dake, lab director at the firm that built the carrier, told China Daily. Armies worldwide see drone squadrons as key players in combat, able to overwhelm defence systems by sheer numbers and without putting soldiers' lives at risk, such as with more expensive jets or tanks.
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Six Star Wars games for every fan of the franchise
Be forewarned that "Squadrons" is a game where players' enjoyment will hinge on how much effort they're willing to put into playing. If you delight in tinkering with settings and honing tactics (such as angling deflector shields and shunting power from the engines to the lasers then back to the engines) instead of simply zooming around in space blasting bad guys, you will embrace "Squadrons" like Chewbacca squeezing Han Solo. If your idea of a good time in the cockpit syncs more with the flying dynamics found in EA's "Star Wars: Battlefront 2," you're likely better off sticking to that title. "Squadrons" demands a lot from its players, but it also returns that love with an incredibly immersive starfighter experience.
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The unseen scars of those who kill via remote control
Kevin Larson crouched behind a boulder and watched the forest through his breath, waiting for the police he knew would come. It was Jan. 19, 2020. He was clinging to an assault rifle with 30 rounds and a conviction that, after all he had been through, there was no way he was going to prison. Larson was a drone pilot -- one of the best. He flew the heavily armed MQ-9 Reaper, and in 650 combat missions between 2013 and 2018, he had launched at least 188 airstrikes, earned 20 medals for achievement and killed a top man on the U.S.' most-wanted terrorist list. The 32-year-old pilot kept a handwritten thank-you note on his refrigerator from the director of the CIA.
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The most impressive imitation machine ever built: How this new AI technology is closing in on human intelligence
It can churn out emails, computer code, internet ads, plotlines for video games, guitar riffs and suggestions for Halloween costumes. It can write disarmingly plausible poems in the spirit of Emily Dickinson, prose in the style of Ernest Hemingway and even, if so instructed, an imaginary conversation between Dickinson and Hemingway. The possibilities seem almost endless. So when I had the opportunity to interact with GPT-3, a new language-generation model that has caused a sensation in the artificial intelligence world over the past few months, I enlisted its help in drafting myself a new biography, infused with the spirit of hero Luke Skywalker. Trained on pretty much all the text accessible on the internet, GPT-3 is remarkable for its speed, scale and versatility.
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'Star Wars: Squadrons' is (almost) the starfighter sim I've been looking for
Take, for example, attacking a Star Destroyer. Sure, you can just point your ship at it and spray it with your lasers. That won't do much though. The better path, one that is encouraged and most rewarded by the game, is to first target one of its systems (say, the shield generators), flip your deflector shields to the front, boost the engines to enhance your speed and maneuverability to avoid incoming fire, fire off a guided warhead like a Proton Torpedo, sneak inside the ship's shields for maximum damage, level your shields (because now there are turrets on both sides of you), speed boost and then cut the engines and turn hard to drift around the tower, prolonging the time you can fire on it, redirect power from your engines to your lasers and blast away until you're either out of range or your power is depleted, point your fighter away from the Star Destroyer, shift the shields back to your rear, redirect power back to the engines and speed away. When you're finally out of range, maybe redirect power to your shields to recharge them, if you're not being pursued by an enemy fighter.
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'Star Wars: Squadrons' early impressions: Don't buy it for the story
On the PlayStation, the default controls assign throttle controls and rolling to the left thumb stick, while the right handles pitch and yaw. It's an unwieldy combo that led me to performing, let's say, unorthodox maneuvers instead of simply making the ship go where I wanted. I also had a tendency to spin like crazy. While young Anakin would have been proud of me, it was a little frustrating at first. One mission, which requires you to rotate your Y-wing to drop downward-firing bombs while skimming the trench-like surface of a space station, resulted in more than a few crashes.
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'Star Wars: Squadrons' creators talk about storytelling challenges from a pilot's view
Even during quarantine, there was a lot of back and forth and "fact" checking with the Lucasfilm brand team. Frazier said Lucasfilm is practically a co-developer, at least in terms of the amount of input and assets they provided for art and audio files. Last year's "Jedi: Fallen Order" by Respawn Entertainment and EA was also similarly collaborative and canonical, taking place just after the prequel trilogy. Frazier said he's a huge fan of the "Star Wars" animated series "Rebels," and was eager to tackle his first project for the brand.
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'Star Wars: Squadrons': Video game with dogfights in a galaxy far, far away
A new Star Wars video game will put you in the cockpit of an X-Wing starfighter or TIE fighter. "Star Wars: Squadrons," due Oct. 2, for PlayStation 4, Xbox One and PCs, will let players take flight in five-on-five multiplayer dogfights and progress in a story as a pilot for the New Republic or the Empire. The first-person flight game, being developed by Electronic Arts, Lucasfilm and Motive Studios ("Star Wars Battlefront II") and unveiled with a cinematic trailer Monday, can be played across the various game platforms and will also be playable in VR on PS4 and PCs. The "Star Wars: Squadrons" story is set after the events of final installment of the original movie trilogy, "Star Wars: Return of the Jedi." In addition to dogfights, squadrons will engage in fleet-sized battles and attempt to destroy the opposing side's flagship.
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