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American Ultimate Disc League utilizes AI to generate player avatars

FOX News

Fox News correspondent Grady Trimble has the latest on fears the technology will spiral out of control on'Special Report.' An emerging semi-professional ultimate disc league has formed a partnership with an AI-driven company to revolutionize avatars for its players. The American Ultimate Disc League recently tapped Lensa AI to help turn a first-of-its-kind approach to avatars into a reality for the 2023 season. Artificial intelligence company Prisma Labs launched the Lensa AI app in 2018. The photo and video editing platform has become one of the most popular apps on Google Play and the Apple App Store.


Sport, TV, tech and fashion: what does 2023 have in store for us?

The Guardian

There has been an audible buzz about Jack Draper in tennis circles for a while. But in 2023 expect the 21-year-old from Sutton in south-west London, who also has a contract with IMG Models, to crash into the mainstream. He certainly has enough of the right stuff, including the whiplash serve and punishing groundstrokes on the court, and the looks and personality off it. Draper first advertised his talents by taking a set off Novak Djokovic at Wimbledon in 2021, but it was in 2022 that he really made his mark – shooting from No 265 in the world rankings at the start of the year to a career-high 42nd by the end. Along the way, he has taken several high-profile scalps, including the 2020 US Open winner Dominic Thiem and world No 4 Stefanos Tsitsipas. He still needs to improve his fitness and ability to see out big games, but when he does, anything is possible. His fellow Brit Cameron Norrie says he is "sure" Draper "can easily get into the top 10". Expect Draper to make bounding strides towards that goal in the coming months. It may feel as if footballer Beth Mead has already made her mark.


World Cup predictions: How many games did our AI get right?

Al Jazeera

World Cup 2022 produced incredible football. At the start of the tournament, Al Jazeera introduced Kashef, our artificial intelligence (AI) robot, to crunch the numbers and predict the results of each game. After every day of action, Kashef downloaded the day's data and compared it with more than 200 metrics, including the number of wins, goals scored and FIFA rankings, from matches played over the past century, totalling more than 100,000 records, to see who was most likely to win the following day. The group stages from November 20 to December 2 were not very kind to Kashef, who erred on the side of caution and failed to foresee any of the many major upsets. The good news for us sentient beings is that every time Kashef got it wrong, we were treated to a feast of World Cup magic, including Saudi Arabia's stunning 2-1 victory over Argentina, Morocco's 2-0 defeat of Belgium and Tunisia's 1-0 win over 2018 champions France.


BERT on a Data Diet: Finding Important Examples by Gradient-Based Pruning

Fayyaz, Mohsen, Aghazadeh, Ehsan, Modarressi, Ali, Pilehvar, Mohammad Taher, Yaghoobzadeh, Yadollah, Kahou, Samira Ebrahimi

arXiv.org Artificial Intelligence

Current pre-trained language models rely on large datasets for achieving state-of-the-art performance. However, past research has shown that not all examples in a dataset are equally important during training. In fact, it is sometimes possible to prune a considerable fraction of the training set while maintaining the test performance. Established on standard vision benchmarks, two gradient-based scoring metrics for finding important examples are GraNd and its estimated version, EL2N. In this work, we employ these two metrics for the first time in NLP. We demonstrate that these metrics need to be computed after at least one epoch of fine-tuning and they are not reliable in early steps. Furthermore, we show that by pruning a small portion of the examples with the highest GraNd/EL2N scores, we can not only preserve the test accuracy, but also surpass it. This paper details adjustments and implementation choices which enable GraNd and EL2N to be applied to NLP.


Bray Wyatt makes shocking return at WWE's Extreme Rules PPV

FOX News

Fox News Flash top headlines are here. Check out what's clicking on Foxnews.com. Weeks of teases and vignettes featuring a white rabbit and cryptic messages paid off Saturday night at WWE's Extreme Rules pay-per-view at the Wells Fargo Center in Philadelphia. After Riddle defeated Seth Rollings in the fight pit, WWE announcers Michael Cole and Corey Graves were about to sign off the broadcast when the screen went black and shady characters began to appear in the crowd. "He's got the whole world in his hands," blared over the speakers and characters from Bray Wyatt's Firefly Fun House showed up in the crowd.


NBA and Data Science

#artificialintelligence

So, I thought it'd be a good idea to read a peer reviewed article regarding basketball and data science. I want to work in the field and I'm curious. I searched on google scholar and accessed the second most cited article on the subject. From what I gather, current research is focused on team and player performance, game prediction, shooting prediction, coaching assistance, intelligent training facilities and arenas, and sports injury prevention. Most studies have shown that AI improves basketball training regimens, assists coaches game strategies, prevent sports injuries, and enhances the consumers' experience.


Diving Deeper into AI in Sport

#artificialintelligence

Thanks to everyone who responded to my appeal to canvas industry opinion on artificial intelligence (AI) in high performance sport. I received an array of questions and comments, from both practitioners and researchers all over the globe. This post shares the key themes that emanated from the discussion. Going forward, I am delighted to be engaging with Zone7 - a leader in AI application for injury risk forecasting and performance management - to discuss each of these areas further. I will be collaborating with co-founders Tal Brown and Eyal Eliakim, as well as Performance Director Rich Buchanan to dive further into each theme.


Pushing Buttons: from the Witcher to Uncharted, these are the best (and worst) games about love

The Guardian

Welcome to Pushing Buttons, the Guardian's gaming newsletter. If you'd like to receive it in your inbox every week, just pop your email in below – and check your inbox (and spam) for the confirmation email. Welcome back to Pushing Buttons! In the spirit of carrying my perennial real-world lateness over into this newsletter, let's talk about love, even though it is now 15 February and everyone will instantly forget about romance again until this time next year. As 500 different articles will already have reminded you this week, so much of the art that we humans make is about wanting someone you can't have, having someone you don't want, missing someone you once had, or sometimes even how much we like person/people we're actually with.


Backward Feature Elimination and its Implementation

#artificialintelligence

In the previous article, we saw another feature selection technique, the Low Variance Filter. So far we've seen Missing Value Ratio and Low Variance Filter techniques, In this article, I'm going to cover one more technique use for feature selection know as Backward Feature Elimination. Note: If you are more interested in learning concepts in an Audio-Visual format, We have this entire article explained in the video below. If not, you may continue reading. Let's say we have the same problem statement where we want to predict the fitness level based on the given feature- Let's assume we don't have any missing values in the dataset.