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Dual-Agent GANs for Photorealistic and Identity Preserving Profile Face Synthesis

Neural Information Processing Systems

Synthesizing realistic profile faces is promising for more efficiently training deep pose-invariant models for large-scale unconstrained face recognition, by populating samples with extreme poses and avoiding tedious annotations. However, learning from synthetic faces may not achieve the desired performance due to the discrepancy between distributions of the synthetic and real face images. To narrow this gap, we propose a Dual-Agent Generative Adversarial Network (DA-GAN) model, which can improve the realism of a face simulator's output using unlabeled real faces, while preserving the identity information during the realism refinement. The dual agents are specifically designed for distinguishing real v.s.


Hierarchical Implicit Models and Likelihood-Free Variational Inference

Neural Information Processing Systems

Implicit probabilistic models are a flexible class of models defined by a simulation process for data. They form the basis for models which encompass our understanding of the physical word. Despite this fundamental nature, the use of implicit models remains limited due to challenge in positing complex latent structure in them, and the ability to inference in such models with large data sets. In this paper, we first introduce the hierarchical implicit models (HIMs). HIMs combine the idea of implicit densities with hierarchical Bayesian modeling thereby defining models via simulators of data with rich hidden structure. Next, we develop likelihood-free variational inference (LFVI), a scalable variational inference algorithm for HIMs. Key to LFVI is specifying a variational family that is also implicit. This matches the model's flexibility and allows for accurate approximation of the posterior. We demonstrate diverse applications: a large-scale physical simulator for predator-prey populations in ecology; a Bayesian generative adversarial network for discrete data; and a deep implicit model for symbol generation.



A Hierarchical Reinforcement Learning Based Optimization Framework for Large-scale Dynamic Pickup and Delivery Problems Yi Ma

Neural Information Processing Systems

To address this problem, existing methods partition the overall DPDP into fixed-size sub-problems by caching online generated orders and solve each sub-problem, or on this basis to utilize the predicted future orders to optimize each sub-problem further. However, the solution quality and efficiency of these methods are unsatisfactory, especially when the problem scale is very large.






Learning rigid-body simulators over implicit shapes for large-scale scenes and vision

Neural Information Processing Systems

Simulating large scenes with many rigid objects is crucial for a variety of applications, such as robotics, engineering, film and video games. Rigid interactions are notoriously hard to model: small changes to the initial state or the simulation parameters can lead to large changes in the final state.


Human-Aware Vision-and-Language Navigation: Bridging Simulation to Reality with Dynamic Human Interactions Heng Li

Neural Information Processing Systems

Vision-and-Language Navigation (VLN) aims to develop embodied agents that navigate based on human instructions. However, current VLN frameworks often rely on static environments and optimal expert supervision, limiting their real-world applicability. To address this, we introduce Human-Aware Vision-and-Language Navigation (HA-VLN), extending traditional VLN by incorporating dynamic human activities and relaxing key assumptions.