seea
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SeeA*: Efficient Exploration-Enhanced A* Search by Selective Sampling
Monte-Carlo tree search (MCTS) and reinforcement learning contributed crucially to the success of AlphaGo and AlphaZero, and A$^*$ is a tree search algorithm among the most well-known ones in the classical AI literature. MCTS and A$^*$ both perform heuristic search and are mutually beneficial. Efforts have been made to the renaissance of A$^*$ from three possible aspects, two of which have been confirmed by studies in recent years, while the third is about the OPEN list that consists of open nodes of A$^*$ search, but still lacks deep investigation. This paper aims at the third, i.e., developing the Sampling-exploration enhanced A$^*$ (SeeA$^*$) search by constructing a dynamic subset of OPEN through a selective sampling process, such that the node with the best heuristic value in this subset instead of in the OPEN is expanded. Nodes with the best heuristic values in OPEN are most probably picked into this subset, but sometimes may not be included, which enables SeeA$^*$ to explore other promising branches. Three sampling techniques are presented for comparative investigations. Moreover, under the assumption about the distribution of prediction errors, we have theoretically shown the superior efficiency of SeeA$^*$ over A$^*$ search, particularly when the accuracy of the guiding heuristic function is insufficient. Experimental results on retrosynthetic planning in organic chemistry, logic synthesis in integrated circuit design, and the classical Sokoban game empirically demonstrate the efficiency of SeeA$^*$, in comparison with the state-of-the-art heuristic search algorithms.
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Enhancing Swarms Durability to Threats via Graph Signal Processing and GNN-based Generative Modeling
Karin, Jonathan, Piran, Zoe, Nitzan, Mor
Swarms, such as schools of fish or drone formations, are prevalent in both natural and engineered systems. While previous works have focused on the social interactions within swarms, the role of external perturbations--such as environmental changes, predators, or communication breakdowns--in affecting swarm stability is not fully understood. Our study addresses this gap by modeling swarms as graphs and applying graph signal processing techniques to analyze perturbations as signals on these graphs. By examining predation, we uncover a "detectability-durability trade-off", demonstrating a tension between a swarm's ability to evade detection and its resilience to predation, once detected. We provide theoretical and empirical evidence for this trade-off, explicitly tying it to properties of the swarm's spatial configuration. Toward task-specific optimized swarms, we introduce SwaGen, a graph neural network-based generative model. We apply SwaGen to resilient swarm generation by defining a task-specific loss function, optimizing the contradicting trade-off terms simultaneously.With this, SwaGen reveals novel spatial configurations, optimizing the trade-off at both ends. Applying the model can guide the design of robust artificial swarms and deepen our understanding of natural swarm dynamics.
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