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Towards Task-Oriented Flying: Framework, Infrastructure, and Principles

Huang, Kangyao, Wang, Hao, Chen, Jingyu, Chen, Jintao, Luo, Yu, Guo, Di, Zhang, Xiangkui, Ji, Xiangyang, Liu, Huaping

arXiv.org Artificial Intelligence

Deploying robot learning methods to aerial robots in unstructured environments remains both challenging and promising. While recent advances in deep reinforcement learning (DRL) have enabled end-to-end flight control, the field still lacks systematic design guidelines and a unified infrastructure to support reproducible training and real-world deployment. We present a task-oriented framework for end-to-end DRL in quadrotors that integrates design principles for complex task specification and reveals the interdependencies among simulated task definition, training design principles, and physical deployment. Our framework involves software infrastructure, hardware platforms, and open-source firmware to support a full-stack learning infrastructure and workflow. Extensive empirical results demonstrate robust flight and sim-to-real generalization under real-world disturbances. By reducing the entry barrier for deploying learning-based controllers on aerial robots, our work lays a practical foundation for advancing autonomous flight in dynamic and unstructured environments.


SPIRAL: Self-Play Incremental Racing Algorithm for Learning in Multi-Drone Competitions

Akgün, Onur

arXiv.org Artificial Intelligence

This paper introduces SPIRAL (Self-Play Incremental Racing Algorithm for Learning), a novel approach for training autonomous drones in multi-agent racing competitions. SPIRAL distinctively employs a self-play mechanism to incrementally cultivate complex racing behaviors within a challenging, dynamic environment. Through this self-play core, drones continuously compete against increasingly proficient versions of themselves, naturally escalating the difficulty of competitive interactions. This progressive learning journey guides agents from mastering fundamental flight control to executing sophisticated cooperative multi-drone racing strategies. Our method is designed for versatility, allowing integration with any state-of-the-art Deep Reinforcement Learning (DRL) algorithms within its self-play framework. Simulations demonstrate the significant advantages of SPIRAL and benchmark the performance of various DRL algorithms operating within it. Consequently, we contribute a versatile, scalable, and self-improving learning framework to the field of autonomous drone racing. SPIRAL's capacity to autonomously generate appropriate and escalating challenges through its self-play dynamic offers a promising direction for developing robust and adaptive racing strategies in multi-agent environments. This research opens new avenues for enhancing the performance and reliability of autonomous racing drones in increasingly complex and competitive scenarios.


Curriculum-Based Iterative Self-Play for Scalable Multi-Drone Racing

Akgün, Onur

arXiv.org Artificial Intelligence

The coordination of multiple autonomous agents in high-speed, competitive environments represents a significant engineering challenge. This paper presents CRUISE (Curriculum-Based Iterative Self-Play for Scalable Multi-Drone Racing), a reinforcement learning framework designed to solve this challenge in the demanding domain of multi-drone racing. CRUISE overcomes key scalability limitations by synergistically combining a progressive difficulty curriculum with an efficient self-play mechanism to foster robust competitive behaviors. Validated in high-fidelity simulation with realistic quadrotor dynamics, the resulting policies significantly outperform both a standard reinforcement learning baseline and a state-of-the-art game-theoretic planner. CRUISE achieves nearly double the planner's mean racing speed, maintains high success rates, and demonstrates robust scalability as agent density increases. Ablation studies confirm that the curriculum structure is the critical component for this performance leap. By providing a scalable and effective training methodology, CRUISE advances the development of autonomous systems for dynamic, competitive tasks and serves as a blueprint for future real-world deployment.


Learning Robust Agile Flight Control with Stability Guarantees

Pries, Lukas, Ryll, Markus

arXiv.org Artificial Intelligence

In the evolving landscape of high-speed agile quadrotor flight, achieving precise trajectory tracking at the platform's operational limits is paramount. Controllers must handle actuator constraints, exhibit robustness to disturbances, and remain computationally efficient for safety-critical applications. In this work, we present a novel neural-augmented feedback controller for agile flight control. The controller addresses individual limitations of existing state-of-the-art control paradigms and unifies their strengths. We demonstrate the controller's capabilities, including the accurate tracking of highly aggressive trajectories that surpass the feasibility of the actuators. Notably, the controller provides universal stability guarantees, enhancing its robustness and tracking performance even in exceedingly disturbance-prone settings. Its nonlinear feedback structure is highly efficient enabling fast computation at high update rates. Moreover, the learning process in simulation is both fast and stable, and the controller's inherent robustness allows direct deployment to real-world platforms without the need for training augmentations or fine-tuning.


Rethinking Reference Trajectories in Agile Drone Racing: A Unified Reference-Free Model-Based Controller via MPPI

Zhao, Fangguo, Guan, Xin, Li, Shuo

arXiv.org Artificial Intelligence

Abstract-- While model-based controllers have demonstrated remarkable performance in autonomous drone racing, their performance is often constrained by the reliance on pre-computed reference trajectories. Recent advancements in reinforcement learning (RL) have revealed that many model-based controllers optimize surrogate objectives, such as trajectory tracking, rather than the primary racing goal of directly maximizing progress through gates. Inspired by these findings, this work introduces a reference-free method for time-optimal racing by incorporating this gate progress objective, derived from RL reward shaping, directly into the Model Predictive Path Integral (MPPI) formulation. The sampling-based nature of MPPI makes it uniquely capable of optimizing the discontinuous and non-differentiable objective in real-time. We also establish a unified framework that leverages MPPI to systematically and fairly compare three distinct objective functions with a consistent dynamics model and parameter set: classical trajectory tracking, contouring control, and the proposed gate progress objective. We compare the performance of these three objectives when solved via both MPPI and a traditional gradient-based solver . Our results demonstrate that the proposed reference-free approach achieves competitive racing performance, rivaling or exceeding reference-based methods.


Deep Visual Odometry for Stereo Event Cameras

Zhong, Sheng, Niu, Junkai, Zhou, Yi

arXiv.org Artificial Intelligence

Event-based cameras are bio-inspired sensors with pixels that independently and asynchronously respond to brightness changes at microsecond resolution, offering the potential to handle state estimation tasks involving motion blur and high dynamic range (HDR) illumination conditions. However, the versatility of event-based visual odometry (VO) relying on handcrafted data association (either direct or indirect methods) is still unreliable, especially in field robot applications under low-light HDR conditions, where the dynamic range can be enormous and the signal-to-noise ratio is spatially-and-temporally varying. Leveraging deep neural networks offers new possibilities for overcoming these challenges. In this paper, we propose a learning-based stereo event visual odometry. Building upon Deep Event Visual Odometry (DEVO), our system (called Stereo-DEVO) introduces a novel and efficient static-stereo association strategy for sparse depth estimation with almost no additional computational burden. By integrating it into a tightly coupled bundle adjustment (BA) optimization scheme, and benefiting from the recurrent network's ability to perform accurate optical flow estimation through voxel-based event representations to establish reliable patch associations, our system achieves high-precision pose estimation in metric scale. In contrast to the offline performance of DEVO, our system can process event data of \zs{Video Graphics Array} (VGA) resolution in real time. Extensive evaluations on multiple public real-world datasets and self-collected data justify our system's versatility, demonstrating superior performance compared to state-of-the-art event-based VO methods. More importantly, our system achieves stable pose estimation even in large-scale nighttime HDR scenarios.


Learning Real-World Acrobatic Flight from Human Preferences

Merk, Colin, Geles, Ismail, Xing, Jiaxu, Romero, Angel, Ramponi, Giorgia, Scaramuzza, Davide

arXiv.org Artificial Intelligence

Preference-based reinforcement learning (PbRL) enables agents to learn control policies without requiring manually designed reward functions, making it well-suited for tasks where objectives are difficult to formalize or inherently subjective. Acrobatic flight poses a particularly challenging problem due to its complex dynamics, rapid movements, and the importance of precise execution. In this work, we explore the use of PbRL for agile drone control, focusing on the execution of dynamic maneuvers such as powerloops. Building on Preference-based Proximal Policy Optimization (Preference PPO), we propose Reward Ensemble under Confidence (REC), an extension to the reward learning objective that improves preference modeling and learning stability. Our method achieves 88.4% of the shaped reward performance, compared to 55.2% with standard Preference PPO. We train policies in simulation and successfully transfer them to real-world drones, demonstrating multiple acrobatic maneuvers where human preferences emphasize stylistic qualities of motion. Furthermore, we demonstrate the applicability of our probabilistic reward model in a representative MuJoCo environment for continuous control. Finally, we highlight the limitations of manually designed rewards, observing only 60.7% agreement with human preferences. These results underscore the effectiveness of PbRL in capturing complex, human-centered objectives across both physical and simulated domains.


Temporal and Rotational Calibration for Event-Centric Multi-Sensor Systems

Mai, Jiayao, Lu, Xiuyuan, Dai, Kuan, Shen, Shaojie, Zhou, Yi

arXiv.org Artificial Intelligence

Event cameras generate asynchronous signals in response to pixel-level brightness changes, offering a sensing paradigm with theoretically microsecond-scale latency that can significantly enhance the performance of multi-sensor systems. Extrinsic calibration is a critical prerequisite for effective sensor fusion; however, the configuration that involves event cameras remains an understudied topic. In this paper, we propose a motion-based temporal and rotational calibration framework tailored for event-centric multi-sensor systems, eliminating the need for dedicated calibration targets. Our method uses as input the rotational motion estimates obtained from event cameras and other heterogeneous sensors, respectively. Different from conventional approaches that rely on event-to-frame conversion, our method efficiently estimates angular velocity from normal flow observations, which are derived from the spatio-temporal profile of event data. The overall calibration pipeline adopts a two-step approach: it first initializes the temporal offset and rotational extrinsics by exploiting kinematic correlations in the spirit of Canonical Correlation Analysis (CCA), and then refines both temporal and rotational parameters through a joint non-linear optimization using a continuous-time parametrization in SO(3). Extensive evaluations on both publicly available and self-collected datasets validate that the proposed method achieves calibration accuracy comparable to target-based methods, while exhibiting superior stability over purely CCA-based methods, and highlighting its precision, robustness and flexibility. To facilitate future research, our implementation will be made open-source. Code: https://github.com/NAIL-HNU/EvMultiCalib.


Simultaneous Motion And Noise Estimation with Event Cameras

Shiba, Shintaro, Aoki, Yoshimitsu, Gallego, Guillermo

arXiv.org Artificial Intelligence

Event cameras are emerging vision sensors whose noise is challenging to characterize. Existing denoising methods for event cameras are often designed in isolation and thus consider other tasks, such as motion estimation, separately (i.e., sequentially after denoising). However, motion is an intrinsic part of event data, since scene edges cannot be sensed without motion. W e propose, to the best of our knowledge, the first method that simultaneously estimates motion in its various forms (e.g., ego-motion, optical flow) and noise. The method is flexible, as it allows replacing the one-step motion estimation of the widely-used Contrast Maximization framework with any other motion estimator, such as deep neural networks. The experiments show that the proposed method achieves state-of-the-art results on the E-MLB denoising benchmark and competitive results on the DND21 benchmark, while demonstrating effectiveness across motion estimation and intensity reconstruction tasks. Our approach advances event-data denoising theory and expands practical denoising use-cases via open-source code.


All Eyes, no IMU: Learning Flight Attitude from Vision Alone

Hagenaars, Jesse J., Stroobants, Stein, Bohte, Sander M., De Croon, Guido C. H. E.

arXiv.org Artificial Intelligence

Vision is an essential part of attitude control for many flying animals, some of which have no dedicated sense of gravity. Flying robots, on the other hand, typically depend heavily on accelerometers and gyroscopes for attitude stabilization. In this work, we present the first vision-only approach to flight control for use in generic environments. We show that a quadrotor drone equipped with a downward-facing event camera can estimate its attitude and rotation rate from just the event stream, enabling flight control without inertial sensors. Our approach uses a small recurrent convolutional neural network trained through supervised learning. Real-world flight tests demonstrate that our combination of event camera and low-latency neural network is capable of replacing the inertial measurement unit in a traditional flight control loop. Furthermore, we investigate the network's generalization across different environments, and the impact of memory and different fields of view. While networks with memory and access to horizon-like visual cues achieve best performance, variants with a narrower field of view achieve better relative generalization. Our work showcases vision-only flight control as a promising candidate for enabling autonomous, insect-scale flying robots.