roden
Partial-Label Learning with Conformal Candidate Cleaning
Fuchs, Tobias, Kalinke, Florian
Real-world data is often ambiguous; for example, human annotation produces instances with multiple conflicting class labels. Partial-label learning (PLL) aims at training a classifier in this challenging setting, where each instance is associated with a set of candidate labels and one correct, but unknown, class label. A multitude of algorithms targeting this setting exists and, to enhance their prediction quality, several extensions that are applicable across a wide range of PLL methods have been introduced. While many of these extensions rely on heuristics, this article proposes a novel enhancing method that incrementally prunes candidate sets using conformal prediction. To work around the missing labeled validation set, which is typically required for conformal prediction, we propose a strategy that alternates between training a PLL classifier to label the validation set, leveraging these predicted class labels for calibration, and pruning candidate labels that are not part of the resulting conformal sets. In this sense, our method alternates between empirical risk minimization and candidate set pruning. We establish that our pruning method preserves the conformal validity with respect to the unknown ground truth. Our extensive experiments on artificial and real-world data show that the proposed approach significantly improves the test set accuracies of several state-of-the-art PLL classifiers.
- North America > Canada > Ontario > Toronto (0.14)
- Europe > Germany > Baden-Württemberg > Karlsruhe Region > Karlsruhe (0.04)
The Weird, Analog Delights of Foley Sound Effects
This content can also be viewed on the site it originates from. The salvage yard at M. Maselli & Sons, in Petaluma, California, is made up of six acres of angle irons, block pulleys, doorplates, digging tools, motors, fencing, tubing, reels, spools, and rusted machinery. To the untrained eye, the place is a testament to the enduring power of American detritus, but to Foley artists--craftspeople who create custom sound effects for film, television, and video games--it's a trove of potential props. On a recent morning, Shelley Roden and John Roesch, Foley artists who work at Skywalker Sound, the postproduction audio division of Lucasfilm, stood in the parking lot, considering the sonic properties of an enormous industrial hopper. "I'm looking for a resonator, and I need more ka-chunkers," Roden, who is blond and in her late forties, said.
- North America > United States > California > Sonoma County > Petaluma (0.24)
- North America > United States > California > Los Angeles County > Los Angeles (0.04)
- Media > Film (1.00)
- Leisure & Entertainment (1.00)