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PropRAG: Guiding Retrieval with Beam Search over Proposition Paths

Wang, Jingjin, Han, Jiawei

arXiv.org Artificial Intelligence

Retrieval Augmented Generation (RAG) has become the standard approach for equipping Large Language Models (LLMs) with up-to-date knowledge. However, standard RAG, relying on independent passage retrieval, often fails to capture the interconnected nature of information required for complex, multi-hop reasoning. While structured RAG methods attempt to address this using knowledge graphs built from triples, we argue that the inherent context loss of triples (context collapse) limits the fidelity of the knowledge representation. We introduce PropRAG, a novel RAG framework that shifts from triples to context-rich propositions and introduces an efficient, LLM-free online beam search over proposition paths to discover multi-step reasoning chains. By coupling a higher-fidelity knowledge representation with explicit path discovery, PropRAG achieves state-of-the-art zero-shot Recall@5 and F1 scores on 2Wiki, HotpotQA, and MuSiQue, advancing non-parametric knowledge integration by improving evidence retrieval through richer representation and efficient reasoning path discovery.






Faster Local Solvers for Graph Diffusion Equations

Bai, Jiahe, Zhou, Baojian, Yang, Deqing, Xiao, Yanghua

arXiv.org Artificial Intelligence

Efficient computation of graph diffusion equations (GDEs), such as Personalized PageRank, Katz centrality, and the Heat kernel, is crucial for clustering, training neural networks, and many other graph-related problems. Standard iterative methods require accessing the whole graph per iteration, making them time-consuming for large-scale graphs. While existing local solvers approximate diffusion vectors through heuristic local updates, they often operate sequentially and are typically designed for specific diffusion types, limiting their applicability. Given that diffusion vectors are highly localizable, as measured by the participation ratio, this paper introduces a novel framework for approximately solving GDEs using a local diffusion process. This framework reveals the suboptimality of existing local solvers. Furthermore, our approach effectively localizes standard iterative solvers by designing simple and provably sublinear time algorithms. These new local solvers are highly parallelizable, making them well-suited for implementation on GPUs. We demonstrate the effectiveness of our framework in quickly obtaining approximate diffusion vectors, achieving up to a hundred-fold speed improvement, and its applicability to large-scale dynamic graphs. Our framework could also facilitate more efficient local message-passing mechanisms for GNNs.